diff options
author | celestar <celestar@openttd.org> | 2006-12-27 12:38:02 +0000 |
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committer | celestar <celestar@openttd.org> | 2006-12-27 12:38:02 +0000 |
commit | 8cd5daa5334e8193d47240b78a39afaed6a0473a (patch) | |
tree | 28100daed109de06e979123edd0601487ecc8261 /tree_cmd.c | |
parent | 98e6c790e09e550a6cc0585b2084d26f8c7e51f5 (diff) | |
download | openttd-8cd5daa5334e8193d47240b78a39afaed6a0473a.tar.xz |
(svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
Diffstat (limited to 'tree_cmd.c')
-rw-r--r-- | tree_cmd.c | 16 |
1 files changed, 13 insertions, 3 deletions
diff --git a/tree_cmd.c b/tree_cmd.c index 847b8971d..ccdbcfbad 100644 --- a/tree_cmd.c +++ b/tree_cmd.c @@ -2,6 +2,7 @@ #include "stdafx.h" #include "openttd.h" +#include "bridge_map.h" #include "clear_map.h" #include "table/strings.h" #include "table/sprites.h" @@ -75,6 +76,7 @@ static void DoPlaceMoreTrees(TileIndex tile) if (dist <= 13 && IsTileType(cur_tile, MP_CLEAR) && + !IsBridgeAbove(cur_tile) && !IsClearGround(cur_tile, CLEAR_FIELDS) && !IsClearGround(cur_tile, CLEAR_ROCKS)) { PlaceTree(cur_tile, r); @@ -134,6 +136,7 @@ void PlaceTreesRandomly(void) IncreaseGeneratingWorldProgress(GWP_TREE); if (IsTileType(tile, MP_CLEAR) && + !IsBridgeAbove(tile) && !IsClearGround(tile, CLEAR_FIELDS) && !IsClearGround(tile, CLEAR_ROCKS)) { PlaceTree(tile, r); @@ -167,7 +170,10 @@ void PlaceTreesRandomly(void) IncreaseGeneratingWorldProgress(GWP_TREE); - if (IsTileType(tile, MP_CLEAR) && !IsClearGround(tile, CLEAR_FIELDS) && GetTropicZone(tile) == TROPICZONE_RAINFOREST) { + if (IsTileType(tile, MP_CLEAR) && + !IsBridgeAbove(tile) && + !IsClearGround(tile, CLEAR_FIELDS) && + GetTropicZone(tile) == TROPICZONE_RAINFOREST) { PlaceTree(tile, r); } } while (--i); @@ -250,7 +256,8 @@ int32 CmdPlantTree(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) break; case MP_CLEAR: - if (!IsTileOwner(tile, OWNER_NONE)) { + if (!IsTileOwner(tile, OWNER_NONE) || + IsBridgeAbove(tile)) { msg = STR_2804_SITE_UNSUITABLE; continue; } @@ -547,7 +554,7 @@ static void TileLoop_Trees(TileIndex tile) tile += TileOffsByDir(Random() & 7); - if (!IsTileType(tile, MP_CLEAR)) return; + if (!IsTileType(tile, MP_CLEAR) || IsBridgeAbove(tile)) return; switch (GetClearGround(tile)) { case CLEAR_GRASS: @@ -580,6 +587,7 @@ static void TileLoop_Trees(TileIndex tile) case TREE_GROUND_ROUGH: MakeClear(tile, CLEAR_ROUGH, 3); break; default: MakeClear(tile, CLEAR_SNOW, GetTreeDensity(tile)); break; } + ClearBridgeMiddle(tile); } break; @@ -602,6 +610,7 @@ void OnTick_Trees(void) if (_opt.landscape == LT_DESERT && (r = Random(), tile = RandomTileSeed(r), GetTropicZone(tile) == TROPICZONE_RAINFOREST) && IsTileType(tile, MP_CLEAR) && + !IsBridgeAbove(tile) && (ct = GetClearGround(tile), ct == CLEAR_GRASS || ct == CLEAR_ROUGH) && (tree = GetRandomTreeType(tile, GB(r, 24, 8))) != TREE_INVALID) { MakeTree(tile, tree, 0, 0, ct == CLEAR_ROUGH ? TREE_GROUND_ROUGH : TREE_GROUND_GRASS, 0); @@ -614,6 +623,7 @@ void OnTick_Trees(void) r = Random(); tile = TILE_MASK(r); if (IsTileType(tile, MP_CLEAR) && + !IsBridgeAbove(tile) && (ct = GetClearGround(tile), ct == CLEAR_GRASS || ct == CLEAR_ROUGH || ct == CLEAR_SNOW) && (tree = GetRandomTreeType(tile, GB(r, 24, 8))) != TREE_INVALID) { switch (ct) { |