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authorDarkvater <Darkvater@openttd.org>2005-05-14 12:36:16 +0000
committerDarkvater <Darkvater@openttd.org>2005-05-14 12:36:16 +0000
commit7470322a3d0fd1d37ab95ba4625e3bed2ad22f84 (patch)
tree1e61fee7bb3cc51b1847fb0b48b1f3cec7699f5a /vehicle_gui.h
parent5c8d40bb05a47f9df56296aa3e81f4f70189aeb6 (diff)
downloadopenttd-7470322a3d0fd1d37ab95ba4625e3bed2ad22f84.tar.xz
(svn r2306) - CodeChange: Check the last commands; refits. This needed an extensive rewrite and global/local-cargo ID juggling and bitmasking. However with this done it looks better as well and is compatible with newgrf handling. Big thanks to HackyKid for doing most of the work. This also closes patch "[ 1199277 ] Command checks"
Diffstat (limited to 'vehicle_gui.h')
-rw-r--r--vehicle_gui.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/vehicle_gui.h b/vehicle_gui.h
index 1af4e0aba..a4e010c69 100644
--- a/vehicle_gui.h
+++ b/vehicle_gui.h
@@ -6,6 +6,7 @@
struct vehiclelist_d;
void DrawVehicleProfitButton(Vehicle *v, int x, int y);
+CargoID DrawVehicleRefitWindow(const Vehicle *v, int sel);
void InitializeVehiclesGuiList(void);
/* sorter stuff */