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authortron <tron@openttd.org>2004-11-14 17:16:26 +0000
committertron <tron@openttd.org>2004-11-14 17:16:26 +0000
commita348f74c65495651424975bb8ad0ffe1704b7013 (patch)
treec68d9540588d742754c81265e9202b990a08ab26 /tree_cmd.c
parentea48b0d05c16333d4964526d2a14b72f5f8cc9ba (diff)
downloadopenttd-a348f74c65495651424975bb8ad0ffe1704b7013.tar.xz
(svn r604) -Fix: [ 999669 ] Wrong trees (toyland's) in sub-tropical landscape style
Tree generation code sometimes set the non-existent growth state 7 This could also become manifest in snow covered trees below the swnow line in arctic climate and similar effects
Diffstat (limited to 'tree_cmd.c')
-rw-r--r--tree_cmd.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/tree_cmd.c b/tree_cmd.c
index f2e3db69d..76e89b892 100644
--- a/tree_cmd.c
+++ b/tree_cmd.c
@@ -36,7 +36,7 @@ static void PlaceTree(uint tile, uint32 r, byte m5_or)
if (tree >= 0) {
m5 = (byte)(r >> 16);
- if(m5==7) m5--;
+ if ((m5 & 0x7) == 7) m5--; // there is no growth state 7
_map5[tile] = m5 & 0x07; // growth state;
_map5[tile] |= m5 & 0xC0; // amount of trees