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authorrubidium <rubidium@openttd.org>2008-04-23 22:55:11 +0000
committerrubidium <rubidium@openttd.org>2008-04-23 22:55:11 +0000
commit9c675afb9119cb6a1a78f368f2b5c68e00bdfa45 (patch)
treefaaf1a3f0f22bc1c8f8b88cbe1409023cc2b646c /src
parent739cb53fff0efbdf68300776f2fe9b53b7cdf01e (diff)
downloadopenttd-9c675afb9119cb6a1a78f368f2b5c68e00bdfa45.tar.xz
(svn r12859) -Fix: make the town rating tests use less memory and much quicker; from 13% to unnoticable in the profile in games with lots of towns and lots of very active AIs.
Diffstat (limited to 'src')
-rw-r--r--src/town.h1
-rw-r--r--src/town_cmd.cpp22
2 files changed, 16 insertions, 7 deletions
diff --git a/src/town.h b/src/town.h
index 068567842..ab49775d3 100644
--- a/src/town.h
+++ b/src/town.h
@@ -124,7 +124,6 @@ struct Town : PoolItem<Town, TownID, &_Town_pool> {
PlayerByte exclusivity; ///< which player has exslusivity
uint8 exclusive_counter; ///< months till the exclusivity expires
int16 ratings[MAX_PLAYERS];
- int16 test_rating;
/* Maximum amount of passengers and mail that can be transported. */
uint32 max_pass;
diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp
index 1f6c2bd61..0e7f0a2a9 100644
--- a/src/town_cmd.cpp
+++ b/src/town_cmd.cpp
@@ -2446,14 +2446,14 @@ Town *ClosestTownFromTile(TileIndex tile, uint threshold)
}
static bool _town_rating_test = false;
+std::map<const Town *, int> _town_test_ratings;
void SetTownRatingTestMode(bool mode)
{
static int ref_count = 0;
if (mode) {
if (ref_count == 0) {
- Town *t;
- FOR_ALL_TOWNS(t) t->test_rating = t->ratings[_current_player];
+ _town_test_ratings.empty();
}
ref_count++;
} else {
@@ -2463,6 +2463,17 @@ void SetTownRatingTestMode(bool mode)
_town_rating_test = !(ref_count == 0);
}
+static int GetRating(const Town *t)
+{
+ if (_town_rating_test) {
+ std::map<const Town *, int>::iterator it = _town_test_ratings.find(t);
+ if (it != _town_test_ratings.end()) {
+ return (*it).second;
+ }
+ }
+ return t->ratings[_current_player];
+}
+
void ChangeTownRating(Town *t, int add, int max)
{
/* if magic_bulldozer cheat is active, town doesn't penaltize for removing stuff */
@@ -2474,8 +2485,7 @@ void ChangeTownRating(Town *t, int add, int max)
SetBit(t->have_ratings, _current_player);
- int rating = _town_rating_test ? t->test_rating : t->ratings[_current_player];
-
+ int rating = GetRating(t);
if (add < 0) {
if (rating > max) {
rating += add;
@@ -2488,7 +2498,7 @@ void ChangeTownRating(Town *t, int add, int max)
}
}
if (_town_rating_test) {
- t->test_rating = rating;
+ _town_test_ratings[t] = rating;
} else {
t->ratings[_current_player] = rating;
}
@@ -2514,7 +2524,7 @@ bool CheckforTownRating(uint32 flags, Town *t, byte type)
*/
int modemod = _default_rating_settings[_opt.diff.town_council_tolerance][type];
- if ((_town_rating_test ? t->test_rating : t->ratings[_current_player]) < 16 + modemod && !(flags & DC_NO_TOWN_RATING)) {
+ if (GetRating(t) < 16 + modemod && !(flags & DC_NO_TOWN_RATING)) {
SetDParam(0, t->index);
_error_message = STR_2009_LOCAL_AUTHORITY_REFUSES;
return false;