diff options
author | rubidium <rubidium@openttd.org> | 2009-09-07 21:28:16 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2009-09-07 21:28:16 +0000 |
commit | bd9670ea4764ee8df4b549f80f2743fb08bd5202 (patch) | |
tree | e4594a9313db7486f9c713b4361422f933ed87c6 /src | |
parent | 673df8c5c79d5a9e6e0eb3525b19b74a4e7843e6 (diff) | |
download | openttd-bd9670ea4764ee8df4b549f80f2743fb08bd5202.tar.xz |
(svn r17467) -Change: show the client id in join messages at the server (patch by dihedral)
Diffstat (limited to 'src')
-rw-r--r-- | src/lang/english.txt | 1 | ||||
-rw-r--r-- | src/network/network.cpp | 5 | ||||
-rw-r--r-- | src/network/network_server.cpp | 2 |
3 files changed, 6 insertions, 2 deletions
diff --git a/src/lang/english.txt b/src/lang/english.txt index e2984b159..264c964b3 100644 --- a/src/lang/english.txt +++ b/src/lang/english.txt @@ -1732,6 +1732,7 @@ STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :Game unpaused ( ############ End of leave-in-this-order STR_NETWORK_MESSAGE_CLIENT_LEAVING :leaving STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {RAW_STRING} has joined the game +STR_NETWORK_MESSAGE_CLIENT_JOINED_ID :*** {RAW_STRING} has joined the game (Client #{2:NUM}) STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {RAW_STRING} has joined company #{2:NUM} STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {RAW_STRING} has joined spectators STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {RAW_STRING} has started a new company (#{2:NUM}) diff --git a/src/network/network.cpp b/src/network/network.cpp index 02ce168b4..e4e21f1d9 100644 --- a/src/network/network.cpp +++ b/src/network/network.cpp @@ -227,7 +227,10 @@ void NetworkTextMessage(NetworkAction action, ConsoleColour colour, bool self_se colour = CC_DEFAULT; strid = STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW; break; - case NETWORK_ACTION_JOIN: strid = STR_NETWORK_MESSAGE_CLIENT_JOINED; break; + case NETWORK_ACTION_JOIN: + /* Show the Client ID for the server but not for the client. */ + strid = _network_server ? STR_NETWORK_MESSAGE_CLIENT_JOINED_ID : STR_NETWORK_MESSAGE_CLIENT_JOINED; + break; case NETWORK_ACTION_LEAVE: strid = STR_NETWORK_MESSAGE_CLIENT_LEFT; break; case NETWORK_ACTION_NAME_CHANGE: strid = STR_NETWORK_MESSAGE_NAME_CHANGE; break; case NETWORK_ACTION_GIVE_MONEY: strid = self_send ? STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY : STR_NETWORK_MESSAGE_GIVE_MONEY; break; diff --git a/src/network/network_server.cpp b/src/network/network_server.cpp index 02e26f750..33f7f4df9 100644 --- a/src/network/network_server.cpp +++ b/src/network/network_server.cpp @@ -805,7 +805,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_MAP_OK) NetworkGetClientName(client_name, sizeof(client_name), cs); - NetworkTextMessage(NETWORK_ACTION_JOIN, CC_DEFAULT, false, client_name); + NetworkTextMessage(NETWORK_ACTION_JOIN, CC_DEFAULT, false, client_name, NULL, cs->client_id); /* Mark the client as pre-active, and wait for an ACK * so we know he is done loading and in sync with us */ |