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authorbjarni <bjarni@openttd.org>2006-08-26 22:28:40 +0000
committerbjarni <bjarni@openttd.org>2006-08-26 22:28:40 +0000
commitf938db661947368a6beafd2af7b9c4e7dc886b5e (patch)
tree411f8a92fd3e71e7b66b7681f622b6b263916272 /vehicle_gui.h
parent0fa65dd6f318ea7e091068e8469d6fc72e7ece13 (diff)
downloadopenttd-f938db661947368a6beafd2af7b9c4e7dc886b5e.tar.xz
(svn r6161) -Feature: List of vehicles with the same shared orders
the list is available in the orders window and looks like the list buttons from the station windows (small vehicle) The button is disabled if the vehicle do not have any shared orders or it got shared orders, but an empty order list based on a patch by nycom, thought it ended up getting heavily modified Thanks to TrueLight for proofreading and suggestions
Diffstat (limited to 'vehicle_gui.h')
-rw-r--r--vehicle_gui.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/vehicle_gui.h b/vehicle_gui.h
index e6f0241e6..3f60527db 100644
--- a/vehicle_gui.h
+++ b/vehicle_gui.h
@@ -16,7 +16,7 @@ void InitializeVehiclesGuiList(void);
void RebuildVehicleLists(void);
void ResortVehicleLists(void);
-void BuildVehicleList(struct vehiclelist_d* vl, int type, PlayerID, StationID);
+void BuildVehicleList(struct vehiclelist_d* vl, int type, PlayerID, StationID, uint16 order);
void SortVehicleList(struct vehiclelist_d *vl);
#define PERIODIC_RESORT_DAYS 10