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authortron <tron@openttd.org>2004-11-23 22:36:11 +0000
committertron <tron@openttd.org>2004-11-23 22:36:11 +0000
commite8537f5512efde0c25833d22c61eee38fd9e56a6 (patch)
tree916a7e2673168f957b474a280a9df80af52ee64a /ttd.c
parent06158be67436572e95b0bc4069475792fe525b79 (diff)
downloadopenttd-e8537f5512efde0c25833d22c61eee38fd9e56a6.tar.xz
(svn r787) Invert the sense of the DO_TRANS_BUILDINGS flag to be consistent with its own name and all other DO_* flags.
Now it is active-true.
Diffstat (limited to 'ttd.c')
-rw-r--r--ttd.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/ttd.c b/ttd.c
index 1393d4d0f..a4052711e 100644
--- a/ttd.c
+++ b/ttd.c
@@ -641,7 +641,7 @@ static void LoadIntroGame()
{
char filename[256];
_game_mode = GM_MENU;
- _display_opt |= DO_TRANS_BUILDINGS; // don't make buildings transparent in intro
+ _display_opt &= ~DO_TRANS_BUILDINGS; // don't make buildings transparent in intro
_opt_mod_ptr = &_new_opt;
GfxLoadSprites();