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author | ludde <ludde@openttd.org> | 2005-07-17 12:44:35 +0000 |
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committer | ludde <ludde@openttd.org> | 2005-07-17 12:44:35 +0000 |
commit | b76a0b81585415b36be3f5bf3285b6743a56e895 (patch) | |
tree | 531911ab716d5b2514cdcd4e60232832561b94cc /variables.h | |
parent | 718307ffa495349cd9d70e6a8b2a0909350f5b9e (diff) | |
download | openttd-b76a0b81585415b36be3f5bf3285b6743a56e895.tar.xz |
(svn r2600) Fix: [vehicles] Fix problem with vehicle loop not distributing the calls evenly over the day.
Diffstat (limited to 'variables.h')
-rw-r--r-- | variables.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/variables.h b/variables.h index 55502c3e2..acb69d162 100644 --- a/variables.h +++ b/variables.h @@ -62,7 +62,7 @@ VARDEF uint16 _date_fract; // Amount of game ticks VARDEF uint16 _tick_counter; -// Used when calling OnNewDay +// This one is not used anymore. VARDEF VehicleID _vehicle_id_ctr_day; // Skip aging of cargo? |