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authorbjarni <bjarni@openttd.org>2006-01-18 14:12:26 +0000
committerbjarni <bjarni@openttd.org>2006-01-18 14:12:26 +0000
commit2b31f5fe7e19e529c80e534ac47f66dc97e5c7fb (patch)
treeaa2503d834088b8d7eb5a8105c69d71cbb815c45 /train_cmd.c
parent6a665b69b5ea4f63ecd552ebf26aed0a54847265 (diff)
downloadopenttd-2b31f5fe7e19e529c80e534ac47f66dc97e5c7fb.tar.xz
(svn r3402) -Fix: [building/cloning] added a string telling if build failed due to not being able to build a vehicle. Triggered when cloning a retired design
Diffstat (limited to 'train_cmd.c')
-rw-r--r--train_cmd.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/train_cmd.c b/train_cmd.c
index 115bc5b73..f1f444252 100644
--- a/train_cmd.c
+++ b/train_cmd.c
@@ -674,7 +674,7 @@ int32 CmdBuildRailVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2)
uint num_vehicles;
/* Check if the engine-type is valid (for the player) */
- if (!IsEngineBuildable(p1, VEH_Train)) return CMD_ERROR;
+ if (!IsEngineBuildable(p1, VEH_Train)) return_cmd_error(STR_ENGINE_NOT_BUILDABLE);
/* Check if the train is actually being built in a depot belonging
* to the player. Doesn't matter if only the cost is queried */