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authorDarkvater <darkvater@openttd.org>2005-11-07 16:19:45 +0000
committerDarkvater <darkvater@openttd.org>2005-11-07 16:19:45 +0000
commit947fc8a8ec7eec13b0c405b4019c068706b5f3cf (patch)
tree80216301a0d5e498b85adbe0aff99c640659e676 /terraform_gui.c
parent7304bbe5001d1508f4598ead2fad121c1e4a988c (diff)
downloadopenttd-947fc8a8ec7eec13b0c405b4019c068706b5f3cf.tar.xz
(svn r3153) - Feature: [ 1276827 ] Drag and drop rocky areas in scenario editor (MeusH-ish)
Diffstat (limited to 'terraform_gui.c')
-rw-r--r--terraform_gui.c30
1 files changed, 30 insertions, 0 deletions
diff --git a/terraform_gui.c b/terraform_gui.c
index 78bb87cd0..4bb27a611 100644
--- a/terraform_gui.c
+++ b/terraform_gui.c
@@ -62,6 +62,33 @@ static void GenerateDesertArea(TileIndex end, TileIndex start)
_generating_world = false;
}
+/** Scenario editor command that generates desert areas */
+static void GenerateRockyArea(TileIndex end, TileIndex start)
+{
+ int size_x, size_y;
+ bool success = false;
+ int sx = TileX(start);
+ int sy = TileY(start);
+ int ex = TileX(end);
+ int ey = TileY(end);
+
+ if (_game_mode != GM_EDITOR) return;
+
+ if (ex < sx) intswap(ex, sx);
+ if (ey < sy) intswap(ey, sy);
+ size_x = (ex - sx) + 1;
+ size_y = (ey - sy) + 1;
+
+ BEGIN_TILE_LOOP(tile, size_x, size_y, TileXY(sx, sy)) {
+ if (IsTileType(tile, MP_CLEAR) || IsTileType(tile, MP_TREES)) {
+ ModifyTile(tile, MP_SETTYPE(MP_CLEAR) | MP_MAP5, (_m[tile].m5 & ~0x1C) | 0xB);
+ success = true;
+ }
+ } END_TILE_LOOP(tile, size_x, size_y, 0);
+
+ if (success) SndPlayTileFx(SND_1F_SPLAT, end);
+}
+
/**
* A central place to handle all X_AND_Y dragged GUI functions.
* @param we @WindowEvent variable holding in its higher bits (excluding the lower
@@ -82,6 +109,9 @@ bool GUIPlaceProcDragXY(const WindowEvent *we)
case GUI_PlaceProc_LevelArea >> 4:
DoCommandP(end_tile, start_tile, 0, CcPlaySound10, CMD_LEVEL_LAND | CMD_AUTO);
break;
+ case GUI_PlaceProc_RockyArea >> 4:
+ GenerateRockyArea(end_tile, start_tile);
+ break;
case GUI_PlaceProc_DesertArea >> 4:
GenerateDesertArea(end_tile, start_tile);
break;