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authorDarkvater <Darkvater@openttd.org>2005-09-18 20:56:44 +0000
committerDarkvater <Darkvater@openttd.org>2005-09-18 20:56:44 +0000
commit4a58250cb9c51d37faec1137f3c9ece79b1a1bb4 (patch)
tree2e474d7261d3d1f3a5a381895f572bd5b78fe606 /town.h
parent3536bbdad04516119670437c0f2d5c9146d6c254 (diff)
downloadopenttd-4a58250cb9c51d37faec1137f3c9ece79b1a1bb4.tar.xz
(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
- change a lot of byte player types to PlayerID - beautify header files, same "#endif /* filename */" ending
Diffstat (limited to 'town.h')
-rw-r--r--town.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/town.h b/town.h
index 25c835ae1..89a5cbb1c 100644
--- a/town.h
+++ b/town.h
@@ -138,7 +138,7 @@ extern MemoryPool _town_pool;
/**
* Check if a Town really exists.
*/
-static inline bool IsValidTown(Town* town)
+static inline bool IsValidTown(const Town* town)
{
return town->xy != 0; /* XXX: Replace by INVALID_TILE someday */
}