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authorfrosch <frosch@openttd.org>2008-12-13 18:25:42 +0000
committerfrosch <frosch@openttd.org>2008-12-13 18:25:42 +0000
commitfab1a52963859f96b46528ee67d187a15dcbd3e2 (patch)
tree0890693cd16487b25fae0ddc78f9d2f07a83bc94 /src
parentd2a050bb29c19d22d8f511e0ae71e894608693ff (diff)
downloadopenttd-fab1a52963859f96b46528ee67d187a15dcbd3e2.tar.xz
(svn r14672) -Fix [FS#2444]: Property 7 and callback 12 were broken for aircraft.
Now callback 12 is properly called also for 'mail'. If the callback is not used, 'mail' uses 1/4 of property 7 (rounded up).
Diffstat (limited to 'src')
-rw-r--r--src/aircraft_cmd.cpp2
-rw-r--r--src/economy.cpp4
-rw-r--r--src/openttd.cpp10
3 files changed, 16 insertions, 0 deletions
diff --git a/src/aircraft_cmd.cpp b/src/aircraft_cmd.cpp
index ae7939195..85d96b42c 100644
--- a/src/aircraft_cmd.cpp
+++ b/src/aircraft_cmd.cpp
@@ -342,6 +342,7 @@ CommandCost CmdBuildAircraft(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
v->max_speed = avi->max_speed;
v->acceleration = avi->acceleration;
v->engine_type = p1;
+ u->engine_type = p1;
v->subtype = (avi->subtype & AIR_CTOL ? AIR_AIRCRAFT : AIR_HELICOPTER);
v->UpdateDeltaXY(INVALID_DIR);
@@ -427,6 +428,7 @@ CommandCost CmdBuildAircraft(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
Vehicle *w = vl[2];
w = new (w) Aircraft();
+ w->engine_type = p1;
w->direction = DIR_N;
w->owner = _current_company;
w->x_pos = v->x_pos;
diff --git a/src/economy.cpp b/src/economy.cpp
index cf36d0945..9985c791c 100644
--- a/src/economy.cpp
+++ b/src/economy.cpp
@@ -1603,6 +1603,10 @@ static void LoadUnloadVehicle(Vehicle *v, int *cargo_left)
if (v->cargo_cap == 0) continue;
byte load_amount = EngInfo(v->engine_type)->load_amount;
+
+ /* The default loadamount for mail is 1/4 of the load amount for passengers */
+ if (v->type == VEH_AIRCRAFT && !IsNormalAircraft(v)) load_amount = (load_amount + 3) / 4;
+
if (_settings_game.order.gradual_loading && HasBit(EngInfo(v->engine_type)->callbackmask, CBM_VEHICLE_LOAD_AMOUNT)) {
uint16 cb_load_amount = GetVehicleCallback(CBID_VEHICLE_LOAD_AMOUNT, 0, 0, v->engine_type, v);
if (cb_load_amount != CALLBACK_FAILED && GB(cb_load_amount, 0, 8) != 0) load_amount = GB(cb_load_amount, 0, 8);
diff --git a/src/openttd.cpp b/src/openttd.cpp
index ea56b0c58..33ad8e555 100644
--- a/src/openttd.cpp
+++ b/src/openttd.cpp
@@ -2593,6 +2593,16 @@ bool AfterLoadGame()
}
}
+ if (CheckSavegameVersion(103)) {
+ Vehicle *v;
+ FOR_ALL_VEHICLES(v) {
+ /* Set engine_type of shadow and rotor */
+ if (v->type == VEH_AIRCRAFT && !IsNormalAircraft(v)) {
+ v->engine_type = v->First()->engine_type;
+ }
+ }
+ }
+
GamelogPrintDebug(1);
return InitializeWindowsAndCaches();