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authorrubidium <rubidium@openttd.org>2010-12-07 21:05:27 +0000
committerrubidium <rubidium@openttd.org>2010-12-07 21:05:27 +0000
commitb3eb3b96b9928069583cf2ade0ab09a26d93db85 (patch)
treeed07e545c97c0b087c6bd6acb4cf4e33b52e6399 /src
parent0f2402306ccae50a26c8453d524363637b904128 (diff)
downloadopenttd-b3eb3b96b9928069583cf2ade0ab09a26d93db85.tar.xz
(svn r21425) -Codechange: add "command types" to all commands
Diffstat (limited to 'src')
-rw-r--r--src/command.cpp246
-rw-r--r--src/command_type.h23
2 files changed, 146 insertions, 123 deletions
diff --git a/src/command.cpp b/src/command.cpp
index e331d6069..70717d777 100644
--- a/src/command.cpp
+++ b/src/command.cpp
@@ -174,7 +174,7 @@ CommandProc CmdSetVehicleOnTime;
CommandProc CmdAutofillTimetable;
CommandProc CmdSetTimetableStart;
-#define DEF_CMD(proc, flags) {proc, #proc, flags}
+#define DEF_CMD(proc, flags, type) {proc, #proc, flags, type}
/**
* The master command table
@@ -184,128 +184,128 @@ CommandProc CmdSetTimetableStart;
* as the value from the CMD_* enums.
*/
static const Command _command_proc_table[] = {
- DEF_CMD(CmdBuildRailroadTrack, CMD_NO_WATER | CMD_AUTO), // CMD_BUILD_RAILROAD_TRACK
- DEF_CMD(CmdRemoveRailroadTrack, CMD_AUTO), // CMD_REMOVE_RAILROAD_TRACK
- DEF_CMD(CmdBuildSingleRail, CMD_NO_WATER | CMD_AUTO), // CMD_BUILD_SINGLE_RAIL
- DEF_CMD(CmdRemoveSingleRail, CMD_AUTO), // CMD_REMOVE_SINGLE_RAIL
- DEF_CMD(CmdLandscapeClear, 0), // CMD_LANDSCAPE_CLEAR
- DEF_CMD(CmdBuildBridge, CMD_NO_WATER | CMD_AUTO), // CMD_BUILD_BRIDGE
- DEF_CMD(CmdBuildRailStation, CMD_NO_WATER | CMD_AUTO), // CMD_BUILD_RAIL_STATION
- DEF_CMD(CmdBuildTrainDepot, CMD_NO_WATER | CMD_AUTO), // CMD_BUILD_TRAIN_DEPOT
- DEF_CMD(CmdBuildSingleSignal, CMD_AUTO), // CMD_BUILD_SIGNALS
- DEF_CMD(CmdRemoveSingleSignal, CMD_AUTO), // CMD_REMOVE_SIGNALS
- DEF_CMD(CmdTerraformLand, CMD_ALL_TILES | CMD_AUTO), // CMD_TERRAFORM_LAND
- DEF_CMD(CmdBuildObject, CMD_NO_WATER | CMD_AUTO), // CMD_BUILD_OBJECT
- DEF_CMD(CmdBuildTunnel, CMD_AUTO), // CMD_BUILD_TUNNEL
- DEF_CMD(CmdRemoveFromRailStation, 0), // CMD_REMOVE_FROM_RAIL_STATION
- DEF_CMD(CmdConvertRail, 0), // CMD_CONVERT_RAILD
- DEF_CMD(CmdBuildRailWaypoint, 0), // CMD_BUILD_RAIL_WAYPOINT
- DEF_CMD(CmdRenameWaypoint, 0), // CMD_RENAME_WAYPOINT
- DEF_CMD(CmdRemoveFromRailWaypoint, 0), // CMD_REMOVE_FROM_RAIL_WAYPOINT
-
- DEF_CMD(CmdBuildRoadStop, CMD_NO_WATER | CMD_AUTO), // CMD_BUILD_ROAD_STOP
- DEF_CMD(CmdRemoveRoadStop, 0), // CMD_REMOVE_ROAD_STOP
- DEF_CMD(CmdBuildLongRoad, CMD_NO_WATER | CMD_AUTO), // CMD_BUILD_LONG_ROAD
- DEF_CMD(CmdRemoveLongRoad, CMD_NO_TEST | CMD_AUTO), // CMD_REMOVE_LONG_ROAD; towns may disallow removing road bits (as they are connected) in test, but in exec they're removed and thus removing is allowed.
- DEF_CMD(CmdBuildRoad, CMD_NO_WATER | CMD_AUTO), // CMD_BUILD_ROAD
- DEF_CMD(CmdBuildRoadDepot, CMD_NO_WATER | CMD_AUTO), // CMD_BUILD_ROAD_DEPOT
-
- DEF_CMD(CmdBuildAirport, CMD_NO_WATER | CMD_AUTO), // CMD_BUILD_AIRPORT
- DEF_CMD(CmdBuildDock, CMD_AUTO), // CMD_BUILD_DOCK
- DEF_CMD(CmdBuildShipDepot, CMD_AUTO), // CMD_BUILD_SHIP_DEPOT
- DEF_CMD(CmdBuildBuoy, CMD_AUTO), // CMD_BUILD_BUOY
- DEF_CMD(CmdPlantTree, CMD_AUTO), // CMD_PLANT_TREE
-
- DEF_CMD(CmdBuildVehicle, CMD_CLIENT_ID), // CMD_BUILD_VEHICLE
- DEF_CMD(CmdSellVehicle, CMD_CLIENT_ID), // CMD_SELL_VEHICLE
- DEF_CMD(CmdRefitVehicle, 0), // CMD_REFIT_VEHICLE
- DEF_CMD(CmdSendVehicleToDepot, 0), // CMD_SEND_VEHICLE_TO_DEPOT
-
- DEF_CMD(CmdMoveRailVehicle, 0), // CMD_MOVE_RAIL_VEHICLE
- DEF_CMD(CmdForceTrainProceed, 0), // CMD_FORCE_TRAIN_PROCEED
- DEF_CMD(CmdReverseTrainDirection, 0), // CMD_REVERSE_TRAIN_DIRECTION
-
- DEF_CMD(CmdClearOrderBackup, CMD_CLIENT_ID), // CMD_CLEAR_ORDER_BACKUP
- DEF_CMD(CmdModifyOrder, 0), // CMD_MODIFY_ORDER
- DEF_CMD(CmdSkipToOrder, 0), // CMD_SKIP_TO_ORDER
- DEF_CMD(CmdDeleteOrder, 0), // CMD_DELETE_ORDER
- DEF_CMD(CmdInsertOrder, 0), // CMD_INSERT_ORDER
-
- DEF_CMD(CmdChangeServiceInt, 0), // CMD_CHANGE_SERVICE_INT
-
- DEF_CMD(CmdBuildIndustry, 0), // CMD_BUILD_INDUSTRY
- DEF_CMD(CmdSetCompanyManagerFace, 0), // CMD_SET_COMPANY_MANAGER_FACE
- DEF_CMD(CmdSetCompanyColour, 0), // CMD_SET_COMPANY_COLOUR
-
- DEF_CMD(CmdIncreaseLoan, 0), // CMD_INCREASE_LOAN
- DEF_CMD(CmdDecreaseLoan, 0), // CMD_DECREASE_LOAN
-
- DEF_CMD(CmdWantEnginePreview, 0), // CMD_WANT_ENGINE_PREVIEW
-
- DEF_CMD(CmdRenameVehicle, 0), // CMD_RENAME_VEHICLE
- DEF_CMD(CmdRenameEngine, 0), // CMD_RENAME_ENGINE
-
- DEF_CMD(CmdRenameCompany, 0), // CMD_RENAME_COMPANY
- DEF_CMD(CmdRenamePresident, 0), // CMD_RENAME_PRESIDENT
-
- DEF_CMD(CmdRenameStation, 0), // CMD_RENAME_STATION
- DEF_CMD(CmdRenameDepot, 0), // CMD_RENAME_DEPOT
-
- DEF_CMD(CmdPlaceSign, 0), // CMD_PLACE_SIGN
- DEF_CMD(CmdRenameSign, 0), // CMD_RENAME_SIGN
-
- DEF_CMD(CmdTurnRoadVeh, 0), // CMD_TURN_ROADVEH
-
- DEF_CMD(CmdPause, CMD_SERVER), // CMD_PAUSE
-
- DEF_CMD(CmdBuyShareInCompany, 0), // CMD_BUY_SHARE_IN_COMPANY
- DEF_CMD(CmdSellShareInCompany, 0), // CMD_SELL_SHARE_IN_COMPANY
- DEF_CMD(CmdBuyCompany, 0), // CMD_BUY_COMANY
-
- DEF_CMD(CmdFoundTown, CMD_NO_TEST), // CMD_FOUND_TOWN; founding random town can fail only in exec run
- DEF_CMD(CmdRenameTown, CMD_SERVER), // CMD_RENAME_TOWN
- DEF_CMD(CmdDoTownAction, 0), // CMD_DO_TOWN_ACTION
- DEF_CMD(CmdExpandTown, CMD_OFFLINE), // CMD_EXPAND_TOWN
- DEF_CMD(CmdDeleteTown, CMD_OFFLINE), // CMD_DELETE_TOWN
-
- DEF_CMD(CmdOrderRefit, 0), // CMD_ORDER_REFIT
- DEF_CMD(CmdCloneOrder, 0), // CMD_CLONE_ORDER
-
- DEF_CMD(CmdClearArea, CMD_NO_TEST), // CMD_CLEAR_AREA; destroying multi-tile houses makes town rating differ between test and execution
-
- DEF_CMD(CmdMoneyCheat, CMD_OFFLINE), // CMD_MONEY_CHEAT
- DEF_CMD(CmdBuildCanal, CMD_AUTO), // CMD_BUILD_CANAL
- DEF_CMD(CmdCompanyCtrl, CMD_SPECTATOR | CMD_CLIENT_ID), // CMD_COMPANY_CTRL
-
- DEF_CMD(CmdLevelLand, CMD_ALL_TILES | CMD_NO_TEST | CMD_AUTO), // CMD_LEVEL_LAND; test run might clear tiles multiple times, in execution that only happens once
-
- DEF_CMD(CmdBuildLock, CMD_AUTO), // CMD_BUILD_LOCK
-
- DEF_CMD(CmdBuildSignalTrack, CMD_AUTO), // CMD_BUILD_SIGNAL_TRACK
- DEF_CMD(CmdRemoveSignalTrack, CMD_AUTO), // CMD_REMOVE_SIGNAL_TRACK
-
- DEF_CMD(CmdGiveMoney, 0), // CMD_GIVE_MONEY
- DEF_CMD(CmdChangeSetting, CMD_SERVER), // CMD_CHANGE_SETTING
- DEF_CMD(CmdChangeCompanySetting, 0), // CMD_CHANGE_COMPANY_SETTING
- DEF_CMD(CmdSetAutoReplace, 0), // CMD_SET_AUTOREPLACE
- DEF_CMD(CmdCloneVehicle, CMD_NO_TEST), // CMD_CLONE_VEHICLE; NewGRF callbacks influence building and refitting making it impossible to correctly estimate the cost
- DEF_CMD(CmdStartStopVehicle, 0), // CMD_START_STOP_VEHICLE
- DEF_CMD(CmdMassStartStopVehicle, 0), // CMD_MASS_START_STOP
- DEF_CMD(CmdAutoreplaceVehicle, 0), // CMD_AUTOREPLACE_VEHICLE
- DEF_CMD(CmdDepotSellAllVehicles, 0), // CMD_DEPOT_SELL_ALL_VEHICLES
- DEF_CMD(CmdDepotMassAutoReplace, 0), // CMD_DEPOT_MASS_AUTOREPLACE
- DEF_CMD(CmdCreateGroup, 0), // CMD_CREATE_GROUP
- DEF_CMD(CmdDeleteGroup, 0), // CMD_DELETE_GROUP
- DEF_CMD(CmdRenameGroup, 0), // CMD_RENAME_GROUP
- DEF_CMD(CmdAddVehicleGroup, 0), // CMD_ADD_VEHICLE_GROUP
- DEF_CMD(CmdAddSharedVehicleGroup, 0), // CMD_ADD_SHARE_VEHICLE_GROUP
- DEF_CMD(CmdRemoveAllVehiclesGroup, 0), // CMD_REMOVE_ALL_VEHICLES_GROUP
- DEF_CMD(CmdSetGroupReplaceProtection, 0), // CMD_SET_GROUP_REPLACE_PROTECTION
- DEF_CMD(CmdMoveOrder, 0), // CMD_MOVE_ORDER
- DEF_CMD(CmdChangeTimetable, 0), // CMD_CHANGE_TIMETABLE
- DEF_CMD(CmdSetVehicleOnTime, 0), // CMD_SET_VEHICLE_ON_TIME
- DEF_CMD(CmdAutofillTimetable, 0), // CMD_AUTOFILL_TIMETABLE
- DEF_CMD(CmdSetTimetableStart, 0), // CMD_SET_TIMETABLE_START
+ DEF_CMD(CmdBuildRailroadTrack, CMD_NO_WATER | CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_RAILROAD_TRACK
+ DEF_CMD(CmdRemoveRailroadTrack, CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_REMOVE_RAILROAD_TRACK
+ DEF_CMD(CmdBuildSingleRail, CMD_NO_WATER | CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_SINGLE_RAIL
+ DEF_CMD(CmdRemoveSingleRail, CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_REMOVE_SINGLE_RAIL
+ DEF_CMD(CmdLandscapeClear, 0, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_LANDSCAPE_CLEAR
+ DEF_CMD(CmdBuildBridge, CMD_NO_WATER | CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_BRIDGE
+ DEF_CMD(CmdBuildRailStation, CMD_NO_WATER | CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_RAIL_STATION
+ DEF_CMD(CmdBuildTrainDepot, CMD_NO_WATER | CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_TRAIN_DEPOT
+ DEF_CMD(CmdBuildSingleSignal, CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_SIGNALS
+ DEF_CMD(CmdRemoveSingleSignal, CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_REMOVE_SIGNALS
+ DEF_CMD(CmdTerraformLand, CMD_ALL_TILES | CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_TERRAFORM_LAND
+ DEF_CMD(CmdBuildObject, CMD_NO_WATER | CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_OBJECT
+ DEF_CMD(CmdBuildTunnel, CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_TUNNEL
+ DEF_CMD(CmdRemoveFromRailStation, 0, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_REMOVE_FROM_RAIL_STATION
+ DEF_CMD(CmdConvertRail, 0, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_CONVERT_RAILD
+ DEF_CMD(CmdBuildRailWaypoint, 0, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_RAIL_WAYPOINT
+ DEF_CMD(CmdRenameWaypoint, 0, CMDT_OTHER_MANAGEMENT ), // CMD_RENAME_WAYPOINT
+ DEF_CMD(CmdRemoveFromRailWaypoint, 0, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_REMOVE_FROM_RAIL_WAYPOINT
+
+ DEF_CMD(CmdBuildRoadStop, CMD_NO_WATER | CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_ROAD_STOP
+ DEF_CMD(CmdRemoveRoadStop, 0, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_REMOVE_ROAD_STOP
+ DEF_CMD(CmdBuildLongRoad, CMD_NO_WATER | CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_LONG_ROAD
+ DEF_CMD(CmdRemoveLongRoad, CMD_NO_TEST | CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_REMOVE_LONG_ROAD; towns may disallow removing road bits (as they are connected) in test, but in exec they're removed and thus removing is allowed.
+ DEF_CMD(CmdBuildRoad, CMD_NO_WATER | CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_ROAD
+ DEF_CMD(CmdBuildRoadDepot, CMD_NO_WATER | CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_ROAD_DEPOT
+
+ DEF_CMD(CmdBuildAirport, CMD_NO_WATER | CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_AIRPORT
+ DEF_CMD(CmdBuildDock, CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_DOCK
+ DEF_CMD(CmdBuildShipDepot, CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_SHIP_DEPOT
+ DEF_CMD(CmdBuildBuoy, CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_BUOY
+ DEF_CMD(CmdPlantTree, CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_PLANT_TREE
+
+ DEF_CMD(CmdBuildVehicle, CMD_CLIENT_ID, CMDT_VEHICLE_CONSTRUCTION ), // CMD_BUILD_VEHICLE
+ DEF_CMD(CmdSellVehicle, CMD_CLIENT_ID, CMDT_VEHICLE_CONSTRUCTION ), // CMD_SELL_VEHICLE
+ DEF_CMD(CmdRefitVehicle, 0, CMDT_VEHICLE_CONSTRUCTION ), // CMD_REFIT_VEHICLE
+ DEF_CMD(CmdSendVehicleToDepot, 0, CMDT_VEHICLE_MANAGEMENT ), // CMD_SEND_VEHICLE_TO_DEPOT
+
+ DEF_CMD(CmdMoveRailVehicle, 0, CMDT_VEHICLE_CONSTRUCTION ), // CMD_MOVE_RAIL_VEHICLE
+ DEF_CMD(CmdForceTrainProceed, 0, CMDT_VEHICLE_MANAGEMENT ), // CMD_FORCE_TRAIN_PROCEED
+ DEF_CMD(CmdReverseTrainDirection, 0, CMDT_VEHICLE_MANAGEMENT ), // CMD_REVERSE_TRAIN_DIRECTION
+
+ DEF_CMD(CmdClearOrderBackup, CMD_CLIENT_ID, CMDT_ROUTE_MANAGEMENT ), // CMD_CLEAR_ORDER_BACKUP
+ DEF_CMD(CmdModifyOrder, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_MODIFY_ORDER
+ DEF_CMD(CmdSkipToOrder, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_SKIP_TO_ORDER
+ DEF_CMD(CmdDeleteOrder, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_DELETE_ORDER
+ DEF_CMD(CmdInsertOrder, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_INSERT_ORDER
+
+ DEF_CMD(CmdChangeServiceInt, 0, CMDT_VEHICLE_MANAGEMENT ), // CMD_CHANGE_SERVICE_INT
+
+ DEF_CMD(CmdBuildIndustry, 0, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_INDUSTRY
+ DEF_CMD(CmdSetCompanyManagerFace, 0, CMDT_OTHER_MANAGEMENT ), // CMD_SET_COMPANY_MANAGER_FACE
+ DEF_CMD(CmdSetCompanyColour, 0, CMDT_OTHER_MANAGEMENT ), // CMD_SET_COMPANY_COLOUR
+
+ DEF_CMD(CmdIncreaseLoan, 0, CMDT_MONEY_MANAGEMENT ), // CMD_INCREASE_LOAN
+ DEF_CMD(CmdDecreaseLoan, 0, CMDT_MONEY_MANAGEMENT ), // CMD_DECREASE_LOAN
+
+ DEF_CMD(CmdWantEnginePreview, 0, CMDT_VEHICLE_MANAGEMENT ), // CMD_WANT_ENGINE_PREVIEW
+
+ DEF_CMD(CmdRenameVehicle, 0, CMDT_OTHER_MANAGEMENT ), // CMD_RENAME_VEHICLE
+ DEF_CMD(CmdRenameEngine, 0, CMDT_OTHER_MANAGEMENT ), // CMD_RENAME_ENGINE
+
+ DEF_CMD(CmdRenameCompany, 0, CMDT_OTHER_MANAGEMENT ), // CMD_RENAME_COMPANY
+ DEF_CMD(CmdRenamePresident, 0, CMDT_OTHER_MANAGEMENT ), // CMD_RENAME_PRESIDENT
+
+ DEF_CMD(CmdRenameStation, 0, CMDT_OTHER_MANAGEMENT ), // CMD_RENAME_STATION
+ DEF_CMD(CmdRenameDepot, 0, CMDT_OTHER_MANAGEMENT ), // CMD_RENAME_DEPOT
+
+ DEF_CMD(CmdPlaceSign, 0, CMDT_OTHER_MANAGEMENT ), // CMD_PLACE_SIGN
+ DEF_CMD(CmdRenameSign, 0, CMDT_OTHER_MANAGEMENT ), // CMD_RENAME_SIGN
+
+ DEF_CMD(CmdTurnRoadVeh, 0, CMDT_VEHICLE_MANAGEMENT ), // CMD_TURN_ROADVEH
+
+ DEF_CMD(CmdPause, CMD_SERVER, CMDT_SERVER_SETTING ), // CMD_PAUSE
+
+ DEF_CMD(CmdBuyShareInCompany, 0, CMDT_MONEY_MANAGEMENT ), // CMD_BUY_SHARE_IN_COMPANY
+ DEF_CMD(CmdSellShareInCompany, 0, CMDT_MONEY_MANAGEMENT ), // CMD_SELL_SHARE_IN_COMPANY
+ DEF_CMD(CmdBuyCompany, 0, CMDT_MONEY_MANAGEMENT ), // CMD_BUY_COMANY
+
+ DEF_CMD(CmdFoundTown, CMD_NO_TEST, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_FOUND_TOWN; founding random town can fail only in exec run
+ DEF_CMD(CmdRenameTown, CMD_SERVER, CMDT_OTHER_MANAGEMENT ), // CMD_RENAME_TOWN
+ DEF_CMD(CmdDoTownAction, 0, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_DO_TOWN_ACTION
+ DEF_CMD(CmdExpandTown, CMD_OFFLINE, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_EXPAND_TOWN
+ DEF_CMD(CmdDeleteTown, CMD_OFFLINE, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_DELETE_TOWN
+
+ DEF_CMD(CmdOrderRefit, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_ORDER_REFIT
+ DEF_CMD(CmdCloneOrder, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_CLONE_ORDER
+
+ DEF_CMD(CmdClearArea, CMD_NO_TEST, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_CLEAR_AREA; destroying multi-tile houses makes town rating differ between test and execution
+
+ DEF_CMD(CmdMoneyCheat, CMD_OFFLINE, CMDT_MONEY_MANAGEMENT ), // CMD_MONEY_CHEAT
+ DEF_CMD(CmdBuildCanal, CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_CANAL
+ DEF_CMD(CmdCompanyCtrl, CMD_SPECTATOR | CMD_CLIENT_ID, CMDT_SERVER_SETTING ), // CMD_COMPANY_CTRL
+
+ DEF_CMD(CmdLevelLand, CMD_ALL_TILES | CMD_NO_TEST | CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_LEVEL_LAND; test run might clear tiles multiple times, in execution that only happens once
+
+ DEF_CMD(CmdBuildLock, CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_LOCK
+
+ DEF_CMD(CmdBuildSignalTrack, CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_SIGNAL_TRACK
+ DEF_CMD(CmdRemoveSignalTrack, CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_REMOVE_SIGNAL_TRACK
+
+ DEF_CMD(CmdGiveMoney, 0, CMDT_MONEY_MANAGEMENT ), // CMD_GIVE_MONEY
+ DEF_CMD(CmdChangeSetting, CMD_SERVER, CMDT_SERVER_SETTING ), // CMD_CHANGE_SETTING
+ DEF_CMD(CmdChangeCompanySetting, 0, CMDT_COMPANY_SETTING ), // CMD_CHANGE_COMPANY_SETTING
+ DEF_CMD(CmdSetAutoReplace, 0, CMDT_VEHICLE_MANAGEMENT ), // CMD_SET_AUTOREPLACE
+ DEF_CMD(CmdCloneVehicle, CMD_NO_TEST, CMDT_VEHICLE_CONSTRUCTION ), // CMD_CLONE_VEHICLE; NewGRF callbacks influence building and refitting making it impossible to correctly estimate the cost
+ DEF_CMD(CmdStartStopVehicle, 0, CMDT_VEHICLE_MANAGEMENT ), // CMD_START_STOP_VEHICLE
+ DEF_CMD(CmdMassStartStopVehicle, 0, CMDT_VEHICLE_MANAGEMENT ), // CMD_MASS_START_STOP
+ DEF_CMD(CmdAutoreplaceVehicle, 0, CMDT_VEHICLE_MANAGEMENT ), // CMD_AUTOREPLACE_VEHICLE
+ DEF_CMD(CmdDepotSellAllVehicles, 0, CMDT_VEHICLE_CONSTRUCTION ), // CMD_DEPOT_SELL_ALL_VEHICLES
+ DEF_CMD(CmdDepotMassAutoReplace, 0, CMDT_VEHICLE_CONSTRUCTION ), // CMD_DEPOT_MASS_AUTOREPLACE
+ DEF_CMD(CmdCreateGroup, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_CREATE_GROUP
+ DEF_CMD(CmdDeleteGroup, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_DELETE_GROUP
+ DEF_CMD(CmdRenameGroup, 0, CMDT_OTHER_MANAGEMENT ), // CMD_RENAME_GROUP
+ DEF_CMD(CmdAddVehicleGroup, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_ADD_VEHICLE_GROUP
+ DEF_CMD(CmdAddSharedVehicleGroup, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_ADD_SHARE_VEHICLE_GROUP
+ DEF_CMD(CmdRemoveAllVehiclesGroup, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_REMOVE_ALL_VEHICLES_GROUP
+ DEF_CMD(CmdSetGroupReplaceProtection, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_SET_GROUP_REPLACE_PROTECTION
+ DEF_CMD(CmdMoveOrder, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_MOVE_ORDER
+ DEF_CMD(CmdChangeTimetable, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_CHANGE_TIMETABLE
+ DEF_CMD(CmdSetVehicleOnTime, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_SET_VEHICLE_ON_TIME
+ DEF_CMD(CmdAutofillTimetable, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_AUTOFILL_TIMETABLE
+ DEF_CMD(CmdSetTimetableStart, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_SET_TIMETABLE_START
};
/*!
diff --git a/src/command_type.h b/src/command_type.h
index db9cfb06c..9b0179adc 100644
--- a/src/command_type.h
+++ b/src/command_type.h
@@ -331,6 +331,28 @@ enum CommandFlags {
CMD_CLIENT_ID = 0x80, ///< set p2 with the ClientID of the sending client.
};
+/** Types of commands we have. */
+enum CommandType {
+ CMDT_LANDSCAPE_CONSTRUCTION, ///< Construction and destruction of objects on the map.
+ CMDT_VEHICLE_CONSTRUCTION, ///< Construction, modification (incl. refit) and destruction of vehicles.
+ CMDT_MONEY_MANAGEMENT, ///< Management of money, i.e. loans and shares.
+ CMDT_VEHICLE_MANAGEMENT, ///< Stopping, starting, sending to depot, turning around, replace orders etc.
+ CMDT_ROUTE_MANAGEMENT, ///< Modifications to route management (orders, groups, etc).
+ CMDT_OTHER_MANAGEMENT, ///< Renaming stuff, changing company colours, placing signs, etc.
+ CMDT_COMPANY_SETTING, ///< Changing settings related to a company.
+ CMDT_SERVER_SETTING, ///< Pausing/removing companies/server settings.
+
+ CMDT_END, ///< Magic end marker.
+};
+
+/** Different command pause levels. */
+enum CommandPauseLevel {
+ CMDPL_NO_ACTIONS, ///< No user actions may be executed.
+ CMDPL_NO_CONSTRUCTION, ///< No construction actions may be executed.
+ CMDPL_NO_LANDSCAPING, ///< No landscaping actions may be executed.
+ CMDPL_ALL_ACTIONS, ///< All actions may be executed.
+};
+
/**
* Defines the callback type for all command handler functions.
*
@@ -361,6 +383,7 @@ struct Command {
CommandProc *proc; ///< The procedure to actually executing
const char *name; ///< A human readable name for the procedure
byte flags; ///< The (command) flags to that apply to this command
+ CommandType type; ///< The type of command.
};
/**