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authorrubidium <rubidium@openttd.org>2008-04-08 22:41:14 +0000
committerrubidium <rubidium@openttd.org>2008-04-08 22:41:14 +0000
commitd7afec34acffcc3cd3a04c1645d4114ced49e028 (patch)
tree79866a84b0c1150c35c62f0b2c8b2eba19c90b2d /src
parentadc84cd78699c35824ed54b6749a12781896dfb9 (diff)
downloadopenttd-d7afec34acffcc3cd3a04c1645d4114ced49e028.tar.xz
(svn r12633) -Fix: could not make a (go-to) depot order.
Diffstat (limited to 'src')
-rw-r--r--src/order_base.h2
-rw-r--r--src/order_cmd.cpp8
2 files changed, 5 insertions, 5 deletions
diff --git a/src/order_base.h b/src/order_base.h
index 237b468d6..cb770eaa7 100644
--- a/src/order_base.h
+++ b/src/order_base.h
@@ -169,7 +169,7 @@ public:
/** What caused us going to the depot? */
inline OrderDepotTypeFlags GetDepotOrderType() const { return (OrderDepotTypeFlags)this->flags; }
/** What are we going to do when in the depot. */
- inline OrderDepotActionFlags GetDepotActionType() const { return (OrderDepotActionFlags)this->flags; }
+ inline OrderDepotActionFlags GetDepotActionType() const { return (OrderDepotActionFlags)(this->flags & ODATFB_HALT); }
/** Set how the consist must be loaded. */
inline void SetLoadType(OrderLoadFlags load_type) { SB(this->flags, 2, 1, !!load_type); }
diff --git a/src/order_cmd.cpp b/src/order_cmd.cpp
index 884f54fe8..c25ebf79a 100644
--- a/src/order_cmd.cpp
+++ b/src/order_cmd.cpp
@@ -43,7 +43,7 @@ DEFINE_OLD_POOL_GENERIC(Order, Order);
OrderNonStopFlags Order::GetNonStopType() const
{
- if (_patches.new_nonstop || this->IsType(OT_GOTO_DEPOT)) {
+ if (_patches.new_nonstop) {
return (this->flags & 0x08) ? ONSF_NO_STOP_AT_ANY_STATION : ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS;
}
@@ -316,7 +316,7 @@ CommandCost CmdInsertOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
}
/* Non stop not allowed for non-trains. */
- if (new_order.GetNonStopType() != ONSF_STOP_EVERYWHERE && v->type != VEH_TRAIN) return CMD_ERROR;
+ // TODO: implement properly once savegame bump is done. if ((new_order.GetNonStopType() & ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS) != 0 && v->type != VEH_TRAIN) return CMD_ERROR;
/* Full load and unload are mutual exclusive. */
if ((new_order.GetLoadType() & OLFB_FULL_LOAD) && (new_order.GetUnloadType() & OUFB_UNLOAD)) return CMD_ERROR;
@@ -363,7 +363,7 @@ CommandCost CmdInsertOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
}
}
- if (new_order.GetNonStopType() != ONSF_STOP_EVERYWHERE && v->type != VEH_TRAIN) return CMD_ERROR;
+ // TODO: implement properly once savegame bump is done. if (new_order.GetNonStopType() != ONSF_STOP_EVERYWHERE && v->type != VEH_TRAIN) return CMD_ERROR;
if (new_order.GetDepotOrderType() & ~ODTFB_PART_OF_ORDERS) return CMD_ERROR;
if (new_order.GetDepotActionType() & ~ODATFB_HALT) return CMD_ERROR;
break;
@@ -381,7 +381,7 @@ CommandCost CmdInsertOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
/* Order flags can be any of the following for waypoints:
* [non-stop]
* non-stop orders (if any) are only valid for trains */
- if (new_order.GetNonStopType() != ONSF_STOP_EVERYWHERE && v->type != VEH_TRAIN) return CMD_ERROR;
+ // TODO: implement properly once savegame bump is done. if (new_order.GetNonStopType() != ONSF_STOP_EVERYWHERE && v->type != VEH_TRAIN) return CMD_ERROR;
break;
}