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authorludde <ludde@openttd.org>2005-07-17 12:44:35 +0000
committerludde <ludde@openttd.org>2005-07-17 12:44:35 +0000
commitb76a0b81585415b36be3f5bf3285b6743a56e895 (patch)
tree531911ab716d5b2514cdcd4e60232832561b94cc /variables.h
parent718307ffa495349cd9d70e6a8b2a0909350f5b9e (diff)
downloadopenttd-b76a0b81585415b36be3f5bf3285b6743a56e895.tar.xz
(svn r2600) Fix: [vehicles] Fix problem with vehicle loop not distributing the calls evenly over the day.
Diffstat (limited to 'variables.h')
-rw-r--r--variables.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/variables.h b/variables.h
index 55502c3e2..acb69d162 100644
--- a/variables.h
+++ b/variables.h
@@ -62,7 +62,7 @@ VARDEF uint16 _date_fract;
// Amount of game ticks
VARDEF uint16 _tick_counter;
-// Used when calling OnNewDay
+// This one is not used anymore.
VARDEF VehicleID _vehicle_id_ctr_day;
// Skip aging of cargo?