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authordarkvater <darkvater@openttd.org>2004-12-21 23:27:58 +0000
committerdarkvater <darkvater@openttd.org>2004-12-21 23:27:58 +0000
commit160a0a5ee1b539c71c35e0f4fdc84841a1d3be70 (patch)
treee7f0d0b320fd24814891039231dcd5eab36423f2 /train_gui.c
parent9a0c994fa89e14d2b77c83f39355b7de301fec1a (diff)
downloadopenttd-160a0a5ee1b539c71c35e0f4fdc84841a1d3be70.tar.xz
(svn r1211) -Feature: Introduce sticky windows to all vehicle windows...Just make sure you do not sticky more than 23 at a time. Also a lot of places in the code invalidated the 'status bar' of the vehicle, referring to it as widget 4. This is now widget 5 and has been #definitized
Diffstat (limited to 'train_gui.c')
-rw-r--r--train_gui.c25
1 files changed, 13 insertions, 12 deletions
diff --git a/train_gui.c b/train_gui.c
index c64230744..203a68ee8 100644
--- a/train_gui.c
+++ b/train_gui.c
@@ -734,7 +734,8 @@ static void ShowRailVehicleRefitWindow(Vehicle *v)
static Widget _train_view_widgets[] = {
{ WWT_CLOSEBOX, 14, 0, 10, 0, 13, STR_00C5,STR_018B_CLOSE_WINDOW},
-{ WWT_CAPTION, 14, 11, 249, 0, 13, STR_882E,STR_018C_WINDOW_TITLE_DRAG_THIS},
+{ WWT_CAPTION, 14, 11, 237, 0, 13, STR_882E,STR_018C_WINDOW_TITLE_DRAG_THIS},
+{ WWT_STICKYBOX, 14, 238, 249, 0, 13, 0x0, STR_STICKY_BUTTON},
{ WWT_PANEL, 14, 0, 231, 14, 121, 0x0, STR_NULL},
{ WWT_6, 14, 2, 229, 16, 119, 0x0, STR_NULL},
{ WWT_PUSHIMGBTN, 14, 0, 249, 122, 133, 0x0, STR_8846_CURRENT_TRAIN_ACTION_CLICK},
@@ -757,7 +758,7 @@ static void TrainViewWndProc(Window *w, WindowEvent *e)
v = &_vehicles[w->window_number];
- w->disabled_state = (v->owner == _local_player) ? 0 : 0x1C0;
+ w->disabled_state = (v->owner == _local_player) ? 0 : 0x380;
/* draw widgets & caption */
@@ -825,29 +826,29 @@ static void TrainViewWndProc(Window *w, WindowEvent *e)
Vehicle *v = &_vehicles[w->window_number];
switch(wid) {
- case 4: /* start/stop train */
+ case 5: /* start/stop train */
DoCommandP(v->tile, v->index, 0, NULL, CMD_START_STOP_TRAIN | CMD_MSG(STR_883B_CAN_T_STOP_START_TRAIN));
break;
- case 5: /* center main view */
+ case 6: /* center main view */
ScrollMainWindowTo(v->x_pos, v->y_pos);
break;
- case 6: /* goto depot */
+ case 7: /* goto depot */
/* TrainGotoDepot has a nice randomizer in the pathfinder, which causes desyncs... */
DoCommandP(v->tile, v->index, 0, NULL, CMD_TRAIN_GOTO_DEPOT | CMD_NO_TEST_IF_IN_NETWORK | CMD_MSG(STR_8830_CAN_T_SEND_TRAIN_TO_DEPOT));
break;
- case 7: /* force proceed */
+ case 8: /* force proceed */
DoCommandP(v->tile, v->index, 0, NULL, CMD_FORCE_TRAIN_PROCEED | CMD_MSG(STR_8862_CAN_T_MAKE_TRAIN_PASS_SIGNAL));
break;
- case 8: /* reverse direction */
+ case 9: /* reverse direction */
DoCommandP(v->tile, v->index, 0, NULL, CMD_REVERSE_TRAIN_DIRECTION | CMD_MSG(STR_8869_CAN_T_REVERSE_DIRECTION));
break;
- case 9: /* show train orders */
+ case 10: /* show train orders */
ShowOrdersWindow(v);
break;
- case 10: /* show train details */
+ case 11: /* show train details */
ShowTrainDetailsWindow(v);
break;
- case 11:
+ case 12:
ShowRailVehicleRefitWindow(v);
break;
}
@@ -865,7 +866,7 @@ static void TrainViewWndProc(Window *w, WindowEvent *e)
v = &_vehicles[w->window_number];
assert(v->type == VEH_Train);
- h = CheckStoppedInDepot(v) >= 0 ? (1 << 8) : (1 << 11);
+ h = CheckStoppedInDepot(v) >= 0 ? (1 << 9) : (1 << 12);
if (h != w->hidden_state) {
w->hidden_state = h;
SetWindowDirty(w);
@@ -879,7 +880,7 @@ static void TrainViewWndProc(Window *w, WindowEvent *e)
static const WindowDesc _train_view_desc = {
-1,-1, 250, 134,
WC_VEHICLE_VIEW,0,
- WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
+ WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON,
_train_view_widgets,
TrainViewWndProc
};