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author | darkvater <darkvater@openttd.org> | 2005-01-13 16:28:47 +0000 |
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committer | darkvater <darkvater@openttd.org> | 2005-01-13 16:28:47 +0000 |
commit | 06cc62f40d84c91bba41510bbeab0ba8df7106b9 (patch) | |
tree | 3e1729e6f6d4e134ab87140f082b967a21b9cfd7 /variables.h | |
parent | 0074496ea45c30c387092b29c5a8d868daf62f57 (diff) | |
download | openttd-06cc62f40d84c91bba41510bbeab0ba8df7106b9.tar.xz |
(svn r1496) -Fix: highscore no longer crashes in network games with a dedicated server. At the end of the game (can only be set by the server) the highscore is shown for the top5 companies of that game
-Fix: fixed some compiler warnings
-Added PF_NETWORK_ONLY flag to settings. Such a setting can only be modified in a network game.
Diffstat (limited to 'variables.h')
-rw-r--r-- | variables.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/variables.h b/variables.h index 78ac26144..a743e3dde 100644 --- a/variables.h +++ b/variables.h @@ -160,6 +160,7 @@ typedef struct Patches { bool ai_disable_veh_aircraft; // disable types for AI bool ai_disable_veh_ship; // disable types for AI uint32 starting_date; // starting date + uint32 ending_date; // end of the game (just show highscore) uint32 colored_news_date; // when does newspaper become colored? bool keep_all_autosave; // name the autosave in a different way. |