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authorcelestar <celestar@openttd.org>2005-01-29 19:41:44 +0000
committercelestar <celestar@openttd.org>2005-01-29 19:41:44 +0000
commit752b3f0dd614217d68f361e2d0b2cc599a37c860 (patch)
treefcefcecfa2ec7dd8e9178d5206788bd62dcf3c53 /vehicle.h
parent885fd2b15c1ae9a1422f82b8bcdd9d1a287c3aa6 (diff)
downloadopenttd-752b3f0dd614217d68f361e2d0b2cc599a37c860.tar.xz
(svn r1721) -Feature: It is now possible to build multiple road stations (up to 8) on
a single station. Thanks to: Truelight for the saveload code, Darkvater and Hackykid for network testing and Tron for proof-reading 1500 lines of diff.
Diffstat (limited to 'vehicle.h')
-rw-r--r--vehicle.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/vehicle.h b/vehicle.h
index 9648acf8a..2a069e8b1 100644
--- a/vehicle.h
+++ b/vehicle.h
@@ -47,6 +47,9 @@ typedef struct VehicleRoad {
byte overtaking_ctr;
uint16 crashed_ctr;
byte reverse_ctr;
+ struct RoadStop *slot;
+ byte slotindex;
+ byte slot_age;
} VehicleRoad;
typedef struct VehicleSpecial {