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author | tron <tron@openttd.org> | 2005-01-25 21:43:57 +0000 |
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committer | tron <tron@openttd.org> | 2005-01-25 21:43:57 +0000 |
commit | 993a106679e4e682d9028fe44d1e5f9f1f178506 (patch) | |
tree | c41ff658c058ac5448d20ea2b75c1855bd443d93 /vehicle.h | |
parent | 8e5e2e52fd67b0593c866e4777f9738d9fb6f368 (diff) | |
download | openttd-993a106679e4e682d9028fe44d1e5f9f1f178506.tar.xz |
(svn r1676) Increase the size of TileIndex and TileIndexDiff to 32bits and adapt the save/load data and some other parts of the code to that change
WARNING: If i made any mistake here it WILL lead to corrupted savegames!
Diffstat (limited to 'vehicle.h')
-rw-r--r-- | vehicle.h | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -102,8 +102,8 @@ struct Vehicle { TileIndex tile; // Current tile index TileIndex dest_tile; // Heading for this tile - int16 x_pos; // coordinates - int16 y_pos; + int32 x_pos; // coordinates + int32 y_pos; byte z_pos; byte direction; // facing |