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authortruelight <truelight@openttd.org>2004-09-10 19:02:27 +0000
committertruelight <truelight@openttd.org>2004-09-10 19:02:27 +0000
commiteb49a19460f1478a9e9cee99a76391acec72d939 (patch)
treedf7199c5876910bc07eb93bce29fdee7172c0fcf /viewport.c
parent1c1a5b91c9b8fab3d178d207e6f77c880a142d6c (diff)
downloadopenttd-eb49a19460f1478a9e9cee99a76391acec72d939.tar.xz
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
Diffstat (limited to 'viewport.c')
-rw-r--r--viewport.c176
1 files changed, 88 insertions, 88 deletions
diff --git a/viewport.c b/viewport.c
index 60a637671..2968a737d 100644
--- a/viewport.c
+++ b/viewport.c
@@ -48,9 +48,9 @@ typedef struct ParentSpriteToDraw {
typedef struct ViewportDrawer {
DrawPixelInfo dpi;
-
+
byte *spritelist_mem, *eof_spritelist_mem;
-
+
StringSpriteToDraw **last_string, *first_string;
TileSpriteToDraw **last_tile, *first_tile;
@@ -79,7 +79,7 @@ Point MapXYZToViewport(ViewPort *vp, uint x, uint y, uint z)
return p;
}
-void AssignWindowViewport(Window *w, int x, int y,
+void AssignWindowViewport(Window *w, int x, int y,
int width, int height, uint32 follow_flags, byte zoom)
{
ViewPort *vp;
@@ -98,7 +98,7 @@ void AssignWindowViewport(Window *w, int x, int y,
vp->top = y + w->top;
vp->width = width;
vp->height = height;
-
+
vp->zoom = zoom;
vp->virtual_width = width << zoom;
@@ -133,7 +133,7 @@ static void DoSetViewportPosition(Window *w, int left, int top, int width, int h
w->left+w->width > left &&
top + height > w->top &&
w->top+w->height > top) {
-
+
if (left < w->left) {
DoSetViewportPosition(w, left, top, w->left - left, height);
DoSetViewportPosition(w, left + (w->left - left), top, width - (w->left - left), height);
@@ -234,7 +234,7 @@ void SetViewportPosition(Window *w, int x, int y)
height += top;
top = 0;
}
-
+
if ( (i=(top + height - _screen.height)) >= 0) {
height -= i;
}
@@ -285,7 +285,7 @@ Point TranslateXYToTileCoord(ViewPort *vp, int x, int y) {
pt.x = a+z;
pt.y = b+z;
-
+
if ((uint)pt.x >= TILE_X_MAX*16 || (uint)pt.y >= TILE_Y_MAX*16) {
pt.x = pt.y = -1;
}
@@ -294,12 +294,12 @@ Point TranslateXYToTileCoord(ViewPort *vp, int x, int y) {
}
static Point GetTileFromScreenXY(int x, int y)
-{
+{
Window *w;
ViewPort *vp;
Point pt;
-
- if ( (w = FindWindowFromPt(x, y)) != NULL &&
+
+ if ( (w = FindWindowFromPt(x, y)) != NULL &&
(vp = IsPtInWindowViewport(w, x, y)) != NULL)
return TranslateXYToTileCoord(vp, x, y);
@@ -335,7 +335,7 @@ void DrawGroundSpriteAt(uint32 image, int16 x, int16 y, byte z)
{
ViewportDrawer *vd = _cur_vd;
TileSpriteToDraw *ts;
-
+
assert( (image & 0x3fff) < NUM_SPRITES);
ts = (TileSpriteToDraw*)vd->spritelist_mem;
@@ -345,14 +345,14 @@ void DrawGroundSpriteAt(uint32 image, int16 x, int16 y, byte z)
}
vd->spritelist_mem += sizeof(TileSpriteToDraw);
-
+
ts->image = image;
ts->next = NULL;
ts->x = x;
ts->y = y;
ts->z = z;
*vd->last_tile = ts;
- vd->last_tile = &ts->next;
+ vd->last_tile = &ts->next;
}
void DrawGroundSprite(uint32 image)
@@ -384,7 +384,7 @@ static void AddCombinedSprite(uint32 image, int x, int y, byte z)
sd = GetSpriteDimension(image & 0x3FFF);
- if ((t = pt.x + sd->xoffs) >= vd->dpi.left + vd->dpi.width ||
+ if ((t = pt.x + sd->xoffs) >= vd->dpi.left + vd->dpi.width ||
(t + sd->xsize) <= vd->dpi.left ||
(t = pt.y + sd->yoffs) >= vd->dpi.top + vd->dpi.height ||
(t + sd->ysize) <= vd->dpi.top)
@@ -417,16 +417,16 @@ void AddSortableSpriteToDraw(uint32 image, int x, int y, int w, int h, byte dz,
}
if (vd->parent_list >= vd->eof_parent_list) {
// This can happen rarely, mostly when you zoom out completely
- // and have a lot of stuff that moves (and is added to the
+ // and have a lot of stuff that moves (and is added to the
// sort-list, this function). To solve it, increase
// parent_list somewhere below to a higher number.
// This can not really hurt you, it just gives some black
// spots on the screen ;)
DEBUG(misc, 0) ("Out of sprite mem (parent_list)\n");
return;
- }
-
- vd->spritelist_mem += sizeof(ParentSpriteToDraw);
+ }
+
+ vd->spritelist_mem += sizeof(ParentSpriteToDraw);
ps->image = image;
ps->tile_x = x;
@@ -441,7 +441,7 @@ void AddSortableSpriteToDraw(uint32 image, int x, int y, int w, int h, byte dz,
pt = RemapCoords(x, y, z);
sd = GetSpriteDimension(image & 0x3FFF);
- if ((ps->left = (pt.x += sd->xoffs)) >= vd->dpi.left + vd->dpi.width ||
+ if ((ps->left = (pt.x += sd->xoffs)) >= vd->dpi.left + vd->dpi.width ||
(ps->right = (pt.x + sd->xsize)) <= vd->dpi.left ||
(ps->top = (pt.y += sd->yoffs)) >= vd->dpi.top + vd->dpi.height ||
(ps->bottom = (pt.y + sd->ysize)) <= vd->dpi.top) {
@@ -473,7 +473,7 @@ void AddChildSpriteScreen(uint32 image, int x, int y)
{
ViewportDrawer *vd = _cur_vd;
ChildScreenSpriteToDraw *cs;
-
+
assert( (image & 0x3fff) < NUM_SPRITES);
cs = (ChildScreenSpriteToDraw*) vd->spritelist_mem;
@@ -484,8 +484,8 @@ void AddChildSpriteScreen(uint32 image, int x, int y)
if (vd->last_child == NULL)
return;
-
- vd->spritelist_mem += sizeof(ChildScreenSpriteToDraw);
+
+ vd->spritelist_mem += sizeof(ChildScreenSpriteToDraw);
*vd->last_child = cs;
vd->last_child = &cs->next;
@@ -602,7 +602,7 @@ static bool IsPartOfAutoLine(int px, int py)
default:
NOT_REACHED();
}
-
+
/* useless, but avoids compiler warning this way */
return 0;
}
@@ -615,7 +615,7 @@ static void DrawTileSelection(const TileInfo *ti)
#ifdef DEBUG_TILE_PUSH
dbg_draw_pushed(ti);
#endif
-
+
// Draw a red error square?
if (thd->redsq != 0 && thd->redsq == (TileIndex)ti->tile) {
DrawSelectionSprite(0x030382F0 | _tileh_to_sprite[ti->tileh], ti);
@@ -636,8 +636,8 @@ static void DrawTileSelection(const TileInfo *ti)
// Figure out the Z coordinate for the single dot.
byte z = ti->z;
if (ti->tileh & 8) {
- z += 8;
- if (!(ti->tileh & 2) && (ti->tileh & 0x10)) {
+ z += 8;
+ if (!(ti->tileh & 2) && (ti->tileh & 0x10)) {
z += 8;
}
}
@@ -689,14 +689,14 @@ void ViewportAddLandscape()
assert(width > 0);
assert(height > 0);
-
+
direction = false;
do {
int width_cur = width;
int x_cur = x;
int y_cur = y;
-
+
do {
FindLandscapeHeight(&ti, x_cur, y_cur);
#if !defined(NEW_ROTATION)
@@ -708,11 +708,11 @@ void ViewportAddLandscape()
#endif
_added_tile_sprite = false;
_offset_ground_sprites = false;
-
+
DrawTile(&ti);
DrawTileSelection(&ti);
} while (--width_cur);
-
+
#if !defined(NEW_ROTATION)
if ( (direction^=1) != 0)
y += 0x10;
@@ -724,7 +724,7 @@ void ViewportAddLandscape()
else
y -= 0x10;
#endif
- } while (--height);
+ } while (--height);
}
@@ -748,7 +748,7 @@ void ViewportAddTownNames(DrawPixelInfo *dpi)
top < t->sign.top + 12 &&
right > t->sign.left &&
left < t->sign.left + t->sign.width_1) {
-
+
AddStringToDraw(t->sign.left + 1, t->sign.top + 1, STR_2001, t->townnametype, t->townnameparts);
}
}
@@ -762,9 +762,9 @@ void ViewportAddTownNames(DrawPixelInfo *dpi)
top < t->sign.top + 24 &&
right > t->sign.left &&
left < t->sign.left + t->sign.width_1*2) {
-
+
AddStringToDraw(t->sign.left + 1, t->sign.top + 1, STR_2001, t->townnametype, t->townnameparts);
- }
+ }
}
} else {
right += 4;
@@ -777,10 +777,10 @@ void ViewportAddTownNames(DrawPixelInfo *dpi)
top < t->sign.top + 24 &&
right > t->sign.left &&
left < t->sign.left + t->sign.width_2*4) {
-
+
AddStringToDraw(t->sign.left + 5, t->sign.top + 1, STR_2002, t->townnametype, t->townnameparts);
AddStringToDraw(t->sign.left + 1, t->sign.top - 3, STR_2003, t->townnametype, t->townnameparts);
- }
+ }
}
}
}
@@ -806,7 +806,7 @@ void ViewportAddStationNames(DrawPixelInfo *dpi)
top < st->sign.top + 12 &&
right > st->sign.left &&
left < st->sign.left + st->sign.width_1) {
-
+
sstd=AddStringToDraw(st->sign.left + 1, st->sign.top + 1, STR_305C_0, st->index, st->facilities);
if (sstd != NULL) {
sstd->color = (st->owner == OWNER_NONE || !st->facilities) ? 0xE : _player_colors[st->owner];
@@ -824,7 +824,7 @@ void ViewportAddStationNames(DrawPixelInfo *dpi)
top < st->sign.top + 24 &&
right > st->sign.left &&
left < st->sign.left + st->sign.width_1*2) {
-
+
sstd=AddStringToDraw(st->sign.left + 1, st->sign.top + 1, STR_305C_0, st->index, st->facilities);
if (sstd != NULL) {
sstd->color = (st->owner == OWNER_NONE || !st->facilities) ? 0xE : _player_colors[st->owner];
@@ -845,7 +845,7 @@ void ViewportAddStationNames(DrawPixelInfo *dpi)
top < st->sign.top + 24 &&
right > st->sign.left &&
left < st->sign.left + st->sign.width_2*4) {
-
+
sstd=AddStringToDraw(st->sign.left + 1, st->sign.top + 1, STR_305D_0, st->index, st->facilities);
if (sstd != NULL) {
sstd->color = (st->owner == OWNER_NONE || !st->facilities) ? 0xE : _player_colors[st->owner];
@@ -877,14 +877,14 @@ void ViewportAddSigns(DrawPixelInfo *dpi)
top < ss->sign.top + 12 &&
right > ss->sign.left &&
left < ss->sign.left + ss->sign.width_1) {
-
+
sstd=AddStringToDraw(ss->sign.left + 1, ss->sign.top + 1, STR_2806, ss->str, 0);
if (sstd != NULL) {
sstd->width = ss->sign.width_1;
sstd->color = 14;
}
}
- }
+ }
} else if (dpi->zoom == 1) {
right += 2;
bottom += 2;
@@ -894,14 +894,14 @@ void ViewportAddSigns(DrawPixelInfo *dpi)
top < ss->sign.top + 24 &&
right > ss->sign.left &&
left < ss->sign.left + ss->sign.width_1*2) {
-
+
sstd=AddStringToDraw(ss->sign.left + 1, ss->sign.top + 1, STR_2806, ss->str, 0);
if (sstd != NULL) {
sstd->width = ss->sign.width_1;
sstd->color = 14;
}
}
- }
+ }
} else {
right += 4;
bottom += 5;
@@ -912,14 +912,14 @@ void ViewportAddSigns(DrawPixelInfo *dpi)
top < ss->sign.top + 24 &&
right > ss->sign.left &&
left < ss->sign.left + ss->sign.width_2*4) {
-
+
sstd=AddStringToDraw(ss->sign.left + 1, ss->sign.top + 1, STR_2807, ss->str, 0);
if (sstd != NULL) {
sstd->width = ss->sign.width_2 | 0x8000;
sstd->color = 14;
}
}
- }
+ }
}
}
@@ -945,14 +945,14 @@ void ViewportAddCheckpoints(DrawPixelInfo *dpi)
top < cp->sign.top + 12 &&
right > cp->sign.left &&
left < cp->sign.left + cp->sign.width_1) {
-
+
sstd=AddStringToDraw(cp->sign.left + 1, cp->sign.top + 1, STR_CHECKPOINT_VIEWPORT, cp - _checkpoints, 0);
if (sstd != NULL) {
sstd->width = cp->sign.width_1;
sstd->color = (cp->deleted ? 0xE : 11);
}
}
- }
+ }
} else if (dpi->zoom == 1) {
right += 2;
bottom += 2;
@@ -962,14 +962,14 @@ void ViewportAddCheckpoints(DrawPixelInfo *dpi)
top < cp->sign.top + 24 &&
right > cp->sign.left &&
left < cp->sign.left + cp->sign.width_1*2) {
-
+
sstd=AddStringToDraw(cp->sign.left + 1, cp->sign.top + 1, STR_CHECKPOINT_VIEWPORT, cp - _checkpoints, 0);
if (sstd != NULL) {
sstd->width = cp->sign.width_1;
sstd->color = (cp->deleted ? 0xE : 11);
}
}
- }
+ }
} else {
right += 4;
bottom += 5;
@@ -980,14 +980,14 @@ void ViewportAddCheckpoints(DrawPixelInfo *dpi)
top < cp->sign.top + 24 &&
right > cp->sign.left &&
left < cp->sign.left + cp->sign.width_2*4) {
-
+
sstd=AddStringToDraw(cp->sign.left + 1, cp->sign.top + 1, STR_CHECKPOINT_VIEWPORT_TINY, cp - _checkpoints, 0);
if (sstd != NULL) {
sstd->width = cp->sign.width_2 | 0x8000;
sstd->color = (cp->deleted ? 0xE : 11);
}
}
- }
+ }
}
}
@@ -1011,7 +1011,7 @@ void UpdateViewportSignPos(ViewportSign *sign, int left, int top, StringID str)
void ViewportDrawTileSprites(TileSpriteToDraw *ts)
-{
+{
do {
Point pt = RemapCoords(ts->x, ts->y, ts->z);
DrawSprite(ts->image, pt.x, pt.y);
@@ -1026,7 +1026,7 @@ void ViewportSortParentSprites(ParentSpriteToDraw **psd)
if (!(ps->unk16 & 1)) {
ps->unk16 |= 1;
psd2 = psd;
-
+
while ( (ps2=*++psd2) != NULL) {
if (ps2->unk16 & 1)
continue;
@@ -1075,7 +1075,7 @@ void ViewportDrawStrings(DrawPixelInfo *dpi, StringSpriteToDraw *ss)
{
DrawPixelInfo dp;
byte zoom;
-
+
_cur_dpi = &dp;
dp = *dpi;
@@ -1090,7 +1090,7 @@ void ViewportDrawStrings(DrawPixelInfo *dpi, StringSpriteToDraw *ss)
do {
if (ss->width != 0) {
int x, y, w, bottom;
-
+
x = (ss->x >> zoom) - 1;
y = (ss->y >> zoom) - 1;
@@ -1172,7 +1172,7 @@ void ViewportDoDraw(ViewPort *vp, int left, int top, int right, int bottom)
vd.first_string = NULL;
vd.last_tile = &vd.first_tile;
vd.first_tile = NULL;
-
+
ViewportAddLandscape();
#if !defined(NEW_ROTATION)
ViewportAddVehicles(&vd.dpi);
@@ -1196,10 +1196,10 @@ void ViewportDoDraw(ViewPort *vp, int left, int top, int right, int bottom)
ViewportSortParentSprites(parent_list);
ViewportDrawParentSprites(parent_list);
-
+
if (vd.first_string != NULL)
ViewportDrawStrings(&vd.dpi, vd.first_string);
-
+
_cur_dpi = old_dpi;
}
@@ -1218,7 +1218,7 @@ static void ViewportDrawChk(ViewPort *vp, int left, int top, int right, int bott
ViewportDrawChk(vp, t, top, right, bottom);
}
} else {
- ViewportDoDraw(vp,
+ ViewportDoDraw(vp,
((left - vp->left) << vp->zoom) + vp->virtual_left,
((top - vp->top) << vp->zoom) + vp->virtual_top,
((right - vp->left) << vp->zoom) + vp->virtual_left,
@@ -1285,7 +1285,7 @@ void UpdateViewportPosition(Window *w)
t = x;
x = y - t;
y = y + t;
-
+
// check if inside bounds?
t = (-130) << vp->zoom;
err = 0;
@@ -1301,7 +1301,7 @@ void UpdateViewportPosition(Window *w)
if (err != 0) {
/* coordinate remap */
Point pt = RemapCoords(x, y, 0);
- t = (-1) << vp->zoom;
+ t = (-1) << vp->zoom;
WP(w,vp_d).scrollpos_x = pt.x & t;
WP(w,vp_d).scrollpos_y = pt.y & t;
}
@@ -1373,7 +1373,7 @@ void MarkTileDirty(int x, int y)
pt.x - 31 + 67,
pt.y - 122 + 154
);
-}
+}
void SetSelectionTilesDirty()
{
@@ -1417,8 +1417,8 @@ static bool CheckClickOnTown(ViewPort *vp, int x, int y)
if (vp->zoom < 1) {
x = x - vp->left + vp->virtual_left;
- y = y - vp->top + vp->virtual_top;
-
+ y = y - vp->top + vp->virtual_top;
+
FOR_ALL_TOWNS(t) {
if (t->xy &&
y >= t->sign.top &&
@@ -1431,7 +1431,7 @@ static bool CheckClickOnTown(ViewPort *vp, int x, int y)
}
} else if (vp->zoom == 1) {
x = (x - vp->left + 1) * 2 + vp->virtual_left;
- y = (y - vp->top + 1) * 2 + vp->virtual_top;
+ y = (y - vp->top + 1) * 2 + vp->virtual_top;
FOR_ALL_TOWNS(t) {
if (t->xy &&
y >= t->sign.top &&
@@ -1444,7 +1444,7 @@ static bool CheckClickOnTown(ViewPort *vp, int x, int y)
}
} else {
x = (x - vp->left + 3) * 4 + vp->virtual_left;
- y = (y - vp->top + 3) * 4 + vp->virtual_top;
+ y = (y - vp->top + 3) * 4 + vp->virtual_top;
FOR_ALL_TOWNS(t) {
if (t->xy &&
y >= t->sign.top &&
@@ -1469,7 +1469,7 @@ static bool CheckClickOnStation(ViewPort *vp, int x, int y)
if (vp->zoom < 1) {
x = x - vp->left + vp->virtual_left;
- y = y - vp->top + vp->virtual_top;
+ y = y - vp->top + vp->virtual_top;
FOR_ALL_STATIONS(st) {
if (st->xy &&
@@ -1483,7 +1483,7 @@ static bool CheckClickOnStation(ViewPort *vp, int x, int y)
}
} else if (vp->zoom == 1) {
x = (x - vp->left + 1) * 2 + vp->virtual_left;
- y = (y - vp->top + 1) * 2 + vp->virtual_top;
+ y = (y - vp->top + 1) * 2 + vp->virtual_top;
FOR_ALL_STATIONS(st) {
if (st->xy &&
y >= st->sign.top &&
@@ -1496,7 +1496,7 @@ static bool CheckClickOnStation(ViewPort *vp, int x, int y)
}
} else {
x = (x - vp->left + 3) * 4 + vp->virtual_left;
- y = (y - vp->top + 3) * 4 + vp->virtual_top;
+ y = (y - vp->top + 3) * 4 + vp->virtual_top;
FOR_ALL_STATIONS(st) {
if (st->xy &&
y >= st->sign.top &&
@@ -1521,7 +1521,7 @@ static bool CheckClickOnSign(ViewPort *vp, int x, int y)
if (vp->zoom < 1) {
x = x - vp->left + vp->virtual_left;
- y = y - vp->top + vp->virtual_top;
+ y = y - vp->top + vp->virtual_top;
for(ss = _sign_list; ss != endof(_sign_list); ss++) {
if (ss->str &&
@@ -1535,7 +1535,7 @@ static bool CheckClickOnSign(ViewPort *vp, int x, int y)
}
} else if (vp->zoom == 1) {
x = (x - vp->left + 1) * 2 + vp->virtual_left;
- y = (y - vp->top + 1) * 2 + vp->virtual_top;
+ y = (y - vp->top + 1) * 2 + vp->virtual_top;
for(ss = _sign_list; ss != endof(_sign_list); ss++) {
if (ss->str &&
y >= ss->sign.top &&
@@ -1548,7 +1548,7 @@ static bool CheckClickOnSign(ViewPort *vp, int x, int y)
}
} else {
x = (x - vp->left + 3) * 4 + vp->virtual_left;
- y = (y - vp->top + 3) * 4 + vp->virtual_top;
+ y = (y - vp->top + 3) * 4 + vp->virtual_top;
for(ss = _sign_list; ss != endof(_sign_list); ss++) {
if (ss->str &&
y >= ss->sign.top &&
@@ -1573,7 +1573,7 @@ static bool CheckClickOnCheckpoint(ViewPort *vp, int x, int y)
if (vp->zoom < 1) {
x = x - vp->left + vp->virtual_left;
- y = y - vp->top + vp->virtual_top;
+ y = y - vp->top + vp->virtual_top;
for(cp = _checkpoints; cp != endof(_checkpoints); cp++) {
if (cp->xy &&
@@ -1587,7 +1587,7 @@ static bool CheckClickOnCheckpoint(ViewPort *vp, int x, int y)
}
} else if (vp->zoom == 1) {
x = (x - vp->left + 1) * 2 + vp->virtual_left;
- y = (y - vp->top + 1) * 2 + vp->virtual_top;
+ y = (y - vp->top + 1) * 2 + vp->virtual_top;
for(cp = _checkpoints; cp != endof(_checkpoints); cp++) {
if (cp->xy &&
y >= cp->sign.top &&
@@ -1600,7 +1600,7 @@ static bool CheckClickOnCheckpoint(ViewPort *vp, int x, int y)
}
} else {
x = (x - vp->left + 3) * 4 + vp->virtual_left;
- y = (y - vp->top + 3) * 4 + vp->virtual_top;
+ y = (y - vp->top + 3) * 4 + vp->virtual_top;
for(cp = _checkpoints; cp != endof(_checkpoints); cp++) {
if (cp->xy &&
y >= cp->sign.top &&
@@ -1691,7 +1691,7 @@ void PlaceObject()
Point pt;
Window *w;
WindowEvent e;
-
+
pt = GetTileBelowCursor();
if (pt.x == -1)
return;
@@ -1808,7 +1808,7 @@ void UpdateTileSelection()
int y2 = thd->selstart.y;
x1 &= ~0xF;
y1 &= ~0xF;
-
+
if (x1 >= x2) intswap(x1,x2);
if (y1 >= y2) intswap(y1,y2);
thd->new_pos.x = x1;
@@ -1834,10 +1834,10 @@ void UpdateTileSelection()
}
}
- if (thd->drawstyle != thd->new_drawstyle ||
- thd->pos.x != thd->new_pos.x || thd->pos.y != thd->new_pos.y ||
+ if (thd->drawstyle != thd->new_drawstyle ||
+ thd->pos.x != thd->new_pos.x || thd->pos.y != thd->new_pos.y ||
thd->size.x != thd->new_size.x || thd->size.y != thd->new_size.y) {
-
+
// clear the old selection?
if (thd->drawstyle) SetSelectionTilesDirty();
@@ -1898,7 +1898,7 @@ static void CalcRaildirsDrawstyle(TileHighlightData *thd, int x, int y)
int d;
bool b;
uint w,h;
-
+
w = myabs((x & ~0xF) - thd->selstart.x) + 16;
h = myabs((y & ~0xF) - thd->selstart.y) + 16;
@@ -2002,7 +2002,7 @@ bool VpHandlePlaceSizingDrag()
{
Window *w;
WindowEvent e;
-
+
if (_special_mouse_mode != WSM_SIZING)
return true;
@@ -2024,9 +2024,9 @@ bool VpHandlePlaceSizingDrag()
// mouse button released..
// keep the selected tool, but reset it to the original mode.
- _special_mouse_mode = WSM_NONE;
+ _special_mouse_mode = WSM_NONE;
_thd.place_mode = (_thd.next_drawstyle == HT_RECT || _thd.next_drawstyle & HT_LINE) ? 1 : 2;
-
+
SetTileSelectSize(1, 1);
// and call the mouseup event.
@@ -2035,7 +2035,7 @@ bool VpHandlePlaceSizingDrag()
e.place.tile = TILE_FROM_XY(e.place.pt.x, e.place.pt.y);
e.place.starttile = TILE_FROM_XY(_thd.selstart.x, _thd.selstart.y);
w->wndproc(w, &e);
-
+
return false;
}
@@ -2057,9 +2057,9 @@ void SetObjectToPlace(int icon, byte mode, byte window_class, uint16 window_num)
if (w != NULL)
CallWindowEventNP(w, WE_ABORT_PLACE_OBJ);
}
-
+
SetTileSelectSize(1, 1);
-
+
thd->make_square_red = false;
if (mode == 4) {
@@ -2075,7 +2075,7 @@ void SetObjectToPlace(int icon, byte mode, byte window_class, uint16 window_num)
if (mode == 3)
VpStartPreSizing();
-
+
if ( (int)icon < 0)
SetAnimatedMouseCursor(_animcursors[~icon]);
else