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authorDarkvater <darkvater@openttd.org>2005-05-09 22:33:00 +0000
committerDarkvater <darkvater@openttd.org>2005-05-09 22:33:00 +0000
commitab954a934a20e21dc9e2672c380d8a7ab8531d33 (patch)
treeadf0a3467d8519f1ef67e90a0a06731ea8c4dc1a /table
parent4ad80ae872fe2eea09d431a1d9849936ac37223b (diff)
downloadopenttd-ab954a934a20e21dc9e2672c380d8a7ab8531d33.tar.xz
(svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
- CodeChange: changed the airport gui airport-type checking. Added function GetValidAirports() that returns bitmasked availibility, is also used for checking. - CodeChange: to check tree-planting, 2 const arrays have been moved to table/tree_land.h (type and count) - CodeChange: added IsTownIndex() in following of IsStationIndex(), etc. - Fix (regression): road tunnels did not work anymore, forgot that their type was 0x200 (documented now)
Diffstat (limited to 'table')
-rw-r--r--table/tree_land.h9
1 files changed, 9 insertions, 0 deletions
diff --git a/table/tree_land.h b/table/tree_land.h
index 7b3588a7c..f915ae68b 100644
--- a/table/tree_land.h
+++ b/table/tree_land.h
@@ -1,3 +1,6 @@
+#ifndef TREE_LAND_H
+#define TREE_LAND_H
+
static const SpriteID _tree_sprites_1[4] = {
0x118D,
0x11A0,
@@ -5,6 +8,9 @@ static const SpriteID _tree_sprites_1[4] = {
0x11C6,
};
+static const byte _tree_base_by_landscape[4] = {0, 12, 20, 32};
+static const byte _tree_count_by_landscape[4] = {12, 8, 12, 9};
+
static const byte _tree_layout_xy[4][8] = {
{9, 3, 1, 8, 0, 0, 8, 9},
{4, 4, 9, 1, 6, 9, 0, 9},
@@ -211,3 +217,6 @@ static const PalSpriteID _tree_layout_sprite[164+(79-48+1)][4] = {
{ 0x716, 0x716, 0x6f3, 0x6ec}, /* 30 */
{ 0x716, 0x701, 0x6fa, 0x716}, /* 31 */
};
+
+#endif /* TREE_LAND_H */
+