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authorcelestar <celestar@openttd.org>2005-01-15 09:28:08 +0000
committercelestar <celestar@openttd.org>2005-01-15 09:28:08 +0000
commit02ed8410a24c1bb1619f0e13a97bd78265355cbd (patch)
treec6a836c94525b32278cec41cf3492cfdb6d8c481 /vehicle.h
parent3279a7c9a26242f5f0a8e4b41ae6e2d9e24ee169 (diff)
downloadopenttd-02ed8410a24c1bb1619f0e13a97bd78265355cbd.tar.xz
(svn r1521) -Fix: Ship Vehicle Lists are now redrawn correctly
-Codechange: added some const to last commit -Codechange: Ship and Aircraft lists are now update on order change, not on new day
Diffstat (limited to 'vehicle.h')
-rw-r--r--vehicle.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/vehicle.h b/vehicle.h
index 0ac1ceaf0..bdc9ca853 100644
--- a/vehicle.h
+++ b/vehicle.h
@@ -402,6 +402,9 @@ int CheckOrders(Vehicle *v);
bool VehicleNeedsService(const Vehicle *v);
+void InvalidateAircraftWindows(const Vehicle *v);
+void InvalidateShipWindows(const Vehicle *v);
+
typedef struct GetNewVehiclePosResult {
int x,y;
uint old_tile;