diff options
author | bjarni <bjarni@openttd.org> | 2006-08-30 16:32:00 +0000 |
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committer | bjarni <bjarni@openttd.org> | 2006-08-30 16:32:00 +0000 |
commit | 6cc29d5daf9334ae2e4a2ae317812f4ce4d4ba71 (patch) | |
tree | 04a72ac36acfeb6f68f88e96c5de05999c513e32 /vehicle_gui.c | |
parent | 747f9cf80a8466b17f64bc2447113970efdec339 (diff) | |
download | openttd-6cc29d5daf9334ae2e4a2ae317812f4ce4d4ba71.tar.xz |
(svn r6239) -Code cleanup: cleaned up PlayerVehWndProc
code to delete an empty shared orders list is now much simpler
cleaned up the code to handle button clicks
fixed an assert if widget 9 was pressed on a list with vehicles for another company
Diffstat (limited to 'vehicle_gui.c')
-rw-r--r-- | vehicle_gui.c | 69 |
1 files changed, 23 insertions, 46 deletions
diff --git a/vehicle_gui.c b/vehicle_gui.c index 3462b512b..2b3e3131b 100644 --- a/vehicle_gui.c +++ b/vehicle_gui.c @@ -1202,11 +1202,6 @@ void ChangeVehicleViewWindow(const Vehicle *from_v, const Vehicle *to_v) } } -extern const Widget _player_ships_widgets[]; -extern const Widget _player_aircraft_widgets[]; -extern const Widget _player_roadveh_widgets[]; -extern const Widget _player_trains_widgets[]; - /* * bitmask for w->window_number * 0-7 PlayerID (owner) @@ -1247,13 +1242,7 @@ void PlayerVehWndProc(Window *w, WindowEvent *e) if (vl->list_length == 0) { /* The list is empty, so the last vehicle is sold or crashed */ /* Delete the window because the order is now not in use anymore */ - switch (vehicle_type) { - case VEH_Train: DeleteWindowById(WC_TRAINS_LIST, w->window_number); break; - case VEH_Road: DeleteWindowById(WC_ROADVEH_LIST, w->window_number); break; - case VEH_Ship: DeleteWindowById(WC_SHIPS_LIST, w->window_number); break; - case VEH_Aircraft: DeleteWindowById(WC_AIRCRAFT_LIST, w->window_number); break; - default: NOT_REACHED(); break; - } + DeleteWindow(w); return; } SetDParam(0, w->vscroll.count); @@ -1403,48 +1392,36 @@ void PlayerVehWndProc(Window *w, WindowEvent *e) } } break; - case 9: { /* Build new Vehicle */ - const uint16 window_type = w->window_number & VLW_FLAGS; - - if (window_type == VLW_SHARED_ORDERS) { - const Vehicle *v; - assert(vl->list_length != 0); - v = vl->sort_list[0]; - DoCommandP(v->tile, v->index, _ctrl_pressed ? 3 : 2, NULL, CMD_SEND_TO_DEPOT(vehicle_type)); - break; - } + case 9: /* Left button */ + if (GB(w->window_number, 0, 8) /* OwnerID */ != _local_player) break; - switch (vehicle_type) { - case VEH_Train: - assert(IsWindowOfPrototype(w, _player_trains_widgets)); - ShowBuildTrainWindow(0); - break; - case VEH_Road: - assert(IsWindowOfPrototype(w, _player_roadveh_widgets)); - ShowBuildRoadVehWindow(0); - break; - case VEH_Ship: - assert(IsWindowOfPrototype(w, _player_ships_widgets)); - ShowBuildShipWindow(0); - break; - case VEH_Aircraft: - assert(IsWindowOfPrototype(w, _player_aircraft_widgets)); - ShowBuildAircraftWindow(0); + switch (w->window_number & VLW_FLAGS) { + case VLW_SHARED_ORDERS: { + /* Send to depot */ + const Vehicle *v; + assert(vl->list_length != 0); + v = vl->sort_list[0]; + DoCommandP(v->tile, v->index, _ctrl_pressed ? 3 : 2, NULL, CMD_SEND_TO_DEPOT(vehicle_type)); break; + } + case VLW_STANDARD: + case VLW_STATION_LIST: + /* Build new Vehicle */ + switch (vehicle_type) { + case VEH_Train: ShowBuildTrainWindow(0); break; + case VEH_Road: ShowBuildRoadVehWindow(0); break; + case VEH_Ship: ShowBuildShipWindow(0); break; + case VEH_Aircraft: ShowBuildAircraftWindow(0); break; + default: NOT_REACHED(); break; + } + break; default: NOT_REACHED(); break; } break; - } - - case 10: { - if (vehicle_type == VEH_Train && !IsWindowOfPrototype(w, _player_trains_widgets)) break; - if (vehicle_type == VEH_Road && !IsWindowOfPrototype(w, _player_roadveh_widgets)) break; - if (vehicle_type == VEH_Ship && !IsWindowOfPrototype(w, _player_ships_widgets)) break; - if (vehicle_type == VEH_Aircraft && !IsWindowOfPrototype(w, _player_aircraft_widgets)) break; + case 10: /* Right button */ ShowReplaceVehicleWindow(vehicle_type); break; - } } } break; |