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authordarkvater <darkvater@openttd.org>2004-12-15 00:31:08 +0000
committerdarkvater <darkvater@openttd.org>2004-12-15 00:31:08 +0000
commitc58549d512495568afcc2a6a8ecef8325c4aac33 (patch)
treeabede9dde98130661ade81d3386600bcf406e07b /ttd.h
parent6cb53e7d34b75ba4c2938dbb623ba100c74c0798 (diff)
downloadopenttd-c58549d512495568afcc2a6a8ecef8325c4aac33.tar.xz
(svn r1093) -Fix: Hopefully fixed windows revision issues once and for all. Removed globalness of _openttd_revision and put all such ifdefs into one place. If server has a revision only the same revisions can join; if the server has no revision everyone can join. I reckon this should be a server-side option to allow people to join or not to join.
Diffstat (limited to 'ttd.h')
-rw-r--r--ttd.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/ttd.h b/ttd.h
index 0265d21f1..478bce30e 100644
--- a/ttd.h
+++ b/ttd.h
@@ -1,6 +1,7 @@
#ifndef TTD_H
#define TTD_H
+#define NOREV_STRING "norev000"
// FIXME: Include only where really needed.
// include sprites
#include "table/sprites.h"