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authorDarkvater <darkvater@openttd.org>2005-05-14 12:36:16 +0000
committerDarkvater <darkvater@openttd.org>2005-05-14 12:36:16 +0000
commit5174d3adfe9e3b120fd2c50847c7f9cf772a702b (patch)
tree1e61fee7bb3cc51b1847fb0b48b1f3cec7699f5a /vehicle.h
parent3a4bedaad61c990c511cd1c23380546a9eebd358 (diff)
downloadopenttd-5174d3adfe9e3b120fd2c50847c7f9cf772a702b.tar.xz
(svn r2306) - CodeChange: Check the last commands; refits. This needed an extensive rewrite and global/local-cargo ID juggling and bitmasking. However with this done it looks better as well and is compatible with newgrf handling. Big thanks to HackyKid for doing most of the work. This also closes patch "[ 1199277 ] Command checks"
Diffstat (limited to 'vehicle.h')
-rw-r--r--vehicle.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/vehicle.h b/vehicle.h
index a86a1ce37..f0699b5a6 100644
--- a/vehicle.h
+++ b/vehicle.h
@@ -262,6 +262,7 @@ Vehicle *FindVehicleOnTileZ(TileIndex tile, byte z);
void InitializeTrains(void);
bool CanFillVehicle(Vehicle *v);
+bool CanRefitTo(const Vehicle *v, CargoID cid_to);
void ViewportAddVehicles(DrawPixelInfo *dpi);