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authorcelestar <celestar@openttd.org>2005-07-16 23:47:37 +0000
committercelestar <celestar@openttd.org>2005-07-16 23:47:37 +0000
commit9ca761b06534ed191b0624a6c7049db296997a73 (patch)
treeb32b3e56573203f32982f2fc2b3966529a6d1857 /tunnelbridge_cmd.c
parent64f6839816221873b9a5327fe038533a7d3b8a98 (diff)
downloadopenttd-9ca761b06534ed191b0624a6c7049db296997a73.tar.xz
(svn r2595) -Codechange: Introduced "IsSteepTileh" to find whether a tile is steep
(i.e. spans two height levels) and use it throughout the code. -Codechange: Add CanBuildDepotByTileh to find if a tile is suitable to build a depot on it. Wraps some bitmagic which seems quite unreadable at first glance
Diffstat (limited to 'tunnelbridge_cmd.c')
-rw-r--r--tunnelbridge_cmd.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/tunnelbridge_cmd.c b/tunnelbridge_cmd.c
index 836e2b20d..d2d4a67e0 100644
--- a/tunnelbridge_cmd.c
+++ b/tunnelbridge_cmd.c
@@ -88,7 +88,7 @@ enum {
*/
static uint32 CheckBridgeSlope(uint direction, uint tileh, bool is_start_tile)
{
- if (!(tileh & 0x10)) { // disable building on very steep slopes
+ if (!IsSteepTileh(tileh)) { // disable building on very steep slopes
if (is_start_tile) {
/* check slope at start tile
@@ -981,7 +981,7 @@ static void DrawBridgePillars(TileInfo *ti, int x, int y, int z)
p = _tileh_bits[(image & 1) * 2 + (ti->map5&0x01)];
front_height = ti->z + ((ti->tileh & p[0])?8:0);
back_height = ti->z + ((ti->tileh & p[1])?8:0);
- if (ti->tileh & 0x10) {
+ if (IsSteepTileh(ti->tileh)) {
if (!(ti->tileh & p[2])) front_height += 8;
if (!(ti->tileh & p[3])) back_height += 8;
}