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authortron <tron@openttd.org>2005-11-14 19:48:04 +0000
committertron <tron@openttd.org>2005-11-14 19:48:04 +0000
commitf7abff5f963cddfdd134ac52ffd8e72e3ed88f0c (patch)
treea9ba5d4f3c5c47ab3857060c5f95ed482530ed97 /station_cmd.c
parentd8b56c123eab7f7b48f2af3579130e366f6106ab (diff)
downloadopenttd-f7abff5f963cddfdd134ac52ffd8e72e3ed88f0c.tar.xz
(svn r3181) -Bracing
-Indentation -Whitespace -DeMorgan's Law -Test with NULL or 0 for non-booleans -'\0' instead of 0 for chars -Remove redundantly redundant comments (like DoFoo(); // Do foo) -Join multiple short lines with a single statement -Split single lines with multiple statements -Avoid assignments in if
Diffstat (limited to 'station_cmd.c')
-rw-r--r--station_cmd.c239
1 files changed, 94 insertions, 145 deletions
diff --git a/station_cmd.c b/station_cmd.c
index c0a0203df..b0bceaf8e 100644
--- a/station_cmd.c
+++ b/station_cmd.c
@@ -44,8 +44,7 @@ static void StationPoolNewBlock(uint start_item)
{
Station *st;
- FOR_ALL_STATIONS_FROM(st, start_item)
- st->index = start_item++;
+ FOR_ALL_STATIONS_FROM(st, start_item) st->index = start_item++;
}
/**
@@ -55,8 +54,7 @@ static void RoadStopPoolNewBlock(uint start_item)
{
RoadStop *rs;
- FOR_ALL_ROADSTOPS_FROM(rs, start_item)
- rs->index = start_item++;
+ FOR_ALL_ROADSTOPS_FROM(rs, start_item) rs->index = start_item++;
}
/* Initialize the station-pool and roadstop-pool */
@@ -96,7 +94,7 @@ static void InitializeRoadStop(RoadStop *road_stop, RoadStop *previous, TileInde
road_stop->station = index;
}
-RoadStop * GetPrimaryRoadStop(const Station *st, RoadStopType type)
+RoadStop* GetPrimaryRoadStop(const Station* st, RoadStopType type)
{
switch (type) {
case RS_BUS: return st->bus_stops;
@@ -107,13 +105,14 @@ RoadStop * GetPrimaryRoadStop(const Station *st, RoadStopType type)
return NULL;
}
-RoadStop * GetRoadStopByTile(TileIndex tile, RoadStopType type)
+RoadStop* GetRoadStopByTile(TileIndex tile, RoadStopType type)
{
- const Station *st = GetStation(_m[tile].m2);
- RoadStop *rs;
+ const Station* st = GetStation(_m[tile].m2);
+ RoadStop* rs;
- for ( rs = GetPrimaryRoadStop(st, type); rs->xy != tile; rs = rs->next)
+ for (rs = GetPrimaryRoadStop(st, type); rs->xy != tile; rs = rs->next) {
assert(rs->next != NULL);
+ }
return rs;
}
@@ -145,8 +144,7 @@ RoadStop *AllocateRoadStop(void)
}
/* Check if we can add a block to the pool */
- if (AddBlockToPool(&_roadstop_pool))
- return AllocateRoadStop();
+ if (AddBlockToPool(&_roadstop_pool)) return AllocateRoadStop();
return NULL;
}
@@ -266,8 +264,7 @@ static Station *AllocateStation(void)
}
/* Check if we can add a block to the pool */
- if (AddBlockToPool(&_station_pool))
- return AllocateStation();
+ if (AddBlockToPool(&_station_pool)) return AllocateStation();
_error_message = STR_3008_TOO_MANY_STATIONS_LOADING;
return NULL;
@@ -480,10 +477,10 @@ static void UpdateStationVirtCoord(Station *st)
// Update the virtual coords needed to draw the station sign for all stations.
void UpdateAllStationVirtCoord(void)
{
- Station *st;
+ Station* st;
+
FOR_ALL_STATIONS(st) {
- if (st->xy != 0)
- UpdateStationVirtCoord(st);
+ if (st->xy != 0) UpdateStationVirtCoord(st);
}
}
@@ -602,8 +599,7 @@ void GetAcceptanceAroundTiles(AcceptedCargo accepts, TileIndex tile,
uint i;
GetAcceptedCargo(tile, ac);
- for (i = 0; i < lengthof(ac); ++i)
- accepts[i] += ac[i];
+ for (i = 0; i < lengthof(ac); ++i) accepts[i] += ac[i];
}
}
}
@@ -642,8 +638,7 @@ static void UpdateStationAcceptance(Station *st, bool show_msg)
rect.min_y = MapSizeY();
rect.max_x = rect.max_y = 0;
// Don't update acceptance for a buoy
- if (IsBuoy(st))
- return;
+ if (IsBuoy(st)) return;
/* old accepted goods types */
old_acc = GetAcceptanceMask(st);
@@ -732,7 +727,8 @@ static void UpdateStationAcceptance(Station *st, bool show_msg)
// This is called right after a station was deleted.
// It checks if the whole station is free of substations, and if so, the station will be
// deleted after a little while.
-static void DeleteStationIfEmpty(Station *st) {
+static void DeleteStationIfEmpty(Station* st)
+{
if (st->facilities == 0) {
st->delete_ctr = 0;
InvalidateWindow(WC_STATION_LIST, st->owner);
@@ -753,8 +749,7 @@ int32 CheckFlatLandBelow(TileIndex tile, uint w, uint h, uint flags, uint invali
int flat_z;
BEGIN_TILE_LOOP(tile_cur, w, h, tile)
- if (!EnsureNoVehicle(tile_cur))
- return CMD_ERROR;
+ if (!EnsureNoVehicle(tile_cur)) return CMD_ERROR;
tileh = GetTileSlope(tile_cur, &z);
@@ -767,9 +762,7 @@ int32 CheckFlatLandBelow(TileIndex tile, uint w, uint h, uint flags, uint invali
b) the build_on_slopes switch is disabled
*/
if (IsSteepTileh(tileh) ||
- ((_is_old_ai_player || !_patches.build_on_slopes)
- && tileh != 0)) {
-
+ ((_is_old_ai_player || !_patches.build_on_slopes) && tileh != 0)) {
_error_message = STR_0007_FLAT_LAND_REQUIRED;
return CMD_ERROR;
}
@@ -897,7 +890,6 @@ static inline byte *CreateMulti(byte *layout, int n, byte b)
return layout;
}
-// stolen from TTDPatch
static void GetStationLayout(byte *layout, int numtracks, int plat_len, const StationSpec *spec)
{
if (spec != NULL && spec->lengths >= plat_len &&
@@ -912,9 +904,8 @@ static void GetStationLayout(byte *layout, int numtracks, int plat_len, const St
if (plat_len == 1) {
CreateSingle(layout, numtracks);
} else {
- if (numtracks & 1)
- layout = CreateSingle(layout, plat_len);
- numtracks>>=1;
+ if (numtracks & 1) layout = CreateSingle(layout, plat_len);
+ numtracks >>= 1;
while (--numtracks >= 0) {
layout = CreateMulti(layout, plat_len, 4);
@@ -1004,24 +995,19 @@ int32 CmdBuildRailroadStation(int x, int y, uint32 flags, uint32 p1, uint32 p2)
}
//XXX can't we pack this in the "else" part of the if above?
- if (!CheckStationSpreadOut(st, tile_org, w_org, h_org))
- return CMD_ERROR;
-
+ if (!CheckStationSpreadOut(st, tile_org, w_org, h_org)) return CMD_ERROR;
} else {
// Create a new station
st = AllocateStation();
- if (st == NULL)
- return CMD_ERROR;
+ if (st == NULL) return CMD_ERROR;
st->town = ClosestTownFromTile(tile_org, (uint)-1);
- if (_current_player < MAX_PLAYERS && flags&DC_EXEC)
+ if (_current_player < MAX_PLAYERS && flags & DC_EXEC)
SETBIT(st->town->have_ratings, _current_player);
- if (!GenerateStationName(st, tile_org, 0))
- return CMD_ERROR;
+ if (!GenerateStationName(st, tile_org, 0)) return CMD_ERROR;
- if (flags & DC_EXEC)
- StationInitialize(st, tile_org);
+ if (flags & DC_EXEC) StationInitialize(st, tile_org);
}
if (flags & DC_EXEC) {
@@ -1176,20 +1162,26 @@ uint GetStationPlatforms(const Station *st, TileIndex tile)
TileIndex t;
TileIndexDiff delta;
int dir;
- int len;
+ uint len;
assert(TileBelongsToRailStation(st, tile));
len = 0;
- dir = _m[tile].m5&1;
+ dir = _m[tile].m5 & 1;
delta = dir ? TileDiffXY(0, 1) : TileDiffXY(1, 0);
// find starting tile..
t = tile;
- do { t -= delta; len++; } while (TileBelongsToRailStation(st, t) && (_m[t].m5&1) == dir);
+ do {
+ t -= delta;
+ len++;
+ } while (TileBelongsToRailStation(st, t) && (_m[t].m5 & 1) == dir);
// find ending tile
t = tile;
- do { t += delta; len++; }while (TileBelongsToRailStation(st, t) && (_m[t].m5&1) == dir);
+ do {
+ t += delta;
+ len++;
+ } while (TileBelongsToRailStation(st, t) && (_m[t].m5 & 1) == dir);
return len - 1;
}
@@ -1396,17 +1388,15 @@ int32 CmdBuildRoadStop(int x, int y, uint32 flags, uint32 p1, uint32 p2)
return CMD_ERROR;
cost = CheckFlatLandBelow(tile, 1, 1, flags, 1 << p1, NULL);
- if (cost == CMD_ERROR)
- return CMD_ERROR;
+ if (cost == CMD_ERROR) return CMD_ERROR;
st = GetStationAround(tile, 1, 1, -1);
- if (st == CHECK_STATIONS_ERR)
- return CMD_ERROR;
+ if (st == CHECK_STATIONS_ERR) return CMD_ERROR;
/* Find a station close to us */
if (st == NULL) {
st = GetClosestStationFromTile(tile, 8, _current_player);
- if (st!=NULL && st->facilities) st = NULL;
+ if (st != NULL && st->facilities) st = NULL;
}
//give us a road stop in the list, and check if something went wrong
@@ -1429,8 +1419,7 @@ int32 CmdBuildRoadStop(int x, int y, uint32 flags, uint32 p1, uint32 p2)
Town *t;
st = AllocateStation();
- if (st == NULL)
- return CMD_ERROR;
+ if (st == NULL) return CMD_ERROR;
st->town = t = ClosestTownFromTile(tile, (uint)-1);
@@ -1441,11 +1430,9 @@ int32 CmdBuildRoadStop(int x, int y, uint32 flags, uint32 p1, uint32 p2)
st->sign.width_1 = 0;
- if (!GenerateStationName(st, tile, 0))
- return CMD_ERROR;
+ if (!GenerateStationName(st, tile, 0)) return CMD_ERROR;
- if (flags & DC_EXEC)
- StationInitialize(st, tile);
+ if (flags & DC_EXEC) StationInitialize(st, tile);
}
cost += (type) ? _price.build_truck_station : _price.build_bus_station;
@@ -1489,7 +1476,7 @@ static int32 RemoveRoadStop(Station *st, uint32 flags, TileIndex tile)
if (_current_player != OWNER_WATER && !CheckOwnership(st->owner))
return CMD_ERROR;
- if (is_truck) { //truck stop
+ if (is_truck) { // truck stop
primary_stop = &st->truck_stops;
cur_stop = GetRoadStopByTile(tile, RS_TRUCK);
} else {
@@ -1503,7 +1490,7 @@ static int32 RemoveRoadStop(Station *st, uint32 flags, TileIndex tile)
return CMD_ERROR;
if (flags & DC_EXEC) {
- int i;
+ uint i;
DoClearSquare(tile);
/* Clear all vehicles destined for this station */
@@ -1515,19 +1502,14 @@ static int32 RemoveRoadStop(Station *st, uint32 flags, TileIndex tile)
}
cur_stop->used = false;
- if (cur_stop->prev != NULL) //alter previous stop
- cur_stop->prev->next = cur_stop->next;
-
- if (cur_stop->next != NULL) //alter next stop
- cur_stop->next->prev = cur_stop->prev;
+ if (cur_stop->prev != NULL) cur_stop->prev->next = cur_stop->next;
+ if (cur_stop->next != NULL) cur_stop->next->prev = cur_stop->prev;
//we only had one stop left
if (cur_stop->next == NULL && cur_stop->prev == NULL) {
-
//so we remove ALL stops
*primary_stop = NULL;
st->facilities &= (is_truck) ? ~FACIL_TRUCK_STOP : ~FACIL_BUS_STOP;
-
} else if (cur_stop == *primary_stop) {
//removed the first stop in the list
//need to set the primary element to the next stop
@@ -1666,7 +1648,7 @@ int32 CmdBuildAirport(int x, int y, uint32 flags, uint32 p1, uint32 p2)
st->town = t;
- if (_current_player < MAX_PLAYERS && flags&DC_EXEC)
+ if (_current_player < MAX_PLAYERS && flags & DC_EXEC)
SETBIT(t->have_ratings, _current_player);
st->sign.width_1 = 0;
@@ -1697,12 +1679,13 @@ int32 CmdBuildAirport(int x, int y, uint32 flags, uint32 p1, uint32 p2)
st->build_date = _date;
- /* if airport was demolished while planes were en-route to it, the positions can no longer
- be the same (v->u.air.pos), since different airports have different indexes. So update
- all planes en-route to this airport. Only update if
- 1. airport is upgraded
- 2. airport is added to existing station (unfortunately unavoideable)
- */
+ /* if airport was demolished while planes were en-route to it, the
+ * positions can no longer be the same (v->u.air.pos), since different
+ * airports have different indexes. So update all planes en-route to this
+ * airport. Only update if
+ * 1. airport is upgraded
+ * 2. airport is added to existing station (unfortunately unavoideable)
+ */
if (airport_upgrade) UpdateAirplanesOnNewStation(st);
{
@@ -1850,11 +1833,8 @@ static int32 RemoveBuoy(Station *st, uint32 flags)
tile = st->dock_tile;
- if (CheckShipsOnBuoy(st))
- return_cmd_error(STR_BUOY_IS_IN_USE);
-
- if (!EnsureNoVehicle(tile))
- return CMD_ERROR;
+ if (CheckShipsOnBuoy(st)) return_cmd_error(STR_BUOY_IS_IN_USE);
+ if (!EnsureNoVehicle(tile)) return CMD_ERROR;
if (flags & DC_EXEC) {
st->dock_tile = 0;
@@ -1963,8 +1943,7 @@ int32 CmdBuildDock(int x, int y, uint32 flags, uint32 p1, uint32 p2)
if (!GenerateStationName(st, tile, 3)) return CMD_ERROR;
- if (flags & DC_EXEC)
- StationInitialize(st, tile);
+ if (flags & DC_EXEC) StationInitialize(st, tile);
}
if (flags & DC_EXEC) {
@@ -2001,17 +1980,13 @@ static int32 RemoveDock(Station *st, uint32 flags)
TileIndex tile1;
TileIndex tile2;
- if (!CheckOwnership(st->owner))
- return CMD_ERROR;
+ if (!CheckOwnership(st->owner)) return CMD_ERROR;
tile1 = st->dock_tile;
tile2 = tile1 + TileOffsByDir(_m[tile1].m5 - 0x4C);
- if (!EnsureNoVehicle(tile1))
- return CMD_ERROR;
-
- if (!EnsureNoVehicle(tile2))
- return CMD_ERROR;
+ if (!EnsureNoVehicle(tile1)) return CMD_ERROR;
+ if (!EnsureNoVehicle(tile2)) return CMD_ERROR;
if (flags & DC_EXEC) {
DoClearSquare(tile1);
@@ -2048,8 +2023,7 @@ static void DrawTile_Station(TileInfo *ti)
{
PlayerID owner = GetTileOwner(ti->tile);
image_or_modificator = PALETTE_TO_GREY; /* NOTE: possible bug in ttd here? */
- if (owner < MAX_PLAYERS)
- image_or_modificator = PLAYER_SPRITE_COLOR(owner);
+ if (owner < MAX_PLAYERS) image_or_modificator = PLAYER_SPRITE_COLOR(owner);
}
// don't show foundation for docks (docks are between 76 (0x4C) and 81 (0x51))
@@ -2074,8 +2048,7 @@ static void DrawTile_Station(TileInfo *ti)
if (t == NULL) t = &_station_display_datas[ti->map5];
image = t->ground_sprite;
- if (image & PALETTE_MODIFIER_COLOR)
- image |= image_or_modificator;
+ if (image & PALETTE_MODIFIER_COLOR) image |= image_or_modificator;
// For custom sprites, there's no railtype-based pitching.
offset = (image & SPRITE_MASK) < _custom_sprites_base ? rti->total_offset : railtype;
@@ -2124,8 +2097,7 @@ void StationPickerDrawSprite(int x, int y, RailType railtype, int image)
t = &_station_display_datas[image];
img = t->ground_sprite;
- if (img & PALETTE_MODIFIER_COLOR)
- img |= ormod;
+ if (img & PALETTE_MODIFIER_COLOR) img |= ormod;
DrawSprite(img + rti->total_offset, x, y);
foreach_draw_tile_seq(dtss, t->seq) {
@@ -2280,7 +2252,6 @@ static uint32 VehicleEnter_Station(Vehicle *v, TileIndex tile, int x, int y)
{
StationID station_id;
byte dir;
- uint16 spd;
if (v->type == VEH_Train) {
if (IS_BYTE_INSIDE(_m[tile].m5, 0, 8) && v->subtype == TS_Front_Engine &&
@@ -2289,7 +2260,6 @@ static uint32 VehicleEnter_Station(Vehicle *v, TileIndex tile, int x, int y)
station_id = _m[tile].m2;
if ((!(v->current_order.flags & OF_NON_STOP) && !_patches.new_nonstop) ||
(v->current_order.type == OT_GOTO_STATION && v->current_order.station == station_id)) {
-
if (!(_patches.new_nonstop && v->current_order.flags & OF_NON_STOP) &&
v->current_order.type != OT_LEAVESTATION &&
v->last_station_visited != station_id) {
@@ -2299,15 +2269,14 @@ static uint32 VehicleEnter_Station(Vehicle *v, TileIndex tile, int x, int y)
dir = v->direction & 6;
if (dir & 2) intswap(x,y);
if (y == 8) {
- if (dir != 2 && dir != 4) {
- x = (~x)&0xF;
- }
+ if (dir != 2 && dir != 4) x = ~x & 0xF;
if (x == 12) return 2 | (station_id << 8); /* enter station */
if (x < 12) {
+ uint16 spd;
+
v->vehstatus |= VS_TRAIN_SLOWING;
spd = _enter_station_speedtable[x];
- if (spd < v->cur_speed)
- v->cur_speed = spd;
+ if (spd < v->cur_speed) v->cur_speed = spd;
}
}
}
@@ -2391,8 +2360,7 @@ static void DeleteStation(Station *st)
}
}
//Orders for the vehicle have been changed, invalidate the window
- if (invalidate)
- InvalidateWindow(WC_VEHICLE_ORDERS, v->index);
+ if (invalidate) InvalidateWindow(WC_VEHICLE_ORDERS, v->index);
}
//Subsidies need removal as well
@@ -2404,8 +2372,7 @@ void DeleteAllPlayerStations(void)
Station *st;
FOR_ALL_STATIONS(st) {
- if (st->xy && st->owner < MAX_PLAYERS)
- DeleteStation(st);
+ if (st->xy != 0 && st->owner < MAX_PLAYERS) DeleteStation(st);
}
}
@@ -2435,10 +2402,7 @@ static void StationHandleBigTick(Station *st)
{
UpdateStationAcceptance(st, true);
- if (st->facilities == 0) {
- if (++st->delete_ctr >= 8)
- DeleteStation(st);
- }
+ if (st->facilities == 0 && ++st->delete_ctr >= 8) DeleteStation(st);
// Here we saveguard against orphaned slots
CheckOrphanedSlots(st, RS_BUS);
@@ -2546,15 +2510,13 @@ static void StationHandleSmallTick(Station *st)
{
byte b;
- if (st->facilities == 0)
- return;
+ if (st->facilities == 0) return;
b = st->delete_ctr + 1;
if (b >= 185) b = 0;
st->delete_ctr = b;
- if (b == 0)
- UpdateStationRating(st);
+ if (b == 0) UpdateStationRating(st);
}
void OnTick_Station(void)
@@ -2562,22 +2524,17 @@ void OnTick_Station(void)
uint i;
Station *st;
- if (_game_mode == GM_EDITOR)
- return;
+ if (_game_mode == GM_EDITOR) return;
i = _station_tick_ctr;
- if (++_station_tick_ctr == GetStationPoolSize())
- _station_tick_ctr = 0;
+ if (++_station_tick_ctr == GetStationPoolSize()) _station_tick_ctr = 0;
st = GetStation(i);
- if (st->xy != 0)
- StationHandleBigTick(st);
+ if (st->xy != 0) StationHandleBigTick(st);
FOR_ALL_STATIONS(st) {
- if (st->xy != 0)
- StationHandleSmallTick(st);
+ if (st->xy != INVALID_TILE) StationHandleSmallTick(st);
}
-
}
void StationMonthlyLoop(void)
@@ -2623,7 +2580,7 @@ static void UpdateStationWaiting(Station *st, int type, uint amount)
*/
int32 CmdRenameStation(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
- StringID str,old_str;
+ StringID str;
Station *st;
if (!IsStationIndex(p1) || _cmd_text[0] == '\0') return CMD_ERROR;
@@ -2635,7 +2592,8 @@ int32 CmdRenameStation(int x, int y, uint32 flags, uint32 p1, uint32 p2)
if (str == 0) return CMD_ERROR;
if (flags & DC_EXEC) {
- old_str = st->string_id;
+ StringID old_str = st->string_id;
+
st->string_id = str;
UpdateStationVirtCoord(st);
DeleteName(old_str);
@@ -2686,7 +2644,7 @@ uint MoveGoodsToStation(TileIndex tile, int w, int h, int type, uint amount)
cur_tile = TILE_MASK(cur_tile);
if (IsTileType(cur_tile, MP_STATION)) {
st_index = _m[cur_tile].m2;
- for(i=0; i!=8; i++) {
+ for (i = 0; i != 8; i++) {
if (around[i] == INVALID_STATION) {
st = GetStation(st_index);
if (!IsBuoy(st) &&
@@ -2788,7 +2746,7 @@ uint MoveGoodsToStation(TileIndex tile, int w, int h, int type, uint amount)
void BuildOilRig(TileIndex tile)
{
- int j;
+ uint j;
Station *st = AllocateStation();
if (st == NULL) {
@@ -2804,11 +2762,11 @@ void BuildOilRig(TileIndex tile)
st->sign.width_1 = 0;
SetTileType(tile, MP_STATION);
- _m[tile].m5 = 0x4B;
SetTileOwner(tile, OWNER_NONE);
+ _m[tile].m2 = st->index;
_m[tile].m3 = 0;
_m[tile].m4 = 0;
- _m[tile].m2 = st->index;
+ _m[tile].m5 = 0x4B;
st->owner = OWNER_NONE;
st->airport_flags = 0;
@@ -2887,24 +2845,14 @@ static int32 ClearTile_Station(TileIndex tile, byte flags)
st = GetStation(_m[tile].m2);
- if (m5 < 8)
- return RemoveRailroadStation(st, tile, flags);
-
+ if (m5 < 8) return RemoveRailroadStation(st, tile, flags);
// original airports < 67, new airports between 83 - 114
- if (m5 < 0x43 || ( m5 >= 83 && m5 <= 114) )
- return RemoveAirport(st, flags);
-
- if (m5 < 0x4B)
- return RemoveRoadStop(st, flags, tile);
-
- if (m5 == 0x52)
- return RemoveBuoy(st, flags);
-
- if (m5 != 0x4B && m5 < 0x53)
- return RemoveDock(st, flags);
+ if (m5 < 0x43 || (m5 >= 83 && m5 <= 114)) return RemoveAirport(st, flags);
+ if (m5 < 0x4B) return RemoveRoadStop(st, flags, tile);
+ if (m5 == 0x52) return RemoveBuoy(st, flags);
+ if (m5 != 0x4B && m5 < 0x53) return RemoveDock(st, flags);
return CMD_ERROR;
-
}
void InitializeStations(void)
@@ -3036,8 +2984,9 @@ static void SaveLoad_STNS(Station *st)
SlObject(&st->goods[i], _goods_desc);
/* In older versions, enroute_from had 0xFF as INVALID_STATION, is now 0xFFFF */
- if (_sl_full_version < 0x700 && st->goods[i].enroute_from == 0xFF)
+ if (_sl_full_version < 0x700 && st->goods[i].enroute_from == 0xFF) {
st->goods[i].enroute_from = INVALID_STATION;
+ }
}
}
@@ -3066,10 +3015,11 @@ static void Load_STNS(void)
SaveLoad_STNS(st);
// this means it's an oldstyle savegame without support for nonuniform stations
- if (st->train_tile && st->trainst_h == 0) {
+ if (st->train_tile != 0 && st->trainst_h == 0) {
int w = st->trainst_w >> 4;
int h = st->trainst_w & 0xF;
- if (_m[st->train_tile].m5&1) intswap(w,h);
+
+ if (_m[st->train_tile].m5 & 1) intswap(w, h);
st->trainst_w = w;
st->trainst_h = h;
}
@@ -3094,8 +3044,7 @@ static void Load_STNS(void)
}
/* This is to ensure all pointers are within the limits of _stations_size */
- if (_station_tick_ctr > GetStationPoolSize())
- _station_tick_ctr = 0;
+ if (_station_tick_ctr > GetStationPoolSize()) _station_tick_ctr = 0;
}
static void Save_ROADSTOP(void)