diff options
author | bjarni <bjarni@openttd.org> | 2005-01-02 17:23:04 +0000 |
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committer | bjarni <bjarni@openttd.org> | 2005-01-02 17:23:04 +0000 |
commit | 29d8c5bb5056dc8efa6c953595056697fc876760 (patch) | |
tree | 5fb0d626bc9f756094332a0dd97b98d42fce0a55 /train_cmd.c | |
parent | a11f46fed48fa6606f2d84c8f96d79efbad83197 (diff) | |
download | openttd-29d8c5bb5056dc8efa6c953595056697fc876760.tar.xz |
(svn r1323) Adding autoreplace feature
This feature works much like autorenew, but it will get you a new engine type instead of a new one of the same type. Once
ordered, it will automatically replace the engines while they visits a depot. The GUI for setting this up have been added on the
vehicle overview windows
Note: autorenew is now autoreplace, but to the same engine type
Nice new features, that was added to make this possible
- windows can now have two independant vertical scrollbars
- CMD_SHOW_NO_ERROR have been added as a flag for DoCommandP. It will make it do the action instead of showing the red box with
estimated costs even if shift is pressed
- fixed problem where enginetypes where not initialized when loading a game. It's now done in InitializeGame()
Diffstat (limited to 'train_cmd.c')
-rw-r--r-- | train_cmd.c | 24 |
1 files changed, 16 insertions, 8 deletions
diff --git a/train_cmd.c b/train_cmd.c index 5386addf4..4700ab4d4 100644 --- a/train_cmd.c +++ b/train_cmd.c @@ -1057,23 +1057,27 @@ int32 CmdForceTrainProceed(int x, int y, uint32 flags, uint32 p1, uint32 p2) } // p1 = vehicle to refit -// p2 = new cargo - +// p2 = new cargo (0xFF) +// p2 = skip check for stopped in hanger (0x0100) int32 CmdRefitRailVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2) { Vehicle *v; int32 cost; uint num; - SET_EXPENSES_TYPE(EXPENSES_NEW_VEHICLES); + byte SkipStoppedInDepotCheck = (p2 & 0x100) >> 8; + + p2 = p2 & 0xFF; + SET_EXPENSES_TYPE(EXPENSES_NEW_VEHICLES); + v = &_vehicles[p1]; - if (!CheckOwnership(v->owner) || CheckStoppedInDepot(v) < 0) + if (!CheckOwnership(v->owner) || ((CheckStoppedInDepot(v) < 0) && !(SkipStoppedInDepotCheck))) return CMD_ERROR; cost = 0; num = 0; - + do { /* XXX: We also refit all the attached wagons en-masse if they * can be refitted. This is how TTDPatch does it. TODO: Have @@ -1084,12 +1088,16 @@ int32 CmdRefitRailVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2) cost += (_price.build_railvehicle >> 8); num += v->cargo_cap; if (flags & DC_EXEC) { - v->cargo_count = 0; + //autorefitted train cars wants to keep the cargo + //it will be checked if the cargo is valid in CmdReplaceVehicle + if (!(SkipStoppedInDepotCheck)) + v->cargo_count = 0; v->cargo_type = (byte)p2; InvalidateWindow(WC_VEHICLE_DETAILS, v->index); } } - } while ( (v=v->next) != NULL); + // SkipStoppedInDepotCheck is called by CmdReplace and it should only apply to the single car it is called for + } while ( (v=v->next) != NULL || SkipStoppedInDepotCheck ); _returned_refit_amount = num; @@ -2618,7 +2626,7 @@ void TrainEnterDepot(Vehicle *v, uint tile) v->load_unload_time_rem = 0; v->cur_speed = 0; - MaybeRenewVehicle(v); + MaybeReplaceVehicle(v); TriggerVehicle(v, VEHICLE_TRIGGER_DEPOT); |