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authortruelight <truelight@openttd.org>2005-03-24 17:03:37 +0000
committertruelight <truelight@openttd.org>2005-03-24 17:03:37 +0000
commit83637d164e8be15166aeb39134170ecbe02173d3 (patch)
tree45d160ba77950eea4f380bd7ff3bbcf6644f651a /tunnelbridge_cmd.c
parentf86318407ca89cecce23128f34c61f9fa4f078b7 (diff)
downloadopenttd-83637d164e8be15166aeb39134170ecbe02173d3.tar.xz
(svn r2046) -Codechange: moved all waypoint code to waypoint.c/waypoint.h
-Codechange: rewrote some functions while moving waypoint-stuff -Add: added support for 64k waypoints -Fix: made the waypoint struct a bit more logic (no bit-fucking)
Diffstat (limited to 'tunnelbridge_cmd.c')
-rw-r--r--tunnelbridge_cmd.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/tunnelbridge_cmd.c b/tunnelbridge_cmd.c
index 92c59b6b3..4b98be103 100644
--- a/tunnelbridge_cmd.c
+++ b/tunnelbridge_cmd.c
@@ -930,9 +930,9 @@ static const byte _bridge_foundations[2][16] = {
{1,15,17,0,19,5,6,7,21,9,10,11, 0,13,14},
};
-extern const byte _track_sloped_sprites[14];
extern const byte _road_sloped_sprites[14];
+#include "table/track_land.h"
#include "table/bridge_land.h"
#include "table/tunnel_land.h"
#include "table/water_land.h"