diff options
author | rubidium <rubidium@openttd.org> | 2011-02-12 18:45:05 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2011-02-12 18:45:05 +0000 |
commit | ece59dc0d1cd21a4e55322ee31439f7f4baec72d (patch) | |
tree | 30fb0d3dc0d53ed74fbfa14b964cc979ab3e6d68 /src | |
parent | 2d4d43d00ce098d9f3de47ce878aa8477fd1f6c8 (diff) | |
download | openttd-ece59dc0d1cd21a4e55322ee31439f7f4baec72d.tar.xz |
(svn r22066) -Fix [FS#4502]: building a statue did not check whether the object pool is full
Diffstat (limited to 'src')
-rw-r--r-- | src/town_cmd.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp index 43961273d..badcb844c 100644 --- a/src/town_cmd.cpp +++ b/src/town_cmd.cpp @@ -2530,6 +2530,8 @@ static bool SearchTileForStatue(TileIndex tile, void *user_data) */ static CommandCost TownActionBuildStatue(Town *t, DoCommandFlag flags) { + if (!Object::CanAllocateItem()) return_cmd_error(STR_ERROR_TOO_MANY_OBJECTS); + TileIndex tile = t->xy; if (CircularTileSearch(&tile, 9, SearchTileForStatue, NULL)) { if (flags & DC_EXEC) { |