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authorsmatz <smatz@openttd.org>2008-04-23 20:22:31 +0000
committersmatz <smatz@openttd.org>2008-04-23 20:22:31 +0000
commita204a3b70e93db0b4fab77b2a1015ebf81ca6e1f (patch)
treed683de728c4bc15b56174d0e64621e13f2649d15 /src
parent112afdf7d8fe4551227f53a7fc416e4255764380 (diff)
downloadopenttd-a204a3b70e93db0b4fab77b2a1015ebf81ca6e1f.tar.xz
(svn r12854) -Codechange: make drawing of rail catenary a bit faster
Diffstat (limited to 'src')
-rw-r--r--src/elrail.cpp31
1 files changed, 16 insertions, 15 deletions
diff --git a/src/elrail.cpp b/src/elrail.cpp
index a043863b6..c999c4375 100644
--- a/src/elrail.cpp
+++ b/src/elrail.cpp
@@ -217,8 +217,6 @@ static void DrawCatenaryRailway(const TileInfo *ti)
byte OverridePCP = 0;
byte PPPpreferred[DIAGDIR_END];
byte PPPallowed[DIAGDIR_END];
- DiagDirection i;
- Track t;
/* Find which rail bits are present, and select the override points.
* We don't draw a pylon:
@@ -232,10 +230,10 @@ static void DrawCatenaryRailway(const TileInfo *ti)
AdjustTileh(ti->tile, &tileh[TS_HOME]);
- for (i = DIAGDIR_NE; i < DIAGDIR_END; i++) {
+ for (DiagDirection i = DIAGDIR_NE; i < DIAGDIR_END; i++) {
TileIndex neighbour = ti->tile + TileOffsByDiagDir(i);
Foundation foundation = FOUNDATION_NONE;
- int k;
+ byte elevation = GetPCPElevation(ti->tile, i);
/* Here's one of the main headaches. GetTileSlope does not correct for possibly
* existing foundataions, so we do have to do that manually later on.*/
@@ -245,7 +243,7 @@ static void DrawCatenaryRailway(const TileInfo *ti)
/* If the neighboured tile does not smoothly connect to the current tile (because of a foundation),
* we have to draw all pillars on the current tile. */
- if (GetPCPElevation(ti->tile, i) != GetPCPElevation(neighbour, ReverseDiagDir(i))) trackconfig[TS_NEIGHBOUR] = TRACK_BIT_NONE;
+ if (elevation != GetPCPElevation(neighbour, ReverseDiagDir(i))) trackconfig[TS_NEIGHBOUR] = TRACK_BIT_NONE;
isflat[TS_NEIGHBOUR] = ((trackconfig[TS_NEIGHBOUR] & (TRACK_BIT_HORZ | TRACK_BIT_VERT)) != 0);
@@ -254,7 +252,7 @@ static void DrawCatenaryRailway(const TileInfo *ti)
/* We cycle through all the existing tracks at a PCP and see what
* PPPs we want to have, or may not have at all */
- for (k = 0; k < NUM_TRACKS_AT_PCP; k++) {
+ for (uint k = 0; k < NUM_TRACKS_AT_PCP; k++) {
/* Next to us, we have a bridge head, don't worry about that one, if it shows away from us */
if (TrackSourceTile[i][k] == TS_NEIGHBOUR &&
IsBridgeTile(neighbour) &&
@@ -276,8 +274,10 @@ static void DrawCatenaryRailway(const TileInfo *ti)
}
/* Deactivate all PPPs if PCP is not used */
- PPPpreferred[i] *= HasBit(PCPstatus, i);
- PPPallowed[i] *= HasBit(PCPstatus, i);
+ if (!HasBit(PCPstatus, i)) {
+ PPPpreferred[i] = 0;
+ PPPallowed[i] = 0;
+ }
/* A station is always "flat", so adjust the tileh accordingly */
if (IsTileType(neighbour, MP_STATION)) tileh[TS_NEIGHBOUR] = SLOPE_FLAT;
@@ -290,8 +290,8 @@ static void DrawCatenaryRailway(const TileInfo *ti)
ApplyFoundationToSlope(foundation, &tileh[TS_NEIGHBOUR]);
- /* Half tile slopes coincide only with horizontal/vertical track.
- * Faking a flat slope results in the correct sprites on positions. */
+ /* Half tile slopes coincide only with horizontal/vertical track.
+ * Faking a flat slope results in the correct sprites on positions. */
if (IsHalftileSlope(tileh[TS_NEIGHBOUR])) tileh[TS_NEIGHBOUR] = SLOPE_FLAT;
AdjustTileh(neighbour, &tileh[TS_NEIGHBOUR]);
@@ -300,8 +300,9 @@ static void DrawCatenaryRailway(const TileInfo *ti)
* Delete the PCP if this is the case. */
/* Level means that the slope is the same, or the track is flat */
if (tileh[TS_HOME] == tileh[TS_NEIGHBOUR] || (isflat[TS_HOME] && isflat[TS_NEIGHBOUR])) {
- for (k = 0; k < NUM_IGNORE_GROUPS; k++)
+ for (uint k = 0; k < NUM_IGNORE_GROUPS; k++) {
if (PPPpreferred[i] == IgnoredPCP[k][tlg][i]) ClrBit(PCPstatus, i);
+ }
}
/* Now decide where we draw our pylons. First try the preferred PPPs, but they may not exist.
@@ -321,7 +322,7 @@ static void DrawCatenaryRailway(const TileInfo *ti)
}
if (PPPallowed[i] != 0 && HasBit(PCPstatus, i) && !HasBit(OverridePCP, i)) {
- for (k = 0; k < DIR_END; k++) {
+ for (Direction k = DIR_BEGIN; k < DIR_END; k++) {
byte temp = PPPorder[i][GetTLG(ti->tile)][k];
if (HasBit(PPPallowed[i], temp)) {
@@ -336,8 +337,8 @@ static void DrawCatenaryRailway(const TileInfo *ti)
}
AddSortableSpriteToDraw(pylon_sprites[temp], PAL_NONE, x, y, 1, 1, BB_HEIGHT_UNDER_BRIDGE,
- GetPCPElevation(ti->tile, i),
- IsTransparencySet(TO_CATENARY), -1, -1);
+ elevation, IsTransparencySet(TO_CATENARY), -1, -1);
+
break; /* We already have drawn a pylon, bail out */
}
}
@@ -352,7 +353,7 @@ static void DrawCatenaryRailway(const TileInfo *ti)
}
/* Drawing of pylons is finished, now draw the wires */
- for (t = TRACK_BEGIN; t < TRACK_END; t++) {
+ for (Track t = TRACK_BEGIN; t < TRACK_END; t++) {
if (HasBit(trackconfig[TS_HOME], t)) {
if (IsTunnelTile(ti->tile)) break; // drawn together with tunnel-roof (see DrawCatenaryOnTunnel())
byte PCPconfig = HasBit(PCPstatus, PCPpositions[t][0]) +