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author | truelight <truelight@openttd.org> | 2006-08-22 20:41:26 +0000 |
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committer | truelight <truelight@openttd.org> | 2006-08-22 20:41:26 +0000 |
commit | 15aff22c965913598652666046c522eaa0c76641 (patch) | |
tree | c177232d70dec4fb6d7cd2dbac79206e86ee2daa /town_gui.c | |
parent | f2b804f0a6d2b668a73f8c0daa8ed20c81afa4d3 (diff) | |
download | openttd-15aff22c965913598652666046c522eaa0c76641.tar.xz |
(svn r6055) -Codechange: added GetXXXArraySize, which returns HighestID + 1 (or, will do that).
It isn't the best name, but we couldn't find any better.
This unifies the pool-system even more.
Diffstat (limited to 'town_gui.c')
-rw-r--r-- | town_gui.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/town_gui.c b/town_gui.c index 29f3f3865..cc0b0d240 100644 --- a/town_gui.c +++ b/town_gui.c @@ -410,7 +410,7 @@ static void MakeSortedTownList(void) uint n = 0; /* Create array for sorting */ - _town_sort = realloc((void*)_town_sort, GetTownPoolSize() * sizeof(_town_sort[0])); + _town_sort = realloc((void*)_town_sort, GetTownArraySize() * sizeof(_town_sort[0])); if (_town_sort == NULL) error("Could not allocate memory for the town-sorting-list"); |