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authorbjarni <bjarni@openttd.org>2005-08-06 16:07:22 +0000
committerbjarni <bjarni@openttd.org>2005-08-06 16:07:22 +0000
commit9952ff0b597c3e9da0c9105cc6d2ab32e1ac7b8b (patch)
tree4628a0df8999b185f9edb643da5024f1ae22e3bc /tunnelbridge_cmd.c
parenta1a91eb7f7b9bc356e4a97f76fec2d58a5bf914a (diff)
downloadopenttd-9952ff0b597c3e9da0c9105cc6d2ab32e1ac7b8b.tar.xz
(svn r2817) -Codechange: [autoreplace]: moved autoreplace and autorenew to serverside
-This means that one company can only have one setting for renew and replacing more clients will not fight due to different settings anymore -This is a needed step in the line to fix autoreplacing dualheaded locomotives NOTE: savegame revision bump (peter1138 + me in coop)
Diffstat (limited to 'tunnelbridge_cmd.c')
-rw-r--r--tunnelbridge_cmd.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/tunnelbridge_cmd.c b/tunnelbridge_cmd.c
index 7fd1942e7..7472e7c61 100644
--- a/tunnelbridge_cmd.c
+++ b/tunnelbridge_cmd.c
@@ -33,7 +33,7 @@ extern void DrawCanalWater(TileIndex tile);
const Bridge _bridge[] = {
/*
- year of availablity
+ year of availablity
| minimum length
| | maximum length
| | | price