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authorcelestar <celestar@openttd.org>2006-03-02 08:55:12 +0000
committercelestar <celestar@openttd.org>2006-03-02 08:55:12 +0000
commit9d54e51ef995d2f2d65b12f74ce31cbcbf8848a1 (patch)
treee514578eea81526bce27d2306272f84907b34d4f /station_cmd.c
parent841e6ab121d1f2d29904e8408b0394c55cbf17f5 (diff)
downloadopenttd-9d54e51ef995d2f2d65b12f74ce31cbcbf8848a1.tar.xz
(svn r3730) Multistop modifications:
-Codechange: Completely rewritten the slot assignment system. It now consumes less CPU cycles and memory -Codechange: Increased maximum number of roadstops to 16. -Fix: Several conditions where a slot becomes unliked from a vehicle -Codechange: ClearSlot now only takes one parameter, the vehicle -Feature: Console command 'clearslots' to clear ALL currently assinged slots. debug usage only -Feature: vehicles that cannot get a slot now wait on the road instead of planlessly blocking stops or circling around -Codechange: Adjusted debug levels TODO: Make the slot finder compatible with (a) pathfinder(s).
Diffstat (limited to 'station_cmd.c')
-rw-r--r--station_cmd.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/station_cmd.c b/station_cmd.c
index 1ae40771e..07d7c5cc4 100644
--- a/station_cmd.c
+++ b/station_cmd.c
@@ -118,7 +118,7 @@ RoadStop* GetRoadStopByTile(TileIndex tile, RoadStopType type)
return rs;
}
-static uint GetNumRoadStops(const Station* st, RoadStopType type)
+uint GetNumRoadStops(const Station* st, RoadStopType type)
{
uint num = 0;
const RoadStop *rs;
@@ -1431,7 +1431,7 @@ static int32 RemoveRoadStop(Station *st, uint32 flags, TileIndex tile)
for (i = 0; i != NUM_SLOTS; i++) {
if (cur_stop->slot[i] != INVALID_VEHICLE) {
Vehicle *v = GetVehicle(cur_stop->slot[i]);
- ClearSlot(v, v->u.road.slot);
+ ClearSlot(v);
}
}