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authorrubidium <rubidium@openttd.org>2007-02-23 00:17:46 +0000
committerrubidium <rubidium@openttd.org>2007-02-23 00:17:46 +0000
commita5697946d15e0642dbb53cd02d99e6c9c2ea63d7 (patch)
tree7e92dee8a90a165f6b39d9c0ca40c40e554032cf /src
parent3717774e0ae5ef1b112bdc4bb96a5d14ed708a3f (diff)
downloadopenttd-a5697946d15e0642dbb53cd02d99e6c9c2ea63d7.tar.xz
(svn r8852) -Fix (r8735): make the dynamite tool for drive through road stops as if it were removing a normal road tile (consider the local authority and such).
-Fix (r8735): remove drive through road stops on town owned roads when going bankrupt/being removed.
Diffstat (limited to 'src')
-rw-r--r--src/road.h10
-rw-r--r--src/road_cmd.cpp9
-rw-r--r--src/station_cmd.cpp27
3 files changed, 39 insertions, 7 deletions
diff --git a/src/road.h b/src/road.h
index c9adfa85a..0f1967f42 100644
--- a/src/road.h
+++ b/src/road.h
@@ -40,4 +40,14 @@ static inline bool IsStraightRoadTrackdir(Trackdir dir)
return (dir & 0x06) == 0;
}
+/**
+ * Is it allowed to remove the given road bits from the given tile?
+ * @param tile the tile to remove the road from
+ * @param remove the roadbits that are going to be removed
+ * @param owner the actual owner of the roadbits of the tile
+ * @param edge_road are the removed bits from a town?
+ * @return true when it is allowed to remove the road bits
+ */
+bool CheckAllowRemoveRoad(TileIndex tile, RoadBits remove, Owner owner, bool *edge_road);
+
#endif /* ROAD_H */
diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp
index caea8ea2d..d10639986 100644
--- a/src/road_cmd.cpp
+++ b/src/road_cmd.cpp
@@ -35,11 +35,10 @@ static uint CountRoadBits(RoadBits r)
}
-static bool CheckAllowRemoveRoad(TileIndex tile, RoadBits remove, bool* edge_road)
+bool CheckAllowRemoveRoad(TileIndex tile, RoadBits remove, Owner owner, bool *edge_road)
{
RoadBits present;
RoadBits n;
- Owner owner;
*edge_road = true;
if (_game_mode == GM_EDITOR) return true;
@@ -47,8 +46,6 @@ static bool CheckAllowRemoveRoad(TileIndex tile, RoadBits remove, bool* edge_roa
// Only do the special processing for actual players.
if (!IsValidPlayer(_current_player)) return true;
- owner = IsLevelCrossingTile(tile) ? GetCrossingRoadOwner(tile) : GetTileOwner(tile);
-
// Only do the special processing if the road is owned
// by a town
if (owner != OWNER_TOWN) return (owner == OWNER_NONE) || CheckOwnership(owner);
@@ -81,6 +78,10 @@ static bool CheckAllowRemoveRoad(TileIndex tile, RoadBits remove, bool* edge_roa
return true;
}
+static bool CheckAllowRemoveRoad(TileIndex tile, RoadBits remove, bool *edge_road)
+{
+ return CheckAllowRemoveRoad(tile, remove, IsLevelCrossingTile(tile) ? GetCrossingRoadOwner(tile) : GetTileOwner(tile), edge_road);
+}
/** Delete a piece of road.
* @param tile tile where to remove road from
diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp
index 8f90b8d21..577bc3d49 100644
--- a/src/station_cmd.cpp
+++ b/src/station_cmd.cpp
@@ -2584,10 +2584,31 @@ static void ChangeTileOwner_Station(TileIndex tile, PlayerID old_player, PlayerI
RebuildStationLists();
InvalidateWindowClasses(WC_STATION_LIST);
} else {
- DoCommand(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
+ if (IsDriveThroughStopTile(tile) && GetStopBuiltOnTownRoad(tile)) {
+ /* For a drive-through stop on a town-owned road remove the stop and replace the road */
+ DoCommand(tile, 0, (GetStationType(tile) == STATION_TRUCK) ? RoadStop::TRUCK : RoadStop::BUS, DC_EXEC, CMD_REMOVE_ROAD_STOP);
+ } else {
+ DoCommand(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
+ }
}
}
+/**
+ * Check if a drive-through road stop tile can be cleared.
+ * Road stops built on town-owned roads check the conditions
+ * that would allow clearing of the original road.
+ * @param tile road stop tile to check
+ * @return true if the road can be cleared
+ */
+static bool CanRemoveRoadWithStop(TileIndex tile)
+{
+ /* The road can always be cleared if it was not a town-owned road */
+ if (!GetStopBuiltOnTownRoad(tile)) return true;
+
+ bool edge_road;
+ return CheckAllowRemoveRoad(tile, GetAnyRoadBits(tile), OWNER_TOWN, &edge_road);
+}
+
static int32 ClearTile_Station(TileIndex tile, byte flags)
{
if (flags & DC_AUTO) {
@@ -2610,11 +2631,11 @@ static int32 ClearTile_Station(TileIndex tile, byte flags)
case STATION_RAIL: return RemoveRailroadStation(st, tile, flags);
case STATION_AIRPORT: return RemoveAirport(st, flags);
case STATION_TRUCK:
- if (IsDriveThroughStopTile(tile) && GetStopBuiltOnTownRoad(tile))
+ if (IsDriveThroughStopTile(tile) && !CanRemoveRoadWithStop(tile))
return_cmd_error(STR_3047_MUST_DEMOLISH_TRUCK_STATION);
return RemoveRoadStop(st, flags, tile);
case STATION_BUS:
- if (IsDriveThroughStopTile(tile) && GetStopBuiltOnTownRoad(tile))
+ if (IsDriveThroughStopTile(tile) && !CanRemoveRoadWithStop(tile))
return_cmd_error(STR_3046_MUST_DEMOLISH_BUS_STATION);
return RemoveRoadStop(st, flags, tile);
case STATION_BUOY: return RemoveBuoy(st, flags);