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authordarkvater <darkvater@openttd.org>2004-12-15 00:31:08 +0000
committerdarkvater <darkvater@openttd.org>2004-12-15 00:31:08 +0000
commitc58549d512495568afcc2a6a8ecef8325c4aac33 (patch)
treeabede9dde98130661ade81d3386600bcf406e07b /variables.h
parent6cb53e7d34b75ba4c2938dbb623ba100c74c0798 (diff)
downloadopenttd-c58549d512495568afcc2a6a8ecef8325c4aac33.tar.xz
(svn r1093) -Fix: Hopefully fixed windows revision issues once and for all. Removed globalness of _openttd_revision and put all such ifdefs into one place. If server has a revision only the same revisions can join; if the server has no revision everyone can join. I reckon this should be a server-side option to allow people to join or not to join.
Diffstat (limited to 'variables.h')
-rw-r--r--variables.h7
1 files changed, 0 insertions, 7 deletions
diff --git a/variables.h b/variables.h
index ad69bc375..667bd4a83 100644
--- a/variables.h
+++ b/variables.h
@@ -426,13 +426,6 @@ VARDEF int _debug_grf_level;
VARDEF int _debug_ai_level;
VARDEF int _debug_net_level;
-/* Make the revision tag global */
-extern const char _openttd_revision[];
-#ifdef WITH_REV_HACK
- /* Special rules for Windows */
- #define WITH_REV
-#endif
-
void CDECL debug(const char *s, ...);
#ifdef NO_DEBUG_MESSAGES
#define DEBUG(name, level)