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authortron <tron@openttd.org>2005-01-22 20:23:18 +0000
committertron <tron@openttd.org>2005-01-22 20:23:18 +0000
commit189ca7370762dca088a13d08ccb035e364758abb (patch)
treef77535f8809840126757131b192e611f6d912bdf /vehicle.c
parent7984a9a5007f4bdf1107cdf646c42e3e137f65cf (diff)
downloadopenttd-189ca7370762dca088a13d08ccb035e364758abb.tar.xz
(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
Diffstat (limited to 'vehicle.c')
-rw-r--r--vehicle.c28
1 files changed, 14 insertions, 14 deletions
diff --git a/vehicle.c b/vehicle.c
index 525b83594..2677b2817 100644
--- a/vehicle.c
+++ b/vehicle.c
@@ -158,7 +158,7 @@ void RedrawWaypointSign(Waypoint *cp)
}
// Called after load to update coordinates
-void AfterLoadVehicles()
+void AfterLoadVehicles(void)
{
Vehicle *v;
Waypoint *cp;
@@ -202,7 +202,7 @@ static Vehicle *InitializeVehicle(Vehicle *v)
return v;
}
-Vehicle *ForceAllocateSpecialVehicle()
+Vehicle *ForceAllocateSpecialVehicle(void)
{
Vehicle *v;
FOR_ALL_VEHICLES_FROM(v, NUM_NORMAL_VEHICLES) {
@@ -213,7 +213,7 @@ Vehicle *ForceAllocateSpecialVehicle()
}
-Vehicle *ForceAllocateVehicle()
+Vehicle *ForceAllocateVehicle(void)
{
Vehicle *v;
FOR_ALL_VEHICLES(v) {
@@ -226,7 +226,7 @@ Vehicle *ForceAllocateVehicle()
return NULL;
}
-Vehicle *AllocateVehicle()
+Vehicle *AllocateVehicle(void)
{
Vehicle *v;
int num;
@@ -327,7 +327,7 @@ void UpdateVehiclePosHash(Vehicle *v, int x, int y)
}
}
-void InitializeVehicles()
+void InitializeVehicles(void)
{
Vehicle *v;
int i;
@@ -385,7 +385,7 @@ int CountVehiclesInChain(Vehicle *v)
}
-Depot *AllocateDepot()
+Depot *AllocateDepot(void)
{
Depot *dep, *free_dep = NULL;
int num_free = 0;
@@ -407,7 +407,7 @@ Depot *AllocateDepot()
return free_dep;
}
-Waypoint *AllocateWaypoint()
+Waypoint *AllocateWaypoint(void)
{
Waypoint *cp;
@@ -485,7 +485,7 @@ VehicleTickProc *_vehicle_tick_procs[] = {
DisasterVehicle_Tick,
};
-void CallVehicleTicks()
+void CallVehicleTicks(void)
{
Vehicle *v;
@@ -1981,7 +1981,7 @@ static const void *_veh_descs[] = {
};
// Will be called when the vehicles need to be saved.
-static void Save_VEHS()
+static void Save_VEHS(void)
{
Vehicle *v;
// Write the vehicles
@@ -1994,7 +1994,7 @@ static void Save_VEHS()
}
// Will be called when vehicles need to be loaded.
-static void Load_VEHS()
+static void Load_VEHS(void)
{
int index;
Vehicle *v;
@@ -2064,7 +2064,7 @@ static const byte _depot_desc[] = {
SLE_END()
};
-static void Save_DEPT()
+static void Save_DEPT(void)
{
Depot *d;
int i;
@@ -2076,7 +2076,7 @@ static void Save_DEPT()
}
}
-static void Load_DEPT()
+static void Load_DEPT(void)
{
int index;
while ((index = SlIterateArray()) != -1) {
@@ -2095,7 +2095,7 @@ static const byte _waypoint_desc[] = {
SLE_END()
};
-static void Save_CHKP()
+static void Save_CHKP(void)
{
Waypoint *cp;
int i;
@@ -2107,7 +2107,7 @@ static void Save_CHKP()
}
}
-static void Load_CHKP()
+static void Load_CHKP(void)
{
int index;
while ((index = SlIterateArray()) != -1) {