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author | Darkvater <darkvater@openttd.org> | 2006-04-22 09:46:31 +0000 |
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committer | Darkvater <darkvater@openttd.org> | 2006-04-22 09:46:31 +0000 |
commit | ed96dcd86896a251e46932873804186aa5db7551 (patch) | |
tree | d17778b0172b265e34c0b0bf267266b0bf46fe32 /stdafx.h | |
parent | 084acbf23cf3512de1e9f22e6118d3668a0c8843 (diff) | |
download | openttd-ed96dcd86896a251e46932873804186aa5db7551.tar.xz |
(svn r4521) - Fix: be consistent about the size of the player-name in MP. This hopefully fixes a crash on lesser OS's (eg Win98). Use ttd_strlcpy() to just copy over strings and properly terminate them because different implementations of snprintf() behave differently. Courtesy of TrueLight
Diffstat (limited to 'stdafx.h')
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