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authortruelight <truelight@openttd.org>2005-02-06 10:18:47 +0000
committertruelight <truelight@openttd.org>2005-02-06 10:18:47 +0000
commite9c93f9c0ca76117ac1315b6aff03f1f138f62e4 (patch)
tree0b6bfe4dfd7abf3e94d0f7210b1b842e429c4a02 /ttd.dsp
parent6493e12bfbb147e41fc0f533bb3618b2931fed1f (diff)
downloadopenttd-e9c93f9c0ca76117ac1315b6aff03f1f138f62e4.tar.xz
(svn r1817) -Codechange: Moved depot-functions to depot.c
-Codechange: Added wrappers around depot-access (GetDepot no exists) -Codechange: Made depot-functions a bit more logic (no longer GetDepotByTile crashes your game when you request it on a non-depot tile) -Add: made depots dynamic (yes, 64k depots are possible now)
Diffstat (limited to 'ttd.dsp')
-rw-r--r--ttd.dsp8
1 files changed, 8 insertions, 0 deletions
diff --git a/ttd.dsp b/ttd.dsp
index 37b629833..b70af23c5 100644
--- a/ttd.dsp
+++ b/ttd.dsp
@@ -466,6 +466,10 @@ SOURCE=.\debug.h
# End Source File
# Begin Source File
+SOURCE=.\depot.h
+# End Source File
+
+# Begin Source File
SOURCE=.\economy.h
# End Source File
@@ -712,6 +716,10 @@ SOURCE=.\clear_cmd.c
# End Source File
# Begin Source File
+SOURCE=.\debug.c
+# End Source File
+
+# Begin Source File
SOURCE=.\disaster_cmd.c
# End Source File