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authorDarkvater <Darkvater@openttd.org>2006-02-05 23:12:23 +0000
committerDarkvater <Darkvater@openttd.org>2006-02-05 23:12:23 +0000
commitd9d4a4c4bde404e723ff670a6df25805bf9eeb2b (patch)
tree96143abafba71fa670e944991ea81fde11a01597 /stdafx.h
parent2dd0473e0a0d26f71c1e6ea8b209a943fe4bd378 (diff)
downloadopenttd-d9d4a4c4bde404e723ff670a6df25805bf9eeb2b.tar.xz
(svn r3559) - CodeChange: simplify MKCOLOR(x) macro for smallmap_gui.c by adding a TO_LE32X() macro next to TO_BE32X(). The 'X' signifies them as macros and not-inline functions so they can be used in variable declarations.
Diffstat (limited to 'stdafx.h')
-rw-r--r--stdafx.h14
1 files changed, 8 insertions, 6 deletions
diff --git a/stdafx.h b/stdafx.h
index efcfd70bb..05fa003f7 100644
--- a/stdafx.h
+++ b/stdafx.h
@@ -205,21 +205,23 @@ typedef unsigned char byte;
static inline uint16 TO_LE16(uint16 x) { return BSWAP16(x); }
static inline uint32 FROM_LE32(uint32 x) { return BSWAP32(x); }
static inline uint16 FROM_LE16(uint16 x) { return BSWAP16(x); }
-# define TO_BE32(x) (x)
-# define TO_BE16(x) (x)
+# define TO_BE32(x) (x)
+# define TO_BE16(x) (x)
# define FROM_BE32(x) (x)
# define FROM_BE16(x) (x)
-# define TO_BE32X(x) (x)
+# define TO_LE32X(x) BSWAP32(x)
+# define TO_BE32X(x) (x)
#else
static inline uint32 TO_BE32(uint32 x) { return BSWAP32(x); }
static inline uint16 TO_BE16(uint16 x) { return BSWAP16(x); }
static inline uint32 FROM_BE32(uint32 x) { return BSWAP32(x); }
static inline uint16 FROM_BE16(uint16 x) { return BSWAP16(x); }
-# define TO_LE32(x) (x)
-# define TO_LE16(x) (x)
-# define TO_BE32X(x) BSWAP32(x)
+# define TO_LE32(x) (x)
+# define TO_LE16(x) (x)
# define FROM_LE32(x) (x)
# define FROM_LE16(x) (x)
+# define TO_LE32X(x) (x)
+# define TO_BE32X(x) BSWAP32(x)
#endif /* TTD_BIG_ENDIAN */
#if !defined(GAME_DATA_DIR)