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author | Michael Lutz <michi@icosahedron.de> | 2021-08-09 23:34:50 +0200 |
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committer | GitHub <noreply@github.com> | 2021-08-09 23:34:50 +0200 |
commit | 8706dcd9c1ac8f695b7a0cb1a204fb6bcbaa492f (patch) | |
tree | 8797cfea8ea6f51850e799ae4539d289a4f7548f /src | |
parent | d58772ecdadb67cbd571ab46eb1c822c421da8c0 (diff) | |
download | openttd-8706dcd9c1ac8f695b7a0cb1a204fb6bcbaa492f.tar.xz |
Add: [Script] Basic information about loaded NewGRFs for scripts. (#9464)
Currently, scripts use various heuristics to detect loaded NewGRFs that are inherently unreliable.
The list of loaded NewGRFs is easily accessible to a human player, and thus giving
scripts the same information is consistent with the current approach to not give scripts
more information than a human player.
Diffstat (limited to 'src')
-rw-r--r-- | src/script/api/CMakeLists.txt | 2 | ||||
-rw-r--r-- | src/script/api/ai_changelog.hpp | 4 | ||||
-rw-r--r-- | src/script/api/game_changelog.hpp | 4 | ||||
-rw-r--r-- | src/script/api/script_newgrf.cpp | 58 | ||||
-rw-r--r-- | src/script/api/script_newgrf.hpp | 56 |
5 files changed, 124 insertions, 0 deletions
diff --git a/src/script/api/CMakeLists.txt b/src/script/api/CMakeLists.txt index c21707d43..a6390e2bb 100644 --- a/src/script/api/CMakeLists.txt +++ b/src/script/api/CMakeLists.txt @@ -179,6 +179,7 @@ add_files( script_log.hpp script_map.hpp script_marine.hpp + script_newgrf.hpp script_news.hpp script_object.hpp script_order.hpp @@ -246,6 +247,7 @@ add_files( script_log.cpp script_map.cpp script_marine.cpp + script_newgrf.cpp script_news.cpp script_object.cpp script_order.cpp diff --git a/src/script/api/ai_changelog.hpp b/src/script/api/ai_changelog.hpp index f63b41fa9..15e171027 100644 --- a/src/script/api/ai_changelog.hpp +++ b/src/script/api/ai_changelog.hpp @@ -17,6 +17,10 @@ * * This version is not yet released. The following changes are not set in stone yet. * + * API additions: + * \li AINewGRF + * \li AINewGRFList + * * \b 1.11.0 * * API additions: diff --git a/src/script/api/game_changelog.hpp b/src/script/api/game_changelog.hpp index 2702a98e7..5d214efb1 100644 --- a/src/script/api/game_changelog.hpp +++ b/src/script/api/game_changelog.hpp @@ -17,6 +17,10 @@ * * This version is not yet released. The following changes are not set in stone yet. * + * API additions: + * \li GSNewGRF + * \li GSNewGRFList + * * \b 1.11.0 * * API additions: diff --git a/src/script/api/script_newgrf.cpp b/src/script/api/script_newgrf.cpp new file mode 100644 index 000000000..387093092 --- /dev/null +++ b/src/script/api/script_newgrf.cpp @@ -0,0 +1,58 @@ +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. + */ + +/** @file script_newgrf.cpp Implementation of ScriptNewGRF and friends. */ + +#include "../../stdafx.h" +#include "script_newgrf.hpp" +#include "../../core/bitmath_func.hpp" +#include "../../newgrf_config.h" +#include "../../string_func.h" + +#include "../../safeguards.h" + +ScriptNewGRFList::ScriptNewGRFList() +{ + for (auto c = _grfconfig; c != nullptr; c = c->next) { + if (!HasBit(c->flags, GCF_STATIC)) { + this->AddItem(c->ident.grfid); + } + } +} + +/* static */ bool ScriptNewGRF::IsLoaded(uint32 grfid) +{ + for (auto c = _grfconfig; c != nullptr; c = c->next) { + if (!HasBit(c->flags, GCF_STATIC) && c->ident.grfid == grfid) { + return true; + } + } + + return false; +} + +/* static */ uint32 ScriptNewGRF::GetVersion(uint32 grfid) +{ + for (auto c = _grfconfig; c != nullptr; c = c->next) { + if (!HasBit(c->flags, GCF_STATIC) && c->ident.grfid == grfid) { + return c->version; + } + } + + return 0; +} + +/* static */ char *ScriptNewGRF::GetName(uint32 grfid) +{ + for (auto c = _grfconfig; c != nullptr; c = c->next) { + if (!HasBit(c->flags, GCF_STATIC) && c->ident.grfid == grfid) { + return ::stredup(c->GetName()); + } + } + + return nullptr; +} diff --git a/src/script/api/script_newgrf.hpp b/src/script/api/script_newgrf.hpp new file mode 100644 index 000000000..73f870cc1 --- /dev/null +++ b/src/script/api/script_newgrf.hpp @@ -0,0 +1,56 @@ +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. + */ + +/** @file script_newgrf.hpp NewGRF info for scripts. */ + +#ifndef SCRIPT_NEWGRF_HPP +#define SCRIPT_NEWGRF_HPP + +#include "script_list.hpp" + +/** + * Create a list of loaded NewGRFs. + * @api ai game + * @ingroup ScriptList + */ +class ScriptNewGRFList : public ScriptList { +public: + ScriptNewGRFList(); +}; + + +/** + * Class that handles all NewGRF related functions. + * @api ai game + */ +class ScriptNewGRF : public ScriptObject { +public: + /** + * Check if a NewGRF with a given grfid is loaded. + * @param grfid The grfid to check. + * @return True if and only if a NewGRF with the given grfid is loaded in the game. + */ + static bool IsLoaded(uint32 grfid); + + /** + * Get the version of a loaded NewGRF. + * @param grfid The NewGRF to query. + * @pre ScriptNewGRF::IsLoaded(grfid). + * @return Version of the NewGRF or 0 if the NewGRF specifies no version. + */ + static uint32 GetVersion(uint32 grfid); + + /** + * Get the BridgeID of a bridge at a given tile. + * @param grfid The NewGRF to query. + * @pre ScriptNewGRF::IsLoaded(grfid). + * @return The name of the NewGRF or nullptr if no name is defined. + */ + static char *GetName(uint32 grfid); +}; + +#endif /* SCRIPT_NEWGRF_HPP */ |