diff options
author | skidd13 <skidd13@openttd.org> | 2007-11-19 21:02:30 +0000 |
---|---|---|
committer | skidd13 <skidd13@openttd.org> | 2007-11-19 21:02:30 +0000 |
commit | 71c4325c50ae594a5adf01cac7c9e527b239cdcb (patch) | |
tree | 21212e0b25777aac62f30d88b981e2bd624c4616 /src | |
parent | 58bb5c752568f8f9a1cb4d9533268d0ecad34e12 (diff) | |
download | openttd-71c4325c50ae594a5adf01cac7c9e527b239cdcb.tar.xz |
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
Diffstat (limited to 'src')
88 files changed, 584 insertions, 584 deletions
diff --git a/src/ai/default/default.cpp b/src/ai/default/default.cpp index 1d6ca0189..419dd39bb 100644 --- a/src/ai/default/default.cpp +++ b/src/ai/default/default.cpp @@ -146,7 +146,7 @@ static EngineID AiChooseTrainToBuild(RailType railtype, Money money, byte flag, if (!IsCompatibleRail(rvi->railtype, railtype) || rvi->railveh_type == RAILVEH_WAGON || (rvi->railveh_type == RAILVEH_MULTIHEAD && flag & 1) || - !HASBIT(e->player_avail, _current_player) || + !HasBit(e->player_avail, _current_player) || e->reliability < 0x8A3D) { continue; } @@ -174,7 +174,7 @@ static EngineID AiChooseRoadVehToBuild(CargoID cargo, Money money, TileIndex til int32 rating; CommandCost ret; - if (!HASBIT(e->player_avail, _current_player) || e->reliability < 0x8A3D) { + if (!HasBit(e->player_avail, _current_player) || e->reliability < 0x8A3D) { continue; } @@ -209,7 +209,7 @@ static EngineID AiChooseAircraftToBuild(Money money, byte flag) const Engine* e = GetEngine(i); CommandCost ret; - if (!HASBIT(e->player_avail, _current_player) || e->reliability < 0x8A3D) { + if (!HasBit(e->player_avail, _current_player) || e->reliability < 0x8A3D) { continue; } @@ -2412,7 +2412,7 @@ static EngineID AiFindBestWagon(CargoID cargo, RailType railtype) if (!IsCompatibleRail(rvi->railtype, railtype) || rvi->railveh_type != RAILVEH_WAGON || - !HASBIT(e->player_avail, _current_player)) { + !HasBit(e->player_avail, _current_player)) { continue; } @@ -3366,7 +3366,7 @@ static CommandCost AiDoBuildDefaultAirportBlock(TileIndex tile, const AiDefaultB CommandCost total_cost, ret; for (; p->mode == 0; p++) { - if (!HASBIT(avail_airports, p->attr)) return CMD_ERROR; + if (!HasBit(avail_airports, p->attr)) return CMD_ERROR; ret = DoCommand(TILE_MASK(tile + ToTileIndexDiff(p->tileoffs)), p->attr, 0, flag | DC_AUTO | DC_NO_WATER, CMD_BUILD_AIRPORT); if (CmdFailed(ret)) return CMD_ERROR; total_cost.AddCost(ret); diff --git a/src/ai/trolly/build.cpp b/src/ai/trolly/build.cpp index 472956bf6..31147b17b 100644 --- a/src/ai/trolly/build.cpp +++ b/src/ai/trolly/build.cpp @@ -250,7 +250,7 @@ EngineID AiNew_PickVehicle(Player *p) // Is it availiable? // Also, check if the reliability of the vehicle is above the AI_VEHICLE_MIN_RELIABILTY - if (!HASBIT(e->player_avail, _current_player) || e->reliability * 100 < AI_VEHICLE_MIN_RELIABILTY << 16) continue; + if (!HasBit(e->player_avail, _current_player) || e->reliability * 100 < AI_VEHICLE_MIN_RELIABILTY << 16) continue; /* Rate and compare the engine by speed & capacity */ rating = rvi->max_speed * rvi->capacity; diff --git a/src/ai/trolly/pathfinder.cpp b/src/ai/trolly/pathfinder.cpp index 00fcf2fe2..bd243dd31 100644 --- a/src/ai/trolly/pathfinder.cpp +++ b/src/ai/trolly/pathfinder.cpp @@ -411,7 +411,7 @@ static int32 AyStar_AiPathFinder_CalculateG(AyStar *aystar, AyStarNode *current, if (PathFinderInfo->rail_or_road) { Foundation f = GetRailFoundation(parent_tileh, (TrackBits)(1 << AiNew_GetRailDirection(parent->path.parent->node.tile, parent->path.node.tile, current->tile))); // Maybe is BRIDGE_NO_FOUNDATION a bit strange here, but it contains just the right information.. - if (IsInclinedFoundation(f) || (!IsFoundation(f) && HASBIT(BRIDGE_NO_FOUNDATION, parent_tileh))) { + if (IsInclinedFoundation(f) || (!IsFoundation(f) && HasBit(BRIDGE_NO_FOUNDATION, parent_tileh))) { res += AI_PATHFINDER_TILE_GOES_UP_PENALTY; } else { res += AI_PATHFINDER_FOUNDATION_PENALTY; @@ -419,7 +419,7 @@ static int32 AyStar_AiPathFinder_CalculateG(AyStar *aystar, AyStarNode *current, } else { if (!IsRoad(parent->path.node.tile) || !IsTileType(parent->path.node.tile, MP_TUNNELBRIDGE)) { Foundation f = GetRoadFoundation(parent_tileh, (RoadBits)AiNew_GetRoadDirection(parent->path.parent->node.tile, parent->path.node.tile, current->tile)); - if (IsInclinedFoundation(f) || (!IsFoundation(f) && HASBIT(BRIDGE_NO_FOUNDATION, parent_tileh))) { + if (IsInclinedFoundation(f) || (!IsFoundation(f) && HasBit(BRIDGE_NO_FOUNDATION, parent_tileh))) { res += AI_PATHFINDER_TILE_GOES_UP_PENALTY; } else { res += AI_PATHFINDER_FOUNDATION_PENALTY; @@ -444,13 +444,13 @@ static int32 AyStar_AiPathFinder_CalculateG(AyStar *aystar, AyStarNode *current, res += AI_PATHFINDER_BRIDGE_PENALTY * GetBridgeLength(current->tile, parent->path.node.tile); // Check if we are going up or down, first for the starting point // In user_data[0] is at the 8th bit the direction - if (!HASBIT(BRIDGE_NO_FOUNDATION, parent_tileh)) { + if (!HasBit(BRIDGE_NO_FOUNDATION, parent_tileh)) { if (IsLeveledFoundation(GetBridgeFoundation(parent_tileh, (Axis)((current->user_data[0] >> 8) & 1)))) { res += AI_PATHFINDER_BRIDGE_GOES_UP_PENALTY; } } // Second for the end point - if (!HASBIT(BRIDGE_NO_FOUNDATION, tileh)) { + if (!HasBit(BRIDGE_NO_FOUNDATION, tileh)) { if (IsLeveledFoundation(GetBridgeFoundation(tileh, (Axis)((current->user_data[0] >> 8) & 1)))) { res += AI_PATHFINDER_BRIDGE_GOES_UP_PENALTY; } diff --git a/src/aircraft_cmd.cpp b/src/aircraft_cmd.cpp index 72d13e0f4..41116eb9d 100644 --- a/src/aircraft_cmd.cpp +++ b/src/aircraft_cmd.cpp @@ -291,7 +291,7 @@ CommandCost CmdBuildAircraft(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) return_cmd_error(STR_00E1_TOO_MANY_VEHICLES_IN_GAME); } - UnitID unit_num = HASBIT(p2, 0) ? 0 : GetFreeUnitNumber(VEH_AIRCRAFT); + UnitID unit_num = HasBit(p2, 0) ? 0 : GetFreeUnitNumber(VEH_AIRCRAFT); if (unit_num > _patches.max_aircraft) return_cmd_error(STR_00E1_TOO_MANY_VEHICLES_IN_GAME); @@ -364,7 +364,7 @@ CommandCost CmdBuildAircraft(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) v->cargo_type = cargo; - if (HASBIT(EngInfo(p1)->callbackmask, CBM_VEHICLE_REFIT_CAPACITY)) { + if (HasBit(EngInfo(p1)->callbackmask, CBM_VEHICLE_REFIT_CAPACITY)) { callback = GetVehicleCallback(CBID_VEHICLE_REFIT_CAPACITY, 0, 0, v->engine_type, v); } @@ -568,7 +568,7 @@ CommandCost CmdSendAircraftToHangar(TileIndex tile, uint32 flags, uint32 p1, uin if (v->type != VEH_AIRCRAFT || !CheckOwnership(v->owner) || v->IsInDepot()) return CMD_ERROR; if (v->current_order.type == OT_GOTO_DEPOT && !(p2 & DEPOT_LOCATE_HANGAR)) { - if (!!(p2 & DEPOT_SERVICE) == HASBIT(v->current_order.flags, OFB_HALT_IN_DEPOT)) { + if (!!(p2 & DEPOT_SERVICE) == HasBit(v->current_order.flags, OFB_HALT_IN_DEPOT)) { /* We called with a different DEPOT_SERVICE setting. * Now we change the setting to apply the new one and let the vehicle head for the same hangar. * Note: the if is (true for requesting service == true for ordered to stop in hangar) */ @@ -650,7 +650,7 @@ CommandCost CmdRefitAircraft(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) /* Check the refit capacity callback */ uint16 callback = CALLBACK_FAILED; - if (HASBIT(EngInfo(v->engine_type)->callbackmask, CBM_VEHICLE_REFIT_CAPACITY)) { + if (HasBit(EngInfo(v->engine_type)->callbackmask, CBM_VEHICLE_REFIT_CAPACITY)) { /* Back up the existing cargo type */ CargoID temp_cid = v->cargo_type; byte temp_subtype = v->cargo_subtype; @@ -1680,7 +1680,7 @@ static void AircraftEventHandler_HeliTakeOff(Vehicle *v, const AirportFTAClass * if (v->owner == _local_player && ( EngineHasReplacementForPlayer(p, v->engine_type, v->group_id) || ((p->engine_renew && v->age - v->max_age > p->engine_renew_months * 30) && - HASBIT(GetEngine(v->engine_type)->player_avail, _local_player)) + HasBit(GetEngine(v->engine_type)->player_avail, _local_player)) )) { _current_player = _local_player; DoCommandP(v->tile, v->index, DEPOT_SERVICE | DEPOT_LOCATE_HANGAR, NULL, CMD_SEND_AIRCRAFT_TO_HANGAR | CMD_SHOW_NO_ERROR); @@ -1957,7 +1957,7 @@ static bool FreeTerminal(Vehicle *v, byte i, byte last_terminal) { Station *st = GetStation(v->u.air.targetairport); for (; i < last_terminal; i++) { - if (!HASBIT(st->airport_flags, _airport_terminal_flag[i])) { + if (!HasBit(st->airport_flags, _airport_terminal_flag[i])) { /* TERMINAL# HELIPAD# */ v->u.air.state = _airport_terminal_state[i]; // start moving to that terminal/helipad SETBIT(st->airport_flags, _airport_terminal_flag[i]); // occupy terminal/helipad diff --git a/src/airport_gui.cpp b/src/airport_gui.cpp index 9c60950d0..adb391ca0 100644 --- a/src/airport_gui.cpp +++ b/src/airport_gui.cpp @@ -160,8 +160,8 @@ static void BuildAirportPickerWndProc(Window *w, WindowEvent *e) avail_airports = GetValidAirports(); RaiseWindowWidget(w, _selected_airport_type + 7); - if (!HASBIT(avail_airports, 0) && _selected_airport_type == AT_SMALL) _selected_airport_type = AT_LARGE; - if (!HASBIT(avail_airports, 1) && _selected_airport_type == AT_LARGE) _selected_airport_type = AT_SMALL; + if (!HasBit(avail_airports, 0) && _selected_airport_type == AT_SMALL) _selected_airport_type = AT_LARGE; + if (!HasBit(avail_airports, 1) && _selected_airport_type == AT_LARGE) _selected_airport_type = AT_SMALL; LowerWindowWidget(w, _selected_airport_type + 7); /* 'Country Airport' starts at widget 7, and if its bit is set, it is @@ -170,7 +170,7 @@ static void BuildAirportPickerWndProc(Window *w, WindowEvent *e) * XXX TODO : all airports should be held in arrays, with all relevant data. * This should be part of newgrf-airports, i suppose */ - for (i = 0; i < 9; i++) SetWindowWidgetDisabledState(w, i + 7, !HASBIT(avail_airports, i)); + for (i = 0; i < 9; i++) SetWindowWidgetDisabledState(w, i + 7, !HasBit(avail_airports, i)); // select default the coverage area to 'Off' (16) airport = GetAirport(_selected_airport_type); diff --git a/src/articulated_vehicles.cpp b/src/articulated_vehicles.cpp index cf04a0c2c..82c6c1add 100644 --- a/src/articulated_vehicles.cpp +++ b/src/articulated_vehicles.cpp @@ -17,7 +17,7 @@ uint CountArticulatedParts(EngineID engine_type, bool purchase_window) { - if (!HASBIT(EngInfo(engine_type)->callbackmask, CBM_VEHICLE_ARTIC_ENGINE)) return 0; + if (!HasBit(EngInfo(engine_type)->callbackmask, CBM_VEHICLE_ARTIC_ENGINE)) return 0; Vehicle *v = NULL;; if (!purchase_window) { @@ -41,7 +41,7 @@ void AddArticulatedParts(Vehicle **vl, VehicleType type) const Vehicle *v = vl[0]; Vehicle *u = vl[0]; - if (!HASBIT(EngInfo(v->engine_type)->callbackmask, CBM_VEHICLE_ARTIC_ENGINE)) return; + if (!HasBit(EngInfo(v->engine_type)->callbackmask, CBM_VEHICLE_ARTIC_ENGINE)) return; for (uint i = 1; i < MAX_UVALUE(EngineID); i++) { uint16 callback = GetVehicleCallback(CBID_VEHICLE_ARTIC_ENGINE, i, 0, v->engine_type, v); @@ -56,7 +56,7 @@ void AddArticulatedParts(Vehicle **vl, VehicleType type) u = u->Next(); EngineID engine_type = GetFirstEngineOfType(type) + GB(callback, 0, 7); - bool flip_image = HASBIT(callback, 7); + bool flip_image = HasBit(callback, 7); /* get common values from first engine */ u->direction = v->direction; diff --git a/src/autoreplace_cmd.cpp b/src/autoreplace_cmd.cpp index ca0d2c06e..e86acca76 100644 --- a/src/autoreplace_cmd.cpp +++ b/src/autoreplace_cmd.cpp @@ -189,7 +189,7 @@ static CommandCost ReplaceVehicle(Vehicle **w, byte flags, Money total_cost) } } - if (new_v->type == VEH_TRAIN && HASBIT(old_v->u.rail.flags, VRF_REVERSE_DIRECTION) && !IsMultiheaded(new_v) && !(new_v->Next() != NULL && IsArticulatedPart(new_v->Next()))) { + if (new_v->type == VEH_TRAIN && HasBit(old_v->u.rail.flags, VRF_REVERSE_DIRECTION) && !IsMultiheaded(new_v) && !(new_v->Next() != NULL && IsArticulatedPart(new_v->Next()))) { // we are autorenewing to a single engine, so we will turn it as the old one was turned as well SETBIT(new_v->u.rail.flags, VRF_REVERSE_DIRECTION); } diff --git a/src/autoreplace_gui.cpp b/src/autoreplace_gui.cpp index 1b1fe2a63..ee415140d 100644 --- a/src/autoreplace_gui.cpp +++ b/src/autoreplace_gui.cpp @@ -164,7 +164,7 @@ static void GenerateReplaceVehList(Window *w, bool draw_left) if (!EnginesGotCargoInCommon(e, WP(w, replaceveh_d).sel_engine[0])) continue; // the engines needs to be able to carry the same cargo /* Road vehicles can't be replaced by trams and vice-versa */ - if (type == VEH_ROAD && HASBIT(EngInfo(WP(w, replaceveh_d).sel_engine[0])->misc_flags, EF_ROAD_TRAM) != HASBIT(EngInfo(e)->misc_flags, EF_ROAD_TRAM)) continue; + if (type == VEH_ROAD && HasBit(EngInfo(WP(w, replaceveh_d).sel_engine[0])->misc_flags, EF_ROAD_TRAM) != HasBit(EngInfo(e)->misc_flags, EF_ROAD_TRAM)) continue; if (e == WP(w, replaceveh_d).sel_engine[0]) continue; // we can't replace an engine into itself (that would be autorenew) } diff --git a/src/bridge_map.h b/src/bridge_map.h index 9f48c9238..be4354fe7 100644 --- a/src/bridge_map.h +++ b/src/bridge_map.h @@ -22,7 +22,7 @@ static inline bool IsBridge(TileIndex t) { assert(IsTileType(t, MP_TUNNELBRIDGE)); - return HASBIT(_m[t].m5, 7); + return HasBit(_m[t].m5, 7); } /** @@ -126,7 +126,7 @@ static inline TransportType GetBridgeTransportType(TileIndex t) static inline bool HasBridgeSnowOrDesert(TileIndex t) { assert(IsBridgeTile(t)); - return HASBIT(_m[t].m4, 7); + return HasBit(_m[t].m4, 7); } diff --git a/src/build_vehicle_gui.cpp b/src/build_vehicle_gui.cpp index 408a8baab..3e40584ea 100644 --- a/src/build_vehicle_gui.cpp +++ b/src/build_vehicle_gui.cpp @@ -722,7 +722,7 @@ static void GenerateBuildRoadVehList(Window *w) for (eid = ROAD_ENGINES_INDEX; eid < ROAD_ENGINES_INDEX + NUM_ROAD_ENGINES; eid++) { if (!IsEngineBuildable(eid, VEH_ROAD, _local_player)) continue; - if (!HASBIT(bv->filter.roadtypes, HASBIT(EngInfo(eid)->misc_flags, EF_ROAD_TRAM) ? ROADTYPE_TRAM : ROADTYPE_ROAD)) continue; + if (!HasBit(bv->filter.roadtypes, HasBit(EngInfo(eid)->misc_flags, EF_ROAD_TRAM) ? ROADTYPE_TRAM : ROADTYPE_ROAD)) continue; EngList_Add(&bv->eng_list, eid); if (eid == bv->sel_engine) sel_id = eid; diff --git a/src/disaster_cmd.cpp b/src/disaster_cmd.cpp index dc37153c6..53db580e6 100644 --- a/src/disaster_cmd.cpp +++ b/src/disaster_cmd.cpp @@ -202,7 +202,7 @@ static void DisasterTick_Zeppeliner(Vehicle *v) v->tick_counter++; if (v->current_order.dest < 2) { - if (HASBIT(v->tick_counter, 0)) return; + if (HasBit(v->tick_counter, 0)) return; GetNewVehiclePosResult gp = GetNewVehiclePos(v); @@ -305,7 +305,7 @@ static void DisasterTick_Ufo(Vehicle *v) uint dist; byte z; - v->u.disaster.image_override = (HASBIT(++v->tick_counter, 3)) ? SPR_UFO_SMALL_SCOUT_DARKER : SPR_UFO_SMALL_SCOUT; + v->u.disaster.image_override = (HasBit(++v->tick_counter, 3)) ? SPR_UFO_SMALL_SCOUT_DARKER : SPR_UFO_SMALL_SCOUT; if (v->current_order.dest == 0) { /* Fly around randomly */ @@ -400,7 +400,7 @@ static void DisasterTick_Airplane(Vehicle *v) { v->tick_counter++; v->u.disaster.image_override = - (v->current_order.dest == 1 && HASBIT(v->tick_counter, 2)) ? SPR_F_15_FIRING : 0; + (v->current_order.dest == 1 && HasBit(v->tick_counter, 2)) ? SPR_F_15_FIRING : 0; GetNewVehiclePosResult gp = GetNewVehiclePos(v); SetDisasterVehiclePos(v, gp.x, gp.y, v->z_pos); @@ -473,7 +473,7 @@ static void DisasterTick_Helicopter(Vehicle *v) { v->tick_counter++; v->u.disaster.image_override = - (v->current_order.dest == 1 && HASBIT(v->tick_counter, 2)) ? SPR_AH_64A_FIRING : 0; + (v->current_order.dest == 1 && HasBit(v->tick_counter, 2)) ? SPR_AH_64A_FIRING : 0; GetNewVehiclePosResult gp = GetNewVehiclePos(v); SetDisasterVehiclePos(v, gp.x, gp.y, v->z_pos); @@ -539,7 +539,7 @@ static void DisasterTick_Helicopter(Vehicle *v) static void DisasterTick_Helicopter_Rotors(Vehicle *v) { v->tick_counter++; - if (HASBIT(v->tick_counter, 0)) return; + if (HasBit(v->tick_counter, 0)) return; if (++v->cur_image > SPR_ROTOR_MOVING_3) v->cur_image = SPR_ROTOR_MOVING_1; @@ -709,7 +709,7 @@ static void DisasterTick_Submarine(Vehicle *v) return; } - if (!HASBIT(v->tick_counter, 0)) return; + if (!HasBit(v->tick_counter, 0)) return; tile = v->tile + TileOffsByDiagDir(DirToDiagDir(v->direction)); if (IsValidTile(tile)) { @@ -930,7 +930,7 @@ static void Disaster_Small_Submarine_Init() r = Random(); x = TileX(r) * TILE_SIZE + TILE_SIZE / 2; - if (HASBIT(r, 31)) { + if (HasBit(r, 31)) { y = MapMaxX() * TILE_SIZE - TILE_SIZE / 2 - 1; dir = DIR_NW; } else { @@ -955,7 +955,7 @@ static void Disaster_Big_Submarine_Init() r = Random(); x = TileX(r) * TILE_SIZE + TILE_SIZE / 2; - if (HASBIT(r, 31)) { + if (HasBit(r, 31)) { y = MapMaxX() * TILE_SIZE - TILE_SIZE / 2 - 1; dir = DIR_NW; } else { diff --git a/src/economy.cpp b/src/economy.cpp index 8e29da3a0..72f69b698 100644 --- a/src/economy.cpp +++ b/src/economy.cpp @@ -328,8 +328,8 @@ void ChangeOwnershipOfPlayerItems(PlayerID old_player, PlayerID new_player) FOR_ALL_TOWNS(t) { /* If a player takes over, give the ratings to that player. */ if (new_player != PLAYER_SPECTATOR) { - if (HASBIT(t->have_ratings, old_player)) { - if (HASBIT(t->have_ratings, new_player)) { + if (HasBit(t->have_ratings, old_player)) { + if (HasBit(t->have_ratings, new_player)) { // use max of the two ratings. t->ratings[new_player] = max(t->ratings[new_player], t->ratings[old_player]); } else { @@ -639,7 +639,7 @@ static void PlayersGenStatistics() SubtractMoneyFromPlayer(_price.station_value >> 1); } - if (!HASBIT(1<<0|1<<3|1<<6|1<<9, _cur_month)) + if (!HasBit(1<<0|1<<3|1<<6|1<<9, _cur_month)) return; FOR_ALL_PLAYERS(p) { @@ -1009,7 +1009,7 @@ static void FindSubsidyCargoRoute(FoundRoute *fr) if (i == NULL) return; /* Randomize cargo type */ - if (HASBIT(Random(), 0) && i->produced_cargo[1] != CT_INVALID) { + if (HasBit(Random(), 0) && i->produced_cargo[1] != CT_INVALID) { cargo = i->produced_cargo[1]; trans = i->last_month_pct_transported[1]; total = i->last_month_production[1]; @@ -1179,14 +1179,14 @@ Money GetTransportedGoodsIncome(uint num_pieces, uint dist, byte transit_days, C const CargoSpec *cs = GetCargo(cargo_type); /* Use callback to calculate cargo profit, if available */ - if (HASBIT(cs->callback_mask, CBM_CARGO_PROFIT_CALC)) { + if (HasBit(cs->callback_mask, CBM_CARGO_PROFIT_CALC)) { uint32 var18 = min(dist, 0xFFFF) | (min(num_pieces, 0xFF) << 16) | (transit_days << 24); uint16 callback = GetCargoCallback(CBID_CARGO_PROFIT_CALC, 0, var18, cs); if (callback != CALLBACK_FAILED) { int result = GB(callback, 0, 14); /* Simulate a 15 bit signed value */ - if (HASBIT(callback, 14)) result = 0x4000 - result; + if (HasBit(callback, 14)) result = 0x4000 - result; /* "The result should be a signed multiplier that gets multiplied * by the amount of cargo moved and the price factor, then gets @@ -1254,7 +1254,7 @@ static void DeliverGoodsToIndustry(TileIndex xy, CargoID cargo_type, int num_pie /* Check if matching cargo has been found */ if (i == lengthof(ind->accepts_cargo)) continue; - if (HASBIT(indspec->callback_flags, CBM_IND_REFUSE_CARGO)) { + if (HasBit(indspec->callback_flags, CBM_IND_REFUSE_CARGO)) { uint16 res = GetIndustryCallback(CBID_INDUSTRY_REFUSE_CARGO, 0, GetReverseCargoTranslation(cargo_type, indspec->grf_prop.grffile), ind, ind->type, ind->xy); if (res == 0) continue; } @@ -1276,9 +1276,9 @@ static void DeliverGoodsToIndustry(TileIndex xy, CargoID cargo_type, int num_pie best->was_cargo_delivered = true; best->last_cargo_accepted_at = _date; - if (HASBIT(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL) || HASBIT(callback, CBM_IND_PRODUCTION_256_TICKS)) { + if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL) || HasBit(callback, CBM_IND_PRODUCTION_256_TICKS)) { best->incoming_cargo_waiting[accepted_cargo_index] = min(num_pieces + best->incoming_cargo_waiting[accepted_cargo_index], 0xFFFF); - if (HASBIT(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL)) { + if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL)) { IndustryProductionCallback(best, 0); } else { InvalidateWindow(WC_INDUSTRY_VIEW, best->index); @@ -1447,7 +1447,7 @@ void VehiclePayment(Vehicle *front_v) CargoPacket *cp = *it; if (!cp->paid_for && cp->source != last_visited && - HASBIT(ge->acceptance_pickup, GoodsEntry::ACCEPTANCE) && + HasBit(ge->acceptance_pickup, GoodsEntry::ACCEPTANCE) && (front_v->current_order.flags & OF_TRANSFER) == 0) { /* Deliver goods to the station */ st->time_since_unload = 0; @@ -1515,7 +1515,7 @@ static void LoadUnloadVehicle(Vehicle *v, int *cargo_left) /* We have not waited enough time till the next round of loading/unloading */ if (--v->load_unload_time_rem != 0) { - if (_patches.improved_load && HASBIT(v->current_order.flags, OFB_FULL_LOAD)) { + if (_patches.improved_load && HasBit(v->current_order.flags, OFB_FULL_LOAD)) { /* 'Reserve' this cargo for this vehicle, because we were first. */ for (; v != NULL; v = v->Next()) { if (v->cargo_cap != 0) cargo_left[v->cargo_type] -= v->cargo_cap - v->cargo.Count(); @@ -1551,19 +1551,19 @@ static void LoadUnloadVehicle(Vehicle *v, int *cargo_left) if (v->cargo_cap == 0) continue; byte load_amount = EngInfo(v->engine_type)->load_amount; - if (_patches.gradual_loading && HASBIT(EngInfo(v->engine_type)->callbackmask, CBM_VEHICLE_LOAD_AMOUNT)) { + if (_patches.gradual_loading && HasBit(EngInfo(v->engine_type)->callbackmask, CBM_VEHICLE_LOAD_AMOUNT)) { uint16 cb_load_amount = GetVehicleCallback(CBID_VEHICLE_LOAD_AMOUNT, 0, 0, v->engine_type, v); if (cb_load_amount != CALLBACK_FAILED && cb_load_amount != 0) load_amount = cb_load_amount & 0xFF; } GoodsEntry *ge = &st->goods[v->cargo_type]; - if (HASBIT(v->vehicle_flags, VF_CARGO_UNLOADING)) { + if (HasBit(v->vehicle_flags, VF_CARGO_UNLOADING)) { uint cargo_count = v->cargo.Count(); uint amount_unloaded = _patches.gradual_loading ? min(cargo_count, load_amount) : cargo_count; bool remaining; // Are there cargo entities in this vehicle that can still be unloaded here? - if (HASBIT(ge->acceptance_pickup, GoodsEntry::ACCEPTANCE) && !(u->current_order.flags & OF_TRANSFER)) { + if (HasBit(ge->acceptance_pickup, GoodsEntry::ACCEPTANCE) && !(u->current_order.flags & OF_TRANSFER)) { /* The cargo has reached it's final destination, the packets may now be destroyed */ remaining = v->cargo.MoveTo(NULL, amount_unloaded, CargoList::MTA_FINAL_DELIVERY, last_visited); @@ -1666,7 +1666,7 @@ static void LoadUnloadVehicle(Vehicle *v, int *cargo_left) * all wagons at the same time instead of using the same 'improved' * loading algorithm for the wagons (only fill wagon when there is * enough to fill the previous wagons) */ - if (_patches.improved_load && HASBIT(u->current_order.flags, OFB_FULL_LOAD)) { + if (_patches.improved_load && HasBit(u->current_order.flags, OFB_FULL_LOAD)) { /* Update left cargo */ for (v = u; v != NULL; v = v->Next()) { if (v->cargo_cap != 0) cargo_left[v->cargo_type] -= v->cargo_cap - v->cargo.Count(); @@ -1685,7 +1685,7 @@ static void LoadUnloadVehicle(Vehicle *v, int *cargo_left) } } else { bool finished_loading = true; - if (HASBIT(v->current_order.flags, OFB_FULL_LOAD)) { + if (HasBit(v->current_order.flags, OFB_FULL_LOAD)) { if (_patches.full_load_any) { /* if the aircraft carries passengers and is NOT full, then * continue loading, no matter how much mail is in */ diff --git a/src/elrail.cpp b/src/elrail.cpp index 47f854ddf..4e505a80e 100644 --- a/src/elrail.cpp +++ b/src/elrail.cpp @@ -69,7 +69,7 @@ static inline TLG GetTLG(TileIndex t) { - return (TLG)((HASBIT(TileX(t), 0) << 1) + HASBIT(TileY(t), 0)); + return (TLG)((HasBit(TileX(t), 0) << 1) + HasBit(TileY(t), 0)); } /** Finds which Rail Bits are present on a given tile. For bridge tiles, @@ -270,7 +270,7 @@ static void DrawCatenaryRailway(const TileInfo *ti) /* We check whether the track in question (k) is present in the tile * (TrackSourceTile) */ - if (HASBIT(trackconfig[TrackSourceTile[i][k]], TracksAtPCP[i][k])) { + if (HasBit(trackconfig[TrackSourceTile[i][k]], TracksAtPCP[i][k])) { /* track found, if track is in the neighbour tile, adjust the number * of the PCP for preferred/allowed determination*/ DiagDirection PCPpos = (TrackSourceTile[i][k] == TS_HOME) ? i : ReverseDiagDir(i); @@ -282,8 +282,8 @@ static void DrawCatenaryRailway(const TileInfo *ti) } /* Deactivate all PPPs if PCP is not used */ - PPPpreferred[i] *= HASBIT(PCPstatus, i); - PPPallowed[i] *= HASBIT(PCPstatus, i); + PPPpreferred[i] *= HasBit(PCPstatus, i); + PPPallowed[i] *= HasBit(PCPstatus, i); /* A station is always "flat", so adjust the tileh accordingly */ if (IsTileType(neighbour, MP_STATION)) tileh[TS_NEIGHBOUR] = SLOPE_FLAT; @@ -326,16 +326,16 @@ static void DrawCatenaryRailway(const TileInfo *ti) } } - if (PPPallowed[i] != 0 && HASBIT(PCPstatus, i) && !HASBIT(OverridePCP, i)) { + if (PPPallowed[i] != 0 && HasBit(PCPstatus, i) && !HasBit(OverridePCP, i)) { for (k = 0; k < DIR_END; k++) { byte temp = PPPorder[i][GetTLG(ti->tile)][k]; - if (HASBIT(PPPallowed[i], temp)) { + if (HasBit(PPPallowed[i], temp)) { uint x = ti->x + x_pcp_offsets[i] + x_ppp_offsets[temp]; uint y = ti->y + y_pcp_offsets[i] + y_ppp_offsets[temp]; /* Don't build the pylon if it would be outside the tile */ - if (!HASBIT(OwnedPPPonPCP[i], temp)) { + if (!HasBit(OwnedPPPonPCP[i], temp)) { /* We have a neighour that will draw it, bail out */ if (trackconfig[TS_NEIGHBOUR] != 0) break; continue; /* No neighbour, go looking for a better position */ @@ -359,10 +359,10 @@ static void DrawCatenaryRailway(const TileInfo *ti) /* Drawing of pylons is finished, now draw the wires */ for (t = TRACK_BEGIN; t < TRACK_END; t++) { - if (HASBIT(trackconfig[TS_HOME], t)) { + if (HasBit(trackconfig[TS_HOME], t)) { if (IsTunnelTile(ti->tile)) break; // drawn together with tunnel-roof (see DrawCatenaryOnTunnel()) - byte PCPconfig = HASBIT(PCPstatus, PCPpositions[t][0]) + - (HASBIT(PCPstatus, PCPpositions[t][1]) << 1); + byte PCPconfig = HasBit(PCPstatus, PCPpositions[t][0]) + + (HasBit(PCPstatus, PCPpositions[t][1]) << 1); const SortableSpriteStruct *sss; int tileh_selector = !(tileh[TS_HOME] % 3) * tileh[TS_HOME] / 3; /* tileh for the slopes, 0 otherwise */ @@ -419,7 +419,7 @@ static void DrawCatenaryOnBridge(const TileInfo *ti) if (num % 2) { DiagDirection PCPpos = (axis == AXIS_X ? DIAGDIR_NE : DIAGDIR_NW); Direction PPPpos = (axis == AXIS_X ? DIR_NW : DIR_NE); - if (HASBIT(tlg, (axis == AXIS_X ? 0 : 1))) PPPpos = ReverseDir(PPPpos); + if (HasBit(tlg, (axis == AXIS_X ? 0 : 1))) PPPpos = ReverseDir(PPPpos); uint x = ti->x + x_pcp_offsets[PCPpos] + x_ppp_offsets[PPPpos]; uint y = ti->y + y_pcp_offsets[PCPpos] + y_ppp_offsets[PPPpos]; AddSortableSpriteToDraw(pylon_sprites[PPPpos], PAL_NONE, x, y, 1, 1, BB_HEIGHT_UNDER_BRIDGE, height, IsTransparencySet(TO_BUILDINGS), -1, -1); @@ -429,7 +429,7 @@ static void DrawCatenaryOnBridge(const TileInfo *ti) if (DistanceMax(ti->tile, start) == length) { DiagDirection PCPpos = (axis == AXIS_X ? DIAGDIR_SW : DIAGDIR_SE); Direction PPPpos = (axis == AXIS_X ? DIR_NW : DIR_NE); - if (HASBIT(tlg, (axis == AXIS_X ? 0 : 1))) PPPpos = ReverseDir(PPPpos); + if (HasBit(tlg, (axis == AXIS_X ? 0 : 1))) PPPpos = ReverseDir(PPPpos); uint x = ti->x + x_pcp_offsets[PCPpos] + x_ppp_offsets[PPPpos]; uint y = ti->y + y_pcp_offsets[PCPpos] + y_ppp_offsets[PPPpos]; AddSortableSpriteToDraw(pylon_sprites[PPPpos], PAL_NONE, x, y, 1, 1, BB_HEIGHT_UNDER_BRIDGE, height, IsTransparencySet(TO_BUILDINGS), -1, -1); diff --git a/src/engine.cpp b/src/engine.cpp index 144da2959..ba9fba42e 100644 --- a/src/engine.cpp +++ b/src/engine.cpp @@ -165,7 +165,7 @@ void StartupEngines() e->lifelength = ei->lifelength + _patches.extend_vehicle_life; /* prevent certain engines from ever appearing. */ - if (!HASBIT(ei->climates, _opt.landscape)) { + if (!HasBit(ei->climates, _opt.landscape)) { e->flags |= ENGINE_AVAILABLE; e->player_avail = 0; } @@ -190,7 +190,7 @@ static void AcceptEnginePreview(EngineID eid, PlayerID player) assert(rvi->railtype < RAILTYPE_END); SETBIT(p->avail_railtypes, rvi->railtype); } else if (e->type == VEH_ROAD) { - SETBIT(p->avail_roadtypes, HASBIT(EngInfo(eid)->misc_flags, EF_ROAD_TRAM) ? ROADTYPE_TRAM : ROADTYPE_ROAD); + SETBIT(p->avail_roadtypes, HasBit(EngInfo(eid)->misc_flags, EF_ROAD_TRAM) ? ROADTYPE_TRAM : ROADTYPE_ROAD); } e->preview_player = INVALID_PLAYER; @@ -210,7 +210,7 @@ static PlayerID GetBestPlayer(PlayerID pp) best_hist = -1; best_player = PLAYER_SPECTATOR; FOR_ALL_PLAYERS(p) { - if (p->is_active && p->block_preview == 0 && !HASBIT(mask, p->index) && + if (p->is_active && p->block_preview == 0 && !HasBit(mask, p->index) && p->old_economy[0].performance_history > best_hist) { best_hist = p->old_economy[0].performance_history; best_player = p->index; @@ -300,7 +300,7 @@ static void NewVehicleAvailable(Engine *e) FOR_ALL_PLAYERS(p) { uint block_preview = p->block_preview; - if (!HASBIT(e->player_avail, p->index)) continue; + if (!HasBit(e->player_avail, p->index)) continue; /* We assume the user did NOT build it.. prove me wrong ;) */ p->block_preview = 20; @@ -338,7 +338,7 @@ static void NewVehicleAvailable(Engine *e) if ((index - NUM_TRAIN_ENGINES) < NUM_ROAD_ENGINES) { /* maybe make another road type available */ FOR_ALL_PLAYERS(p) { - if (p->is_active) SETBIT(p->avail_roadtypes, HASBIT(EngInfo(index)->misc_flags, EF_ROAD_TRAM) ? ROADTYPE_TRAM : ROADTYPE_ROAD); + if (p->is_active) SETBIT(p->avail_roadtypes, HasBit(EngInfo(index)->misc_flags, EF_ROAD_TRAM) ? ROADTYPE_TRAM : ROADTYPE_ROAD); } } AddNewsItem(index, NEWS_FLAGS(NM_CALLBACK, 0, NT_NEW_VEHICLES, DNC_VEHICLEAVAIL), 0, 0); @@ -436,12 +436,12 @@ bool IsEngineBuildable(EngineID engine, byte type, PlayerID player) if (e->type != type) return false; /* check if it's available */ - if (!HASBIT(e->player_avail, player)) return false; + if (!HasBit(e->player_avail, player)) return false; if (type == VEH_TRAIN) { /* Check if the rail type is available to this player */ const Player *p = GetPlayer(player); - if (!HASBIT(p->avail_railtypes, RailVehInfo(engine)->railtype)) return false; + if (!HasBit(p->avail_railtypes, RailVehInfo(engine)->railtype)) return false; } return true; diff --git a/src/fontcache.cpp b/src/fontcache.cpp index 6ae3dd456..607265d19 100644 --- a/src/fontcache.cpp +++ b/src/fontcache.cpp @@ -434,7 +434,7 @@ const Sprite *GetGlyph(FontSize size, WChar key) if (size == FS_NORMAL) { for (y = 0; y < slot->bitmap.rows; y++) { for (x = 0; x < slot->bitmap.width; x++) { - if (aa ? (slot->bitmap.buffer[x + y * slot->bitmap.pitch] > 0) : HASBIT(slot->bitmap.buffer[(x / 8) + y * slot->bitmap.pitch], 7 - (x % 8))) { + if (aa ? (slot->bitmap.buffer[x + y * slot->bitmap.pitch] > 0) : HasBit(slot->bitmap.buffer[(x / 8) + y * slot->bitmap.pitch], 7 - (x % 8))) { sprite.data[1 + x + (1 + y) * sprite.width].m = SHADOW_COLOUR; sprite.data[1 + x + (1 + y) * sprite.width].a = aa ? slot->bitmap.buffer[x + y * slot->bitmap.pitch] : 0xFF; } @@ -444,7 +444,7 @@ const Sprite *GetGlyph(FontSize size, WChar key) for (y = 0; y < slot->bitmap.rows; y++) { for (x = 0; x < slot->bitmap.width; x++) { - if (aa ? (slot->bitmap.buffer[x + y * slot->bitmap.pitch] > 0) : HASBIT(slot->bitmap.buffer[(x / 8) + y * slot->bitmap.pitch], 7 - (x % 8))) { + if (aa ? (slot->bitmap.buffer[x + y * slot->bitmap.pitch] > 0) : HasBit(slot->bitmap.buffer[(x / 8) + y * slot->bitmap.pitch], 7 - (x % 8))) { sprite.data[x + y * sprite.width].m = FACE_COLOUR; sprite.data[x + y * sprite.width].a = aa ? slot->bitmap.buffer[x + y * slot->bitmap.pitch] : 0xFF; } diff --git a/src/gfx.cpp b/src/gfx.cpp index c8152e677..6a7cb51e3 100644 --- a/src/gfx.cpp +++ b/src/gfx.cpp @@ -105,8 +105,8 @@ void GfxFillRect(int left, int top, int right, int bottom, int color) dst = blitter->MoveTo(dpi->dst_ptr, left, top); - if (!HASBIT(color, PALETTE_MODIFIER_GREYOUT)) { - if (!HASBIT(color, USE_COLORTABLE)) { + if (!HasBit(color, PALETTE_MODIFIER_GREYOUT)) { + if (!HasBit(color, USE_COLORTABLE)) { blitter->DrawRect(dst, right, bottom, (uint8)color); } else { blitter->DrawColorMappingRect(dst, right, bottom, GB(color, 0, PALETTE_WIDTH)); @@ -654,7 +654,7 @@ int DoDrawStringTruncated(const char *str, int x, int y, uint16 color, uint maxw void DrawSprite(SpriteID img, SpriteID pal, int x, int y, const SubSprite *sub) { - if (HASBIT(img, PALETTE_MODIFIER_TRANSPARENT)) { + if (HasBit(img, PALETTE_MODIFIER_TRANSPARENT)) { _color_remap_ptr = GetNonSprite(GB(pal, 0, PALETTE_WIDTH)) + 1; GfxMainBlitter(GetSprite(GB(img, 0, SPRITE_WIDTH)), x, y, BM_TRANSPARENT, sub); } else if (pal != PAL_NONE) { diff --git a/src/graph_gui.cpp b/src/graph_gui.cpp index 1e273a251..4caf34b2d 100644 --- a/src/graph_gui.cpp +++ b/src/graph_gui.cpp @@ -131,7 +131,7 @@ static void DrawGraph(const GraphDrawer *gw) highest_value = x_axis_offset * 2; for (int i = 0; i < gw->num_dataset; i++) { - if (!HASBIT(gw->excluded_data, i)) { + if (!HasBit(gw->excluded_data, i)) { for (int j = 0; j < gw->num_on_x_axis; j++) { Money datapoint = gw->cost[i][j]; @@ -206,7 +206,7 @@ static void DrawGraph(const GraphDrawer *gw) /* draw lines and dots */ for (int i = 0; i < gw->num_dataset; i++) { - if (!HASBIT(gw->excluded_data, i)) { + if (!HasBit(gw->excluded_data, i)) { /* Centre the dot between the grid lines. */ x = gw->left + GRAPH_X_POSITION_BEGINNING + (GRAPH_X_POSITION_SEPARATION / 2); @@ -250,7 +250,7 @@ static void GraphLegendWndProc(Window *w, WindowEvent *e) switch (e->event) { case WE_CREATE: for (uint i = 3; i < w->widget_count; i++) { - if (!HASBIT(_legend_excluded_players, i - 3)) LowerWindowWidget(w, i); + if (!HasBit(_legend_excluded_players, i - 3)) LowerWindowWidget(w, i); } break; @@ -273,7 +273,7 @@ static void GraphLegendWndProc(Window *w, WindowEvent *e) SetDParam(0, p->index); SetDParam(1, p->index); - DrawString(21, 17 + p->index * 12, STR_7021, HASBIT(_legend_excluded_players, p->index) ? TC_BLACK : TC_WHITE); + DrawString(21, 17 + p->index * 12, STR_7021, HasBit(_legend_excluded_players, p->index) ? TC_BLACK : TC_WHITE); } break; } @@ -816,7 +816,7 @@ void ShowCargoPaymentRates() wi->data = 0; wi->tooltips = STR_7064_TOGGLE_GRAPH_FOR_CARGO; - if (!HASBIT(_legend_excluded_cargo, i)) LowerWindowWidget(w, i + 3); + if (!HasBit(_legend_excluded_cargo, i)) LowerWindowWidget(w, i + 3); } SetWindowDirty(w); diff --git a/src/group_cmd.cpp b/src/group_cmd.cpp index 2726c59f9..bb31c9d37 100644 --- a/src/group_cmd.cpp +++ b/src/group_cmd.cpp @@ -339,7 +339,7 @@ CommandCost CmdSetGroupReplaceProtection(TileIndex tile, uint32 flags, uint32 p1 if (g->owner != _current_player) return CMD_ERROR; if (flags & DC_EXEC) { - g->replace_protection = HASBIT(p2, 0); + g->replace_protection = HasBit(p2, 0); InvalidateWindowData(GetWCForVT(g->vehicle_type), (g->vehicle_type << 11) | VLW_GROUP_LIST | _current_player); } diff --git a/src/industry_cmd.cpp b/src/industry_cmd.cpp index 1cd625c93..e9fadbc86 100644 --- a/src/industry_cmd.cpp +++ b/src/industry_cmd.cpp @@ -68,7 +68,7 @@ void ResetIndustries() /* once performed, enable only the current climate industries */ for (IndustryType i = 0; i < NUM_INDUSTRYTYPES; i++) { _industry_specs[i].enabled = i < NEW_INDUSTRYOFFSET && - HASBIT(_origin_industry_specs[i].climate_availability, _opt.landscape); + HasBit(_origin_industry_specs[i].climate_availability, _opt.landscape); } memset(&_industry_tile_specs, 0, sizeof(_industry_tile_specs)); @@ -290,7 +290,7 @@ static void DrawTile_Industry(TileInfo *ti) GetIndustryConstructionStage(ti->tile))]; image = dits->ground.sprite; - if (HASBIT(image, PALETTE_MODIFIER_COLOR) && dits->ground.pal == PAL_NONE) { + if (HasBit(image, PALETTE_MODIFIER_COLOR) && dits->ground.pal == PAL_NONE) { pal = GENERAL_SPRITE_COLOR(ind->random_color); } else { pal = dits->ground.pal; @@ -305,7 +305,7 @@ static void DrawTile_Industry(TileInfo *ti) image = dits->building.sprite; if (image != 0) { AddSortableSpriteToDraw(image, - (HASBIT(image, PALETTE_MODIFIER_COLOR) && dits->building.pal == PAL_NONE) ? GENERAL_SPRITE_COLOR(ind->random_color) : dits->building.pal, + (HasBit(image, PALETTE_MODIFIER_COLOR) && dits->building.pal == PAL_NONE) ? GENERAL_SPRITE_COLOR(ind->random_color) : dits->building.pal, ti->x + dits->subtile_x, ti->y + dits->subtile_y, dits->width, @@ -346,7 +346,7 @@ static void GetAcceptedCargo_Industry(TileIndex tile, AcceptedCargo ac) const CargoID *accepts_cargo = itspec->accepts_cargo; const uint8 *acceptance = itspec->acceptance; - if (HASBIT(itspec->callback_flags, CBM_INDT_ACCEPT_CARGO)) { + if (HasBit(itspec->callback_flags, CBM_INDT_ACCEPT_CARGO)) { uint16 res = GetIndustryTileCallback(CBID_INDTILE_ACCEPT_CARGO, 0, 0, gfx, GetIndustryByTile(tile), tile); if (res != CALLBACK_FAILED) { accepts_cargo = raw_accepts_cargo; @@ -354,7 +354,7 @@ static void GetAcceptedCargo_Industry(TileIndex tile, AcceptedCargo ac) } } - if (HASBIT(itspec->callback_flags, CBM_INDT_CARGO_ACCEPTANCE)) { + if (HasBit(itspec->callback_flags, CBM_INDT_CARGO_ACCEPTANCE)) { uint16 res = GetIndustryTileCallback(CBID_INDTILE_CARGO_ACCEPTANCE, 0, 0, gfx, GetIndustryByTile(tile), tile); if (res != CALLBACK_FAILED) { acceptance = raw_acceptance; @@ -1000,7 +1000,7 @@ static void ProduceIndustryGoods(Industry *i) /* produce some cargo */ if ((i->counter & 0xFF) == 0) { - if (HASBIT(indsp->callback_flags, CBM_IND_PRODUCTION_256_TICKS)) IndustryProductionCallback(i, 1); + if (HasBit(indsp->callback_flags, CBM_IND_PRODUCTION_256_TICKS)) IndustryProductionCallback(i, 1); IndustryBehaviour indbehav = indsp->behaviour; i->produced_cargo_waiting[0] = min(0xffff, i->produced_cargo_waiting[0] + i->production_rate[0]); @@ -1008,7 +1008,7 @@ static void ProduceIndustryGoods(Industry *i) if ((indbehav & INDUSTRYBEH_PLANT_FIELDS) != 0) { bool plant; - if (HASBIT(indsp->callback_flags, CBM_IND_SPECIAL_EFFECT)) { + if (HasBit(indsp->callback_flags, CBM_IND_SPECIAL_EFFECT)) { plant = (GetIndustryCallback(CBID_INDUSTRY_SPECIAL_EFFECT, Random(), 0, i, i->type, i->xy) != 0); } else { plant = CHANCE16(1, 8); @@ -1018,7 +1018,7 @@ static void ProduceIndustryGoods(Industry *i) } if ((indbehav & INDUSTRYBEH_CUT_TREES) != 0) { bool cut = ((i->counter & 0x1FF) == 0); - if (HASBIT(indsp->callback_flags, CBM_IND_SPECIAL_EFFECT)) { + if (HasBit(indsp->callback_flags, CBM_IND_SPECIAL_EFFECT)) { cut = (GetIndustryCallback(CBID_INDUSTRY_SPECIAL_EFFECT, 0, 1, i, i->type, i->xy) != 0); } @@ -1225,9 +1225,9 @@ static bool CheckIfIndustryTilesAreFree(TileIndex tile, const IndustryTileTable IndustryBehaviour ind_behav = GetIndustrySpec(type)->behaviour; /* Perform land/water check if not disabled */ - if (!HASBIT(its->slopes_refused, 5) && (IsWaterTile(cur_tile) == !(ind_behav & INDUSTRYBEH_BUILT_ONWATER))) return false; + if (!HasBit(its->slopes_refused, 5) && (IsWaterTile(cur_tile) == !(ind_behav & INDUSTRYBEH_BUILT_ONWATER))) return false; - if (HASBIT(its->callback_flags, CBM_INDT_SHAPE_CHECK)) { + if (HasBit(its->callback_flags, CBM_INDT_SHAPE_CHECK)) { custom_shape = true; if (!PerformIndustryTileSlopeCheck(tile, cur_tile, its, type, gfx, itspec_index)) return false; } else { @@ -1429,7 +1429,7 @@ static void DoCreateNewIndustry(Industry *i, TileIndex tile, int type, const Ind i->production_rate[1] = indspec->production_rate[1]; /* don't use smooth economy for industries using production callbacks */ - if (_patches.smooth_economy && !(HASBIT(indspec->callback_flags, CBM_IND_PRODUCTION_256_TICKS) || HASBIT(indspec->callback_flags, CBM_IND_PRODUCTION_CARGO_ARRIVAL))) { + if (_patches.smooth_economy && !(HasBit(indspec->callback_flags, CBM_IND_PRODUCTION_256_TICKS) || HasBit(indspec->callback_flags, CBM_IND_PRODUCTION_CARGO_ARRIVAL))) { i->production_rate[0] = min((RandomRange(256) + 128) * i->production_rate[0] >> 8 , 255); i->production_rate[1] = min((RandomRange(256) + 128) * i->production_rate[1] >> 8 , 255); } @@ -1460,12 +1460,12 @@ static void DoCreateNewIndustry(Industry *i, TileIndex tile, int type, const Ind i->last_month_production[1] = i->production_rate[1] * 8; i->founder = _current_player; - if (HASBIT(indspec->callback_flags, CBM_IND_DECIDE_COLOUR)) { + if (HasBit(indspec->callback_flags, CBM_IND_DECIDE_COLOUR)) { uint16 res = GetIndustryCallback(CBID_INDUSTRY_DECIDE_COLOUR, 0, 0, i, type, INVALID_TILE); if (res != CALLBACK_FAILED) i->random_color = GB(res, 0, 4); } - if (HASBIT(indspec->callback_flags, CBM_IND_INPUT_CARGO_TYPES)) { + if (HasBit(indspec->callback_flags, CBM_IND_INPUT_CARGO_TYPES)) { for (j = 0; j < lengthof(i->accepts_cargo); j++) i->accepts_cargo[j] = CT_INVALID; for (j = 0; j < lengthof(i->accepts_cargo); j++) { uint16 res = GetIndustryCallback(CBID_INDUSTRY_INPUT_CARGO_TYPES, j, 0, i, type, INVALID_TILE); @@ -1474,7 +1474,7 @@ static void DoCreateNewIndustry(Industry *i, TileIndex tile, int type, const Ind } } - if (HASBIT(indspec->callback_flags, CBM_IND_OUTPUT_CARGO_TYPES)) { + if (HasBit(indspec->callback_flags, CBM_IND_OUTPUT_CARGO_TYPES)) { for (j = 0; j < lengthof(i->produced_cargo); j++) i->produced_cargo[j] = CT_INVALID; for (j = 0; j < lengthof(i->produced_cargo); j++) { uint16 res = GetIndustryCallback(CBID_INDUSTRY_OUTPUT_CARGO_TYPES, j, 0, i, type, INVALID_TILE); @@ -1548,7 +1548,7 @@ static Industry *CreateNewIndustryHelper(TileIndex tile, IndustryType type, uint if (!CheckIfIndustryTilesAreFree(tile, it, itspec_index, type, &custom_shape_check)) return NULL; - if (HASBIT(GetIndustrySpec(type)->callback_flags, CBM_IND_LOCATION)) { + if (HasBit(GetIndustrySpec(type)->callback_flags, CBM_IND_LOCATION)) { if (!CheckIfCallBackAllowsCreation(tile, type, itspec_index)) return NULL; } else { if (!_check_new_industry_procs[indspec->check_proc](tile)) return NULL; @@ -1873,7 +1873,7 @@ static void CanCargoServiceIndustry(CargoID cargo, Industry *ind, bool *c_accept /* Check for acceptance of cargo */ for (uint j = 0; j < lengthof(ind->accepts_cargo) && ind->accepts_cargo[j] != CT_INVALID; j++) { if (cargo == ind->accepts_cargo[j]) { - if (HASBIT(indspec->callback_flags, CBM_IND_REFUSE_CARGO)) { + if (HasBit(indspec->callback_flags, CBM_IND_REFUSE_CARGO)) { uint16 res = GetIndustryCallback(CBID_INDUSTRY_REFUSE_CARGO, 0, GetReverseCargoTranslation(cargo, indspec->grf_prop.grffile), ind, ind->type, ind->xy); @@ -1940,13 +1940,13 @@ int WhoCanServiceIndustry(Industry* ind) */ const Order *o; FOR_VEHICLE_ORDERS(v, o) { - if (o->type == OT_GOTO_STATION && !HASBIT(o->flags, OFB_TRANSFER)) { + if (o->type == OT_GOTO_STATION && !HasBit(o->flags, OFB_TRANSFER)) { /* Vehicle visits a station to load or unload */ Station *st = GetStation(o->dest); if (!st->IsValid()) continue; /* Same cargo produced by industry is dropped here => not serviced by vehicle v */ - if (HASBIT(o->flags, OFB_UNLOAD) && !c_accepts) break; + if (HasBit(o->flags, OFB_UNLOAD) && !c_accepts) break; if (stations.find(st) != stations.end()) { if (v->owner == _local_player) return 2; // Player services industry @@ -1998,17 +1998,17 @@ static void ChangeIndustryProduction(Industry *i, bool monthly) bool standard = true; bool suppress_message = false; /* don't use smooth economy for industries using production callbacks */ - bool smooth_economy = _patches.smooth_economy && !(HASBIT(indspec->callback_flags, CBM_IND_PRODUCTION_256_TICKS) || HASBIT(indspec->callback_flags, CBM_IND_PRODUCTION_CARGO_ARRIVAL)); + bool smooth_economy = _patches.smooth_economy && !(HasBit(indspec->callback_flags, CBM_IND_PRODUCTION_256_TICKS) || HasBit(indspec->callback_flags, CBM_IND_PRODUCTION_CARGO_ARRIVAL)); byte div = 0; byte mul = 0; - if (HASBIT(indspec->callback_flags, monthly ? CBM_IND_MONTHLYPROD_CHANGE : CBM_IND_PRODUCTION_CHANGE)) { + if (HasBit(indspec->callback_flags, monthly ? CBM_IND_MONTHLYPROD_CHANGE : CBM_IND_PRODUCTION_CHANGE)) { uint16 res = GetIndustryCallback(monthly ? CBID_INDUSTRY_MONTHLYPROD_CHANGE : CBID_INDUSTRY_PRODUCTION_CHANGE, 0, Random(), i, i->type, i->xy); if (res != CALLBACK_FAILED) { standard = false; - suppress_message = HASBIT(res, 7); + suppress_message = HasBit(res, 7); /* Get the custom message if any */ - if (HASBIT(res, 8)) str = MapGRFStringID(indspec->grf_prop.grffile->grfid, GB(GetRegister(0x100), 0, 16)); + if (HasBit(res, 8)) str = MapGRFStringID(indspec->grf_prop.grffile->grfid, GB(GetRegister(0x100), 0, 16)); res = GB(res, 0, 4); switch(res) { default: NOT_REACHED(); @@ -2213,7 +2213,7 @@ static CommandCost TerraformTile_Industry(TileIndex tile, uint32 flags, uint z_n const IndustryTileSpec *itspec = GetIndustryTileSpec(gfx); /* Call callback 3C 'disable autosloping for industry tiles'. */ - if (HASBIT(itspec->callback_flags, CBM_INDT_AUTOSLOPE)) { + if (HasBit(itspec->callback_flags, CBM_INDT_AUTOSLOPE)) { /* If the callback fails, allow autoslope. */ uint16 res = GetIndustryTileCallback(CBID_INDUSTRY_AUTOSLOPE, 0, 0, gfx, GetIndustryByTile(tile), tile); if ((res == 0) || (res == CALLBACK_FAILED)) return _price.terraform; diff --git a/src/industry_gui.cpp b/src/industry_gui.cpp index bc01e2cba..171577c60 100644 --- a/src/industry_gui.cpp +++ b/src/industry_gui.cpp @@ -214,7 +214,7 @@ static void BuildDynamicIndustryWndProc(Window *w, WindowEvent *e) /* Get the additional purchase info text, if it has not already been */ if (_fund_gui.text[WP(w, fnd_d).index] == STR_NULL) { // Have i been called already? - if (HASBIT(indsp->callback_flags, CBM_IND_FUND_MORE_TEXT)) { // No. Can it be called? + if (HasBit(indsp->callback_flags, CBM_IND_FUND_MORE_TEXT)) { // No. Can it be called? uint16 callback_res = GetIndustryCallback(CBID_INDUSTRY_FUND_MORE_TEXT, 0, 0, NULL, WP(w, fnd_d).select, INVALID_TILE); if (callback_res != CALLBACK_FAILED) { // Did it failed? StringID newtxt = GetGRFStringID(indsp->grf_prop.grffile->grfid, 0xD000 + callback_res); // No. here's the new string @@ -406,7 +406,7 @@ static void IndustryViewWndProc(Window *w, WindowEvent *e) bool first = true; bool has_accept = false; - if (HASBIT(ind->callback_flags, CBM_IND_PRODUCTION_CARGO_ARRIVAL) || HASBIT(ind->callback_flags, CBM_IND_PRODUCTION_256_TICKS)) { + if (HasBit(ind->callback_flags, CBM_IND_PRODUCTION_CARGO_ARRIVAL) || HasBit(ind->callback_flags, CBM_IND_PRODUCTION_256_TICKS)) { for (byte j = 0; j < lengthof(i->accepts_cargo); j++) { if (i->accepts_cargo[j] == CT_INVALID) continue; has_accept = true; @@ -436,7 +436,7 @@ static void IndustryViewWndProc(Window *w, WindowEvent *e) lines++; } - if (HASBIT(ind->callback_flags, CBM_IND_WINDOW_MORE_TEXT)) lines += 2; + if (HasBit(ind->callback_flags, CBM_IND_WINDOW_MORE_TEXT)) lines += 2; for (byte j = 5; j <= 7; j++) { if (j != 5) w->widget[j].top += lines * 10; @@ -455,7 +455,7 @@ static void IndustryViewWndProc(Window *w, WindowEvent *e) SetDParam(0, w->window_number); DrawWindowWidgets(w); - if (HASBIT(ind->callback_flags, CBM_IND_PRODUCTION_CARGO_ARRIVAL) || HASBIT(ind->callback_flags, CBM_IND_PRODUCTION_256_TICKS)) { + if (HasBit(ind->callback_flags, CBM_IND_PRODUCTION_CARGO_ARRIVAL) || HasBit(ind->callback_flags, CBM_IND_PRODUCTION_256_TICKS)) { for (byte j = 0; j < lengthof(i->accepts_cargo); j++) { if (i->accepts_cargo[j] == CT_INVALID) continue; has_accept = true; @@ -509,7 +509,7 @@ static void IndustryViewWndProc(Window *w, WindowEvent *e) } /* Get the extra message for the GUI */ - if (HASBIT(ind->callback_flags, CBM_IND_WINDOW_MORE_TEXT)) { + if (HasBit(ind->callback_flags, CBM_IND_WINDOW_MORE_TEXT)) { uint16 callback_res = GetIndustryCallback(CBID_INDUSTRY_WINDOW_MORE_TEXT, 0, 0, i, i->type, i->xy); if (callback_res != CALLBACK_FAILED) { StringID message = GetGRFStringID(ind->grf_prop.grffile->grfid, 0xD000 + callback_res); diff --git a/src/industry_map.h b/src/industry_map.h index ea4579964..6ae571752 100644 --- a/src/industry_map.h +++ b/src/industry_map.h @@ -83,7 +83,7 @@ static inline Industry *GetIndustryByTile(TileIndex t) static inline bool IsIndustryCompleted(TileIndex t) { assert(IsTileType(t, MP_INDUSTRY)); - return HASBIT(_m[t].m1, 7); + return HasBit(_m[t].m1, 7); } IndustryType GetIndustryType(TileIndex tile); diff --git a/src/macros.h b/src/macros.h index a4dd78845..5be50cb13 100644 --- a/src/macros.h +++ b/src/macros.h @@ -231,7 +231,7 @@ static inline int32 ClampToI32(const int64 a) * @param y The position of the bit to check, started from the LSB * @return True if the bit is set, false else. */ -template<typename T> static inline bool HASBIT(const T x, const uint8 y) +template<typename T> static inline bool HasBit(const T x, const uint8 y) { return (x & ((T)1U << y)) != 0; } diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 25387237f..02af27d71 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -454,10 +454,10 @@ static void MenuWndProc(Window *w, WindowEvent *e) y = 1; for (; count != 0; count--, string++, sel--) { - TextColour color = HASBIT(dis, 0) ? TC_GREY : (sel == 0) ? TC_WHITE : TC_BLACK; + TextColour color = HasBit(dis, 0) ? TC_GREY : (sel == 0) ? TC_WHITE : TC_BLACK; if (sel == 0) GfxFillRect(x, y, x + w->width - 3, y + 9, 0); - if (HASBIT(chk, 0)) DrawString(x + 2, y, STR_CHECKMARK, color); + if (HasBit(chk, 0)) DrawString(x + 2, y, STR_CHECKMARK, color); DrawString(x + 2, y, string, color); y += 10; @@ -971,12 +971,12 @@ static void ToolbarOptionsClick(Window *w) w = PopupMainToolbMenu(w, 2, STR_02C3_GAME_OPTIONS, 14, 0); - if (HASBIT(_display_opt, DO_SHOW_TOWN_NAMES)) SETBIT(x, 6); - if (HASBIT(_display_opt, DO_SHOW_STATION_NAMES)) SETBIT(x, 7); - if (HASBIT(_display_opt, DO_SHOW_SIGNS)) SETBIT(x, 8); - if (HASBIT(_display_opt, DO_WAYPOINTS)) SETBIT(x, 9); - if (HASBIT(_display_opt, DO_FULL_ANIMATION)) SETBIT(x, 10); - if (HASBIT(_display_opt, DO_FULL_DETAIL)) SETBIT(x, 11); + if (HasBit(_display_opt, DO_SHOW_TOWN_NAMES)) SETBIT(x, 6); + if (HasBit(_display_opt, DO_SHOW_STATION_NAMES)) SETBIT(x, 7); + if (HasBit(_display_opt, DO_SHOW_SIGNS)) SETBIT(x, 8); + if (HasBit(_display_opt, DO_WAYPOINTS)) SETBIT(x, 9); + if (HasBit(_display_opt, DO_FULL_ANIMATION)) SETBIT(x, 10); + if (HasBit(_display_opt, DO_FULL_DETAIL)) SETBIT(x, 11); if (IsTransparencySet(TO_HOUSES) && IsTransparencySet(TO_TREES)) SETBIT(x, 12); if (IsTransparencySet(TO_SIGNS)) SETBIT(x, 13); WP(w,menu_d).checked_items = x; diff --git a/src/network/core/udp.cpp b/src/network/core/udp.cpp index 0c9c74ed1..8da8ba6a6 100644 --- a/src/network/core/udp.cpp +++ b/src/network/core/udp.cpp @@ -160,13 +160,13 @@ void NetworkUDPSocketHandler::Send_NetworkGameInfo(Packet *p, const NetworkGameI /* Count number of GRFs to send information about */ for (c = info->grfconfig; c != NULL; c = c->next) { - if (!HASBIT(c->flags, GCF_STATIC)) count++; + if (!HasBit(c->flags, GCF_STATIC)) count++; } p->Send_uint8 (count); // Send number of GRFs /* Send actual GRF Identifications */ for (c = info->grfconfig; c != NULL; c = c->next) { - if (!HASBIT(c->flags, GCF_STATIC)) this->Send_GRFIdentifier(p, c); + if (!HasBit(c->flags, GCF_STATIC)) this->Send_GRFIdentifier(p, c); } } diff --git a/src/network/network_server.cpp b/src/network/network_server.cpp index 386c243cc..0c484d516 100644 --- a/src/network/network_server.cpp +++ b/src/network/network_server.cpp @@ -197,12 +197,12 @@ DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_CHECK_NEWGRFS)(NetworkTCPSocketHandl uint grf_count = 0; for (c = _grfconfig; c != NULL; c = c->next) { - if (!HASBIT(c->flags, GCF_STATIC)) grf_count++; + if (!HasBit(c->flags, GCF_STATIC)) grf_count++; } p->Send_uint8 (grf_count); for (c = _grfconfig; c != NULL; c = c->next) { - if (!HASBIT(c->flags, GCF_STATIC)) cs->Send_GRFIdentifier(p, c); + if (!HasBit(c->flags, GCF_STATIC)) cs->Send_GRFIdentifier(p, c); } cs->Send_Packet(p); diff --git a/src/newgrf.cpp b/src/newgrf.cpp index 8058d9ff6..d7c4abda2 100644 --- a/src/newgrf.cpp +++ b/src/newgrf.cpp @@ -428,7 +428,7 @@ static bool RailVehicleChangeInfo(uint engine, int numinfo, int prop, byte **buf case 0x15: { // Cargo type uint8 ctype = grf_load_byte(&buf); - if (ctype < NUM_CARGO && HASBIT(_cargo_mask, ctype)) { + if (ctype < NUM_CARGO && HasBit(_cargo_mask, ctype)) { rvi->cargo_type = ctype; } else { rvi->cargo_type = CT_INVALID; @@ -547,7 +547,7 @@ static bool RailVehicleChangeInfo(uint engine, int numinfo, int prop, byte **buf case 0x27: // Miscellaneous flags ei->misc_flags = grf_load_byte(&buf); - _loaded_newgrf_features.has_2CC |= HASBIT(ei->misc_flags, EF_USES_2CC); + _loaded_newgrf_features.has_2CC |= HasBit(ei->misc_flags, EF_USES_2CC); break; case 0x28: // Cargo classes allowed @@ -615,7 +615,7 @@ static bool RoadVehicleChangeInfo(uint engine, int numinfo, int prop, byte **buf case 0x10: { // Cargo type uint8 cargo = grf_load_byte(&buf); - if (cargo < NUM_CARGO && HASBIT(_cargo_mask, cargo)) { + if (cargo < NUM_CARGO && HasBit(_cargo_mask, cargo)) { rvi->cargo_type = cargo; } else { rvi->cargo_type = CT_INVALID; @@ -666,7 +666,7 @@ static bool RoadVehicleChangeInfo(uint engine, int numinfo, int prop, byte **buf case 0x1C: // Miscellaneous flags ei->misc_flags = grf_load_byte(&buf); - _loaded_newgrf_features.has_2CC |= HASBIT(ei->misc_flags, EF_USES_2CC); + _loaded_newgrf_features.has_2CC |= HasBit(ei->misc_flags, EF_USES_2CC); break; case 0x1D: // Cargo classes allowed @@ -727,7 +727,7 @@ static bool ShipVehicleChangeInfo(uint engine, int numinfo, int prop, byte **buf case 0x0C: { // Cargo type uint8 cargo = grf_load_byte(&buf); - if (cargo < NUM_CARGO && HASBIT(_cargo_mask, cargo)) { + if (cargo < NUM_CARGO && HasBit(_cargo_mask, cargo)) { svi->cargo_type = cargo; } else { svi->cargo_type = CT_INVALID; @@ -772,7 +772,7 @@ static bool ShipVehicleChangeInfo(uint engine, int numinfo, int prop, byte **buf case 0x17: // Miscellaneous flags ei->misc_flags = grf_load_byte(&buf); - _loaded_newgrf_features.has_2CC |= HASBIT(ei->misc_flags, EF_USES_2CC); + _loaded_newgrf_features.has_2CC |= HasBit(ei->misc_flags, EF_USES_2CC); break; case 0x18: // Cargo classes allowed @@ -876,7 +876,7 @@ static bool AircraftVehicleChangeInfo(uint engine, int numinfo, int prop, byte * case 0x17: // Miscellaneous flags ei->misc_flags = grf_load_byte(&buf); - _loaded_newgrf_features.has_2CC |= HASBIT(ei->misc_flags, EF_USES_2CC); + _loaded_newgrf_features.has_2CC |= HasBit(ei->misc_flags, EF_USES_2CC); break; case 0x18: // Cargo classes allowed @@ -948,7 +948,7 @@ static bool StationChangeInfo(uint stid, int numinfo, int prop, byte **bufp, int dts->ground_sprite = grf_load_word(&buf); dts->ground_pal = grf_load_word(&buf); if (dts->ground_sprite == 0) continue; - if (HASBIT(dts->ground_pal, 15)) { + if (HasBit(dts->ground_pal, 15)) { CLRBIT(dts->ground_pal, 15); SETBIT(dts->ground_sprite, SPRITE_MODIFIER_USE_OFFSET); } @@ -971,16 +971,16 @@ static bool StationChangeInfo(uint stid, int numinfo, int prop, byte **bufp, int dtss->pal = grf_load_word(&buf); /* Remap flags as ours collide */ - if (HASBIT(dtss->pal, 15)) { + if (HasBit(dtss->pal, 15)) { CLRBIT(dtss->pal, 15); SETBIT(dtss->image, SPRITE_MODIFIER_USE_OFFSET); } - if (HASBIT(dtss->image, 15)) { + if (HasBit(dtss->image, 15)) { CLRBIT(dtss->image, 15); SETBIT(dtss->image, PALETTE_MODIFIER_COLOR); } - if (HASBIT(dtss->image, 14)) { + if (HasBit(dtss->image, 14)) { CLRBIT(dtss->image, 14); SETBIT(dtss->image, PALETTE_MODIFIER_TRANSPARENT); } @@ -1175,7 +1175,7 @@ static bool BridgeChangeInfo(uint brid, int numinfo, int prop, byte **bufp, int SpriteID image = grf_load_word(&buf); SpriteID pal = grf_load_word(&buf); - if (HASBIT(pal, 15)) { + if (HasBit(pal, 15)) { SETBIT(image, PALETTE_MODIFIER_TRANSPARENT); } @@ -2335,7 +2335,7 @@ static void SkipAct1(byte *buf, int len) * defined spritegroup. */ static const SpriteGroup* GetGroupFromGroupID(byte setid, byte type, uint16 groupid) { - if (HASBIT(groupid, 15)) return NewCallBackResultSpriteGroup(groupid); + if (HasBit(groupid, 15)) return NewCallBackResultSpriteGroup(groupid); if (groupid >= _cur_grffile->spritegroups_count || _cur_grffile->spritegroups[groupid] == NULL) { grfmsg(1, "GetGroupFromGroupID(0x%02X:0x%02X): Groupid 0x%04X does not exist, leaving empty", setid, type, groupid); @@ -2348,7 +2348,7 @@ static const SpriteGroup* GetGroupFromGroupID(byte setid, byte type, uint16 grou /* Helper function to either create a callback or a result sprite group. */ static const SpriteGroup* CreateGroupFromGroupID(byte feature, byte setid, byte type, uint16 spriteid, uint16 num_sprites) { - if (HASBIT(spriteid, 15)) return NewCallBackResultSpriteGroup(spriteid); + if (HasBit(spriteid, 15)) return NewCallBackResultSpriteGroup(spriteid); if (spriteid >= _cur_grffile->spriteset_numsets) { grfmsg(1, "CreateGroupFromGroupID(0x%02X:0x%02X): Sprite set %u invalid, max %u", setid, type, spriteid, _cur_grffile->spriteset_numsets); @@ -2424,7 +2424,7 @@ static void NewSpriteGroup(byte *buf, int len) group = AllocateSpriteGroup(); group->type = SGT_DETERMINISTIC; - group->g.determ.var_scope = HASBIT(type, 1) ? VSG_SCOPE_PARENT : VSG_SCOPE_SELF; + group->g.determ.var_scope = HasBit(type, 1) ? VSG_SCOPE_PARENT : VSG_SCOPE_SELF; switch (GB(type, 2, 2)) { default: NOT_REACHED(); @@ -2473,7 +2473,7 @@ static void NewSpriteGroup(byte *buf, int len) } /* Continue reading var adjusts while bit 5 is set. */ - } while (HASBIT(varadjust, 5)); + } while (HasBit(varadjust, 5)); group->g.determ.num_ranges = grf_load_byte(&buf); if (group->g.determ.num_ranges > 0) group->g.determ.ranges = CallocT<DeterministicSpriteGroupRange>(group->g.determ.num_ranges); @@ -2498,11 +2498,11 @@ static void NewSpriteGroup(byte *buf, int len) group = AllocateSpriteGroup(); group->type = SGT_RANDOMIZED; - group->g.random.var_scope = HASBIT(type, 1) ? VSG_SCOPE_PARENT : VSG_SCOPE_SELF; + group->g.random.var_scope = HasBit(type, 1) ? VSG_SCOPE_PARENT : VSG_SCOPE_SELF; uint8 triggers = grf_load_byte(&buf); group->g.random.triggers = GB(triggers, 0, 7); - group->g.random.cmp_mode = HASBIT(triggers, 7) ? RSG_CMP_ALL : RSG_CMP_ANY; + group->g.random.cmp_mode = HasBit(triggers, 7) ? RSG_CMP_ALL : RSG_CMP_ANY; group->g.random.lowest_randbit = grf_load_byte(&buf); group->g.random.num_groups = grf_load_byte(&buf); group->g.random.groups = CallocT<const SpriteGroup*>(group->g.random.num_groups); @@ -2582,19 +2582,19 @@ static void NewSpriteGroup(byte *buf, int len) group->g.layout.dts->ground_sprite = grf_load_word(&buf); group->g.layout.dts->ground_pal = grf_load_word(&buf); /* Remap transparent/colour modifier bits */ - if (HASBIT(group->g.layout.dts->ground_sprite, 14)) { + if (HasBit(group->g.layout.dts->ground_sprite, 14)) { CLRBIT(group->g.layout.dts->ground_sprite, 14); SETBIT(group->g.layout.dts->ground_sprite, PALETTE_MODIFIER_TRANSPARENT); } - if (HASBIT(group->g.layout.dts->ground_sprite, 15)) { + if (HasBit(group->g.layout.dts->ground_sprite, 15)) { CLRBIT(group->g.layout.dts->ground_sprite, 15); SETBIT(group->g.layout.dts->ground_sprite, PALETTE_MODIFIER_COLOR); } - if (HASBIT(group->g.layout.dts->ground_pal, 14)) { + if (HasBit(group->g.layout.dts->ground_pal, 14)) { CLRBIT(group->g.layout.dts->ground_pal, 14); SETBIT(group->g.layout.dts->ground_sprite, SPRITE_MODIFIER_OPAQUE); } - if (HASBIT(group->g.layout.dts->ground_pal, 15)) { + if (HasBit(group->g.layout.dts->ground_pal, 15)) { /* Bit 31 set means this is a custom sprite, so rewrite it to the * last spriteset defined. */ SpriteID sprite = _cur_grffile->spriteset_start + GB(group->g.layout.dts->ground_sprite, 0, 14) * sprites; @@ -2612,19 +2612,19 @@ static void NewSpriteGroup(byte *buf, int len) seq->delta_x = grf_load_byte(&buf); seq->delta_y = grf_load_byte(&buf); - if (HASBIT(seq->image, 14)) { + if (HasBit(seq->image, 14)) { CLRBIT(seq->image, 14); SETBIT(seq->image, PALETTE_MODIFIER_TRANSPARENT); } - if (HASBIT(seq->image, 15)) { + if (HasBit(seq->image, 15)) { CLRBIT(seq->image, 15); SETBIT(seq->image, PALETTE_MODIFIER_COLOR); } - if (HASBIT(seq->pal, 14)) { + if (HasBit(seq->pal, 14)) { CLRBIT(seq->pal, 14); SETBIT(seq->image, SPRITE_MODIFIER_OPAQUE); } - if (HASBIT(seq->pal, 15)) { + if (HasBit(seq->pal, 15)) { /* Bit 31 set means this is a custom sprite, so rewrite it to the * last spriteset defined. */ SpriteID sprite = _cur_grffile->spriteset_start + GB(seq->image, 0, 14) * sprites; @@ -3112,7 +3112,7 @@ static void FeatureNewName(byte *buf, int len) uint8 feature = grf_load_byte(&buf); uint8 lang = grf_load_byte(&buf); uint8 num = grf_load_byte(&buf); - bool generic = HASBIT(lang, 7); + bool generic = HasBit(lang, 7); uint16 id = generic ? grf_load_word(&buf) : grf_load_byte(&buf); CLRBIT(lang, 7); @@ -3256,7 +3256,7 @@ static void GraphicsNew(byte *buf, int len) uint8 type = grf_load_byte(&buf); uint16 num = grf_load_extended(&buf); uint16 skip_num = 0; - uint16 offset = HASBIT(type, 7) ? grf_load_extended(&buf) : 0; + uint16 offset = HasBit(type, 7) ? grf_load_extended(&buf) : 0; CLRBIT(type, 7); // Clear the high bit as that only indicates whether there is an offset. switch (type) { @@ -3533,7 +3533,7 @@ static void CfgApply(byte *buf, int len) /* Bit 7 of param_size indicates we should add to the original value * instead of replacing it. */ - add_value = HASBIT(param_size, 7); + add_value = HasBit(param_size, 7); param_size = GB(param_size, 0, 7); /* Where to apply the data to within the pseudo sprite data. */ @@ -3870,7 +3870,7 @@ static void GRFLoadError(byte *buf, int len) /* Skip the error until the activation stage unless bit 7 of the severity * is set. */ - if (!HASBIT(severity, 7) && _cur_stage == GLS_INIT) { + if (!HasBit(severity, 7) && _cur_stage == GLS_INIT) { grfmsg(7, "GRFLoadError: Skipping non-fatal GRFLoadError in stage %d", _cur_stage); return; } @@ -4075,7 +4075,7 @@ static void ParamSet(byte *buf, int len) * - it has been set to any value in the newgrf(w).cfg parameter list * - it OR A PARAMETER WITH HIGHER NUMBER has been set to any value by * an earlier action D */ - if (HASBIT(oper, 7)) { + if (HasBit(oper, 7)) { if (target < 0x80 && target < _cur_grffile->param_end) { grfmsg(7, "ParamSet: Param %u already defined, skipping", target); return; @@ -4369,7 +4369,7 @@ static void FeatureTownName(byte *buf, int len) len--; grfmsg(6, "FeatureTownName: definition 0x%02X", id & 0x7F); - if (HASBIT(id, 7)) { + if (HasBit(id, 7)) { /* Final definition */ CLRBIT(id, 7); bool new_scheme = _cur_grffile->grf_version >= 7; @@ -4421,7 +4421,7 @@ static void FeatureTownName(byte *buf, int len) byte prob = grf_load_byte(&buf); len--; - if (HASBIT(prob, 7)) { + if (HasBit(prob, 7)) { byte ref_id = grf_load_byte(&buf); len--; @@ -4893,12 +4893,12 @@ static void ResetCustomIndustries() if (ind != NULL) { /* We need to remove the sounds array */ - if (HASBIT(ind->cleanup_flag, CLEAN_RANDOMSOUNDS)) { + if (HasBit(ind->cleanup_flag, CLEAN_RANDOMSOUNDS)) { free((void*)ind->random_sounds); } /* We need to remove the tiles layouts */ - if (HASBIT(ind->cleanup_flag, CLEAN_TILELSAYOUT) && ind->table != NULL) { + if (HasBit(ind->cleanup_flag, CLEAN_TILELSAYOUT) && ind->table != NULL) { for (int j = 0; j < ind->num_table; j++) { /* remove the individual layouts */ if (ind->table[j] != NULL) { @@ -4952,7 +4952,7 @@ static void ResetNewGRF() static void ResetNewGRFErrors() { for (GRFConfig *c = _grfconfig; c != NULL; c = c->next) { - if (!HASBIT(c->flags, GCF_COPY) && c->error != NULL) { + if (!HasBit(c->flags, GCF_COPY) && c->error != NULL) { free(c->error->custom_message); free(c->error->data); free(c->error); @@ -5176,7 +5176,7 @@ static void CalculateRefitMasks() /* Apply cargo translation table to the refit mask */ uint num_cargo = min(32, file->cargo_max); for (uint i = 0; i < num_cargo; i++) { - if (!HASBIT(_engine_info[engine].refit_mask, i)) continue; + if (!HasBit(_engine_info[engine].refit_mask, i)) continue; CargoID c = GetCargoIDByLabel(file->cargo_list[i]); if (c == CT_INVALID) continue; @@ -5189,7 +5189,7 @@ static void CalculateRefitMasks() const CargoSpec *cs = GetCargo(c); if (!cs->IsValid()) continue; - if (HASBIT(_engine_info[engine].refit_mask, cs->bitnum)) SETBIT(xor_mask, c); + if (HasBit(_engine_info[engine].refit_mask, cs->bitnum)) SETBIT(xor_mask, c); } } } @@ -5471,7 +5471,7 @@ void LoadNewGRFFile(GRFConfig *config, uint file_index, GrfLoadingStage stage) _cur_grffile = GetFileByFilename(filename); if (_cur_grffile == NULL) error("File '%s' lost in cache.\n", filename); if (stage == GLS_RESERVE && config->status != GCS_INITIALISED) return; - if (stage == GLS_ACTIVATION && !HASBIT(config->flags, GCF_RESERVED)) return; + if (stage == GLS_ACTIVATION && !HasBit(config->flags, GCF_RESERVED)) return; } if (file_index > LAST_GRF_SLOT) { @@ -5597,7 +5597,7 @@ void LoadNewGRF(uint load_index, uint file_index) _cur_spriteid = load_index; for (GRFConfig *c = _grfconfig; c != NULL; c = c->next) { if (c->status == GCS_DISABLED || c->status == GCS_NOT_FOUND) continue; - if (stage > GLS_INIT && HASBIT(c->flags, GCF_INIT_ONLY)) continue; + if (stage > GLS_INIT && HasBit(c->flags, GCF_INIT_ONLY)) continue; /* @todo usererror() */ if (!FioCheckFileExists(c->filename)) error("NewGRF file is missing '%s'", c->filename); @@ -5621,5 +5621,5 @@ void LoadNewGRF(uint load_index, uint file_index) bool HasGrfMiscBit(GrfMiscBit bit) { - return HASBIT(_misc_grf_features, bit); + return HasBit(_misc_grf_features, bit); } diff --git a/src/newgrf_cargo.cpp b/src/newgrf_cargo.cpp index e9323f930..f6548b81d 100644 --- a/src/newgrf_cargo.cpp +++ b/src/newgrf_cargo.cpp @@ -104,7 +104,7 @@ CargoID GetCargoTranslation(uint8 cargo, const GRFFile *grffile, bool usebit) if (grffile->grf_version < 7) { if (!usebit) return cargo; /* Else the cargo value is a 'climate independent' 'bitnum' */ - if (HASBIT(_cargo_mask, cargo)) return GetCargoIDByBitnum(cargo); + if (HasBit(_cargo_mask, cargo)) return GetCargoIDByBitnum(cargo); } else { /* If the GRF contains a translation table (and the cargo is in bounds) * then get the cargo ID for the label */ diff --git a/src/newgrf_config.cpp b/src/newgrf_config.cpp index 18235e4ad..dda46f74d 100644 --- a/src/newgrf_config.cpp +++ b/src/newgrf_config.cpp @@ -76,7 +76,7 @@ bool FillGRFDetails(GRFConfig *config, bool is_static) LoadNewGRFFile(config, 62, GLS_SAFETYSCAN); /* GCF_UNSAFE is set if GLS_SAFETYSCAN finds unsafe actions */ - if (HASBIT(config->flags, GCF_UNSAFE)) return false; + if (HasBit(config->flags, GCF_UNSAFE)) return false; } return CalcGRFMD5Sum(config); @@ -86,7 +86,7 @@ bool FillGRFDetails(GRFConfig *config, bool is_static) void ClearGRFConfig(GRFConfig **config) { /* GCF_COPY as in NOT strdupped/alloced the filename, name and info */ - if (!HASBIT((*config)->flags, GCF_COPY)) { + if (!HasBit((*config)->flags, GCF_COPY)) { free((*config)->filename); free((*config)->name); free((*config)->info); @@ -255,7 +255,7 @@ compatible_grf: * in any case and set the name and info when it is not set already. * When the GCF_COPY flag is set, it is certain that the filename is * already a local one, so there is no need to replace it. */ - if (!HASBIT(c->flags, GCF_COPY)) { + if (!HasBit(c->flags, GCF_COPY)) { free(c->filename); c->filename = strdup(f->filename); memcpy(c->md5sum, f->md5sum, sizeof(c->md5sum)); @@ -550,7 +550,7 @@ static void Save_NGRF() int index = 0; for (GRFConfig *c = _grfconfig; c != NULL; c = c->next) { - if (HASBIT(c->flags, GCF_STATIC)) continue; + if (HasBit(c->flags, GCF_STATIC)) continue; SlSetArrayIndex(index++); SlObject(c, _grfconfig_desc); } diff --git a/src/newgrf_engine.cpp b/src/newgrf_engine.cpp index 08b39da3e..70ec67d14 100644 --- a/src/newgrf_engine.cpp +++ b/src/newgrf_engine.cpp @@ -660,7 +660,7 @@ static uint32 VehicleGetVariable(const ResolverObject *object, byte variable, by * bit 8: (Maybe?) Toggled whenever the train reverses. */ - if (HASBIT(v->vehicle_flags, VF_BUILT_AS_PROTOTYPE)) SETBIT(modflags, 10); + if (HasBit(v->vehicle_flags, VF_BUILT_AS_PROTOTYPE)) SETBIT(modflags, 10); return variable == 0xFE ? modflags : GB(modflags, 8, 8); } diff --git a/src/newgrf_gui.cpp b/src/newgrf_gui.cpp index aa4e308a7..d2ad51ceb 100644 --- a/src/newgrf_gui.cpp +++ b/src/newgrf_gui.cpp @@ -94,7 +94,7 @@ static void ShowNewGRFInfo(const GRFConfig *c, uint x, uint y, uint w, uint bott /* Show flags */ if (c->status == GCS_NOT_FOUND) y += DrawStringMultiLine(x, y, STR_NEWGRF_NOT_FOUND, w, bottom - y); if (c->status == GCS_DISABLED) y += DrawStringMultiLine(x, y, STR_NEWGRF_DISABLED, w, bottom - y); - if (HASBIT(c->flags, GCF_COMPATIBLE)) y += DrawStringMultiLine(x, y, STR_NEWGRF_COMPATIBLE_LOADED, w, bottom - y); + if (HasBit(c->flags, GCF_COMPATIBLE)) y += DrawStringMultiLine(x, y, STR_NEWGRF_COMPATIBLE_LOADED, w, bottom - y); /* Draw GRF info if it exists */ if (c->info != NULL && !StrEmpty(c->info)) { @@ -360,9 +360,9 @@ static void NewGRFWndProc(Window *w, WindowEvent *e) /* Do not show a "not-failure" colour when it actually failed to load */ if (pal != PALETTE_TO_RED) { - if (HASBIT(c->flags, GCF_STATIC)) { + if (HasBit(c->flags, GCF_STATIC)) { pal = PALETTE_TO_GREY; - } else if (HASBIT(c->flags, GCF_COMPATIBLE)) { + } else if (HasBit(c->flags, GCF_COMPATIBLE)) { pal = PALETTE_TO_ORANGE; } } diff --git a/src/newgrf_house.cpp b/src/newgrf_house.cpp index e23c0b180..169396245 100644 --- a/src/newgrf_house.cpp +++ b/src/newgrf_house.cpp @@ -321,14 +321,14 @@ void DrawTileLayout(const TileInfo *ti, const SpriteGroup *group, byte stage, Ho if (IS_CUSTOM_SPRITE(image)) image += stage; - if ((HASBIT(image, SPRITE_MODIFIER_OPAQUE) || !IsTransparencySet(TO_HOUSES)) && HASBIT(image, PALETTE_MODIFIER_COLOR)) { + if ((HasBit(image, SPRITE_MODIFIER_OPAQUE) || !IsTransparencySet(TO_HOUSES)) && HasBit(image, PALETTE_MODIFIER_COLOR)) { if (pal == 0) { const HouseSpec *hs = GetHouseSpecs(house_id); - if (HASBIT(hs->callback_mask, CBM_HOUSE_COLOUR)) { + if (HasBit(hs->callback_mask, CBM_HOUSE_COLOUR)) { uint16 callback = GetHouseCallback(CBID_HOUSE_COLOUR, 0, 0, house_id, GetTownByTile(ti->tile), ti->tile); if (callback != CALLBACK_FAILED) { /* If bit 14 is set, we should use a 2cc colour map, else use the callback value. */ - pal = HASBIT(callback, 14) ? GB(callback, 0, 8) + SPR_2CCMAP_BASE : callback; + pal = HasBit(callback, 14) ? GB(callback, 0, 8) + SPR_2CCMAP_BASE : callback; } } else { pal = hs->random_colour[OriginalTileRandomiser(ti->x, ti->y)] + PALETTE_RECOLOR_START; @@ -380,7 +380,7 @@ void AnimateNewHouseTile(TileIndex tile) byte animation_speed = hs->animation_speed; bool frame_set_by_callback = false; - if (HASBIT(hs->callback_mask, CBM_HOUSE_ANIMATION_SPEED)) { + if (HasBit(hs->callback_mask, CBM_HOUSE_ANIMATION_SPEED)) { uint16 callback_res = GetHouseCallback(CBID_HOUSE_ANIMATION_SPEED, 0, 0, GetHouseType(tile), GetTownByTile(tile), tile); if (callback_res != CALLBACK_FAILED) animation_speed = Clamp(callback_res & 0xFF, 2, 16); } @@ -394,7 +394,7 @@ void AnimateNewHouseTile(TileIndex tile) byte frame = GetHouseAnimationFrame(tile); byte num_frames = GB(hs->animation_frames, 0, 7); - if (HASBIT(hs->callback_mask, CBM_HOUSE_ANIMATION_NEXT_FRAME)) { + if (HasBit(hs->callback_mask, CBM_HOUSE_ANIMATION_NEXT_FRAME)) { uint32 param = (hs->extra_flags & CALLBACK_1A_RANDOM_BITS) ? Random() : 0; uint16 callback_res = GetHouseCallback(CBID_HOUSE_ANIMATION_NEXT_FRAME, param, 0, GetHouseType(tile), GetTownByTile(tile), tile); @@ -423,7 +423,7 @@ void AnimateNewHouseTile(TileIndex tile) if (!frame_set_by_callback) { if (frame < num_frames) { frame++; - } else if (frame == num_frames && HASBIT(hs->animation_frames, 7)) { + } else if (frame == num_frames && HasBit(hs->animation_frames, 7)) { /* This animation loops, so start again from the beginning */ frame = 0; } else { @@ -461,7 +461,7 @@ bool CanDeleteHouse(TileIndex tile) if ((IsValidPlayer(_current_player) && IsHumanPlayer(_current_player)) || _current_player == OWNER_WATER || _current_player == OWNER_NONE) return true; - if (HASBIT(hs->callback_mask, CBM_HOUSE_DENY_DESTRUCTION)) { + if (HasBit(hs->callback_mask, CBM_HOUSE_DENY_DESTRUCTION)) { uint16 callback_res = GetHouseCallback(CBID_HOUSE_DENY_DESTRUCTION, 0, 0, GetHouseType(tile), GetTownByTile(tile), tile); return (callback_res == CALLBACK_FAILED || callback_res == 0); } else { @@ -473,7 +473,7 @@ static void AnimationControl(TileIndex tile, uint16 random_bits) { const HouseSpec *hs = GetHouseSpecs(GetHouseType(tile)); - if (HASBIT(hs->callback_mask, CBM_HOUSE_ANIMATION_START_STOP)) { + if (HasBit(hs->callback_mask, CBM_HOUSE_ANIMATION_START_STOP)) { uint32 param = (hs->extra_flags & SYNCHRONISED_CALLBACK_1B) ? (GB(Random(), 0, 16) | random_bits << 16) : Random(); uint16 callback_res = GetHouseCallback(CBID_HOUSE_ANIMATION_START_STOP, param, 0, GetHouseType(tile), GetTownByTile(tile), tile); @@ -493,7 +493,7 @@ bool NewHouseTileLoop(TileIndex tile) TriggerHouse(tile, HOUSE_TRIGGER_TILE_LOOP); TriggerHouse(tile, HOUSE_TRIGGER_TILE_LOOP_TOP); - if (HASBIT(hs->callback_mask, CBM_HOUSE_ANIMATION_START_STOP)) { + if (HasBit(hs->callback_mask, CBM_HOUSE_ANIMATION_START_STOP)) { /* If this house is marked as having a synchronised callback, all the * tiles will have the callback called at once, rather than when the * tile loop reaches them. This should only be enabled for the northern @@ -511,7 +511,7 @@ bool NewHouseTileLoop(TileIndex tile) } /* Check callback 21, which determines if a house should be destroyed. */ - if (HASBIT(hs->callback_mask, CBM_HOUSE_DESTRUCTION)) { + if (HasBit(hs->callback_mask, CBM_HOUSE_DESTRUCTION)) { uint16 callback_res = GetHouseCallback(CBID_HOUSE_DESTRUCTION, 0, 0, GetHouseType(tile), GetTownByTile(tile), tile); if (callback_res != CALLBACK_FAILED && callback_res > 0) { ClearTownHouse(GetTownByTile(tile), tile); diff --git a/src/newgrf_industries.cpp b/src/newgrf_industries.cpp index 78c36cc54..99d5ed5fd 100644 --- a/src/newgrf_industries.cpp +++ b/src/newgrf_industries.cpp @@ -31,7 +31,7 @@ IndustryTileOverrideManager _industile_mngr(NEW_INDUSTRYTILEOFFSET, NUM_INDUSTRY IndustryType MapNewGRFIndustryType(IndustryType grf_type, uint32 grf_id) { if (grf_type == IT_INVALID) return IT_INVALID; - if (!HASBIT(grf_type, 7)) return GB(grf_type, 0, 6); + if (!HasBit(grf_type, 7)) return GB(grf_type, 0, 6); return _industry_mngr.GetID(GB(grf_type, 0, 6), grf_id); } @@ -200,7 +200,7 @@ uint32 IndustryGetVariable(const ResolverObject *object, byte variable, byte par case 0x41: case 0x42: { // waiting cargo, but only if those two callback flags are set uint16 callback = indspec->callback_flags; - if (HASBIT(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL) || HASBIT(callback, CBM_IND_PRODUCTION_256_TICKS)) { + if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL) || HasBit(callback, CBM_IND_PRODUCTION_256_TICKS)) { return min(industry->incoming_cargo_waiting[variable - 0x40], (uint16)0xFFFF); } else { return 0; @@ -480,7 +480,7 @@ bool CheckIfCallBackAllowsAvailability(IndustryType type, IndustryAvailabilityCa { const IndustrySpec *indspec = GetIndustrySpec(type); - if (HASBIT(indspec->callback_flags, CBM_IND_AVAILABLE)) { + if (HasBit(indspec->callback_flags, CBM_IND_AVAILABLE)) { uint16 res = GetIndustryCallback(CBID_INDUSTRY_AVAILABLE, 0, creation_type, NULL, type, INVALID_TILE); if (res != CALLBACK_FAILED) { return (res == 0); diff --git a/src/newgrf_industrytiles.cpp b/src/newgrf_industrytiles.cpp index 3804b4ee7..36ab7bc2d 100644 --- a/src/newgrf_industrytiles.cpp +++ b/src/newgrf_industrytiles.cpp @@ -182,7 +182,7 @@ void IndustryDrawTileLayout(const TileInfo *ti, const SpriteGroup *group, byte r if (IS_CUSTOM_SPRITE(image)) image += stage; - if (HASBIT(image, PALETTE_MODIFIER_COLOR)) { + if (HasBit(image, PALETTE_MODIFIER_COLOR)) { if (pal == 0) { pal = GENERAL_SPRITE_COLOR(rnd_color); } @@ -196,7 +196,7 @@ void IndustryDrawTileLayout(const TileInfo *ti, const SpriteGroup *group, byte r ti->x + dtss->delta_x, ti->y + dtss->delta_y, dtss->size_x, dtss->size_y, dtss->size_z, ti->z + dtss->delta_z, - !HASBIT(image, SPRITE_MODIFIER_OPAQUE) && IsTransparencySet(TO_INDUSTRIES) + !HasBit(image, SPRITE_MODIFIER_OPAQUE) && IsTransparencySet(TO_INDUSTRIES) ); } else { AddChildSpriteScreen(image, pal, (byte)dtss->delta_x, (byte)dtss->delta_y, IsTransparencySet(TO_INDUSTRIES)); @@ -227,7 +227,7 @@ bool DrawNewIndustryTile(TileInfo *ti, Industry *i, IndustryGfx gfx, const Indus if (ti->tileh != SLOPE_FLAT) { bool draw_old_one = true; - if (HASBIT(inds->callback_flags, CBM_INDT_DRAW_FOUNDATIONS)) { + if (HasBit(inds->callback_flags, CBM_INDT_DRAW_FOUNDATIONS)) { /* Called to determine the type (if any) of foundation to draw for industry tile */ uint32 callback_res = GetIndustryTileCallback(CBID_INDUSTRY_DRAW_FOUNDATIONS, 0, 0, gfx, i, ti->tile); draw_old_one = callback_res != 0; @@ -289,7 +289,7 @@ void AnimateNewIndustryTile(TileIndex tile) const IndustryTileSpec *itspec = GetIndustryTileSpec(gfx); byte animation_speed = itspec->animation_speed; - if (HASBIT(itspec->callback_flags, CBM_INDT_ANIM_SPEED)) { + if (HasBit(itspec->callback_flags, CBM_INDT_ANIM_SPEED)) { uint16 callback_res = GetIndustryTileCallback(CBID_INDTILE_ANIMATION_SPEED, 0, 0, gfx, ind, tile); if (callback_res != CALLBACK_FAILED) animation_speed = Clamp(callback_res & 0xFF, 0, 16); } @@ -304,8 +304,8 @@ void AnimateNewIndustryTile(TileIndex tile) byte frame = GetIndustryAnimationState(tile); uint16 num_frames = GB(itspec->animation_info, 0, 8); - if (HASBIT(itspec->callback_flags, CBM_INDT_ANIM_NEXT_FRAME)) { - uint16 callback_res = GetIndustryTileCallback(CBID_INDTILE_ANIM_NEXT_FRAME, HASBIT(itspec->animation_special_flags, 0) ? Random() : 0, 0, gfx, ind, tile); + if (HasBit(itspec->callback_flags, CBM_INDT_ANIM_NEXT_FRAME)) { + uint16 callback_res = GetIndustryTileCallback(CBID_INDTILE_ANIM_NEXT_FRAME, HasBit(itspec->animation_special_flags, 0) ? Random() : 0, 0, gfx, ind, tile); if (callback_res != CALLBACK_FAILED) { frame_set_by_callback = true; @@ -362,7 +362,7 @@ bool StartStopIndustryTileAnimation(TileIndex tile, IndustryAnimationTrigger iat IndustryGfx gfx = GetIndustryGfx(tile); const IndustryTileSpec *itspec = GetIndustryTileSpec(gfx); - if (!HASBIT(itspec->animation_triggers, iat)) return false; + if (!HasBit(itspec->animation_triggers, iat)) return false; Industry *ind = GetIndustryByTile(tile); ChangeIndustryTileAnimationFrame(tile, iat, random, gfx, ind); diff --git a/src/newgrf_sound.cpp b/src/newgrf_sound.cpp index 0663e17da..b2afe179b 100644 --- a/src/newgrf_sound.cpp +++ b/src/newgrf_sound.cpp @@ -59,7 +59,7 @@ bool PlayVehicleSound(const Vehicle *v, VehicleSoundEvent event) if (file == NULL) return false; /* Check that the vehicle type uses the sound effect callback */ - if (!HASBIT(EngInfo(v->engine_type)->callbackmask, CBM_VEHICLE_SOUND_EFFECT)) return false; + if (!HasBit(EngInfo(v->engine_type)->callbackmask, CBM_VEHICLE_SOUND_EFFECT)) return false; callback = GetVehicleCallback(CBID_VEHICLE_SOUND_EFFECT, event, 0, v->engine_type, v); if (callback == CALLBACK_FAILED) return false; diff --git a/src/newgrf_station.cpp b/src/newgrf_station.cpp index 41625e6c1..9b8663677 100644 --- a/src/newgrf_station.cpp +++ b/src/newgrf_station.cpp @@ -402,26 +402,26 @@ static uint32 StationGetVariable(const ResolverObject *object, byte variable, by switch (variable) { /* Calculated station variables */ case 0x40: - if (!HASBIT(_svc.valid, 0)) { _svc.v40 = GetPlatformInfoHelper(tile, false, false, false); SETBIT(_svc.valid, 0); } + if (!HasBit(_svc.valid, 0)) { _svc.v40 = GetPlatformInfoHelper(tile, false, false, false); SETBIT(_svc.valid, 0); } return _svc.v40; case 0x41: - if (!HASBIT(_svc.valid, 1)) { _svc.v41 = GetPlatformInfoHelper(tile, true, false, false); SETBIT(_svc.valid, 1); } + if (!HasBit(_svc.valid, 1)) { _svc.v41 = GetPlatformInfoHelper(tile, true, false, false); SETBIT(_svc.valid, 1); } return _svc.v41; case 0x42: return GetTerrainType(tile) | (GetRailType(tile) << 8); case 0x43: return st->owner; // Station owner case 0x44: return 2; // PBS status case 0x45: - if (!HASBIT(_svc.valid, 2)) { _svc.v45 = GetRailContinuationInfo(tile); SETBIT(_svc.valid, 2); } + if (!HasBit(_svc.valid, 2)) { _svc.v45 = GetRailContinuationInfo(tile); SETBIT(_svc.valid, 2); } return _svc.v45; case 0x46: - if (!HASBIT(_svc.valid, 3)) { _svc.v46 = GetPlatformInfoHelper(tile, false, false, true); SETBIT(_svc.valid, 3); } + if (!HasBit(_svc.valid, 3)) { _svc.v46 = GetPlatformInfoHelper(tile, false, false, true); SETBIT(_svc.valid, 3); } return _svc.v46; case 0x47: - if (!HASBIT(_svc.valid, 4)) { _svc.v47 = GetPlatformInfoHelper(tile, true, false, true); SETBIT(_svc.valid, 4); } + if (!HasBit(_svc.valid, 4)) { _svc.v47 = GetPlatformInfoHelper(tile, true, false, true); SETBIT(_svc.valid, 4); } return _svc.v47; case 0x48: { // Accepted cargo types @@ -429,12 +429,12 @@ static uint32 StationGetVariable(const ResolverObject *object, byte variable, by uint32 value = 0; for (cargo_type = 0; cargo_type < NUM_CARGO; cargo_type++) { - if (HASBIT(st->goods[cargo_type].acceptance_pickup, GoodsEntry::PICKUP)) SETBIT(value, cargo_type); + if (HasBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::PICKUP)) SETBIT(value, cargo_type); } return value; } case 0x49: - if (!HASBIT(_svc.valid, 5)) { _svc.v49 = GetPlatformInfoHelper(tile, false, true, false); SETBIT(_svc.valid, 5); } + if (!HasBit(_svc.valid, 5)) { _svc.v49 = GetPlatformInfoHelper(tile, false, true, false); SETBIT(_svc.valid, 5); } return _svc.v49; /* Variables which use the parameter */ @@ -524,7 +524,7 @@ static const SpriteGroup *StationResolveReal(const ResolverObject *object, const break; } - if (HASBIT(statspec->flags, 1)) cargo /= (st->trainst_w + st->trainst_h); + if (HasBit(statspec->flags, 1)) cargo /= (st->trainst_w + st->trainst_h); cargo = min(0xfff, cargo); if (cargo > statspec->cargo_threshold) { @@ -751,7 +751,7 @@ bool DrawStationTile(int x, int y, RailType railtype, Axis axis, StationClassID relocation = GetCustomStationRelocation(statspec, NULL, INVALID_TILE); - if (HASBIT(statspec->callbackmask, CBM_STATION_SPRITE_LAYOUT)) { + if (HasBit(statspec->callbackmask, CBM_STATION_SPRITE_LAYOUT)) { uint16 callback = GetStationCallback(CBID_STATION_SPRITE_LAYOUT, 0x2110000, 0, statspec, NULL, INVALID_TILE); if (callback != CALLBACK_FAILED) tile = callback; } @@ -763,7 +763,7 @@ bool DrawStationTile(int x, int y, RailType railtype, Axis axis, StationClassID } image = sprites->ground_sprite; - if (HASBIT(image, SPRITE_MODIFIER_USE_OFFSET)) { + if (HasBit(image, SPRITE_MODIFIER_USE_OFFSET)) { image += GetCustomStationGroundRelocation(statspec, NULL, INVALID_TILE); image += rti->custom_ground_offset; } else { @@ -775,7 +775,7 @@ bool DrawStationTile(int x, int y, RailType railtype, Axis axis, StationClassID foreach_draw_tile_seq(seq, sprites->seq) { Point pt; image = seq->image; - if (HASBIT(image, SPRITE_MODIFIER_USE_OFFSET)) { + if (HasBit(image, SPRITE_MODIFIER_USE_OFFSET)) { image += rti->total_offset; } else { image += relocation; @@ -810,7 +810,7 @@ bool IsStationTileBlocked(TileIndex tile) { const StationSpec* statspec = GetStationSpec(tile); - return statspec != NULL && HASBIT(statspec->blocked, GetStationGfx(tile)); + return statspec != NULL && HasBit(statspec->blocked, GetStationGfx(tile)); } /* Check if a rail station tile is electrifiable. @@ -821,6 +821,6 @@ bool IsStationTileElectrifiable(TileIndex tile) return statspec == NULL || - HASBIT(statspec->pylons, GetStationGfx(tile)) || - !HASBIT(statspec->wires, GetStationGfx(tile)); + HasBit(statspec->pylons, GetStationGfx(tile)) || + !HasBit(statspec->wires, GetStationGfx(tile)); } diff --git a/src/newgrf_townname.cpp b/src/newgrf_townname.cpp index 321635d81..1d46e1983 100644 --- a/src/newgrf_townname.cpp +++ b/src/newgrf_townname.cpp @@ -44,7 +44,7 @@ void DelGRFTownName(uint32 grfid) for (int i = 0; i < 128; i++) { for (int j = 0; j < t->nbparts[i]; j++) { for (int k = 0; k < t->partlist[i][j].partcount; k++) { - if (!HASBIT(t->partlist[i][j].parts[k].prob, 7)) free(t->partlist[i][j].parts[k].data.text); + if (!HasBit(t->partlist[i][j].parts[k].prob, 7)) free(t->partlist[i][j].parts[k].data.text); } free(t->partlist[i][j].parts); } @@ -70,7 +70,7 @@ static char *RandomPart(char *buf, GRFTownName *t, uint32 seed, byte id, const c byte prob = t->partlist[id][i].parts[j].prob; maxprob -= GB(prob, 0, 7); if (maxprob > r) continue; - if (HASBIT(prob, 7)) { + if (HasBit(prob, 7)) { buf = RandomPart(buf, t, seed, t->partlist[id][i].parts[j].data.id, last); } else { buf = strecat(buf, t->partlist[id][i].parts[j].data.text, last); diff --git a/src/npf.cpp b/src/npf.cpp index 0afee79b0..af42bcb9e 100644 --- a/src/npf.cpp +++ b/src/npf.cpp @@ -602,7 +602,7 @@ static void NPFFollowTrack(AyStar* aystar, OpenListNode* current) /* check correct rail type (mono, maglev, etc) */ if (type == TRANSPORT_RAIL) { RailType dst_type = GetTileRailType(dst_tile); - if (!HASBIT(aystar->user_data[NPF_RAILTYPES], dst_type)) + if (!HasBit(aystar->user_data[NPF_RAILTYPES], dst_type)) return; } @@ -112,7 +112,7 @@ void NPFFillWithOrderData(NPFFindStationOrTileData* fstd, Vehicle* v); */ static inline bool NPFGetFlag(const AyStarNode* node, NPFNodeFlag flag) { - return HASBIT(node->user_data[NPF_NODE_FLAGS], flag); + return HasBit(node->user_data[NPF_NODE_FLAGS], flag); } /** diff --git a/src/oldloader.cpp b/src/oldloader.cpp index ff782faa4..885c4c824 100644 --- a/src/oldloader.cpp +++ b/src/oldloader.cpp @@ -605,7 +605,7 @@ static bool LoadOldGood(LoadgameState *ls, int num) bool ret = LoadChunk(ls, ge, goods_chunk); if (!ret) return false; - SB(ge->acceptance_pickup, GoodsEntry::ACCEPTANCE, 1, HASBIT(_waiting_acceptance, 15)); + SB(ge->acceptance_pickup, GoodsEntry::ACCEPTANCE, 1, HasBit(_waiting_acceptance, 15)); SB(ge->acceptance_pickup, GoodsEntry::PICKUP, 1, _cargo_source != 0xFF); if (GB(_waiting_acceptance, 0, 12) != 0) { CargoPacket *cp = new CargoPacket(); diff --git a/src/openttd.cpp b/src/openttd.cpp index 62eab9aba..ee4796826 100644 --- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -1133,7 +1133,7 @@ void GameLoop() StateGameLoop(); #endif /* ENABLE_NETWORK */ - if (!_pause_game && HASBIT(_display_opt, DO_FULL_ANIMATION)) DoPaletteAnimations(); + if (!_pause_game && HasBit(_display_opt, DO_FULL_ANIMATION)) DoPaletteAnimations(); if (!_pause_game || _cheats.build_in_pause.value) MoveAllTextEffects(); @@ -1160,7 +1160,7 @@ static void ConvertTownOwner() for (tile = 0; tile != MapSize(); tile++) { switch (GetTileType(tile)) { case MP_ROAD: - if (GB(_m[tile].m5, 4, 2) == ROAD_TILE_CROSSING && HASBIT(_m[tile].m4, 7)) { + if (GB(_m[tile].m5, 4, 2) == ROAD_TILE_CROSSING && HasBit(_m[tile].m4, 7)) { _m[tile].m4 = OWNER_TOWN; } /* FALLTHROUGH */ @@ -1375,7 +1375,7 @@ bool AfterLoadGame() break; case MP_STATION: { - if (HASBIT(_m[t].m6, 3)) SETBIT(_m[t].m6, 2); + if (HasBit(_m[t].m6, 3)) SETBIT(_m[t].m6, 2); StationGfx gfx = GetStationGfx(t); StationType st; if ( IS_INT_INSIDE(gfx, 0, 8)) { // Railway station @@ -1534,7 +1534,7 @@ bool AfterLoadGame() uint tmp = GB(_m[t].m4, 0, 4); SB(_m[t].m4, 0, 4, GB(_m[t].m2, 0, 4)); SB(_m[t].m2, 0, 4, tmp); - } else if (HASBIT(_m[t].m5, 2)) { + } else if (HasBit(_m[t].m5, 2)) { /* Split waypoint and depot rail type and remove the subtype. */ CLRBIT(_m[t].m5, 2); CLRBIT(_m[t].m5, 6); @@ -1580,7 +1580,7 @@ bool AfterLoadGame() case MP_TUNNELBRIDGE: /* Middle part of "old" bridges */ - if (old_bridge && IsBridgeTile(t) && HASBIT(_m[t].m5, 6)) break; + if (old_bridge && IsBridgeTile(t) && HasBit(_m[t].m5, 6)) break; if ((IsTunnel(t) ? GetTunnelTransportType(t) : (old_bridge ? (TransportType)GB(_m[t].m5, 1, 2) : GetBridgeTransportType(t))) == TRANSPORT_ROAD) { SetRoadTypes(t, ROADTYPES_ROAD); } @@ -1597,10 +1597,10 @@ bool AfterLoadGame() for (TileIndex t = 0; t < map_size; t++) { if (MayHaveBridgeAbove(t)) ClearBridgeMiddle(t); if (IsBridgeTile(t)) { - if (HASBIT(_m[t].m5, 6)) { // middle part + if (HasBit(_m[t].m5, 6)) { // middle part Axis axis = (Axis)GB(_m[t].m5, 0, 1); - if (HASBIT(_m[t].m5, 5)) { // transport route under bridge? + if (HasBit(_m[t].m5, 5)) { // transport route under bridge? if (GB(_m[t].m5, 3, 2) == TRANSPORT_RAIL) { MakeRailNormal( t, @@ -1738,7 +1738,7 @@ bool AfterLoadGame() if (wp->deleted == 0) { const StationSpec *statspec = NULL; - if (HASBIT(_m[wp->xy].m3, 4)) + if (HasBit(_m[wp->xy].m3, 4)) statspec = GetCustomStationSpec(STAT_CLASS_WAYP, _m[wp->xy].m4 + 1); if (statspec != NULL) { @@ -1772,10 +1772,10 @@ bool AfterLoadGame() case MP_RAILWAY: if (HasSignals(t)) { /* convert PBS signals to combo-signals */ - if (HASBIT(_m[t].m2, 2)) SetSignalType(t, TRACK_X, SIGTYPE_COMBO); + if (HasBit(_m[t].m2, 2)) SetSignalType(t, TRACK_X, SIGTYPE_COMBO); /* move the signal variant back */ - SetSignalVariant(t, TRACK_X, HASBIT(_m[t].m2, 3) ? SIG_SEMAPHORE : SIG_ELECTRIC); + SetSignalVariant(t, TRACK_X, HasBit(_m[t].m2, 3) ? SIG_SEMAPHORE : SIG_ELECTRIC); CLRBIT(_m[t].m2, 3); } @@ -1938,7 +1938,7 @@ bool AfterLoadGame() } else { /* The "lift has destination" bit has been moved from * m5[7] to m7[0]. */ - SB(_me[t].m7, 0, 1, HASBIT(_m[t].m5, 7)); + SB(_me[t].m7, 0, 1, HasBit(_m[t].m5, 7)); CLRBIT(_m[t].m5, 7); /* The "lift is moving" bit has been removed, as it does @@ -2037,7 +2037,7 @@ bool AfterLoadGame() const CargoList::List *packets = v->cargo.Packets(); for (CargoList::List::const_iterator it = packets->begin(); it != packets->end(); it++) { CargoPacket *cp = *it; - cp->paid_for = HASBIT(v->vehicle_flags, 2); + cp->paid_for = HasBit(v->vehicle_flags, 2); } CLRBIT(v->vehicle_flags, 2); v->cargo.InvalidateCache(); diff --git a/src/order_cmd.cpp b/src/order_cmd.cpp index ab8bef202..bcc458fa0 100644 --- a/src/order_cmd.cpp +++ b/src/order_cmd.cpp @@ -507,7 +507,7 @@ CommandCost CmdDeleteOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) /* NON-stop flag is misused to see if a train is in a station that is * on his order list or not */ if (sel_ord == u->cur_order_index && u->current_order.type == OT_LOADING && - HASBIT(u->current_order.flags, OFB_NON_STOP)) { + HasBit(u->current_order.flags, OFB_NON_STOP)) { u->current_order.flags = 0; } @@ -549,7 +549,7 @@ CommandCost CmdSkipToOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) v->LeaveStation(); /* NON-stop flag is misused to see if a train is in a station that is * on his order list or not */ - if (HASBIT(v->current_order.flags, OFB_NON_STOP)) v->current_order.flags = 0; + if (HasBit(v->current_order.flags, OFB_NON_STOP)) v->current_order.flags = 0; } InvalidateVehicleOrder(v); @@ -719,7 +719,7 @@ CommandCost CmdModifyOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) */ if (sel_ord == u->cur_order_index && u->current_order.type != OT_GOTO_DEPOT && - HASBIT(u->current_order.flags, OFB_FULL_LOAD) != HASBIT(order->flags, OFB_FULL_LOAD)) { + HasBit(u->current_order.flags, OFB_FULL_LOAD) != HasBit(order->flags, OFB_FULL_LOAD)) { TOGGLEBIT(u->current_order.flags, OFB_FULL_LOAD); } InvalidateVehicleOrder(u); @@ -902,7 +902,7 @@ CommandCost CmdOrderRefit(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) InvalidateVehicleOrder(u); /* If the vehicle already got the current depot set as current order, then update current order as well */ - if (u->cur_order_index == order_number && HASBIT(u->current_order.flags, OFB_PART_OF_ORDERS)) { + if (u->cur_order_index == order_number && HasBit(u->current_order.flags, OFB_PART_OF_ORDERS)) { u->current_order.refit_cargo = cargo; u->current_order.refit_subtype = subtype; } diff --git a/src/pathfind.cpp b/src/pathfind.cpp index fb0fc98bd..68602667f 100644 --- a/src/pathfind.cpp +++ b/src/pathfind.cpp @@ -185,7 +185,7 @@ static void TPFMode2(TrackPathFinder* tpf, TileIndex tile, DiagDirection directi } continue_here:; - tpf->the_dir = (Trackdir)(i + (HASBIT(_otherdir_mask[direction], i) ? 8 : 0)); + tpf->the_dir = (Trackdir)(i + (HasBit(_otherdir_mask[direction], i) ? 8 : 0)); if (!tpf->enum_proc(tile, tpf->userdata, tpf->the_dir, tpf->rd.cur_length, NULL)) { TPFMode2(tpf, tile, _tpf_new_direction[tpf->the_dir]); @@ -410,16 +410,16 @@ void FollowTrack(TileIndex tile, uint16 flags, uint sub_type, DiagDirection dire tpf.rd.depth = 0; tpf.rd.pft_var6 = 0; - tpf.var2 = HASBIT(flags, 15) ? 0x43 : 0xFF; // 0x8000 + tpf.var2 = HasBit(flags, 15) ? 0x43 : 0xFF; // 0x8000 - tpf.disable_tile_hash = HASBIT(flags, 12); // 0x1000 - tpf.hasbit_13 = HASBIT(flags, 13); // 0x2000 + tpf.disable_tile_hash = HasBit(flags, 12); // 0x1000 + tpf.hasbit_13 = HasBit(flags, 13); // 0x2000 tpf.tracktype = (TransportType)(flags & 0xFF); tpf.sub_type = sub_type; - if (HASBIT(flags, 11)) { + if (HasBit(flags, 11)) { tpf.rd.pft_var6 = 0xFF; tpf.enum_proc(tile, data, INVALID_TRACKDIR, 0, 0); TPFMode2(&tpf, tile, direction); @@ -746,7 +746,7 @@ start_at: /* We are not driving into the tunnel, or it is an invalid tunnel */ continue; } - if (!HASBIT(tpf->railtypes, GetRailType(tile))) { + if (!HasBit(tpf->railtypes, GetRailType(tile))) { bits = TRACK_BIT_NONE; break; } @@ -796,7 +796,7 @@ start_at: /* Check that the tile contains exactly one track */ if (bits == 0 || KillFirstBit(bits) != 0) break; - if (!HASBIT(tpf->railtypes, GetRailType(tile))) { + if (!HasBit(tpf->railtypes, GetRailType(tile))) { bits = TRACK_BIT_NONE; break; } @@ -822,7 +822,7 @@ start_at: * bits, not just reachable ones, to prevent infinite loops. */ if (bits == TRACK_BIT_NONE || TracksOverlap(allbits)) break; - if (!HASBIT(tpf->railtypes, GetRailType(tile))) { + if (!HasBit(tpf->railtypes, GetRailType(tile))) { bits = TRACK_BIT_NONE; break; } diff --git a/src/player.h b/src/player.h index 98f3f6f83..5216714e7 100644 --- a/src/player.h +++ b/src/player.h @@ -263,7 +263,7 @@ byte GetPlayerRoadtypes(PlayerID p); */ static inline bool HasRailtypeAvail(const Player *p, const RailType Railtype) { - return HASBIT(p->avail_railtypes, Railtype); + return HasBit(p->avail_railtypes, Railtype); } /** Finds out, whether given player has all given RoadTypes available @@ -297,7 +297,7 @@ static inline bool IsInteractivePlayer(PlayerID pi) void DrawPlayerIcon(PlayerID p, int x, int y); /* Validate functions for rail building */ -static inline bool ValParamRailtype(const uint32 rail) { return HASBIT(GetPlayer(_current_player)->avail_railtypes, rail);} +static inline bool ValParamRailtype(const uint32 rail) { return HasBit(GetPlayer(_current_player)->avail_railtypes, rail);} /* Validate functions for road building */ static inline bool ValParamRoadType(const RoadType rt) { return HasRoadTypesAvail(_current_player, RoadTypeToRoadTypes(rt));} diff --git a/src/player_face.h b/src/player_face.h index f28a880f6..aceec8c4b 100644 --- a/src/player_face.h +++ b/src/player_face.h @@ -169,7 +169,7 @@ static inline void ScaleAllPlayerFaceBits(PlayerFace &pf) GenderEthnicity ge = (GenderEthnicity)GB(pf, _pf_info[PFV_GEN_ETHN].offset, _pf_info[PFV_GEN_ETHN].length); // gender & ethnicity of the face /* Is a male face with moustache. Need to reduce CPU load in the loop. */ - bool is_moust_male = !HASBIT(ge, GENDER_FEMALE) && GetPlayerFaceBits(pf, PFV_HAS_MOUSTACHE, ge) != 0; + bool is_moust_male = !HasBit(ge, GENDER_FEMALE) && GetPlayerFaceBits(pf, PFV_HAS_MOUSTACHE, ge) != 0; for (PlayerFaceVariable pfv = PFV_EYE_COLOUR; pfv < PFV_END; pfv++) { // scales all other variables @@ -202,7 +202,7 @@ static inline void RandomPlayerFaceBits(PlayerFace &pf, GenderEthnicity ge, bool if (adv) { SetPlayerFaceBits(pf, PFV_GEN_ETHN, ge, ge); } else { - SetPlayerFaceBits(pf, PFV_GENDER, ge, HASBIT(ge, GENDER_FEMALE)); + SetPlayerFaceBits(pf, PFV_GENDER, ge, HasBit(ge, GENDER_FEMALE)); } /* scales all player face bits to the correct scope */ diff --git a/src/player_gui.cpp b/src/player_gui.cpp index a4ae1c245..1218f305d 100644 --- a/src/player_gui.cpp +++ b/src/player_gui.cpp @@ -171,7 +171,7 @@ static void PlayerFinancesWndProc(Window *w, WindowEvent *e) bool stickied = !!(w->flags4 & WF_STICKY); PlayerID player = (PlayerID)w->window_number; DeleteWindow(w); - DoShowPlayerFinances(player, !HASBIT(mode, 0), stickied); + DoShowPlayerFinances(player, !HasBit(mode, 0), stickied); } break; case 6: /* increase loan */ @@ -272,7 +272,7 @@ static void ShowColourDropDownMenu(Window *w, uint32 widget) LiveryScheme scheme; /* Disallow other player colours for the primary colour */ - if (HASBIT(WP(w, livery_d).sel, LS_DEFAULT) && widget == 10) { + if (HasBit(WP(w, livery_d).sel, LS_DEFAULT) && widget == 10) { const Player *p; FOR_ALL_PLAYERS(p) { if (p->is_active && p->index != _local_player) SETBIT(used_colours, p->player_color); @@ -281,7 +281,7 @@ static void ShowColourDropDownMenu(Window *w, uint32 widget) /* Get the first selected livery to use as the default dropdown item */ for (scheme = LS_BEGIN; scheme < LS_END; scheme++) { - if (HASBIT(WP(w, livery_d).sel, scheme)) break; + if (HasBit(WP(w, livery_d).sel, scheme)) break; } if (scheme == LS_END) scheme = LS_DEFAULT; livery = &GetPlayer((PlayerID)w->window_number)->livery[scheme]; @@ -313,7 +313,7 @@ static void SelectPlayerLiveryWndProc(Window *w, WindowEvent *e) if (!(WP(w, livery_d).sel == 0)) { for (scheme = LS_BEGIN; scheme < LS_END; scheme++) { - if (HASBIT(WP(w, livery_d).sel, scheme)) break; + if (HasBit(WP(w, livery_d).sel, scheme)) break; } if (scheme == LS_END) scheme = LS_DEFAULT; } @@ -325,7 +325,7 @@ static void SelectPlayerLiveryWndProc(Window *w, WindowEvent *e) for (scheme = LS_DEFAULT; scheme < LS_END; scheme++) { if (livery_class[scheme] == WP(w, livery_d).livery_class) { - bool sel = HASBIT(WP(w, livery_d).sel, scheme) != 0; + bool sel = HasBit(WP(w, livery_d).sel, scheme) != 0; if (scheme != LS_DEFAULT) { DrawSprite(p->livery[scheme].in_use ? SPR_BOX_CHECKED : SPR_BOX_EMPTY, PAL_NONE, 2, y); @@ -417,7 +417,7 @@ static void SelectPlayerLiveryWndProc(Window *w, WindowEvent *e) LiveryScheme scheme; for (scheme = LS_DEFAULT; scheme < LS_END; scheme++) { - if (HASBIT(WP(w, livery_d).sel, scheme)) { + if (HasBit(WP(w, livery_d).sel, scheme)) { DoCommandP(0, scheme | (e->we.dropdown.button == 10 ? 0 : 256), e->we.dropdown.index, NULL, CMD_SET_PLAYER_COLOR); } } @@ -490,8 +490,8 @@ void DrawPlayerFace(PlayerFace pf, int color, int x, int y) { GenderEthnicity ge = (GenderEthnicity)GetPlayerFaceBits(pf, PFV_GEN_ETHN, GE_WM); - bool has_moustache = !HASBIT(ge, GENDER_FEMALE) && GetPlayerFaceBits(pf, PFV_HAS_MOUSTACHE, ge) != 0; - bool has_tie_earring = !HASBIT(ge, GENDER_FEMALE) || GetPlayerFaceBits(pf, PFV_HAS_TIE_EARRING, ge) != 0; + bool has_moustache = !HasBit(ge, GENDER_FEMALE) && GetPlayerFaceBits(pf, PFV_HAS_MOUSTACHE, ge) != 0; + bool has_tie_earring = !HasBit(ge, GENDER_FEMALE) || GetPlayerFaceBits(pf, PFV_HAS_TIE_EARRING, ge) != 0; bool has_glasses = GetPlayerFaceBits(pf, PFV_HAS_GLASSES, ge) != 0; SpriteID pal; @@ -686,7 +686,7 @@ static void SelectPlayerFaceWndProc(Window *w, WindowEvent *e) { PlayerFace *pf = &WP(w, facesel_d).face; // pointer to the player face bits GenderEthnicity ge = (GenderEthnicity)GB(*pf, _pf_info[PFV_GEN_ETHN].offset, _pf_info[PFV_GEN_ETHN].length); // get the gender and ethnicity - bool is_female = HASBIT(ge, GENDER_FEMALE); // get the gender: 0 == male and 1 == female + bool is_female = HasBit(ge, GENDER_FEMALE); // get the gender: 0 == male and 1 == female bool is_moust_male = !is_female && GetPlayerFaceBits(*pf, PFV_HAS_MOUSTACHE, ge) != 0; // is a male face with moustache switch (e->event) { @@ -698,8 +698,8 @@ static void SelectPlayerFaceWndProc(Window *w, WindowEvent *e) /* advanced player face selection window */ if (WP(w, facesel_d).advanced) { /* lower the non-selected ethnicity button */ - SetWindowWidgetLoweredState(w, PFW_WIDGET_ETHNICITY_EUR, !HASBIT(ge, ETHNICITY_BLACK)); - SetWindowWidgetLoweredState(w, PFW_WIDGET_ETHNICITY_AFR, HASBIT(ge, ETHNICITY_BLACK)); + SetWindowWidgetLoweredState(w, PFW_WIDGET_ETHNICITY_EUR, !HasBit(ge, ETHNICITY_BLACK)); + SetWindowWidgetLoweredState(w, PFW_WIDGET_ETHNICITY_AFR, HasBit(ge, ETHNICITY_BLACK)); /* Disable dynamically the widgets which PlayerFaceVariable has less than 2 options diff --git a/src/players.cpp b/src/players.cpp index 3a3ace897..4d2f21b26 100644 --- a/src/players.cpp +++ b/src/players.cpp @@ -90,12 +90,12 @@ PlayerFace ConvertFromOldPlayerFace(uint32 face) PlayerFace pf = 0; GenderEthnicity ge = GE_WM; - if (HASBIT(face, 31)) SetBitT(ge, GENDER_FEMALE); - if (HASBIT(face, 27) && (HASBIT(face, 26) == HASBIT(face, 19))) SetBitT(ge, ETHNICITY_BLACK); + if (HasBit(face, 31)) SetBitT(ge, GENDER_FEMALE); + if (HasBit(face, 27) && (HasBit(face, 26) == HasBit(face, 19))) SetBitT(ge, ETHNICITY_BLACK); SetPlayerFaceBits(pf, PFV_GEN_ETHN, ge, ge); SetPlayerFaceBits(pf, PFV_HAS_GLASSES, ge, GB(face, 28, 3) <= 1); - SetPlayerFaceBits(pf, PFV_EYE_COLOUR, ge, HASBIT(ge, ETHNICITY_BLACK) ? 0 : ClampU(GB(face, 20, 3), 5, 7) - 5); + SetPlayerFaceBits(pf, PFV_EYE_COLOUR, ge, HasBit(ge, ETHNICITY_BLACK) ? 0 : ClampU(GB(face, 20, 3), 5, 7) - 5); SetPlayerFaceBits(pf, PFV_CHIN, ge, ScalePlayerFaceValue(PFV_CHIN, ge, GB(face, 4, 2))); SetPlayerFaceBits(pf, PFV_EYEBROWS, ge, ScalePlayerFaceValue(PFV_EYEBROWS, ge, GB(face, 6, 4))); SetPlayerFaceBits(pf, PFV_HAIR, ge, ScalePlayerFaceValue(PFV_HAIR, ge, GB(face, 16, 4))); @@ -104,14 +104,14 @@ PlayerFace ConvertFromOldPlayerFace(uint32 face) SetPlayerFaceBits(pf, PFV_GLASSES, ge, GB(face, 28, 1)); uint lips = GB(face, 10, 4); - if (!HASBIT(ge, GENDER_FEMALE) && lips < 4) { + if (!HasBit(ge, GENDER_FEMALE) && lips < 4) { SetPlayerFaceBits(pf, PFV_HAS_MOUSTACHE, ge, true); SetPlayerFaceBits(pf, PFV_MOUSTACHE, ge, max(lips, 1U) - 1); } else { - if (!HASBIT(ge, GENDER_FEMALE)) { + if (!HasBit(ge, GENDER_FEMALE)) { lips = lips * 15 / 16; lips -= 3; - if (HASBIT(ge, ETHNICITY_BLACK) && lips > 8) lips = 0; + if (HasBit(ge, ETHNICITY_BLACK) && lips > 8) lips = 0; } else { lips = ScalePlayerFaceValue(PFV_LIPS, ge, lips); } @@ -127,9 +127,9 @@ PlayerFace ConvertFromOldPlayerFace(uint32 face) } uint tie_earring = GB(face, 24, 4); - if (!HASBIT(ge, GENDER_FEMALE) || tie_earring < 3) { // Not all females have an earring - if (HASBIT(ge, GENDER_FEMALE)) SetPlayerFaceBits(pf, PFV_HAS_TIE_EARRING, ge, true); - SetPlayerFaceBits(pf, PFV_TIE_EARRING, ge, HASBIT(ge, GENDER_FEMALE) ? tie_earring : ScalePlayerFaceValue(PFV_TIE_EARRING, ge, tie_earring / 2)); + if (!HasBit(ge, GENDER_FEMALE) || tie_earring < 3) { // Not all females have an earring + if (HasBit(ge, GENDER_FEMALE)) SetPlayerFaceBits(pf, PFV_HAS_TIE_EARRING, ge, true); + SetPlayerFaceBits(pf, PFV_TIE_EARRING, ge, HasBit(ge, GENDER_FEMALE) ? tie_earring : ScalePlayerFaceValue(PFV_TIE_EARRING, ge, tie_earring / 2)); } return pf; @@ -146,8 +146,8 @@ bool IsValidPlayerFace(PlayerFace pf) if (!ArePlayerFaceBitsValid(pf, PFV_GEN_ETHN, GE_WM)) return false; GenderEthnicity ge = (GenderEthnicity)GetPlayerFaceBits(pf, PFV_GEN_ETHN, GE_WM); - bool has_moustache = !HASBIT(ge, GENDER_FEMALE) && GetPlayerFaceBits(pf, PFV_HAS_MOUSTACHE, ge) != 0; - bool has_tie_earring = !HASBIT(ge, GENDER_FEMALE) || GetPlayerFaceBits(pf, PFV_HAS_TIE_EARRING, ge) != 0; + bool has_moustache = !HasBit(ge, GENDER_FEMALE) && GetPlayerFaceBits(pf, PFV_HAS_MOUSTACHE, ge) != 0; + bool has_tie_earring = !HasBit(ge, GENDER_FEMALE) || GetPlayerFaceBits(pf, PFV_HAS_TIE_EARRING, ge) != 0; bool has_glasses = GetPlayerFaceBits(pf, PFV_HAS_GLASSES, ge) != 0; if (!ArePlayerFaceBitsValid(pf, PFV_EYE_COLOUR, ge)) return false; @@ -197,14 +197,14 @@ static void SubtractMoneyFromAnyPlayer(Player *p, CommandCost cost) tmp.AddCost(cost); p->yearly_expenses[0][_yearly_expenses_type] = tmp.GetCost(); - if (HASBIT(1 << EXPENSES_TRAIN_INC | + if (HasBit(1 << EXPENSES_TRAIN_INC | 1 << EXPENSES_ROADVEH_INC | 1 << EXPENSES_AIRCRAFT_INC | 1 << EXPENSES_SHIP_INC, _yearly_expenses_type)) { tmp = CommandCost(p->cur_economy.income); tmp.AddCost(-cost.GetCost()); p->cur_economy.income = tmp.GetCost(); - } else if (HASBIT(1 << EXPENSES_TRAIN_RUN | + } else if (HasBit(1 << EXPENSES_TRAIN_RUN | 1 << EXPENSES_ROADVEH_RUN | 1 << EXPENSES_AIRCRAFT_RUN | 1 << EXPENSES_SHIP_RUN | @@ -597,8 +597,8 @@ byte GetPlayerRailtypes(PlayerID p) const Engine* e = GetEngine(i); const EngineInfo *ei = EngInfo(i); - if (e->type == VEH_TRAIN && HASBIT(ei->climates, _opt.landscape) && - (HASBIT(e->player_avail, p) || _date >= e->intro_date + 365)) { + if (e->type == VEH_TRAIN && HasBit(ei->climates, _opt.landscape) && + (HasBit(e->player_avail, p) || _date >= e->intro_date + 365)) { const RailVehicleInfo *rvi = RailVehInfo(i); if (rvi->railveh_type != RAILVEH_WAGON) { @@ -620,9 +620,9 @@ byte GetPlayerRoadtypes(PlayerID p) const Engine* e = GetEngine(i); const EngineInfo *ei = EngInfo(i); - if (e->type == VEH_ROAD && HASBIT(ei->climates, _opt.landscape) && - (HASBIT(e->player_avail, p) || _date >= e->intro_date + 365)) { - SETBIT(rt, HASBIT(ei->misc_flags, EF_ROAD_TRAM) ? ROADTYPE_TRAM : ROADTYPE_ROAD); + if (e->type == VEH_ROAD && HasBit(ei->climates, _opt.landscape) && + (HasBit(e->player_avail, p) || _date >= e->intro_date + 365)) { + SETBIT(rt, HasBit(ei->misc_flags, EF_ROAD_TRAM) ? ROADTYPE_TRAM : ROADTYPE_ROAD); } } @@ -677,11 +677,11 @@ CommandCost CmdSetAutoReplace(TileIndex tile, uint32 flags, uint32 p1, uint32 p2 p = GetPlayer(_current_player); switch (GB(p1, 0, 3)) { case 0: - if (p->engine_renew == HASBIT(p2, 0)) + if (p->engine_renew == HasBit(p2, 0)) return CMD_ERROR; if (flags & DC_EXEC) { - p->engine_renew = HASBIT(p2, 0); + p->engine_renew = HasBit(p2, 0); if (IsLocalPlayer()) { _patches.autorenew = p->engine_renew; InvalidateWindow(WC_GAME_OPTIONS, 0); @@ -735,7 +735,7 @@ CommandCost CmdSetAutoReplace(TileIndex tile, uint32 flags, uint32 p1, uint32 p2 return CMD_ERROR; /* make sure that the player can actually buy the new engine */ - if (!HASBIT(GetEngine(new_engine_type)->player_avail, _current_player)) + if (!HasBit(GetEngine(new_engine_type)->player_avail, _current_player)) return CMD_ERROR; cost = AddEngineReplacementForPlayer(p, old_engine_type, new_engine_type, id_g, flags); @@ -750,7 +750,7 @@ CommandCost CmdSetAutoReplace(TileIndex tile, uint32 flags, uint32 p1, uint32 p2 case 4: if (flags & DC_EXEC) { - p->engine_renew = HASBIT(p1, 15); + p->engine_renew = HasBit(p1, 15); p->engine_renew_months = (int16)GB(p1, 16, 16); p->engine_renew_money = (uint32)p2; @@ -763,11 +763,11 @@ CommandCost CmdSetAutoReplace(TileIndex tile, uint32 flags, uint32 p1, uint32 p2 } break; case 5: - if (p->renew_keep_length == HASBIT(p2, 0)) + if (p->renew_keep_length == HasBit(p2, 0)) return CMD_ERROR; if (flags & DC_EXEC) { - p->renew_keep_length = HASBIT(p2, 0); + p->renew_keep_length = HasBit(p2, 0); if (IsLocalPlayer()) { InvalidateWindow(WC_REPLACE_VEHICLE, VEH_TRAIN); } diff --git a/src/rail.h b/src/rail.h index 00adf6183..4503b0a94 100644 --- a/src/rail.h +++ b/src/rail.h @@ -759,7 +759,7 @@ static inline const RailtypeInfo *GetRailTypeInfo(RailType railtype) */ static inline bool IsCompatibleRail(RailType enginetype, RailType tiletype) { - return HASBIT(GetRailTypeInfo(enginetype)->compatible_railtypes, tiletype); + return HasBit(GetRailTypeInfo(enginetype)->compatible_railtypes, tiletype); } /** @@ -772,7 +772,7 @@ static inline bool IsCompatibleRail(RailType enginetype, RailType tiletype) */ static inline bool HasPowerOnRail(RailType enginetype, RailType tiletype) { - return HASBIT(GetRailTypeInfo(enginetype)->powered_railtypes, tiletype); + return HasBit(GetRailTypeInfo(enginetype)->powered_railtypes, tiletype); } /** diff --git a/src/rail_cmd.cpp b/src/rail_cmd.cpp index a1b840dbd..19895e230 100644 --- a/src/rail_cmd.cpp +++ b/src/rail_cmd.cpp @@ -360,7 +360,7 @@ CommandCost CmdBuildSingleRail(TileIndex tile, uint32 flags, uint32 p1, uint32 p case MP_ROAD: #define M(x) (1 << (x)) /* Level crossings may only be built on these slopes */ - if (!HASBIT(M(SLOPE_SEN) | M(SLOPE_ENW) | M(SLOPE_NWS) | M(SLOPE_NS) | M(SLOPE_WSE) | M(SLOPE_EW) | M(SLOPE_FLAT), tileh)) { + if (!HasBit(M(SLOPE_SEN) | M(SLOPE_ENW) | M(SLOPE_NWS) | M(SLOPE_NS) | M(SLOPE_WSE) | M(SLOPE_EW) | M(SLOPE_FLAT), tileh)) { return_cmd_error(STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION); } #undef M @@ -601,7 +601,7 @@ static CommandCost ValidateAutoDrag(Trackdir *trackdir, TileIndex start, TileInd (trdy <= 0 && dy > 0) || (trdy >= 0 && dy < 0) ) { - if (!HASBIT(*trackdir, 3)) { // first direction is invalid, try the other + if (!HasBit(*trackdir, 3)) { // first direction is invalid, try the other SetBitT(*trackdir, 3); // reverse the direction trdx = -trdx; trdy = -trdy; @@ -636,7 +636,7 @@ static CommandCost CmdRailTrackHelper(TileIndex tile, uint32 flags, uint32 p1, u CommandCost ret, total_cost; Track track = (Track)GB(p2, 4, 3); Trackdir trackdir; - byte mode = HASBIT(p2, 7); + byte mode = HasBit(p2, 7); RailType railtype = (RailType)GB(p2, 0, 4); TileIndex end_tile; @@ -783,8 +783,8 @@ CommandCost CmdBuildTrainDepot(TileIndex tile, uint32 flags, uint32 p1, uint32 p CommandCost CmdBuildSingleSignal(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) { Track track = (Track)GB(p1, 0, 3); - bool pre_signal = HASBIT(p1, 3); - SignalVariant sigvar = (pre_signal ^ HASBIT(p1, 4)) ? SIG_SEMAPHORE : SIG_ELECTRIC; + bool pre_signal = HasBit(p1, 3); + SignalVariant sigvar = (pre_signal ^ HasBit(p1, 4)) ? SIG_SEMAPHORE : SIG_ELECTRIC; CommandCost cost; if (!ValParamTrackOrientation(track) || !IsTileType(tile, MP_RAILWAY) || !EnsureNoTrainOnTrack(tile, track)) @@ -946,10 +946,10 @@ static CommandCost CmdSignalTrackHelper(TileIndex tile, uint32 flags, uint32 p1, TileIndex start_tile = tile; Track track = (Track)GB(p2, 0, 3); - bool mode = HASBIT(p2, 3); - bool semaphores = HASBIT(p2, 4); - bool remove = HASBIT(p2, 5); - bool autofill = HASBIT(p2, 6); + bool mode = HasBit(p2, 3); + bool semaphores = HasBit(p2, 4); + bool remove = HasBit(p2, 5); + bool autofill = HasBit(p2, 6); Trackdir trackdir = TrackToTrackdir(track); byte signal_density = GB(p2, 24, 8); @@ -1006,8 +1006,8 @@ static CommandCost CmdSignalTrackHelper(TileIndex tile, uint32 flags, uint32 p1, /* Pick the correct orientation for the track direction */ signals = 0; - if (HASBIT(signal_dir, 0)) signals |= SignalAlongTrackdir(trackdir); - if (HASBIT(signal_dir, 1)) signals |= SignalAgainstTrackdir(trackdir); + if (HasBit(signal_dir, 0)) signals |= SignalAlongTrackdir(trackdir); + if (HasBit(signal_dir, 1)) signals |= SignalAgainstTrackdir(trackdir); ret = DoCommand(tile, p1, signals, flags, remove ? CMD_REMOVE_SIGNALS : CMD_BUILD_SIGNALS); @@ -1662,7 +1662,7 @@ static void DrawTile_Track(TileInfo *ti) DrawTrackBits(ti, rails); - if (HASBIT(_display_opt, DO_FULL_DETAIL)) DrawTrackDetails(ti); + if (HasBit(_display_opt, DO_FULL_DETAIL)) DrawTrackDetails(ti); if (GetRailType(ti->tile) == RAILTYPE_ELECTRIC) DrawCatenary(ti); @@ -1702,7 +1702,7 @@ static void DrawTile_Track(TileInfo *ti) const Station* st = ComposeWaypointStation(ti->tile); uint gfx = 2; - if (HASBIT(statspec->callbackmask, CBM_STATION_SPRITE_LAYOUT)) { + if (HasBit(statspec->callbackmask, CBM_STATION_SPRITE_LAYOUT)) { uint16 callback = GetStationCallback(CBID_STATION_SPRITE_LAYOUT, 0, 0, statspec, st, ti->tile); if (callback != CALLBACK_FAILED) gfx = callback; } @@ -1717,7 +1717,7 @@ static void DrawTile_Track(TileInfo *ti) relocation = GetCustomStationRelocation(statspec, st, ti->tile); image = dts->ground_sprite; - if (HASBIT(image, SPRITE_MODIFIER_USE_OFFSET)) { + if (HasBit(image, SPRITE_MODIFIER_USE_OFFSET)) { image += GetCustomStationGroundRelocation(statspec, st, ti->tile); image += rti->custom_ground_offset; } else { @@ -1747,13 +1747,13 @@ default_waypoint: /* Unlike stations, our default waypoint has no variation for * different railtype, so don't use the railtype offset if * no relocation is set */ - if (HASBIT(image, SPRITE_MODIFIER_USE_OFFSET)) { + if (HasBit(image, SPRITE_MODIFIER_USE_OFFSET)) { image += rti->total_offset; } else { image += relocation; } - if (!IsTransparencySet(TO_BUILDINGS) && HASBIT(image, PALETTE_MODIFIER_COLOR)) { + if (!IsTransparencySet(TO_BUILDINGS) && HasBit(image, PALETTE_MODIFIER_COLOR)) { pal = _drawtile_track_palette; } else { pal = dtss->pal; @@ -1785,7 +1785,7 @@ static void DrawTileSequence(int x, int y, SpriteID ground, const DrawTileSeqStr Point pt = RemapCoords(dtss->delta_x, dtss->delta_y, dtss->delta_z); SpriteID image = dtss->image + offset; - DrawSprite(image, HASBIT(image, PALETTE_MODIFIER_COLOR) ? palette : PAL_NONE, x + pt.x, y + pt.y); + DrawSprite(image, HasBit(image, PALETTE_MODIFIER_COLOR) ? palette : PAL_NONE, x + pt.x, y + pt.y); } } diff --git a/src/rail_gui.cpp b/src/rail_gui.cpp index 18add393e..5c3483f12 100644 --- a/src/rail_gui.cpp +++ b/src/rail_gui.cpp @@ -719,19 +719,19 @@ static void CheckSelectedSize(Window *w, const StationSpec *statspec) { if (statspec == NULL || _railstation.dragdrop) return; - if (HASBIT(statspec->disallowed_platforms, _railstation.numtracks - 1)) { + if (HasBit(statspec->disallowed_platforms, _railstation.numtracks - 1)) { RaiseWindowWidget(w, _railstation.numtracks + BRSW_PLATFORM_NUM_BEGIN); _railstation.numtracks = 1; - while (HASBIT(statspec->disallowed_platforms, _railstation.numtracks - 1)) { + while (HasBit(statspec->disallowed_platforms, _railstation.numtracks - 1)) { _railstation.numtracks++; } LowerWindowWidget(w, _railstation.numtracks + BRSW_PLATFORM_NUM_BEGIN); } - if (HASBIT(statspec->disallowed_lengths, _railstation.platlength - 1)) { + if (HasBit(statspec->disallowed_lengths, _railstation.platlength - 1)) { RaiseWindowWidget(w, _railstation.platlength + BRSW_PLATFORM_LEN_BEGIN); _railstation.platlength = 1; - while (HASBIT(statspec->disallowed_lengths, _railstation.platlength - 1)) { + while (HasBit(statspec->disallowed_lengths, _railstation.platlength - 1)) { _railstation.platlength++; } LowerWindowWidget(w, _railstation.platlength + BRSW_PLATFORM_LEN_BEGIN); @@ -781,8 +781,8 @@ static void StationBuildWndProc(Window *w, WindowEvent *e) SetWindowWidgetDisabledState(w, bits + BRSW_PLATFORM_NUM_1, disable); SetWindowWidgetDisabledState(w, bits + BRSW_PLATFORM_LEN_1, disable); } else { - SetWindowWidgetDisabledState(w, bits + BRSW_PLATFORM_NUM_1, HASBIT(statspec->disallowed_platforms, bits) || disable); - SetWindowWidgetDisabledState(w, bits + BRSW_PLATFORM_LEN_1, HASBIT(statspec->disallowed_lengths, bits) || disable); + SetWindowWidgetDisabledState(w, bits + BRSW_PLATFORM_NUM_1, HasBit(statspec->disallowed_platforms, bits) || disable); + SetWindowWidgetDisabledState(w, bits + BRSW_PLATFORM_LEN_1, HasBit(statspec->disallowed_lengths, bits) || disable); } } @@ -825,7 +825,7 @@ static void StationBuildWndProc(Window *w, WindowEvent *e) const StationSpec *statspec = GetCustomStationSpec(_railstation.station_class, i); if (statspec != NULL && statspec->name != 0) { - if (HASBIT(statspec->callbackmask, CBM_STATION_AVAIL) && GetStationCallback(CBID_STATION_AVAILABILITY, 0, 0, statspec, NULL, INVALID_TILE) == 0) { + if (HasBit(statspec->callbackmask, CBM_STATION_AVAIL) && GetStationCallback(CBID_STATION_AVAILABILITY, 0, 0, statspec, NULL, INVALID_TILE) == 0) { GfxFillRect(8, y - 2, 127, y + 10, (1 << PALETTE_MODIFIER_GREYOUT)); } @@ -864,10 +864,10 @@ static void StationBuildWndProc(Window *w, WindowEvent *e) _railstation.dragdrop = false; const StationSpec *statspec = _railstation.newstations ? GetCustomStationSpec(_railstation.station_class, _railstation.station_type) : NULL; - if (statspec != NULL && HASBIT(statspec->disallowed_lengths, _railstation.platlength - 1)) { + if (statspec != NULL && HasBit(statspec->disallowed_lengths, _railstation.platlength - 1)) { /* The previously selected number of platforms in invalid */ for (uint i = 0; i < 7; i++) { - if (!HASBIT(statspec->disallowed_lengths, i)) { + if (!HasBit(statspec->disallowed_lengths, i)) { RaiseWindowWidget(w, _railstation.platlength + BRSW_PLATFORM_LEN_BEGIN); _railstation.platlength = i + 1; break; @@ -896,10 +896,10 @@ static void StationBuildWndProc(Window *w, WindowEvent *e) _railstation.dragdrop = false; const StationSpec *statspec = _railstation.newstations ? GetCustomStationSpec(_railstation.station_class, _railstation.station_type) : NULL; - if (statspec != NULL && HASBIT(statspec->disallowed_platforms, _railstation.numtracks - 1)) { + if (statspec != NULL && HasBit(statspec->disallowed_platforms, _railstation.numtracks - 1)) { /* The previously selected number of tracks in invalid */ for (uint i = 0; i < 7; i++) { - if (!HASBIT(statspec->disallowed_platforms, i)) { + if (!HasBit(statspec->disallowed_platforms, i)) { RaiseWindowWidget(w, _railstation.numtracks + BRSW_PLATFORM_NUM_BEGIN); _railstation.numtracks = i + 1; break; @@ -920,18 +920,18 @@ static void StationBuildWndProc(Window *w, WindowEvent *e) /* get the first allowed length/number of platforms */ const StationSpec *statspec = _railstation.newstations ? GetCustomStationSpec(_railstation.station_class, _railstation.station_type) : NULL; - if (statspec != NULL && HASBIT(statspec->disallowed_lengths, _railstation.platlength - 1)) { + if (statspec != NULL && HasBit(statspec->disallowed_lengths, _railstation.platlength - 1)) { for (uint i = 0; i < 7; i++) { - if (!HASBIT(statspec->disallowed_lengths, i)) { + if (!HasBit(statspec->disallowed_lengths, i)) { RaiseWindowWidget(w, _railstation.platlength + BRSW_PLATFORM_LEN_BEGIN); _railstation.platlength = i + 1; break; } } } - if (statspec != NULL && HASBIT(statspec->disallowed_platforms, _railstation.numtracks - 1)) { + if (statspec != NULL && HasBit(statspec->disallowed_platforms, _railstation.numtracks - 1)) { for (uint i = 0; i < 7; i++) { - if (!HASBIT(statspec->disallowed_platforms, i)) { + if (!HasBit(statspec->disallowed_platforms, i)) { RaiseWindowWidget(w, _railstation.numtracks + BRSW_PLATFORM_NUM_BEGIN); _railstation.numtracks = i + 1; break; @@ -970,7 +970,7 @@ static void StationBuildWndProc(Window *w, WindowEvent *e) /* Check station availability callback */ statspec = GetCustomStationSpec(_railstation.station_class, y); if (statspec != NULL && - HASBIT(statspec->callbackmask, CBM_STATION_AVAIL) && + HasBit(statspec->callbackmask, CBM_STATION_AVAIL) && GetStationCallback(CBID_STATION_AVAILABILITY, 0, 0, statspec, NULL, INVALID_TILE) == 0) return; _railstation.station_type = y; @@ -1221,7 +1221,7 @@ static void BuildWaypointWndProc(Window *w, WindowEvent *e) DrawWaypointSprite(2 + i * 68, 25, w->hscroll.pos + i, _cur_railtype); if (statspec != NULL && - HASBIT(statspec->callbackmask, CBM_STATION_AVAIL) && + HasBit(statspec->callbackmask, CBM_STATION_AVAIL) && GetStationCallback(CBID_STATION_AVAILABILITY, 0, 0, statspec, NULL, INVALID_TILE) == 0) { GfxFillRect(4 + i * 68, 18, 67 + i * 68, 75, (1 << PALETTE_MODIFIER_GREYOUT)); } @@ -1241,7 +1241,7 @@ static void BuildWaypointWndProc(Window *w, WindowEvent *e) /* Check station availability callback */ const StationSpec *statspec = GetCustomStationSpec(STAT_CLASS_WAYP, type); if (statspec != NULL && - HASBIT(statspec->callbackmask, CBM_STATION_AVAIL) && + HasBit(statspec->callbackmask, CBM_STATION_AVAIL) && GetStationCallback(CBID_STATION_AVAILABILITY, 0, 0, statspec, NULL, INVALID_TILE) == 0) return; _cur_waypoint_type = type; diff --git a/src/rail_map.h b/src/rail_map.h index 364394cff..2b20e9598 100644 --- a/src/rail_map.h +++ b/src/rail_map.h @@ -140,7 +140,7 @@ static inline void SetTrackBits(TileIndex t, TrackBits b) */ static inline bool HasTrack(TileIndex tile, Track track) { - return HASBIT(GetTrackBits(tile), track); + return HasBit(GetTrackBits(tile), track); } /** @@ -298,7 +298,7 @@ static inline uint GetSignalStates(TileIndex tile) */ static inline SignalState GetSingleSignalState(TileIndex t, byte signalbit) { - return (SignalState)HASBIT(GetSignalStates(t), signalbit); + return (SignalState)HasBit(GetSignalStates(t), signalbit); } /** @@ -329,7 +329,7 @@ static inline uint GetPresentSignals(TileIndex tile) */ static inline bool IsSignalPresent(TileIndex t, byte signalbit) { - return HASBIT(GetPresentSignals(t), signalbit); + return HasBit(GetPresentSignals(t), signalbit); } /** diff --git a/src/road.h b/src/road.h index e97600f1a..506868b95 100644 --- a/src/road.h +++ b/src/road.h @@ -54,7 +54,7 @@ static inline bool IsValidRoadType(RoadType rt) */ static inline bool AreValidRoadTypes(RoadTypes rts) { - return HASBIT(rts, ROADTYPE_ROAD) || HASBIT(rts, ROADTYPE_TRAM); + return HasBit(rts, ROADTYPE_ROAD) || HasBit(rts, ROADTYPE_TRAM); } /** diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp index 0ae4da4af..60b2729c7 100644 --- a/src/road_cmd.cpp +++ b/src/road_cmd.cpp @@ -139,7 +139,7 @@ CommandCost CmdRemoveRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) RoadBits pieces = Extract<RoadBits, 0>(p1); RoadTypes rts = GetRoadTypes(tile); /* The tile doesn't have the given road type */ - if (!HASBIT(rts, rt)) return CMD_ERROR; + if (!HasBit(rts, rt)) return CMD_ERROR; if (!CheckAllowRemoveRoad(tile, pieces, &edge_road, rt)) return CMD_ERROR; @@ -231,7 +231,7 @@ CommandCost CmdRemoveRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) /* Don't allow road to be removed from the crossing when there is tram; * we can't draw the crossing without trambits ;) */ - if (rt == ROADTYPE_ROAD && HASBIT(GetRoadTypes(tile), ROADTYPE_TRAM) && ((flags & DC_EXEC) || !HASBIT(p1, 6))) return CMD_ERROR; + if (rt == ROADTYPE_ROAD && HasBit(GetRoadTypes(tile), ROADTYPE_TRAM) && ((flags & DC_EXEC) || !HasBit(p1, 6))) return CMD_ERROR; if (flags & DC_EXEC) { if (rt == ROADTYPE_ROAD) { @@ -419,7 +419,7 @@ CommandCost CmdBuildRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) if (!EnsureNoVehicleOnGround(tile)) return CMD_ERROR; all_bits = GetAllRoadBits(tile); - if (!HASBIT(GetRoadTypes(tile), rt)) break; + if (!HasBit(GetRoadTypes(tile), rt)) break; existing = GetRoadBits(tile, rt); RoadBits merged = existing | pieces; @@ -445,7 +445,7 @@ CommandCost CmdBuildRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) } break; case ROAD_TILE_CROSSING: - if (HASBIT(GetRoadTypes(tile), rt)) return_cmd_error(STR_1007_ALREADY_BUILT); + if (HasBit(GetRoadTypes(tile), rt)) return_cmd_error(STR_1007_ALREADY_BUILT); all_bits = GetCrossingRoadBits(tile); if (pieces & ComplementRoadBits(all_bits)) goto do_clear; break; @@ -464,7 +464,7 @@ CommandCost CmdBuildRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) } /* Level crossings may only be built on these slopes */ - if (!HASBIT(VALID_LEVEL_CROSSING_SLOPES, tileh)) { + if (!HasBit(VALID_LEVEL_CROSSING_SLOPES, tileh)) { return_cmd_error(STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION); } @@ -496,7 +496,7 @@ CommandCost CmdBuildRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) case MP_STATION: if (!IsDriveThroughStopTile(tile)) return CMD_ERROR; - if (HASBIT(GetRoadTypes(tile), rt)) return_cmd_error(STR_1007_ALREADY_BUILT); + if (HasBit(GetRoadTypes(tile), rt)) return_cmd_error(STR_1007_ALREADY_BUILT); /* Don't allow "upgrading" the roadstop when vehicles are already driving on it */ if (!EnsureNoVehicleOnGround(tile)) return CMD_ERROR; break; @@ -504,7 +504,7 @@ CommandCost CmdBuildRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) case MP_TUNNELBRIDGE: if ((IsTunnel(tile) && GetTunnelTransportType(tile) != TRANSPORT_ROAD) || (IsBridge(tile) && GetBridgeTransportType(tile) != TRANSPORT_ROAD)) return CMD_ERROR; - if (HASBIT(GetRoadTypes(tile), rt)) return_cmd_error(STR_1007_ALREADY_BUILT); + if (HasBit(GetRoadTypes(tile), rt)) return_cmd_error(STR_1007_ALREADY_BUILT); /* Don't allow "upgrading" the bridge/tunnel when vehicles are already driving on it */ if (!EnsureNoVehicleOnGround(tile)) return CMD_ERROR; break; @@ -639,11 +639,11 @@ CommandCost CmdBuildLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint32 if (!IsValidRoadType(rt) || !ValParamRoadType(rt)) return CMD_ERROR; /* Only drag in X or Y direction dictated by the direction variable */ - if (!HASBIT(p2, 2) && TileY(start_tile) != TileY(end_tile)) return CMD_ERROR; // x-axis - if (HASBIT(p2, 2) && TileX(start_tile) != TileX(end_tile)) return CMD_ERROR; // y-axis + if (!HasBit(p2, 2) && TileY(start_tile) != TileY(end_tile)) return CMD_ERROR; // x-axis + if (HasBit(p2, 2) && TileX(start_tile) != TileX(end_tile)) return CMD_ERROR; // y-axis /* Swap start and ending tile, also the half-tile drag var (bit 0 and 1) */ - if (start_tile > end_tile || (start_tile == end_tile && HASBIT(p2, 0))) { + if (start_tile > end_tile || (start_tile == end_tile && HasBit(p2, 0))) { TileIndex t = start_tile; start_tile = end_tile; end_tile = t; @@ -654,17 +654,17 @@ CommandCost CmdBuildLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint32 /* On the X-axis, we have to swap the initial bits, so they * will be interpreted correctly in the GTTS. Futhermore * when you just 'click' on one tile to build them. */ - if (HASBIT(p2, 2) == (start_tile == end_tile && HASBIT(p2, 0) == HASBIT(p2, 1))) drd ^= DRD_BOTH; + if (HasBit(p2, 2) == (start_tile == end_tile && HasBit(p2, 0) == HasBit(p2, 1))) drd ^= DRD_BOTH; /* No disallowed direction bits have to be toggled */ - if (!HASBIT(p2, 5)) drd = DRD_NONE; + if (!HasBit(p2, 5)) drd = DRD_NONE; tile = start_tile; /* Start tile is the small number. */ for (;;) { - RoadBits bits = HASBIT(p2, 2) ? ROAD_Y : ROAD_X; + RoadBits bits = HasBit(p2, 2) ? ROAD_Y : ROAD_X; - if (tile == end_tile && !HASBIT(p2, 1)) bits &= ROAD_NW | ROAD_NE; - if (tile == start_tile && HASBIT(p2, 0)) bits &= ROAD_SE | ROAD_SW; + if (tile == end_tile && !HasBit(p2, 1)) bits &= ROAD_NW | ROAD_NE; + if (tile == start_tile && HasBit(p2, 0)) bits &= ROAD_SE | ROAD_SW; ret = DoCommand(tile, drd << 6 | rt << 4 | bits, 0, flags, CMD_BUILD_ROAD); if (CmdFailed(ret)) { @@ -692,7 +692,7 @@ CommandCost CmdBuildLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint32 if (tile == end_tile) break; - tile += HASBIT(p2, 2) ? TileDiffXY(0, 1) : TileDiffXY(1, 0); + tile += HasBit(p2, 2) ? TileDiffXY(0, 1) : TileDiffXY(1, 0); } return !had_success ? CMD_ERROR : cost; @@ -722,11 +722,11 @@ CommandCost CmdRemoveLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint3 if (!IsValidRoadType(rt)) return CMD_ERROR; /* Only drag in X or Y direction dictated by the direction variable */ - if (!HASBIT(p2, 2) && TileY(start_tile) != TileY(end_tile)) return CMD_ERROR; // x-axis - if (HASBIT(p2, 2) && TileX(start_tile) != TileX(end_tile)) return CMD_ERROR; // y-axis + if (!HasBit(p2, 2) && TileY(start_tile) != TileY(end_tile)) return CMD_ERROR; // x-axis + if (HasBit(p2, 2) && TileX(start_tile) != TileX(end_tile)) return CMD_ERROR; // y-axis /* Swap start and ending tile, also the half-tile drag var (bit 0 and 1) */ - if (start_tile > end_tile || (start_tile == end_tile && HASBIT(p2, 0))) { + if (start_tile > end_tile || (start_tile == end_tile && HasBit(p2, 0))) { TileIndex t = start_tile; start_tile = end_tile; end_tile = t; @@ -737,10 +737,10 @@ CommandCost CmdRemoveLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint3 tile = start_tile; /* Start tile is the small number. */ for (;;) { - RoadBits bits = HASBIT(p2, 2) ? ROAD_Y : ROAD_X; + RoadBits bits = HasBit(p2, 2) ? ROAD_Y : ROAD_X; - if (tile == end_tile && !HASBIT(p2, 1)) bits &= ROAD_NW | ROAD_NE; - if (tile == start_tile && HASBIT(p2, 0)) bits &= ROAD_SE | ROAD_SW; + if (tile == end_tile && !HasBit(p2, 1)) bits &= ROAD_NW | ROAD_NE; + if (tile == start_tile && HasBit(p2, 0)) bits &= ROAD_SE | ROAD_SW; /* try to remove the halves. */ if (bits != 0) { @@ -760,7 +760,7 @@ CommandCost CmdRemoveLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint3 if (tile == end_tile) break; - tile += HASBIT(p2, 2) ? TileDiffXY(0, 1) : TileDiffXY(1, 0); + tile += HasBit(p2, 2) ? TileDiffXY(0, 1) : TileDiffXY(1, 0); } return (cost.GetCost() == 0) ? CMD_ERROR : cost; @@ -846,7 +846,7 @@ static CommandCost ClearTile_Road(TileIndex tile, byte flags) RoadTypes rts = GetRoadTypes(tile); CommandCost ret; for (RoadType rt = ROADTYPE_ROAD; rt < ROADTYPE_END; rt++) { - if (HASBIT(rts, rt)) { + if (HasBit(rts, rt)) { CommandCost tmp_ret = DoCommand(tile, rt << 4 | GetRoadBits(tile, rt), 0, flags, CMD_REMOVE_ROAD); if (CmdFailed(tmp_ret)) return tmp_ret; ret.AddCost(tmp_ret); @@ -866,7 +866,7 @@ static CommandCost ClearTile_Road(TileIndex tile, byte flags) /* Must iterate over the roadtypes in a reverse manner because * tram tracks must be removed before the road bits. */ for (RoadType rt = ROADTYPE_HWAY; rt >= ROADTYPE_ROAD; rt--) { - if (HASBIT(rts, rt)) { + if (HasBit(rts, rt)) { CommandCost tmp_ret = DoCommand(tile, 1 << 6 | rt << 4 | GetCrossingRoadBits(tile), 0, flags, CMD_REMOVE_ROAD); if (CmdFailed(tmp_ret)) return tmp_ret; ret.AddCost(tmp_ret); @@ -1053,7 +1053,7 @@ static void DrawRoadBits(TileInfo* ti) if (tram != ROAD_NONE) DrawTramCatenary(ti, tram); /* Return if full detail is disabled, or we are zoomed fully out. */ - if (!HASBIT(_display_opt, DO_FULL_DETAIL) || _cur_dpi->zoom > ZOOM_LVL_DETAIL) return; + if (!HasBit(_display_opt, DO_FULL_DETAIL) || _cur_dpi->zoom > ZOOM_LVL_DETAIL) return; /* Draw extra details. */ for (drts = _road_display_table[roadside][road]; drts->image != 0; drts++) { @@ -1091,7 +1091,7 @@ static void DrawTile_Road(TileInfo *ti) } DrawGroundSprite(image, pal); - if (HASBIT(GetRoadTypes(ti->tile), ROADTYPE_TRAM)) { + if (HasBit(GetRoadTypes(ti->tile), ROADTYPE_TRAM)) { DrawGroundSprite(SPR_TRAMWAY_OVERLAY + (GetCrossingRoadAxis(ti->tile) ^ 1), pal); DrawTramCatenary(ti, GetCrossingRoadBits(ti->tile)); } @@ -1109,7 +1109,7 @@ static void DrawTile_Road(TileInfo *ti) palette = PLAYER_SPRITE_COLOR(GetTileOwner(ti->tile)); - if (HASBIT(GetRoadTypes(ti->tile), ROADTYPE_TRAM)) { + if (HasBit(GetRoadTypes(ti->tile), ROADTYPE_TRAM)) { dts = &_tram_depot[GetRoadDepotDirection(ti->tile)]; } else { dts = &_road_depot[GetRoadDepotDirection(ti->tile)]; @@ -1121,7 +1121,7 @@ static void DrawTile_Road(TileInfo *ti) SpriteID image = dtss->image; SpriteID pal; - if (!IsTransparencySet(TO_BUILDINGS) && HASBIT(image, PALETTE_MODIFIER_COLOR)) { + if (!IsTransparencySet(TO_BUILDINGS) && HasBit(image, PALETTE_MODIFIER_COLOR)) { pal = palette; } else { pal = PAL_NONE; @@ -1156,7 +1156,7 @@ void DrawRoadDepotSprite(int x, int y, DiagDirection dir, RoadType rt) Point pt = RemapCoords(dtss->delta_x, dtss->delta_y, dtss->delta_z); SpriteID image = dtss->image; - DrawSprite(image, HASBIT(image, PALETTE_MODIFIER_COLOR) ? palette : PAL_NONE, x + pt.x, y + pt.y); + DrawSprite(image, HasBit(image, PALETTE_MODIFIER_COLOR) ? palette : PAL_NONE, x + pt.x, y + pt.y); } } @@ -1417,7 +1417,7 @@ static void ChangeTileOwner_Road(TileIndex tile, PlayerID old_player, PlayerID n } for (RoadType rt = ROADTYPE_ROAD; rt < ROADTYPE_END; rt++) { - if (!HASBIT(GetRoadTypes(tile), rt)) continue; + if (!HasBit(GetRoadTypes(tile), rt)) continue; if (GetRoadOwner(tile, rt) == old_player) { SetRoadOwner(tile, rt, new_player == PLAYER_SPECTATOR ? OWNER_NONE : new_player); @@ -1440,7 +1440,7 @@ static CommandCost TerraformTile_Road(TileIndex tile, uint32 flags, uint z_new, if (_patches.build_on_slopes && AutoslopeEnabled()) { switch (GetRoadTileType(tile)) { case ROAD_TILE_CROSSING: - if (!IsSteepSlope(tileh_new) && (GetTileMaxZ(tile) == z_new + GetSlopeMaxZ(tileh_new)) && HASBIT(VALID_LEVEL_CROSSING_SLOPES, tileh_new)) return _price.terraform; + if (!IsSteepSlope(tileh_new) && (GetTileMaxZ(tile) == z_new + GetSlopeMaxZ(tileh_new)) && HasBit(VALID_LEVEL_CROSSING_SLOPES, tileh_new)) return _price.terraform; break; case ROAD_TILE_DEPOT: diff --git a/src/road_gui.cpp b/src/road_gui.cpp index 5d67fb50a..30dac2391 100644 --- a/src/road_gui.cpp +++ b/src/road_gui.cpp @@ -190,7 +190,7 @@ void CcRoadDepot(bool success, TileIndex tile, uint32 p1, uint32 p2) ResetObjectToPlace(); BuildRoadOutsideStation(tile, dir); /* For a drive-through road stop build connecting road for other entrance */ - if (HASBIT(p2, 1)) BuildRoadOutsideStation(tile, ReverseDiagDir(dir)); + if (HasBit(p2, 1)) BuildRoadOutsideStation(tile, ReverseDiagDir(dir)); } } diff --git a/src/road_map.cpp b/src/road_map.cpp index 091e5ca7a..7dc26f079 100644 --- a/src/road_map.cpp +++ b/src/road_map.cpp @@ -16,7 +16,7 @@ RoadBits GetAnyRoadBits(TileIndex tile, RoadType rt) { - if (!HASBIT(GetRoadTypes(tile), rt)) return ROAD_NONE; + if (!HasBit(GetRoadTypes(tile), rt)) return ROAD_NONE; switch (GetTileType(tile)) { case MP_ROAD: @@ -51,7 +51,7 @@ TrackBits GetAnyRoadTrackBits(TileIndex tile, RoadType rt) uint32 r; /* Don't allow local authorities to build roads through road depots or road stops. */ - if ((IsTileType(tile, MP_ROAD) && IsTileDepotType(tile, TRANSPORT_ROAD)) || (IsTileType(tile, MP_STATION) && !IsDriveThroughStopTile(tile)) || !HASBIT(GetRoadTypes(tile), rt)) { + if ((IsTileType(tile, MP_ROAD) && IsTileDepotType(tile, TRANSPORT_ROAD)) || (IsTileType(tile, MP_STATION) && !IsDriveThroughStopTile(tile)) || !HasBit(GetRoadTypes(tile), rt)) { return TRACK_BIT_NONE; } diff --git a/src/road_map.h b/src/road_map.h index fd28b4209..f68ef8322 100644 --- a/src/road_map.h +++ b/src/road_map.h @@ -206,13 +206,13 @@ static inline void BarCrossing(TileIndex t) static inline bool IsCrossingBarred(TileIndex t) { assert(GetRoadTileType(t) == ROAD_TILE_CROSSING); - return HASBIT(_m[t].m4, 5); + return HasBit(_m[t].m4, 5); } #define IsOnDesert IsOnSnow static inline bool IsOnSnow(TileIndex t) { - return HASBIT(_m[t].m3, 7); + return HasBit(_m[t].m3, 7); } #define ToggleDesert ToggleSnow @@ -311,10 +311,10 @@ static inline void MakeRoadNormal(TileIndex t, RoadBits bits, RoadTypes rot, Tow SetTileOwner(t, road); _m[t].m2 = town; _m[t].m3 = 0; - _m[t].m4 = (HASBIT(rot, ROADTYPE_TRAM) ? bits : 0) << 4 | (HASBIT(rot, ROADTYPE_ROAD) ? bits : 0); + _m[t].m4 = (HasBit(rot, ROADTYPE_TRAM) ? bits : 0) << 4 | (HasBit(rot, ROADTYPE_ROAD) ? bits : 0); _m[t].m5 = ROAD_TILE_NORMAL << 6; SetRoadOwner(t, ROADTYPE_TRAM, tram); - SB(_m[t].m6, 2, 4, HASBIT(rot, ROADTYPE_HWAY) ? bits : 0); + SB(_m[t].m6, 2, 4, HasBit(rot, ROADTYPE_HWAY) ? bits : 0); _me[t].m7 = rot << 5 | hway; } diff --git a/src/roadveh_cmd.cpp b/src/roadveh_cmd.cpp index def45112a..cd4d0a572 100644 --- a/src/roadveh_cmd.cpp +++ b/src/roadveh_cmd.cpp @@ -177,7 +177,7 @@ CommandCost CmdBuildRoadVeh(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) if (!IsTileDepotType(tile, TRANSPORT_ROAD)) return CMD_ERROR; if (!IsTileOwner(tile, _current_player)) return CMD_ERROR; - if (HASBIT(GetRoadTypes(tile), ROADTYPE_TRAM) != HASBIT(EngInfo(p1)->misc_flags, EF_ROAD_TRAM)) return_cmd_error(STR_DEPOT_WRONG_DEPOT_TYPE); + if (HasBit(GetRoadTypes(tile), ROADTYPE_TRAM) != HasBit(EngInfo(p1)->misc_flags, EF_ROAD_TRAM)) return_cmd_error(STR_DEPOT_WRONG_DEPOT_TYPE); uint num_vehicles = 1 + CountArticulatedParts(p1, false); @@ -192,7 +192,7 @@ CommandCost CmdBuildRoadVeh(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) v = vl[0]; /* find the first free roadveh id */ - unit_num = HASBIT(p2, 0) ? 0 : GetFreeUnitNumber(VEH_ROAD); + unit_num = HasBit(p2, 0) ? 0 : GetFreeUnitNumber(VEH_ROAD); if (unit_num > _patches.max_roadveh) return_cmd_error(STR_00E1_TOO_MANY_VEHICLES_IN_GAME); @@ -252,7 +252,7 @@ CommandCost CmdBuildRoadVeh(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) v->random_bits = VehicleRandomBits(); SetRoadVehFront(v); - v->u.road.roadtype = HASBIT(EngInfo(v->engine_type)->misc_flags, EF_ROAD_TRAM) ? ROADTYPE_TRAM : ROADTYPE_ROAD; + v->u.road.roadtype = HasBit(EngInfo(v->engine_type)->misc_flags, EF_ROAD_TRAM) ? ROADTYPE_TRAM : ROADTYPE_ROAD; v->u.road.compatible_roadtypes = RoadTypeToRoadTypes(v->u.road.roadtype); v->u.road.cached_veh_length = GetRoadVehLength(v); @@ -476,7 +476,7 @@ CommandCost CmdSendRoadVehToDepot(TileIndex tile, uint32 flags, uint32 p1, uint3 /* If the current orders are already goto-depot */ if (v->current_order.type == OT_GOTO_DEPOT) { - if (!!(p2 & DEPOT_SERVICE) == HASBIT(v->current_order.flags, OFB_HALT_IN_DEPOT)) { + if (!!(p2 & DEPOT_SERVICE) == HasBit(v->current_order.flags, OFB_HALT_IN_DEPOT)) { /* We called with a different DEPOT_SERVICE setting. * Now we change the setting to apply the new one and let the vehicle head for the same depot. * Note: the if is (true for requesting service == true for ordered to stop in depot) */ @@ -492,7 +492,7 @@ CommandCost CmdSendRoadVehToDepot(TileIndex tile, uint32 flags, uint32 p1, uint3 if (flags & DC_EXEC) { /* If the orders to 'goto depot' are in the orders list (forced servicing), * then skip to the next order; effectively cancelling this forced service */ - if (HASBIT(v->current_order.flags, OFB_PART_OF_ORDERS)) + if (HasBit(v->current_order.flags, OFB_PART_OF_ORDERS)) v->cur_order_index++; v->current_order.type = OT_DUMMY; @@ -597,7 +597,7 @@ static void ClearCrashedStation(Vehicle *v) rs->SetEntranceBusy(false); /* Free the parking bay */ - rs->FreeBay(HASBIT(v->u.road.state, RVS_USING_SECOND_BAY)); + rs->FreeBay(HasBit(v->u.road.state, RVS_USING_SECOND_BAY)); } static void DeleteLastRoadVeh(Vehicle *v) @@ -1274,7 +1274,7 @@ do_it:; uint best_maxlen = (uint)-1; uint bitmask = (uint)trackdirs; for (int i = 0; bitmask != 0; bitmask >>= 1, i++) { - if (HASBIT(bitmask, 0)) { + if (HasBit(bitmask, 0)) { if (best_track == INVALID_TRACKDIR) best_track = (Trackdir)i; // in case we don't find the path, just pick a track frd.maxtracklen = (uint)-1; frd.mindist = (uint)-1; @@ -1291,7 +1291,7 @@ do_it:; found_best_track:; - if (HASBIT(signal, best_track)) return INVALID_TRACKDIR; + if (HasBit(signal, best_track)) return INVALID_TRACKDIR; return best_track; } @@ -1416,7 +1416,7 @@ static Trackdir FollowPreviousRoadVehicle(const Vehicle *v, const Vehicle *prev, if (diag_dir == INVALID_DIAGDIR) return INVALID_TRACKDIR; dir = DiagdirToDiagTrackdir(diag_dir); - } else if (HASBIT(prev_state, RVS_IN_DT_ROAD_STOP)) { + } else if (HasBit(prev_state, RVS_IN_DT_ROAD_STOP)) { dir = (Trackdir)(prev_state & RVSB_ROAD_STOP_TRACKDIR_MASK); } else if (prev_state < TRACKDIR_END) { if (already_reversed && prev->tile != tile) { @@ -1519,7 +1519,7 @@ static bool IndividualRoadVehicleController(Vehicle *v, const Vehicle *prev) return false; } - if ((IsTunnelTile(gp.new_tile) || IsBridgeTile(gp.new_tile)) && HASBIT(VehicleEnterTile(v, gp.new_tile, gp.x, gp.y), VETS_ENTERED_WORMHOLE)) { + if ((IsTunnelTile(gp.new_tile) || IsBridgeTile(gp.new_tile)) && HasBit(VehicleEnterTile(v, gp.new_tile, gp.x, gp.y), VETS_ENTERED_WORMHOLE)) { /* Vehicle has just entered a bridge or tunnel */ v->cur_image = v->GetImage(v->direction); v->UpdateDeltaXY(v->direction); @@ -1538,7 +1538,7 @@ static bool IndividualRoadVehicleController(Vehicle *v, const Vehicle *prev) * For a drive-through road stop use 'straight road' move data. * In this case v->u.road.state is masked to give the road stop entry direction. */ rd = _road_drive_data[v->u.road.roadtype][( - (HASBIT(v->u.road.state, RVS_IN_DT_ROAD_STOP) ? v->u.road.state & RVSB_ROAD_STOP_TRACKDIR_MASK : v->u.road.state) + + (HasBit(v->u.road.state, RVS_IN_DT_ROAD_STOP) ? v->u.road.state & RVSB_ROAD_STOP_TRACKDIR_MASK : v->u.road.state) + (_opt.road_side << RVS_DRIVE_SIDE)) ^ v->u.road.overtaking][v->u.road.frame + 1]; if (rd.x & RDE_NEXT_TILE) { @@ -1633,7 +1633,7 @@ again: } r = VehicleEnterTile(v, tile, x, y); - if (HASBIT(r, VETS_CANNOT_ENTER)) { + if (HasBit(r, VETS_CANNOT_ENTER)) { if (!IsTileType(tile, MP_TUNNELBRIDGE)) { v->cur_speed = 0; return false; @@ -1655,15 +1655,15 @@ again: /* Vehicle is leaving a road stop tile, mark bay as free * For drive-through stops, only do it if the vehicle stopped here */ - if (IsStandardRoadStopTile(v->tile) || HASBIT(v->u.road.state, RVS_IS_STOPPING)) { - rs->FreeBay(HASBIT(v->u.road.state, RVS_USING_SECOND_BAY)); + if (IsStandardRoadStopTile(v->tile) || HasBit(v->u.road.state, RVS_IS_STOPPING)) { + rs->FreeBay(HasBit(v->u.road.state, RVS_USING_SECOND_BAY)); CLRBIT(v->u.road.state, RVS_IS_STOPPING); } if (IsStandardRoadStopTile(v->tile)) rs->SetEntranceBusy(false); } } - if (!HASBIT(r, VETS_ENTERED_WORMHOLE)) { + if (!HasBit(r, VETS_ENTERED_WORMHOLE)) { v->tile = tile; v->u.road.state = (byte)dir; v->u.road.frame = start_frame; @@ -1730,7 +1730,7 @@ again: if (IsRoadVehFront(v) && RoadVehFindCloseTo(v, x, y, newdir) != NULL) return false; r = VehicleEnterTile(v, v->tile, x, y); - if (HASBIT(r, VETS_CANNOT_ENTER)) { + if (HasBit(r, VETS_CANNOT_ENTER)) { v->cur_speed = 0; return false; } @@ -1826,7 +1826,7 @@ again: if (IsDriveThroughStopTile(next_tile) && (GetRoadStopType(next_tile) == type)) { RoadStop *rs_n = GetRoadStopByTile(next_tile, type); - if (rs_n->IsFreeBay(HASBIT(v->u.road.state, RVS_USING_SECOND_BAY))) { + if (rs_n->IsFreeBay(HasBit(v->u.road.state, RVS_USING_SECOND_BAY))) { /* Bay in next stop along is free - use it */ ClearSlot(v); rs_n->num_vehicles++; @@ -1897,14 +1897,14 @@ again: /* Check tile position conditions - i.e. stop position in depot, * entry onto bridge or into tunnel */ r = VehicleEnterTile(v, v->tile, x, y); - if (HASBIT(r, VETS_CANNOT_ENTER)) { + if (HasBit(r, VETS_CANNOT_ENTER)) { v->cur_speed = 0; return false; } /* Move to next frame unless vehicle arrived at a stop position * in a depot or entered a tunnel/bridge */ - if (!HASBIT(r, VETS_ENTERED_WORMHOLE)) v->u.road.frame++; + if (!HasBit(r, VETS_ENTERED_WORMHOLE)) v->u.road.frame++; v->cur_image = v->GetImage(v->direction); v->UpdateDeltaXY(v->direction); @@ -2126,7 +2126,7 @@ CommandCost CmdRefitRoadVeh(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) CommandCost cost; CargoID new_cid = GB(p2, 0, 8); byte new_subtype = GB(p2, 8, 8); - bool only_this = HASBIT(p2, 16); + bool only_this = HasBit(p2, 16); uint16 capacity = CALLBACK_FAILED; uint total_capacity = 0; @@ -2149,7 +2149,7 @@ CommandCost CmdRefitRoadVeh(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) if (v->cargo_cap == 0) continue; - if (HASBIT(EngInfo(v->engine_type)->callbackmask, CBM_VEHICLE_REFIT_CAPACITY)) { + if (HasBit(EngInfo(v->engine_type)->callbackmask, CBM_VEHICLE_REFIT_CAPACITY)) { /* Back up the cargo type */ CargoID temp_cid = v->cargo_type; byte temp_subtype = v->cargo_subtype; diff --git a/src/saveload.cpp b/src/saveload.cpp index f3e07ee0a..5a17a822b 100644 --- a/src/saveload.cpp +++ b/src/saveload.cpp @@ -218,13 +218,13 @@ static inline void SlWriteUint64(uint64 x) static uint SlReadSimpleGamma() { uint i = SlReadByte(); - if (HASBIT(i, 7)) { + if (HasBit(i, 7)) { i &= ~0x80; - if (HASBIT(i, 6)) { + if (HasBit(i, 6)) { i &= ~0x40; - if (HASBIT(i, 5)) { + if (HasBit(i, 5)) { i &= ~0x20; - if (HASBIT(i, 4)) + if (HasBit(i, 4)) SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME, "Unsupported gamma"); i = (i << 8) | SlReadByte(); } diff --git a/src/settings.cpp b/src/settings.cpp index 082495c03..aab88256e 100644 --- a/src/settings.cpp +++ b/src/settings.cpp @@ -570,7 +570,7 @@ static void make_manyofmany(char *buf, const char *many, uint32 x) start = many; while (*many != 0 && *many != '|') many++; // advance to the next element - if (HASBIT(x, 0)) { // item found, copy it + if (HasBit(x, 0)) { // item found, copy it if (!init) *buf++ = '|'; init = false; if (start == many) { @@ -1670,9 +1670,9 @@ static GRFConfig *GRFLoadConfig(IniFile *ini, const char *grpname, bool is_stati if (c->status == GCS_NOT_FOUND) { msg = "not found"; - } else if (HASBIT(c->flags, GCF_UNSAFE)) { + } else if (HasBit(c->flags, GCF_UNSAFE)) { msg = "unsafe for static use"; - } else if (HASBIT(c->flags, GCF_SYSTEM)) { + } else if (HasBit(c->flags, GCF_SYSTEM)) { msg = "system NewGRF"; } else { msg = "unknown"; diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp index 672deb989..abe7cc189 100644 --- a/src/settings_gui.cpp +++ b/src/settings_gui.cpp @@ -477,9 +477,9 @@ static void GameDifficultyWndProc(Window *w, WindowEvent *e) y = GAMEDIFF_WND_TOP_OFFSET; for (i = 0; i != GAME_DIFFICULTY_NUM; i++) { - DrawFrameRect( 5, y, 5 + 8, y + 8, 3, HASBIT(click_a, i) ? FR_LOWERED : FR_NONE); - DrawFrameRect(15, y, 15 + 8, y + 8, 3, HASBIT(click_b, i) ? FR_LOWERED : FR_NONE); - if (HASBIT(disabled, i) || (_networking && !_network_server)) { + DrawFrameRect( 5, y, 5 + 8, y + 8, 3, HasBit(click_a, i) ? FR_LOWERED : FR_NONE); + DrawFrameRect(15, y, 15 + 8, y + 8, 3, HasBit(click_b, i) ? FR_LOWERED : FR_NONE); + if (HasBit(disabled, i) || (_networking && !_network_server)) { int color = (1 << PALETTE_MODIFIER_GREYOUT) | _colour_gradient[COLOUR_YELLOW][2]; GfxFillRect( 6, y + 1, 6 + 8, y + 8, color); GfxFillRect(16, y + 1, 16 + 8, y + 8, color); @@ -526,7 +526,7 @@ static void GameDifficultyWndProc(Window *w, WindowEvent *e) /* Clicked disabled button? */ dis = (_game_mode == GM_NORMAL) ? DIFF_INGAME_DISABLED_BUTTONS : 0; - if (HASBIT(dis, btn)) + if (HasBit(dis, btn)) return; _difficulty_timeout = 5; diff --git a/src/ship_cmd.cpp b/src/ship_cmd.cpp index 8b6ad4e72..331f91cbb 100644 --- a/src/ship_cmd.cpp +++ b/src/ship_cmd.cpp @@ -672,7 +672,7 @@ static void ShipController(Vehicle *v) } else { /* Not inside depot */ r = VehicleEnterTile(v, gp.new_tile, gp.x, gp.y); - if (HASBIT(r, VETS_CANNOT_ENTER)) goto reverse_direction; + if (HasBit(r, VETS_CANNOT_ENTER)) goto reverse_direction; /* A leave station order only needs one tick to get processed, so we can * always skip ahead. */ @@ -742,9 +742,9 @@ static void ShipController(Vehicle *v) /* Call the landscape function and tell it that the vehicle entered the tile */ r = VehicleEnterTile(v, gp.new_tile, gp.x, gp.y); - if (HASBIT(r, VETS_CANNOT_ENTER)) goto reverse_direction; + if (HasBit(r, VETS_CANNOT_ENTER)) goto reverse_direction; - if (!HASBIT(r, VETS_ENTERED_WORMHOLE)) { + if (!HasBit(r, VETS_ENTERED_WORMHOLE)) { v->tile = gp.new_tile; v->u.ship.state = TrackToTrackBits(track); } @@ -823,7 +823,7 @@ CommandCost CmdBuildShip(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) if (!IsTileOwner(tile, _current_player)) return CMD_ERROR; v = new Ship(); - unit_num = HASBIT(p2, 0) ? 0 : GetFreeUnitNumber(VEH_SHIP); + unit_num = HasBit(p2, 0) ? 0 : GetFreeUnitNumber(VEH_SHIP); AutoPtrT<Vehicle> v_auto_delete = v; if (v == NULL || unit_num > _patches.max_ships) @@ -1004,7 +1004,7 @@ CommandCost CmdSendShipToDepot(TileIndex tile, uint32 flags, uint32 p1, uint32 p /* If the current orders are already goto-depot */ if (v->current_order.type == OT_GOTO_DEPOT) { - if (!!(p2 & DEPOT_SERVICE) == HASBIT(v->current_order.flags, OFB_HALT_IN_DEPOT)) { + if (!!(p2 & DEPOT_SERVICE) == HasBit(v->current_order.flags, OFB_HALT_IN_DEPOT)) { /* We called with a different DEPOT_SERVICE setting. * Now we change the setting to apply the new one and let the vehicle head for the same depot. * Note: the if is (true for requesting service == true for ordered to stop in depot) */ @@ -1020,7 +1020,7 @@ CommandCost CmdSendShipToDepot(TileIndex tile, uint32 flags, uint32 p1, uint32 p if (flags & DC_EXEC) { /* If the orders to 'goto depot' are in the orders list (forced servicing), * then skip to the next order; effectively cancelling this forced service */ - if (HASBIT(v->current_order.flags, OFB_PART_OF_ORDERS)) + if (HasBit(v->current_order.flags, OFB_PART_OF_ORDERS)) v->cur_order_index++; v->current_order.type = OT_DUMMY; @@ -1084,7 +1084,7 @@ CommandCost CmdRefitShip(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) SET_EXPENSES_TYPE(EXPENSES_SHIP_RUN); /* Check the refit capacity callback */ - if (HASBIT(EngInfo(v->engine_type)->callbackmask, CBM_VEHICLE_REFIT_CAPACITY)) { + if (HasBit(EngInfo(v->engine_type)->callbackmask, CBM_VEHICLE_REFIT_CAPACITY)) { /* Back up the existing cargo type */ CargoID temp_cid = v->cargo_type; byte temp_subtype = v->cargo_subtype; diff --git a/src/station.cpp b/src/station.cpp index d6d0f7a65..a00fc232b 100644 --- a/src/station.cpp +++ b/src/station.cpp @@ -439,7 +439,7 @@ bool RoadStop::HasFreeBay() const bool RoadStop::IsFreeBay(uint nr) const { assert(nr < MAX_BAY_COUNT); - return HASBIT(status, nr); + return HasBit(status, nr); } /** @@ -453,7 +453,7 @@ uint RoadStop::AllocateBay() /* Find the first free bay. If the bit is set, the bay is free. */ uint bay_nr = 0; - while (!HASBIT(status, bay_nr)) bay_nr++; + while (!HasBit(status, bay_nr)) bay_nr++; CLRBIT(status, bay_nr); return bay_nr; @@ -483,7 +483,7 @@ void RoadStop::FreeBay(uint nr) /** Checks whether the entrance of the road stop is occupied by a vehicle */ bool RoadStop::IsEntranceBusy() const { - return HASBIT(status, 7); + return HasBit(status, 7); } /** Makes an entrance occupied or free */ diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp index 515534728..bd6129d28 100644 --- a/src/station_cmd.cpp +++ b/src/station_cmd.cpp @@ -276,7 +276,7 @@ static bool GenerateStationName(Station *st, TileIndex tile, int flag) } /* check mine? */ - if (HASBIT(free_names, M(STR_SV_STNAME_MINES))) { + if (HasBit(free_names, M(STR_SV_STNAME_MINES))) { if (CountMapSquareAround(tile, CMSAMine) >= 2) { found = M(STR_SV_STNAME_MINES); goto done; @@ -286,14 +286,14 @@ static bool GenerateStationName(Station *st, TileIndex tile, int flag) /* check close enough to town to get central as name? */ if (DistanceMax(tile, t->xy) < 8) { found = M(STR_SV_STNAME); - if (HASBIT(free_names, M(STR_SV_STNAME))) goto done; + if (HasBit(free_names, M(STR_SV_STNAME))) goto done; found = M(STR_SV_STNAME_CENTRAL); - if (HASBIT(free_names, M(STR_SV_STNAME_CENTRAL))) goto done; + if (HasBit(free_names, M(STR_SV_STNAME_CENTRAL))) goto done; } /* Check lakeside */ - if (HASBIT(free_names, M(STR_SV_STNAME_LAKESIDE)) && + if (HasBit(free_names, M(STR_SV_STNAME_LAKESIDE)) && DistanceFromEdge(tile) < 20 && CountMapSquareAround(tile, CMSAWater) >= 5) { found = M(STR_SV_STNAME_LAKESIDE); @@ -301,7 +301,7 @@ static bool GenerateStationName(Station *st, TileIndex tile, int flag) } /* Check woods */ - if (HASBIT(free_names, M(STR_SV_STNAME_WOODS)) && ( + if (HasBit(free_names, M(STR_SV_STNAME_WOODS)) && ( CountMapSquareAround(tile, CMSATree) >= 8 || CountMapSquareAround(tile, CMSAForest) >= 2) ) { @@ -316,10 +316,10 @@ static bool GenerateStationName(Station *st, TileIndex tile, int flag) uint z2 = GetTileZ(t->xy); if (z < z2) { found = M(STR_SV_STNAME_VALLEY); - if (HASBIT(free_names, M(STR_SV_STNAME_VALLEY))) goto done; + if (HasBit(free_names, M(STR_SV_STNAME_VALLEY))) goto done; } else if (z > z2) { found = M(STR_SV_STNAME_HEIGHTS); - if (HASBIT(free_names, M(STR_SV_STNAME_HEIGHTS))) goto done; + if (HasBit(free_names, M(STR_SV_STNAME_HEIGHTS))) goto done; } } @@ -415,7 +415,7 @@ static uint GetAcceptanceMask(const Station *st) uint mask = 0; for (CargoID i = 0; i < NUM_CARGO; i++) { - if (HASBIT(st->goods[i].acceptance_pickup, GoodsEntry::ACCEPTANCE)) mask |= 1 << i; + if (HasBit(st->goods[i].acceptance_pickup, GoodsEntry::ACCEPTANCE)) mask |= 1 << i; } return mask; } @@ -642,13 +642,13 @@ static void UpdateStationAcceptance(Station *st, bool show_msg) /* Test each cargo type to see if its acceptange has changed */ for (CargoID i = 0; i < NUM_CARGO; i++) { - if (HASBIT(new_acc, i)) { - if (!HASBIT(old_acc, i) && num_acc < lengthof(accepts)) { + if (HasBit(new_acc, i)) { + if (!HasBit(old_acc, i) && num_acc < lengthof(accepts)) { /* New cargo is accepted */ accepts[num_acc++] = i; } } else { - if (HASBIT(old_acc, i) && num_rej < lengthof(rejects)) { + if (HasBit(old_acc, i) && num_rej < lengthof(rejects)) { /* Old cargo is no longer accepted */ rejects[num_rej++] = i; } @@ -933,7 +933,7 @@ CommandCost CmdBuildRailroadStation(TileIndex tile_org, uint32 flags, uint32 p1, if (_patches.adjacent_stations) { if (est != INVALID_STATION) { - if (HASBIT(p1, 24)) { + if (HasBit(p1, 24)) { /* You can't build an adjacent station over the top of one that * already exists. */ return_cmd_error(STR_MUST_REMOVE_RAILWAY_STATION_FIRST); @@ -946,7 +946,7 @@ CommandCost CmdBuildRailroadStation(TileIndex tile_org, uint32 flags, uint32 p1, } else { /* There's no station here. Don't check the tiles surrounding this * one if the player wanted to build an adjacent station. */ - if (HASBIT(p1, 24)) check_surrounding = false; + if (HasBit(p1, 24)) check_surrounding = false; } } @@ -1006,12 +1006,12 @@ CommandCost CmdBuildRailroadStation(TileIndex tile_org, uint32 flags, uint32 p1, /* Perform NewStation checks */ /* Check if the station size is permitted */ - if (HASBIT(statspec->disallowed_platforms, numtracks - 1) || HASBIT(statspec->disallowed_lengths, plat_len - 1)) { + if (HasBit(statspec->disallowed_platforms, numtracks - 1) || HasBit(statspec->disallowed_lengths, plat_len - 1)) { return CMD_ERROR; } /* Check if the station is buildable */ - if (HASBIT(statspec->callbackmask, CBM_STATION_AVAIL) && GetStationCallback(CBID_STATION_AVAILABILITY, 0, 0, statspec, NULL, INVALID_TILE) == 0) { + if (HasBit(statspec->callbackmask, CBM_STATION_AVAIL) && GetStationCallback(CBID_STATION_AVAILABILITY, 0, 0, statspec, NULL, INVALID_TILE) == 0) { return CMD_ERROR; } } @@ -1328,8 +1328,8 @@ static RoadStop **FindRoadStopSpot(bool truck_station, Station* st) */ CommandCost CmdBuildRoadStop(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) { - bool type = HASBIT(p2, 0); - bool is_drive_through = HASBIT(p2, 1); + bool type = HasBit(p2, 0); + bool is_drive_through = HasBit(p2, 1); bool build_over_road = is_drive_through && IsTileType(tile, MP_ROAD) && GetRoadTileType(tile) == ROAD_TILE_NORMAL; bool town_owned_road = build_over_road && IsTileOwner(tile, OWNER_TOWN); RoadTypes rts = (RoadTypes)GB(p2, 2, 3); @@ -1337,7 +1337,7 @@ CommandCost CmdBuildRoadStop(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) if (!AreValidRoadTypes(rts) || !HasRoadTypesAvail(_current_player, rts)) return CMD_ERROR; /* Trams only have drive through stops */ - if (!is_drive_through && HASBIT(rts, ROADTYPE_TRAM)) return CMD_ERROR; + if (!is_drive_through && HasBit(rts, ROADTYPE_TRAM)) return CMD_ERROR; /* Saveguard the parameters */ if (!IsValidDiagDirection((DiagDirection)p1)) return CMD_ERROR; @@ -1361,8 +1361,8 @@ CommandCost CmdBuildRoadStop(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) if (!EnsureNoVehicleOnGround(tile)) return CMD_ERROR; RoadTypes cur_rts = GetRoadTypes(tile); - if (GetRoadOwner(tile, ROADTYPE_ROAD) != OWNER_TOWN && HASBIT(cur_rts, ROADTYPE_ROAD) && !CheckOwnership(GetRoadOwner(tile, ROADTYPE_ROAD))) return CMD_ERROR; - if (HASBIT(cur_rts, ROADTYPE_TRAM) && !CheckOwnership(GetRoadOwner(tile, ROADTYPE_TRAM))) return CMD_ERROR; + if (GetRoadOwner(tile, ROADTYPE_ROAD) != OWNER_TOWN && HasBit(cur_rts, ROADTYPE_ROAD) && !CheckOwnership(GetRoadOwner(tile, ROADTYPE_ROAD))) return CMD_ERROR; + if (HasBit(cur_rts, ROADTYPE_TRAM) && !CheckOwnership(GetRoadOwner(tile, ROADTYPE_TRAM))) return CMD_ERROR; /* Do not remove roadtypes! */ rts |= cur_rts; @@ -1372,7 +1372,7 @@ CommandCost CmdBuildRoadStop(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) Station *st = NULL; - if (!_patches.adjacent_stations || !HASBIT(p2, 5)) { + if (!_patches.adjacent_stations || !HasBit(p2, 5)) { st = GetStationAround(tile, 1, 1, INVALID_STATION); if (st == CHECK_STATIONS_ERR) return CMD_ERROR; } @@ -1646,7 +1646,7 @@ CommandCost CmdBuildAirport(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION); /* Check if a valid, buildable airport was chosen for construction */ - if (p1 > lengthof(_airport_sections) || !HASBIT(GetValidAirports(), p1)) return CMD_ERROR; + if (p1 > lengthof(_airport_sections) || !HasBit(GetValidAirports(), p1)) return CMD_ERROR; if (!(flags & DC_NO_TOWN_RATING) && !CheckIfAuthorityAllows(tile)) return CMD_ERROR; @@ -1677,7 +1677,7 @@ CommandCost CmdBuildAirport(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) Station *st = NULL; - if (!_patches.adjacent_stations || !HASBIT(p2, 0)) { + if (!_patches.adjacent_stations || !HasBit(p2, 0)) { st = GetStationAround(tile, w, h, INVALID_STATION); if (st == CHECK_STATIONS_ERR) return CMD_ERROR; } @@ -1970,7 +1970,7 @@ CommandCost CmdBuildDock(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) /* middle */ Station *st = NULL; - if (!_patches.adjacent_stations || !HASBIT(p1, 0)) { + if (!_patches.adjacent_stations || !HasBit(p1, 0)) { st = GetStationAround( tile + ToTileIndexDiff(_dock_tileoffs_chkaround[direction]), _dock_w_chk[direction], _dock_h_chk[direction], INVALID_STATION); @@ -2109,7 +2109,7 @@ static void DrawTile_Station(TileInfo *ti) relocation = GetCustomStationRelocation(statspec, st, ti->tile); - if (HASBIT(statspec->callbackmask, CBM_STATION_SPRITE_LAYOUT)) { + if (HasBit(statspec->callbackmask, CBM_STATION_SPRITE_LAYOUT)) { uint16 callback = GetStationCallback(CBID_STATION_SPRITE_LAYOUT, 0, 0, statspec, st, ti->tile); if (callback != CALLBACK_FAILED) tile = (callback & ~1) + GetRailStationAxis(ti->tile); } @@ -2124,7 +2124,7 @@ static void DrawTile_Station(TileInfo *ti) if (t == NULL || t->seq == NULL) t = &_station_display_datas[GetStationType(ti->tile)][GetStationGfx(ti->tile)]; SpriteID image = t->ground_sprite; - if (HASBIT(image, SPRITE_MODIFIER_USE_OFFSET)) { + if (HasBit(image, SPRITE_MODIFIER_USE_OFFSET)) { image += GetCustomStationGroundRelocation(statspec, st, ti->tile); image += rti->custom_ground_offset; } else { @@ -2133,13 +2133,13 @@ static void DrawTile_Station(TileInfo *ti) /* station_land array has been increased from 82 elements to 114 * but this is something else. If AI builds station with 114 it looks all weird */ - DrawGroundSprite(image, HASBIT(image, PALETTE_MODIFIER_COLOR) ? palette : PAL_NONE); + DrawGroundSprite(image, HasBit(image, PALETTE_MODIFIER_COLOR) ? palette : PAL_NONE); if (GetRailType(ti->tile) == RAILTYPE_ELECTRIC && IsStationTileElectrifiable(ti->tile)) DrawCatenary(ti); - if (HASBIT(roadtypes, ROADTYPE_TRAM)) { + if (HasBit(roadtypes, ROADTYPE_TRAM)) { Axis axis = GetRoadStopDir(ti->tile) == DIAGDIR_NE ? AXIS_X : AXIS_Y; - DrawGroundSprite((HASBIT(roadtypes, ROADTYPE_ROAD) ? SPR_TRAMWAY_OVERLAY : SPR_TRAMWAY_TRAM) + (axis ^ 1), PAL_NONE); + DrawGroundSprite((HasBit(roadtypes, ROADTYPE_ROAD) ? SPR_TRAMWAY_OVERLAY : SPR_TRAMWAY_TRAM) + (axis ^ 1), PAL_NONE); DrawTramCatenary(ti, axis == AXIS_X ? ROAD_X : ROAD_Y); } @@ -2148,14 +2148,14 @@ static void DrawTile_Station(TileInfo *ti) const DrawTileSeqStruct *dtss; foreach_draw_tile_seq(dtss, t->seq) { image = dtss->image; - if (relocation == 0 || HASBIT(image, SPRITE_MODIFIER_USE_OFFSET)) { + if (relocation == 0 || HasBit(image, SPRITE_MODIFIER_USE_OFFSET)) { image += rti->total_offset; } else { image += relocation; } SpriteID pal; - if (!IsTransparencySet(TO_BUILDINGS) && HASBIT(image, PALETTE_MODIFIER_COLOR)) { + if (!IsTransparencySet(TO_BUILDINGS) && HasBit(image, PALETTE_MODIFIER_COLOR)) { pal = palette; } else { pal = dtss->pal; @@ -2182,7 +2182,7 @@ void StationPickerDrawSprite(int x, int y, StationType st, RailType railtype, Ro const DrawTileSprites *t = &_station_display_datas[st][image]; SpriteID img = t->ground_sprite; - DrawSprite(img + rti->total_offset, HASBIT(img, PALETTE_MODIFIER_COLOR) ? pal : PAL_NONE, x, y); + DrawSprite(img + rti->total_offset, HasBit(img, PALETTE_MODIFIER_COLOR) ? pal : PAL_NONE, x, y); if (roadtype == ROADTYPE_TRAM) { DrawSprite(SPR_TRAMWAY_TRAM + (t->ground_sprite == SPR_ROAD_PAVED_STRAIGHT_X ? 1 : 0), PAL_NONE, x, y); @@ -2439,12 +2439,12 @@ static void UpdateStationRating(Station *st) /* Slowly increase the rating back to his original level in the case we * didn't deliver cargo yet to this station. This happens when a bribe * failed while you didn't moved that cargo yet to a station. */ - if (!HASBIT(ge->acceptance_pickup, GoodsEntry::PICKUP) && ge->rating < INITIAL_STATION_RATING) { + if (!HasBit(ge->acceptance_pickup, GoodsEntry::PICKUP) && ge->rating < INITIAL_STATION_RATING) { ge->rating++; } /* Only change the rating if we are moving this cargo */ - if (HASBIT(ge->acceptance_pickup, GoodsEntry::PICKUP)) { + if (HasBit(ge->acceptance_pickup, GoodsEntry::PICKUP)) { byte_inc_sat(&ge->days_since_pickup); int rating = 0; @@ -2463,7 +2463,7 @@ static void UpdateStationRating(Station *st) (rating += 13, true); } - if (IsValidPlayer(st->owner) && HASBIT(st->town->statues, st->owner)) rating += 26; + if (IsValidPlayer(st->owner) && HasBit(st->town->statues, st->owner)) rating += 26; { byte days = ge->days_since_pickup; @@ -2893,8 +2893,8 @@ static CommandCost ClearTile_Station(TileIndex tile, byte flags) switch (GetStationType(tile)) { case STATION_RAIL: return_cmd_error(STR_300B_MUST_DEMOLISH_RAILROAD); case STATION_AIRPORT: return_cmd_error(STR_300E_MUST_DEMOLISH_AIRPORT_FIRST); - case STATION_TRUCK: return_cmd_error(HASBIT(GetRoadTypes(tile), ROADTYPE_TRAM) ? STR_3047_MUST_DEMOLISH_CARGO_TRAM_STATION : STR_3047_MUST_DEMOLISH_TRUCK_STATION); - case STATION_BUS: return_cmd_error(HASBIT(GetRoadTypes(tile), ROADTYPE_TRAM) ? STR_3046_MUST_DEMOLISH_PASSENGER_TRAM_STATION : STR_3046_MUST_DEMOLISH_BUS_STATION); + case STATION_TRUCK: return_cmd_error(HasBit(GetRoadTypes(tile), ROADTYPE_TRAM) ? STR_3047_MUST_DEMOLISH_CARGO_TRAM_STATION : STR_3047_MUST_DEMOLISH_TRUCK_STATION); + case STATION_BUS: return_cmd_error(HasBit(GetRoadTypes(tile), ROADTYPE_TRAM) ? STR_3046_MUST_DEMOLISH_PASSENGER_TRAM_STATION : STR_3046_MUST_DEMOLISH_BUS_STATION); case STATION_BUOY: return_cmd_error(STR_306A_BUOY_IN_THE_WAY); case STATION_DOCK: return_cmd_error(STR_304D_MUST_DEMOLISH_DOCK_FIRST); case STATION_OILRIG: @@ -3128,7 +3128,7 @@ void SaveLoad_STNS(Station *st) GoodsEntry *ge = &st->goods[i]; SlObject(ge, _goods_desc); if (CheckSavegameVersion(68)) { - SB(ge->acceptance_pickup, GoodsEntry::ACCEPTANCE, 1, HASBIT(_waiting_acceptance, 15)); + SB(ge->acceptance_pickup, GoodsEntry::ACCEPTANCE, 1, HasBit(_waiting_acceptance, 15)); if (GB(_waiting_acceptance, 0, 12) != 0) { /* Don't construct the packet with station here, because that'll fail with old savegames */ CargoPacket *cp = new CargoPacket(); diff --git a/src/station_gui.cpp b/src/station_gui.cpp index f7293fefd..023cc400a 100644 --- a/src/station_gui.cpp +++ b/src/station_gui.cpp @@ -137,7 +137,7 @@ static int CDECL StationWaitingSorter(const void *a, const void *b) Money sum1 = 0, sum2 = 0; for (CargoID j = 0; j < NUM_CARGO; j++) { - if (!HASBIT(_cargo_filter, j)) continue; + if (!HasBit(_cargo_filter, j)) continue; if (!st1->goods[j].cargo.Empty()) sum1 += GetTransportedGoodsIncome(st1->goods[j].cargo.Count(), 20, 50, j); if (!st2->goods[j].cargo.Empty()) sum2 += GetTransportedGoodsIncome(st2->goods[j].cargo.Count(), 20, 50, j); } @@ -161,8 +161,8 @@ static int CDECL StationRatingMaxSorter(const void *a, const void *b) byte maxr2 = 0; for (CargoID j = 0; j < NUM_CARGO; j++) { - if (HASBIT(st1->goods[j].acceptance_pickup, GoodsEntry::PICKUP)) maxr1 = max(maxr1, st1->goods[j].rating); - if (HASBIT(st2->goods[j].acceptance_pickup, GoodsEntry::PICKUP)) maxr2 = max(maxr2, st2->goods[j].rating); + if (HasBit(st1->goods[j].acceptance_pickup, GoodsEntry::PICKUP)) maxr1 = max(maxr1, st1->goods[j].rating); + if (HasBit(st2->goods[j].acceptance_pickup, GoodsEntry::PICKUP)) maxr2 = max(maxr2, st2->goods[j].rating); } return (_internal_sort_order & 1) ? maxr2 - maxr1 : maxr1 - maxr2; @@ -231,7 +231,7 @@ static void BuildStationsList(plstations_d* sl, PlayerID owner, byte facilities, for (CargoID j = 0; j < NUM_CARGO; j++) { if (!st->goods[j].cargo.Empty()) { num_waiting_cargo++; //count number of waiting cargo - if (HASBIT(cargo_filter, j)) { + if (HasBit(cargo_filter, j)) { station_sort[n++] = st; break; } @@ -290,7 +290,7 @@ static void PlayerStationsWndProc(Window *w, WindowEvent *e) if (_cargo_filter == _cargo_filter_max) _cargo_filter = _cargo_mask; for (uint i = 0; i < 5; i++) { - if (HASBIT(facilities, i)) LowerWindowWidget(w, i + STATIONLIST_WIDGET_TRAIN); + if (HasBit(facilities, i)) LowerWindowWidget(w, i + STATIONLIST_WIDGET_TRAIN); } SetWindowWidgetLoweredState(w, STATIONLIST_WIDGET_FACILALL, facilities == (FACIL_TRAIN | FACIL_TRUCK_STOP | FACIL_BUS_STOP | FACIL_AIRPORT | FACIL_DOCK)); SetWindowWidgetLoweredState(w, STATIONLIST_WIDGET_CARGOALL, _cargo_filter == _cargo_mask && include_empty); @@ -329,7 +329,7 @@ static void PlayerStationsWndProc(Window *w, WindowEvent *e) const CargoSpec *cs = GetCargo(c); if (!cs->IsValid()) continue; - cg_ofst = HASBIT(_cargo_filter, c) ? 2 : 1; + cg_ofst = HasBit(_cargo_filter, c) ? 2 : 1; GfxFillRect(x + cg_ofst, y + cg_ofst, x + cg_ofst + 10 , y + cg_ofst + 7, cs->rating_colour); DrawStringCentered(x + 6 + cg_ofst, y + cg_ofst, cs->abbrev, TC_BLACK); x += 14; @@ -404,7 +404,7 @@ static void PlayerStationsWndProc(Window *w, WindowEvent *e) ToggleWidgetLoweredState(w, e->we.click.widget); } else { for (uint i = 0; facilities != 0; i++, facilities >>= 1) { - if (HASBIT(facilities, 0)) RaiseWindowWidget(w, i + STATIONLIST_WIDGET_TRAIN); + if (HasBit(facilities, 0)) RaiseWindowWidget(w, i + STATIONLIST_WIDGET_TRAIN); } SETBIT(facilities, e->we.click.widget - STATIONLIST_WIDGET_TRAIN); LowerWindowWidget(w, e->we.click.widget); @@ -444,7 +444,7 @@ static void PlayerStationsWndProc(Window *w, WindowEvent *e) case STATIONLIST_WIDGET_SORTBY: /*flip sorting method asc/desc*/ sl->flags ^= SL_ORDER; //DESC-flag - station_sort.order = HASBIT(sl->flags, 0); + station_sort.order = HasBit(sl->flags, 0); sl->flags |= SL_RESORT; w->flags4 |= 5 << WF_TIMEOUT_SHL; LowerWindowWidget(w, STATIONLIST_WIDGET_SORTBY); @@ -615,7 +615,7 @@ void ShowPlayerStations(PlayerID player) wi->data = 0; wi->tooltips = STR_USE_CTRL_TO_SELECT_MORE; - if (HASBIT(_cargo_filter, c)) LowerWindowWidget(w, STATIONLIST_WIDGET_CARGOSTART + i); + if (HasBit(_cargo_filter, c)) LowerWindowWidget(w, STATIONLIST_WIDGET_CARGOSTART + i); i++; } @@ -772,7 +772,7 @@ static void DrawStationViewWindow(Window *w) for (CargoID i = 0; i < NUM_CARGO; i++) { if (b >= endof(_userstring) - 5 - 1) break; - if (HASBIT(st->goods[i].acceptance_pickup, GoodsEntry::ACCEPTANCE)) { + if (HasBit(st->goods[i].acceptance_pickup, GoodsEntry::ACCEPTANCE)) { if (first) { first = false; } else { @@ -798,7 +798,7 @@ static void DrawStationViewWindow(Window *w) if (!cs->IsValid()) continue; const GoodsEntry *ge = &st->goods[i]; - if (!HASBIT(ge->acceptance_pickup, GoodsEntry::PICKUP)) continue; + if (!HasBit(ge->acceptance_pickup, GoodsEntry::PICKUP)) continue; SetDParam(0, cs->name); SetDParam(2, ge->rating * 101 >> 8); diff --git a/src/station_map.h b/src/station_map.h index 05d3abcba..4c72d1dad 100644 --- a/src/station_map.h +++ b/src/station_map.h @@ -116,7 +116,7 @@ static inline bool IsDriveThroughStopTile(TileIndex t) static inline bool GetStopBuiltOnTownRoad(TileIndex t) { assert(IsDriveThroughStopTile(t)); - return HASBIT(_m[t].m6, 2); + return HasBit(_m[t].m6, 2); } @@ -173,7 +173,7 @@ static inline bool IsHangarTile(TileIndex t) static inline Axis GetRailStationAxis(TileIndex t) { assert(IsRailwayStation(t)); - return HASBIT(GetStationGfx(t), 0) ? AXIS_Y : AXIS_X; + return HasBit(GetStationGfx(t), 0) ? AXIS_Y : AXIS_X; } diff --git a/src/strgen/strgen.cpp b/src/strgen/strgen.cpp index 9b9c2dca3..54ea8544e 100644 --- a/src/strgen/strgen.cpp +++ b/src/strgen/strgen.cpp @@ -221,7 +221,7 @@ size_t Utf8Validate(const char *s) { uint32 c; - if (!HASBIT(s[0], 7)) { + if (!HasBit(s[0], 7)) { /* 1 byte */ return 1; } else if (GB(s[0], 5, 3) == 6 && IsUtf8Part(s[1])) { diff --git a/src/string.cpp b/src/string.cpp index 12e6b5823..fbbf5ea9f 100644 --- a/src/string.cpp +++ b/src/string.cpp @@ -214,7 +214,7 @@ size_t Utf8Decode(WChar *c, const char *s) { assert(c != NULL); - if (!HASBIT(s[0], 7)) { + if (!HasBit(s[0], 7)) { /* Single byte character: 0xxxxxxx */ *c = s[0]; return 1; diff --git a/src/strings.cpp b/src/strings.cpp index 09a9ccc44..ed84ee6ca 100644 --- a/src/strings.cpp +++ b/src/strings.cpp @@ -139,7 +139,7 @@ static char *GetStringWithArgs(char *buffr, uint string, const int64 *argv, cons case 26: /* Include string within newgrf text (format code 81) */ - if (HASBIT(index, 10)) { + if (HasBit(index, 10)) { StringID string = GetGRFStringID(0, 0xD000 + GB(index, 0, 10)); return GetStringWithArgs(buffr, string, argv, last); } diff --git a/src/timetable_cmd.cpp b/src/timetable_cmd.cpp index 0db355978..b5ebecff8 100644 --- a/src/timetable_cmd.cpp +++ b/src/timetable_cmd.cpp @@ -23,7 +23,7 @@ static void ChangeTimetable(Vehicle *v, VehicleOrderID order_number, uint16 time order->wait_time = time; } - if (v->cur_order_index == order_number && HASBIT(v->current_order.flags, OFB_PART_OF_ORDERS)) { + if (v->cur_order_index == order_number && HasBit(v->current_order.flags, OFB_PART_OF_ORDERS)) { if (is_journey) { v->current_order.travel_time = time; } else { @@ -61,7 +61,7 @@ CommandCost CmdChangeTimetable(TileIndex tile, uint32 flags, uint32 p1, uint32 p Order *order = GetVehicleOrder(v, order_number); if (order == NULL) return CMD_ERROR; - bool is_journey = HASBIT(p1, 24); + bool is_journey = HasBit(p1, 24); if (!is_journey) { if (order->type != OT_GOTO_STATION) return_cmd_error(STR_TIMETABLE_ONLY_WAIT_AT_STATIONS); if (_patches.new_nonstop && (order->flags & OF_NON_STOP)) return_cmd_error(STR_TIMETABLE_NOT_STOPPING_HERE); @@ -154,14 +154,14 @@ void UpdateVehicleTimetable(Vehicle *v, bool travelling) /* Make sure the timetable only starts when the vehicle reaches the first * order, not when travelling from the depot to the first station. */ - if (v->cur_order_index == 0 && !HASBIT(v->vehicle_flags, VF_TIMETABLE_STARTED)) { + if (v->cur_order_index == 0 && !HasBit(v->vehicle_flags, VF_TIMETABLE_STARTED)) { SETBIT(v->vehicle_flags, VF_TIMETABLE_STARTED); return; } - if (!HASBIT(v->vehicle_flags, VF_TIMETABLE_STARTED)) return; + if (!HasBit(v->vehicle_flags, VF_TIMETABLE_STARTED)) return; - if (HASBIT(v->vehicle_flags, VF_AUTOFILL_TIMETABLE)) { + if (HasBit(v->vehicle_flags, VF_AUTOFILL_TIMETABLE)) { if (timetabled == 0) { /* Round the time taken up to the nearest day, as this will avoid * confusion for people who are timetabling in days, and can be diff --git a/src/timetable_gui.cpp b/src/timetable_gui.cpp index e6ac218b9..9e01d48b1 100644 --- a/src/timetable_gui.cpp +++ b/src/timetable_gui.cpp @@ -76,7 +76,7 @@ static void DrawTimetableWindow(Window *w) DisableWindowWidget(w, 9); } - SetWindowWidgetLoweredState(w, 9, HASBIT(v->vehicle_flags, VF_AUTOFILL_TIMETABLE)); + SetWindowWidgetLoweredState(w, 9, HasBit(v->vehicle_flags, VF_AUTOFILL_TIMETABLE)); SetDParam(0, v->index); DrawWindowWidgets(w); @@ -262,7 +262,7 @@ static void TimetableWndProc(Window *w, WindowEvent *we) break; case 9: /* Autofill the timetable. */ - DoCommandP(0, v->index, HASBIT(v->vehicle_flags, VF_AUTOFILL_TIMETABLE) ? 0 : 1, NULL, CMD_AUTOFILL_TIMETABLE | CMD_MSG(STR_CAN_T_TIMETABLE_VEHICLE)); + DoCommandP(0, v->index, HasBit(v->vehicle_flags, VF_AUTOFILL_TIMETABLE) ? 0 : 1, NULL, CMD_AUTOFILL_TIMETABLE | CMD_MSG(STR_CAN_T_TIMETABLE_VEHICLE)); break; } diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp index 867379205..464685635 100644 --- a/src/town_cmd.cpp +++ b/src/town_cmd.cpp @@ -356,7 +356,7 @@ static void MakeSingleHouseBigger(TileIndex tile) if (GetHouseConstructionTick(tile) != 0) return; /* Check and/or */ - if (HASBIT(GetHouseSpecs(GetHouseType(tile))->callback_mask, CBM_HOUSE_CONSTRUCTION_STATE_CHANGE)) { + if (HasBit(GetHouseSpecs(GetHouseType(tile))->callback_mask, CBM_HOUSE_CONSTRUCTION_STATE_CHANGE)) { uint16 callback_res = GetHouseCallback(CBID_HOUSE_CONSTRUCTION_STATE_CHANGE, 0, 0, GetHouseType(tile), GetTownByTile(tile), tile); if (callback_res != CALLBACK_FAILED) ChangeHouseAnimationFrame(tile, callback_res); } @@ -413,7 +413,7 @@ static void TileLoop_Town(TileIndex tile) r = Random(); - if (HASBIT(hs->callback_mask, CBM_HOUSE_PRODUCE_CARGO)) { + if (HasBit(hs->callback_mask, CBM_HOUSE_PRODUCE_CARGO)) { for (uint i = 0; i < 256; i++) { uint16 callback = GetHouseCallback(CBID_HOUSE_PRODUCE_CARGO, i, r, house_id, t, tile); @@ -467,7 +467,7 @@ static void TileLoop_Town(TileIndex tile) _current_player = OWNER_TOWN; if (hs->building_flags & BUILDING_HAS_1_TILE && - HASBIT(t->flags12, TOWN_IS_FUNDED) && + HasBit(t->flags12, TOWN_IS_FUNDED) && CanDeleteHouse(tile) && max(_cur_year - GetHouseConstructionYear(tile), 0) >= hs->minimum_life && --t->time_until_rebuild == 0) { @@ -533,7 +533,7 @@ static void GetAcceptedCargo_Town(TileIndex tile, AcceptedCargo ac) } /* Check for custom accepted cargo types */ - if (HASBIT(hs->callback_mask, CBM_HOUSE_ACCEPT_CARGO)) { + if (HasBit(hs->callback_mask, CBM_HOUSE_ACCEPT_CARGO)) { uint16 callback = GetHouseCallback(CBID_HOUSE_ACCEPT_CARGO, 0, 0, GetHouseType(tile), GetTownByTile(tile), tile); if (callback != CALLBACK_FAILED) { /* Replace accepted cargo types with translated values from callback */ @@ -544,12 +544,12 @@ static void GetAcceptedCargo_Town(TileIndex tile, AcceptedCargo ac) } /* Check for custom cargo acceptance */ - if (HASBIT(hs->callback_mask, CBM_HOUSE_CARGO_ACCEPTANCE)) { + if (HasBit(hs->callback_mask, CBM_HOUSE_CARGO_ACCEPTANCE)) { uint16 callback = GetHouseCallback(CBID_HOUSE_CARGO_ACCEPTANCE, 0, 0, GetHouseType(tile), GetTownByTile(tile), tile); if (callback != CALLBACK_FAILED) { if (accepts[0] != CT_INVALID) ac[accepts[0]] = GB(callback, 0, 4); if (accepts[1] != CT_INVALID) ac[accepts[1]] = GB(callback, 4, 4); - if (_opt.landscape != LT_TEMPERATE && HASBIT(callback, 12)) { + if (_opt.landscape != LT_TEMPERATE && HasBit(callback, 12)) { /* The 'S' bit indicates food instead of goods */ ac[CT_FOOD] = GB(callback, 8, 4); } else { @@ -591,7 +591,7 @@ static bool GrowTown(Town *t); static void TownTickHandler(Town *t) { - if (HASBIT(t->flags12, TOWN_IS_FUNDED)) { + if (HasBit(t->flags12, TOWN_IS_FUNDED)) { int i = t->grow_counter - 1; if (i < 0) { if (GrowTown(t)) { @@ -1715,7 +1715,7 @@ static void DoBuildTownHouse(Town *t, TileIndex tile) if ((hs->extra_flags & BUILDING_IS_HISTORICAL) && !_generating_world) continue; - if (HASBIT(hs->callback_mask, CBM_HOUSE_ALLOW_CONSTRUCTION)) { + if (HasBit(hs->callback_mask, CBM_HOUSE_ALLOW_CONSTRUCTION)) { uint16 callback_res = GetHouseCallback(CBID_HOUSE_ALLOW_CONSTRUCTION, 0, 0, house, t, tile); if (callback_res != CALLBACK_FAILED && callback_res == 0) continue; } @@ -2098,7 +2098,7 @@ CommandCost CmdDoTownAction(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) t = GetTown(p1); - if (!HASBIT(GetMaskOfTownActions(NULL, _current_player, t), p2)) return CMD_ERROR; + if (!HasBit(GetMaskOfTownActions(NULL, _current_player, t), p2)) return CMD_ERROR; SET_EXPENSES_TYPE(EXPENSES_OTHER); diff --git a/src/town_gui.cpp b/src/town_gui.cpp index 2f7381e62..8bd7ff527 100644 --- a/src/town_gui.cpp +++ b/src/town_gui.cpp @@ -95,7 +95,7 @@ uint GetMaskOfTownActions(int *nump, PlayerID pid, const Town *t) continue; /* Is the player not able to build a statue ? */ - if (cur == TACT_BUILD_STATUE && HASBIT(t->statues, pid)) + if (cur == TACT_BUILD_STATUE && HasBit(t->statues, pid)) continue; if (avail >= _town_action_costs[i] * ref) { @@ -132,7 +132,7 @@ static void TownAuthorityWndProc(Window *w, WindowEvent *e) SetVScrollCount(w, numact + 1); - if (WP(w,def_d).data_1 != -1 && !HASBIT(buttons, WP(w,def_d).data_1)) + if (WP(w,def_d).data_1 != -1 && !HasBit(buttons, WP(w,def_d).data_1)) WP(w,def_d).data_1 = -1; SetWindowWidgetDisabledState(w, 6, WP(w, def_d).data_1 == -1); @@ -151,7 +151,7 @@ static void TownAuthorityWndProc(Window *w, WindowEvent *e) /* Draw list of players */ y = 25; FOR_ALL_PLAYERS(p) { - if (p->is_active && (HASBIT(t->have_ratings, p->index) || t->exclusivity == p->index)) { + if (p->is_active && (HasBit(t->have_ratings, p->index) || t->exclusivity == p->index)) { DrawPlayerIcon(p->index, 2, y); SetDParam(0, p->index); diff --git a/src/town_map.h b/src/town_map.h index 1230d8f71..71c6dbaa6 100644 --- a/src/town_map.h +++ b/src/town_map.h @@ -77,7 +77,7 @@ static inline void SetHouseType(TileIndex t, HouseID house_id) */ static inline bool LiftHasDestination(TileIndex t) { - return HASBIT(_me[t].m7, 0); + return HasBit(_me[t].m7, 0); } /** @@ -166,7 +166,7 @@ static inline void SetHouseAnimationFrame(TileIndex t, byte frame) static inline bool IsHouseCompleted(TileIndex t) { assert(IsTileType(t, MP_HOUSE)); - return HASBIT(_m[t].m3, 7); + return HasBit(_m[t].m3, 7); } /** diff --git a/src/train.h b/src/train.h index 51c6bf2a8..653ba2543 100644 --- a/src/train.h +++ b/src/train.h @@ -32,7 +32,7 @@ enum TrainSubtype { static inline bool IsFrontEngine(const Vehicle *v) { assert(v->type == VEH_TRAIN); - return HASBIT(v->subtype, Train_Front); + return HasBit(v->subtype, Train_Front); } /** Set front engine state @@ -60,7 +60,7 @@ static inline void ClearFrontEngine(Vehicle *v) static inline bool IsArticulatedPart(const Vehicle *v) { assert(v->type == VEH_TRAIN); - return HASBIT(v->subtype, Train_Articulated_Part); + return HasBit(v->subtype, Train_Articulated_Part); } /** Set a vehicle to be an articulated part @@ -88,7 +88,7 @@ static inline void ClearArticulatedPart(Vehicle *v) static inline bool IsTrainWagon(const Vehicle *v) { assert(v->type == VEH_TRAIN); - return HASBIT(v->subtype, Train_Wagon); + return HasBit(v->subtype, Train_Wagon); } /** Set a vehicle to be a wagon @@ -116,7 +116,7 @@ static inline void ClearTrainWagon(Vehicle *v) static inline bool IsTrainEngine(const Vehicle *v) { assert(v->type == VEH_TRAIN); - return HASBIT(v->subtype, Train_Engine); + return HasBit(v->subtype, Train_Engine); } /** Set engine status @@ -144,7 +144,7 @@ static inline void ClearTrainEngine(Vehicle *v) static inline bool IsFreeWagon(const Vehicle *v) { assert(v->type == VEH_TRAIN); - return HASBIT(v->subtype, Train_Free_Wagon); + return HasBit(v->subtype, Train_Free_Wagon); } /** Set if a vehicle is a free wagon @@ -172,7 +172,7 @@ static inline void ClearFreeWagon(Vehicle *v) static inline bool IsMultiheaded(const Vehicle *v) { assert(v->type == VEH_TRAIN); - return HASBIT(v->subtype, Train_Multiheaded); + return HasBit(v->subtype, Train_Multiheaded); } /** Set if a vehicle is a multiheaded engine diff --git a/src/train_cmd.cpp b/src/train_cmd.cpp index 4489a0bea..03e5068ac 100644 --- a/src/train_cmd.cpp +++ b/src/train_cmd.cpp @@ -90,7 +90,7 @@ void TrainPowerChanged(Vehicle* v) } } - if (HASBIT(u->u.rail.flags, VRF_POWEREDWAGON) && (wagon_has_power)) { + if (HasBit(u->u.rail.flags, VRF_POWEREDWAGON) && (wagon_has_power)) { total_power += RailVehInfo(u->u.rail.first_engine)->pow_wag_power; } } @@ -125,7 +125,7 @@ static void TrainCargoChanged(Vehicle* v) vweight += GetVehicleProperty(u, 0x16, RailVehInfo(u->engine_type)->weight); /* powered wagons have extra weight added */ - if (HASBIT(u->u.rail.flags, VRF_POWEREDWAGON)) + if (HasBit(u->u.rail.flags, VRF_POWEREDWAGON)) vweight += RailVehInfo(u->u.rail.first_engine)->pow_wag_weight; } @@ -197,14 +197,14 @@ void TrainConsistChanged(Vehicle* v) if (!IsArticulatedPart(u)) { /* Check powered wagon / visual effect callback */ - if (HASBIT(EngInfo(u->engine_type)->callbackmask, CBM_TRAIN_WAGON_POWER)) { + if (HasBit(EngInfo(u->engine_type)->callbackmask, CBM_TRAIN_WAGON_POWER)) { uint16 callback = GetVehicleCallback(CBID_TRAIN_WAGON_POWER, 0, 0, u->engine_type, u); if (callback != CALLBACK_FAILED) u->u.rail.cached_vis_effect = callback; } if (rvi_v->pow_wag_power != 0 && rvi_u->railveh_type == RAILVEH_WAGON && - UsesWagonOverride(u) && !HASBIT(u->u.rail.cached_vis_effect, 7)) { + UsesWagonOverride(u) && !HasBit(u->u.rail.cached_vis_effect, 7)) { /* wagon is powered */ SETBIT(u->u.rail.flags, VRF_POWEREDWAGON); // cache 'powered' status } else { @@ -219,7 +219,7 @@ void TrainConsistChanged(Vehicle* v) /* Some electric engines can be allowed to run on normal rail. It happens to all * existing electric engines when elrails are disabled and then re-enabled */ - if (HASBIT(u->u.rail.flags, VRF_EL_ENGINE_ALLOWED_NORMAL_RAIL)) { + if (HasBit(u->u.rail.flags, VRF_EL_ENGINE_ALLOWED_NORMAL_RAIL)) { u->u.rail.railtype = RAILTYPE_RAIL; u->u.rail.compatible_railtypes |= (1 << RAILTYPE_RAIL); } @@ -240,7 +240,7 @@ void TrainConsistChanged(Vehicle* v) /* check the vehicle length (callback) */ uint16 veh_len = CALLBACK_FAILED; - if (HASBIT(EngInfo(u->engine_type)->callbackmask, CBM_VEHICLE_LENGTH)) { + if (HasBit(EngInfo(u->engine_type)->callbackmask, CBM_VEHICLE_LENGTH)) { veh_len = GetVehicleCallback(CBID_VEHICLE_LENGTH, 0, 0, u->engine_type, u); } if (veh_len == CALLBACK_FAILED) veh_len = rvi_u->shorten_factor; @@ -386,9 +386,9 @@ static int GetTrainAcceleration(Vehicle *v, bool mode) if (u->u.rail.track == TRACK_BIT_DEPOT) max_speed = min(max_speed, 61); - if (HASBIT(u->u.rail.flags, VRF_GOINGUP)) { + if (HasBit(u->u.rail.flags, VRF_GOINGUP)) { incl += u->u.rail.cached_veh_weight * 60; //3% slope, quite a bit actually - } else if (HASBIT(u->u.rail.flags, VRF_GOINGDOWN)) { + } else if (HasBit(u->u.rail.flags, VRF_GOINGDOWN)) { incl -= u->u.rail.cached_veh_weight * 60; } } @@ -463,7 +463,7 @@ int Train::GetImage(Direction direction) const int img = this->spritenum; int base; - if (HASBIT(this->u.rail.flags, VRF_REVERSE_DIRECTION)) direction = ReverseDir(direction); + if (HasBit(this->u.rail.flags, VRF_REVERSE_DIRECTION)) direction = ReverseDir(direction); if (is_custom_sprite(img)) { base = GetCustomVehicleSprite(this, (Direction)(direction + 4 * IS_CUSTOM_SECONDHEAD_SPRITE(img))); @@ -701,7 +701,7 @@ CommandCost CmdBuildRailVehicle(TileIndex tile, uint32 flags, uint32 p1, uint32 Vehicle *v = vl[0]; - UnitID unit_num = HASBIT(p2, 0) ? 0 : GetFreeUnitNumber(VEH_TRAIN); + UnitID unit_num = HasBit(p2, 0) ? 0 : GetFreeUnitNumber(VEH_TRAIN); if (unit_num > _patches.max_trains) return_cmd_error(STR_00E1_TOO_MANY_VEHICLES_IN_GAME); @@ -774,7 +774,7 @@ CommandCost CmdBuildRailVehicle(TileIndex tile, uint32 flags, uint32 p1, uint32 UpdateTrainAcceleration(v); UpdateTrainGroupID(v); - if (!HASBIT(p2, 1)) { // check if the cars should be added to the new vehicle + if (!HasBit(p2, 1)) { // check if the cars should be added to the new vehicle NormalizeTrainVehInDepot(v); } @@ -972,7 +972,7 @@ CommandCost CmdMoveRailVehicle(TileIndex tile, uint32 flags, uint32 p1, uint32 p if (IsRearDualheaded(src)) return_cmd_error(STR_REAR_ENGINE_FOLLOW_FRONT_ERROR); /* when moving all wagons, we can't have the same src_head and dst_head */ - if (HASBIT(p2, 0) && src_head == dst_head) return CommandCost(); + if (HasBit(p2, 0) && src_head == dst_head) return CommandCost(); { int max_len = _patches.mammoth_trains ? 100 : 9; @@ -993,7 +993,7 @@ CommandCost CmdMoveRailVehicle(TileIndex tile, uint32 flags, uint32 p1, uint32 p /* We are moving between rows, so only count the wagons from the source * row that are being moved. */ - if (HASBIT(p2, 0)) { + if (HasBit(p2, 0)) { const Vehicle *u; for (u = src_head; u != src && u != NULL; u = GetNextVehicle(u)) src_len--; @@ -1049,7 +1049,7 @@ CommandCost CmdMoveRailVehicle(TileIndex tile, uint32 flags, uint32 p1, uint32 p } } - if (HASBIT(p2, 0)) { + if (HasBit(p2, 0)) { /* unlink ALL wagons */ if (src != src_head) { Vehicle *v = src_head; @@ -1343,7 +1343,7 @@ CommandCost CmdSellRailWagon(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) * up on a new line to be added to the newly built loco. Replace it is. * Totally braindead cause building a new engine adds all loco-less * engines to its train anyways */ - if (p2 == 2 && HASBIT(ori_subtype, Train_Front)) { + if (p2 == 2 && HasBit(ori_subtype, Train_Front)) { Vehicle *tmp; for (v = first; v != NULL; v = tmp) { tmp = GetNextVehicle(v); @@ -1464,14 +1464,14 @@ static void SwapTrainFlags(byte *swap_flag1, byte *swap_flag2) CLRBIT(*swap_flag2, VRF_GOINGDOWN); /* Reverse the rail-flags (if needed) */ - if (HASBIT(flag1, VRF_GOINGUP)) { + if (HasBit(flag1, VRF_GOINGUP)) { SETBIT(*swap_flag2, VRF_GOINGDOWN); - } else if (HASBIT(flag1, VRF_GOINGDOWN)) { + } else if (HasBit(flag1, VRF_GOINGDOWN)) { SETBIT(*swap_flag2, VRF_GOINGUP); } - if (HASBIT(flag2, VRF_GOINGUP)) { + if (HasBit(flag2, VRF_GOINGUP)) { SETBIT(*swap_flag1, VRF_GOINGDOWN); - } else if (HASBIT(flag2, VRF_GOINGDOWN)) { + } else if (HasBit(flag2, VRF_GOINGDOWN)) { SETBIT(*swap_flag1, VRF_GOINGUP); } } @@ -1640,7 +1640,7 @@ CommandCost CmdReverseTrainDirection(TileIndex tile, uint32 flags, uint32 p1, ui if (p2) { /* turn a single unit around */ - if (IsMultiheaded(v) || HASBIT(EngInfo(v->engine_type)->callbackmask, CBM_VEHICLE_ARTIC_ENGINE)) { + if (IsMultiheaded(v) || HasBit(EngInfo(v->engine_type)->callbackmask, CBM_VEHICLE_ARTIC_ENGINE)) { return_cmd_error(STR_ONLY_TURN_SINGLE_UNIT); } @@ -1705,7 +1705,7 @@ CommandCost CmdRefitRailVehicle(TileIndex tile, uint32 flags, uint32 p1, uint32 { CargoID new_cid = GB(p2, 0, 8); byte new_subtype = GB(p2, 8, 8); - bool only_this = HASBIT(p2, 16); + bool only_this = HasBit(p2, 16); if (!IsValidVehicleID(p1)) return CMD_ERROR; @@ -1731,7 +1731,7 @@ CommandCost CmdRefitRailVehicle(TileIndex tile, uint32 flags, uint32 p1, uint32 if (v->cargo_cap != 0) { uint16 amount = CALLBACK_FAILED; - if (HASBIT(EngInfo(v->engine_type)->callbackmask, CBM_VEHICLE_REFIT_CAPACITY)) { + if (HasBit(EngInfo(v->engine_type)->callbackmask, CBM_VEHICLE_REFIT_CAPACITY)) { /* Back up the vehicle's cargo type */ CargoID temp_cid = v->cargo_type; byte temp_subtype = v->cargo_subtype; @@ -1902,7 +1902,7 @@ CommandCost CmdSendTrainToDepot(TileIndex tile, uint32 flags, uint32 p1, uint32 if (v->vehstatus & VS_CRASHED) return CMD_ERROR; if (v->current_order.type == OT_GOTO_DEPOT) { - if (!!(p2 & DEPOT_SERVICE) == HASBIT(v->current_order.flags, OFB_HALT_IN_DEPOT)) { + if (!!(p2 & DEPOT_SERVICE) == HasBit(v->current_order.flags, OFB_HALT_IN_DEPOT)) { /* We called with a different DEPOT_SERVICE setting. * Now we change the setting to apply the new one and let the vehicle head for the same depot. * Note: the if is (true for requesting service == true for ordered to stop in depot) */ @@ -1916,7 +1916,7 @@ CommandCost CmdSendTrainToDepot(TileIndex tile, uint32 flags, uint32 p1, uint32 if (p2 & DEPOT_DONT_CANCEL) return CMD_ERROR; // Requested no cancelation of depot orders if (flags & DC_EXEC) { - if (HASBIT(v->current_order.flags, OFB_PART_OF_ORDERS)) { + if (HasBit(v->current_order.flags, OFB_PART_OF_ORDERS)) { v->cur_order_index++; } @@ -1974,7 +1974,7 @@ static void HandleLocomotiveSmokeCloud(const Vehicle* v) const RailVehicleInfo *rvi = RailVehInfo(v->engine_type); int effect_offset = GB(v->u.rail.cached_vis_effect, 0, 4) - 8; byte effect_type = GB(v->u.rail.cached_vis_effect, 4, 2); - bool disable_effect = HASBIT(v->u.rail.cached_vis_effect, 6); + bool disable_effect = HasBit(v->u.rail.cached_vis_effect, 6); /* no smoke? */ if ((rvi->railveh_type == RAILVEH_WAGON && effect_type == 0) || @@ -1999,7 +1999,7 @@ static void HandleLocomotiveSmokeCloud(const Vehicle* v) int x = _vehicle_smoke_pos[v->direction] * effect_offset; int y = _vehicle_smoke_pos[(v->direction + 2) % 8] * effect_offset; - if (HASBIT(v->u.rail.flags, VRF_REVERSE_DIRECTION)) { + if (HasBit(v->u.rail.flags, VRF_REVERSE_DIRECTION)) { x = -x; y = -y; } @@ -2260,7 +2260,7 @@ static Track ChooseTrainTrack(Vehicle* v, TileIndex tile, DiagDirection enterdir /* handle "path not found" state */ if (path_not_found) { /* PF didn't find the route */ - if (!HASBIT(v->u.rail.flags, VRF_NO_PATH_TO_DESTINATION)) { + if (!HasBit(v->u.rail.flags, VRF_NO_PATH_TO_DESTINATION)) { /* it is first time the problem occurred, set the "path not found" flag */ SETBIT(v->u.rail.flags, VRF_NO_PATH_TO_DESTINATION); /* and notify user about the event */ @@ -2275,7 +2275,7 @@ static Track ChooseTrainTrack(Vehicle* v, TileIndex tile, DiagDirection enterdir } } else { /* route found, is the train marked with "path not found" flag? */ - if (HASBIT(v->u.rail.flags, VRF_NO_PATH_TO_DESTINATION)) { + if (HasBit(v->u.rail.flags, VRF_NO_PATH_TO_DESTINATION)) { /* clear the flag as the PF's problem was solved */ CLRBIT(v->u.rail.flags, VRF_NO_PATH_TO_DESTINATION); /* can we also delete the "News" item somehow? */ @@ -2493,7 +2493,7 @@ static int UpdateTrainSpeed(Vehicle *v) { uint accel; - if (v->vehstatus & VS_STOPPED || HASBIT(v->u.rail.flags, VRF_REVERSING)) { + if (v->vehstatus & VS_STOPPED || HasBit(v->u.rail.flags, VRF_REVERSING)) { if (_patches.realistic_acceleration) { accel = GetTrainAcceleration(v, AM_BRAKE) * 2; } else { @@ -2629,7 +2629,7 @@ static bool CheckCompatibleRail(const Vehicle *v, TileIndex tile) return IsTileOwner(tile, v->owner) && ( !IsFrontEngine(v) || - HASBIT(v->u.rail.compatible_railtypes, GetRailType(tile)) + HasBit(v->u.rail.compatible_railtypes, GetRailType(tile)) ); } @@ -2839,10 +2839,10 @@ static void TrainController(Vehicle *v, bool update_image) if (IsFrontEngine(v) && !TrainCheckIfLineEnds(v)) return; uint32 r = VehicleEnterTile(v, gp.new_tile, gp.x, gp.y); - if (HASBIT(r, VETS_CANNOT_ENTER)) { + if (HasBit(r, VETS_CANNOT_ENTER)) { goto invalid_rail; } - if (HASBIT(r, VETS_ENTERED_STATION)) { + if (HasBit(r, VETS_ENTERED_STATION)) { TrainEnterStation(v, r >> VETS_STATION_ID_OFFSET); return; } @@ -2942,7 +2942,7 @@ static void TrainController(Vehicle *v, bool update_image) /* Call the landscape function and tell it that the vehicle entered the tile */ uint32 r = VehicleEnterTile(v, gp.new_tile, gp.x, gp.y); - if (HASBIT(r, VETS_CANNOT_ENTER)) { + if (HasBit(r, VETS_CANNOT_ENTER)) { goto invalid_rail; } @@ -2953,7 +2953,7 @@ static void TrainController(Vehicle *v, bool update_image) if (IsFrontEngine(v)) v->load_unload_time_rem = 0; - if (!HASBIT(r, VETS_ENTERED_WORMHOLE)) { + if (!HasBit(r, VETS_ENTERED_WORMHOLE)) { v->tile = gp.new_tile; if (GetTileRailType(gp.new_tile) != GetTileRailType(gp.old_tile)) { @@ -2979,7 +2979,7 @@ static void TrainController(Vehicle *v, bool update_image) min(v->cur_speed, GetBridge(GetBridgeType(v->tile))->speed); } - if (!(IsTunnelTile(gp.new_tile) || IsBridgeTile(gp.new_tile)) || !HASBIT(VehicleEnterTile(v, gp.new_tile, gp.x, gp.y), VETS_ENTERED_WORMHOLE)) { + if (!(IsTunnelTile(gp.new_tile) || IsBridgeTile(gp.new_tile)) || !HasBit(VehicleEnterTile(v, gp.new_tile, gp.x, gp.y), VETS_ENTERED_WORMHOLE)) { v->x_pos = gp.x; v->y_pos = gp.y; VehiclePositionChanged(v); @@ -3283,7 +3283,7 @@ static void TrainLocoHandler(Vehicle *v, bool mode) v->breakdown_ctr--; } - if (HASBIT(v->u.rail.flags, VRF_REVERSING) && v->cur_speed == 0) { + if (HasBit(v->u.rail.flags, VRF_REVERSING) && v->cur_speed == 0) { ReverseTrainDirection(v); } @@ -3532,7 +3532,7 @@ void ConvertOldMultiheadToNew() FOR_ALL_VEHICLES(v) { if (v->type == VEH_TRAIN) { - if (HASBIT(v->subtype, 7) && ((v->subtype & ~0x80) == 0 || (v->subtype & ~0x80) == 4)) { + if (HasBit(v->subtype, 7) && ((v->subtype & ~0x80) == 0 || (v->subtype & ~0x80) == 4)) { Vehicle *u = v; BEGIN_ENUM_WAGONS(u) { diff --git a/src/transparency.h b/src/transparency.h index 3dae9cecc..02daf7b20 100644 --- a/src/transparency.h +++ b/src/transparency.h @@ -35,7 +35,7 @@ extern TransparencyOptionBits _transparency_opt; */ static inline bool IsTransparencySet(TransparencyOption to) { - return (HASBIT(_transparency_opt, to) && _game_mode != GM_MENU); + return (HasBit(_transparency_opt, to) && _game_mode != GM_MENU); } /** diff --git a/src/tunnel_map.h b/src/tunnel_map.h index 8396ae2c9..e4092cf15 100644 --- a/src/tunnel_map.h +++ b/src/tunnel_map.h @@ -20,7 +20,7 @@ static inline bool IsTunnel(TileIndex t) { assert(IsTileType(t, MP_TUNNELBRIDGE)); - return !HASBIT(_m[t].m5, 7); + return !HasBit(_m[t].m5, 7); } @@ -67,7 +67,7 @@ static inline TransportType GetTunnelTransportType(TileIndex t) static inline bool HasTunnelSnowOrDesert(TileIndex t) { assert(IsTunnelTile(t)); - return HASBIT(_m[t].m4, 7); + return HasBit(_m[t].m4, 7); } /** diff --git a/src/tunnelbridge_cmd.cpp b/src/tunnelbridge_cmd.cpp index ee995dbb1..7a6ba1f30 100644 --- a/src/tunnelbridge_cmd.cpp +++ b/src/tunnelbridge_cmd.cpp @@ -118,12 +118,12 @@ static CommandCost CheckBridgeSlopeNorth(Axis axis, Slope tileh) uint32 valid; valid = M(SLOPE_FLAT) | (axis == AXIS_X ? M(SLOPE_NE) : M(SLOPE_NW)); - if (HASBIT(valid, tileh)) return CommandCost(); + if (HasBit(valid, tileh)) return CommandCost(); valid = BRIDGE_FULL_LEVELED_FOUNDATION | M(SLOPE_N) | M(SLOPE_STEEP_N) | (axis == AXIS_X ? M(SLOPE_E) | M(SLOPE_STEEP_E) : M(SLOPE_W) | M(SLOPE_STEEP_W)); - if (HASBIT(valid, tileh)) return CommandCost(_price.terraform); + if (HasBit(valid, tileh)) return CommandCost(_price.terraform); return CMD_ERROR; } @@ -133,12 +133,12 @@ static CommandCost CheckBridgeSlopeSouth(Axis axis, Slope tileh) uint32 valid; valid = M(SLOPE_FLAT) | (axis == AXIS_X ? M(SLOPE_SW) : M(SLOPE_SE)); - if (HASBIT(valid, tileh)) return CommandCost(); + if (HasBit(valid, tileh)) return CommandCost(); valid = BRIDGE_FULL_LEVELED_FOUNDATION | M(SLOPE_S) | M(SLOPE_STEEP_S) | (axis == AXIS_X ? M(SLOPE_W) | M(SLOPE_STEEP_W) : M(SLOPE_E) | M(SLOPE_STEEP_E)); - if (HASBIT(valid, tileh)) return CommandCost(_price.terraform); + if (HasBit(valid, tileh)) return CommandCost(_price.terraform); return CMD_ERROR; } @@ -210,7 +210,7 @@ CommandCost CmdBuildBridge(TileIndex end_tile, uint32 flags, uint32 p1, uint32 p if (p1 >= MapSize()) return CMD_ERROR; /* type of bridge */ - if (HASBIT(p2, 15)) { + if (HasBit(p2, 15)) { railtype = INVALID_RAILTYPE; // road bridge roadtypes = (RoadTypes)GB(p2, 8, 3); if (!AreValidRoadTypes(roadtypes) || !HasRoadTypesAvail(_current_player, roadtypes)) return CMD_ERROR; @@ -252,10 +252,10 @@ CommandCost CmdBuildBridge(TileIndex end_tile, uint32 flags, uint32 p1, uint32 p tileh_end = GetTileSlope(tile_end, &z_end); if (IsSteepSlope(tileh_start)) z_start += TILE_HEIGHT; - if (HASBIT(BRIDGE_FULL_LEVELED_FOUNDATION, tileh_start)) z_start += TILE_HEIGHT; + if (HasBit(BRIDGE_FULL_LEVELED_FOUNDATION, tileh_start)) z_start += TILE_HEIGHT; if (IsSteepSlope(tileh_end)) z_end += TILE_HEIGHT; - if (HASBIT(BRIDGE_FULL_LEVELED_FOUNDATION, tileh_end)) z_end += TILE_HEIGHT; + if (HasBit(BRIDGE_FULL_LEVELED_FOUNDATION, tileh_end)) z_end += TILE_HEIGHT; if (z_start != z_end) return_cmd_error(STR_BRIDGEHEADS_NOT_SAME_HEIGHT); @@ -462,7 +462,7 @@ CommandCost CmdBuildTunnel(TileIndex start_tile, uint32 flags, uint32 p1, uint32 CommandCost ret; _build_tunnel_endtile = 0; - if (!HASBIT(p1, 9)) { + if (!HasBit(p1, 9)) { if (!ValParamRailtype(p1)) return CMD_ERROR; } else { const RoadTypes rts = (RoadTypes)GB(p1, 0, 3); @@ -828,7 +828,7 @@ static void DrawBridgePillars(const PalSpriteID *psid, const TileInfo* ti, Axis { SpriteID image = psid->sprite; if (image != 0) { - bool drawfarpillar = !HASBIT(GetBridgeFlags(type), 0); + bool drawfarpillar = !HasBit(GetBridgeFlags(type), 0); /* "side" specifies the side the pillars stand on. * The length of the pillars is then set to the height of the bridge over the corners of this edge. @@ -839,7 +839,7 @@ static void DrawBridgePillars(const PalSpriteID *psid, const TileInfo* ti, Axis * * I have no clue, why this was done this way. */ - bool side = HASBIT(image, 0); + bool side = HasBit(image, 0); /* "dir" means the edge the pillars stand on */ DiagDirection dir = AxisToDiagDir(axis); @@ -873,8 +873,8 @@ static void DrawBridgePillars(const PalSpriteID *psid, const TileInfo* ti, Axis Foundation GetBridgeFoundation(Slope tileh, Axis axis) { - if (HASBIT(BRIDGE_NO_FOUNDATION, tileh)) return FOUNDATION_NONE; - if (HASBIT(BRIDGE_FULL_LEVELED_FOUNDATION, tileh)) return FlatteningFoundation(tileh); + if (HasBit(BRIDGE_NO_FOUNDATION, tileh)) return FOUNDATION_NONE; + if (HasBit(BRIDGE_FULL_LEVELED_FOUNDATION, tileh)) return FlatteningFoundation(tileh); return InclinedFoundation(axis); } @@ -964,7 +964,7 @@ static void DrawTile_TunnelBridge(TileInfo *ti) DiagDirection dir = GetTunnelDirection(ti->tile); RoadTypes rts = GetRoadTypes(ti->tile); - if (HASBIT(rts, ROADTYPE_TRAM)) { + if (HasBit(rts, ROADTYPE_TRAM)) { static const SpriteID tunnel_sprites[2][4] = { { 28, 78, 79, 27 }, { 5, 76, 77, 4 } }; DrawGroundSprite(SPR_TRAMWAY_BASE + tunnel_sprites[rts - ROADTYPES_TRAM][dir], PAL_NONE); @@ -1036,7 +1036,7 @@ static void DrawTile_TunnelBridge(TileInfo *ti) if (GetBridgeTransportType(ti->tile) == TRANSPORT_ROAD) { RoadTypes rts = GetRoadTypes(ti->tile); - if (HASBIT(rts, ROADTYPE_TRAM)) { + if (HasBit(rts, ROADTYPE_TRAM)) { uint offset = GetBridgeRampDirection(ti->tile); uint z = ti->z; if (ti->tileh != SLOPE_FLAT) { @@ -1046,7 +1046,7 @@ static void DrawTile_TunnelBridge(TileInfo *ti) offset += 2; } /* DrawBridgeTramBits() calls EndSpriteCombine() and StartSpriteCombine() */ - DrawBridgeTramBits(ti->x, ti->y, z, offset, HASBIT(rts, ROADTYPE_ROAD)); + DrawBridgeTramBits(ti->x, ti->y, z, offset, HasBit(rts, ROADTYPE_ROAD)); } EndSpriteCombine(); } else if (GetRailType(ti->tile) == RAILTYPE_ELECTRIC) { @@ -1168,9 +1168,9 @@ void DrawBridgeMiddle(const TileInfo* ti) if (GetBridgeTransportType(rampsouth) == TRANSPORT_ROAD) { RoadTypes rts = GetRoadTypes(rampsouth); - if (HASBIT(rts, ROADTYPE_TRAM)) { + if (HasBit(rts, ROADTYPE_TRAM)) { /* DrawBridgeTramBits() calls EndSpriteCombine() and StartSpriteCombine() */ - DrawBridgeTramBits(x, y, bridge_z, axis ^ 1, HASBIT(rts, ROADTYPE_ROAD)); + DrawBridgeTramBits(x, y, bridge_z, axis ^ 1, HasBit(rts, ROADTYPE_ROAD)); } else { EndSpriteCombine(); StartSpriteCombine(); @@ -1234,7 +1234,7 @@ static uint GetSlopeZ_TunnelBridge(TileIndex tile, uint x, uint y) if (5 <= pos && pos <= 10) { uint delta; - if (HASBIT(BRIDGE_HORZ_RAMP, tileh)) return z + TILE_HEIGHT; + if (HasBit(BRIDGE_HORZ_RAMP, tileh)) return z + TILE_HEIGHT; switch (dir) { default: NOT_REACHED(); diff --git a/src/vehicle.cpp b/src/vehicle.cpp index b91b232a9..957093552 100644 --- a/src/vehicle.cpp +++ b/src/vehicle.cpp @@ -234,7 +234,7 @@ void AfterLoadVehicles() FOR_ALL_VEHICLES(v) { switch (v->type) { case VEH_ROAD: - v->u.road.roadtype = HASBIT(EngInfo(v->engine_type)->misc_flags, EF_ROAD_TRAM) ? ROADTYPE_TRAM : ROADTYPE_ROAD; + v->u.road.roadtype = HasBit(EngInfo(v->engine_type)->misc_flags, EF_ROAD_TRAM) ? ROADTYPE_TRAM : ROADTYPE_ROAD; v->u.road.compatible_roadtypes = RoadTypeToRoadTypes(v->u.road.roadtype); /* FALL THROUGH */ case VEH_TRAIN: @@ -587,7 +587,7 @@ static Vehicle* _first_veh_in_depot_list; void VehicleEnteredDepotThisTick(Vehicle *v) { /* we need to set v->leave_depot_instantly as we have no control of it's contents at this time */ - if (HASBIT(v->current_order.flags, OFB_HALT_IN_DEPOT) && !HASBIT(v->current_order.flags, OFB_PART_OF_ORDERS) && v->current_order.type == OT_GOTO_DEPOT) { + if (HasBit(v->current_order.flags, OFB_HALT_IN_DEPOT) && !HasBit(v->current_order.flags, OFB_PART_OF_ORDERS) && v->current_order.type == OT_GOTO_DEPOT) { /* we keep the vehicle in the depot since the user ordered it to stay */ v->leave_depot_instantly = false; } else { @@ -655,7 +655,7 @@ void CallVehicleTicks() */ bool CanRefitTo(EngineID engine_type, CargoID cid_to) { - return HASBIT(EngInfo(engine_type)->refit_mask, cid_to); + return HasBit(EngInfo(engine_type)->refit_mask, cid_to); } /** Find the first cargo type that an engine can be refitted to. @@ -668,7 +668,7 @@ CargoID FindFirstRefittableCargo(EngineID engine_type) if (refit_mask != 0) { for (CargoID cid = 0; cid < NUM_CARGO; cid++) { - if (HASBIT(refit_mask, cid)) return cid; + if (HasBit(refit_mask, cid)) return cid; } } @@ -1405,8 +1405,8 @@ void CheckVehicle32Day(Vehicle *v) uint16 callback = GetVehicleCallback(CBID_VEHICLE_32DAY_CALLBACK, 0, 0, v->engine_type, v); if (callback == CALLBACK_FAILED) return; - if (HASBIT(callback, 0)) TriggerVehicle(v, VEHICLE_TRIGGER_CALLBACK_32); // Trigger vehicle trigger 10 - if (HASBIT(callback, 1)) v->colormap = PAL_NONE; // Update colormap via callback 2D + if (HasBit(callback, 0)) TriggerVehicle(v, VEHICLE_TRIGGER_CALLBACK_32); // Trigger vehicle trigger 10 + if (HasBit(callback, 1)) v->colormap = PAL_NONE; // Update colormap via callback 2D } void DecreaseVehicleValue(Vehicle *v) @@ -1523,8 +1523,8 @@ CommandCost CmdMassStartStopVehicle(TileIndex tile, uint32 flags, uint32 p1, uin uint i; uint stop_command; VehicleType vehicle_type = (VehicleType)GB(p2, 0, 5); - bool start_stop = HASBIT(p2, 5); - bool vehicle_list_window = HASBIT(p2, 6); + bool start_stop = HasBit(p2, 5); + bool vehicle_list_window = HasBit(p2, 6); switch (vehicle_type) { case VEH_TRAIN: stop_command = CMD_START_STOP_TRAIN; break; @@ -1754,7 +1754,7 @@ CommandCost CmdCloneVehicle(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) if (flags & DC_EXEC) { w = GetVehicle(_new_vehicle_id); - if (v->type == VEH_TRAIN && HASBIT(v->u.rail.flags, VRF_REVERSE_DIRECTION)) { + if (v->type == VEH_TRAIN && HasBit(v->u.rail.flags, VRF_REVERSE_DIRECTION)) { SETBIT(w->u.rail.flags, VRF_REVERSE_DIRECTION); } @@ -2117,7 +2117,7 @@ uint8 CalcPercentVehicleFilled(Vehicle *v, StringID *color) count += v->cargo.Count(); max += v->cargo_cap; if (v->cargo_cap != 0) { - unloading += HASBIT(v->vehicle_flags, VF_CARGO_UNLOADING) ? 1 : 0; + unloading += HasBit(v->vehicle_flags, VF_CARGO_UNLOADING) ? 1 : 0; loading |= (u->current_order.flags & OF_UNLOAD) == 0 && st->goods[v->cargo_type].days_since_pickup != 255; cars++; } @@ -2204,11 +2204,11 @@ void VehicleEnterDepot(Vehicle *v) } } - if (HASBIT(t.flags, OFB_PART_OF_ORDERS)) { + if (HasBit(t.flags, OFB_PART_OF_ORDERS)) { /* Part of orders */ UpdateVehicleTimetable(v, true); v->cur_order_index++; - } else if (HASBIT(t.flags, OFB_HALT_IN_DEPOT)) { + } else if (HasBit(t.flags, OFB_HALT_IN_DEPOT)) { /* Force depot visit */ v->vehstatus |= VS_STOPPED; if (v->owner == _local_player) { @@ -2520,7 +2520,7 @@ bool CanBuildVehicleInfrastructure(VehicleType type) /* Can we actually build the vehicle type? */ EngineID e; FOR_ALL_ENGINEIDS_OF_TYPE(e, type) { - if (HASBIT(GetEngine(e)->player_avail, _local_player)) return true; + if (HasBit(GetEngine(e)->player_avail, _local_player)) return true; } return false; } @@ -2572,7 +2572,7 @@ const Livery *GetEngineLivery(EngineID engine_type, PlayerID player, EngineID pa scheme = LS_FREIGHT_WAGON; } } else { - bool is_mu = HASBIT(EngInfo(engine_type)->misc_flags, EF_RAIL_IS_MU); + bool is_mu = HasBit(EngInfo(engine_type)->misc_flags, EF_RAIL_IS_MU); switch (rvi->engclass) { default: NOT_REACHED(); @@ -2593,7 +2593,7 @@ const Livery *GetEngineLivery(EngineID engine_type, PlayerID player, EngineID pa case VEH_ROAD: { const RoadVehicleInfo *rvi = RoadVehInfo(engine_type); if (cargo_type == CT_INVALID) cargo_type = rvi->cargo_type; - if (HASBIT(EngInfo(engine_type)->misc_flags, EF_ROAD_TRAM)) { + if (HasBit(EngInfo(engine_type)->misc_flags, EF_ROAD_TRAM)) { /* Tram */ scheme = IsCargoInClass(cargo_type, CC_PASSENGERS) ? LS_PASSENGER_TRAM : LS_FREIGHT_TRAM; } else { @@ -2638,7 +2638,7 @@ static SpriteID GetEngineColourMap(EngineID engine_type, PlayerID player, Engine if (map != PAL_NONE) return map; /* Check if we should use the colour map callback */ - if (HASBIT(EngInfo(engine_type)->callbackmask, CBM_VEHICLE_COLOUR_REMAP)) { + if (HasBit(EngInfo(engine_type)->callbackmask, CBM_VEHICLE_COLOUR_REMAP)) { uint16 callback = GetVehicleCallback(CBID_VEHICLE_COLOUR_MAPPING, 0, 0, engine_type, v); /* A return value of 0xC000 is stated to "use the default two-color * maps" which happens to be the failure action too... */ @@ -2646,7 +2646,7 @@ static SpriteID GetEngineColourMap(EngineID engine_type, PlayerID player, Engine map = GB(callback, 0, 14); /* If bit 14 is set, then the company colours are applied to the * map else it's returned as-is. */ - if (!HASBIT(callback, 14)) { + if (!HasBit(callback, 14)) { /* Update cache */ if (v != NULL) ((Vehicle*)v)->colormap = map; return map; @@ -2654,7 +2654,7 @@ static SpriteID GetEngineColourMap(EngineID engine_type, PlayerID player, Engine } } - bool twocc = HASBIT(EngInfo(engine_type)->misc_flags, EF_USES_2CC); + bool twocc = HasBit(EngInfo(engine_type)->misc_flags, EF_USES_2CC); if (map == PAL_NONE) map = twocc ? (SpriteID)SPR_2CCMAP_BASE : (SpriteID)PALETTE_RECOLOR_START; @@ -3115,7 +3115,7 @@ void Vehicle::HandleLoading(bool mode) uint wait_time = max(this->current_order.wait_time - this->lateness_counter, 0); /* Not the first call for this tick, or still loading */ - if (mode || !HASBIT(this->vehicle_flags, VF_LOADING_FINISHED) || + if (mode || !HasBit(this->vehicle_flags, VF_LOADING_FINISHED) || (_patches.timetabling && this->current_order_time < wait_time)) return; this->PlayLeaveStationSound(); diff --git a/src/vehicle_gui.cpp b/src/vehicle_gui.cpp index 43986f575..87875c986 100644 --- a/src/vehicle_gui.cpp +++ b/src/vehicle_gui.cpp @@ -205,10 +205,10 @@ static RefitList *BuildRefitList(const Vehicle *v) /* Loop through all cargos in the refit mask */ for (CargoID cid = 0; cid < NUM_CARGO && num_lines < max_lines; cid++) { /* Skip cargo type if it's not listed */ - if (!HASBIT(cmask, cid)) continue; + if (!HasBit(cmask, cid)) continue; /* Check the vehicle's callback mask for cargo suffixes */ - if (HASBIT(callbackmask, CBM_VEHICLE_CARGO_SUFFIX)) { + if (HasBit(callbackmask, CBM_VEHICLE_CARGO_SUFFIX)) { /* Make a note of the original cargo type. It has to be * changed to test the cargo & subtype... */ CargoID temp_cargo = u->cargo_type; @@ -504,7 +504,7 @@ uint ShowRefitOptionsList(int x, int y, uint w, EngineID engine) /* Add each cargo type to the list */ for (CargoID cid = 0; cid < NUM_CARGO; cid++) { - if (!HASBIT(cmask, cid)) continue; + if (!HasBit(cmask, cid)) continue; if (!first) b = strecpy(b, ", ", lastof(_userstring)); first = false; @@ -1987,7 +1987,7 @@ static void DrawVehicleViewWindow(Window *w) SetDParam(0, depot->town_index); SetDParam(1, v->GetDisplaySpeed()); } - if (HASBIT(v->current_order.flags, OFB_HALT_IN_DEPOT) && !HASBIT(v->current_order.flags, OFB_PART_OF_ORDERS)) { + if (HasBit(v->current_order.flags, OFB_HALT_IN_DEPOT) && !HasBit(v->current_order.flags, OFB_PART_OF_ORDERS)) { str = _heading_for_depot_strings[v->type] + _patches.vehicle_speed; } else { str = _heading_for_depot_service_strings[v->type] + _patches.vehicle_speed; diff --git a/src/viewport.cpp b/src/viewport.cpp index 775d44f32..dde8a7fe8 100644 --- a/src/viewport.cpp +++ b/src/viewport.cpp @@ -1062,7 +1062,7 @@ static void ViewportAddTownNames(DrawPixelInfo *dpi) Town *t; int left, top, right, bottom; - if (!HASBIT(_display_opt, DO_SHOW_TOWN_NAMES) || _game_mode == GM_MENU) + if (!HasBit(_display_opt, DO_SHOW_TOWN_NAMES) || _game_mode == GM_MENU) return; left = dpi->left; @@ -1138,7 +1138,7 @@ static void ViewportAddStationNames(DrawPixelInfo *dpi) int left, top, right, bottom; const Station *st; - if (!HASBIT(_display_opt, DO_SHOW_STATION_NAMES) || _game_mode == GM_MENU) + if (!HasBit(_display_opt, DO_SHOW_STATION_NAMES) || _game_mode == GM_MENU) return; left = dpi->left; @@ -1208,7 +1208,7 @@ static void ViewportAddSigns(DrawPixelInfo *dpi) const Sign *si; int left, top, right, bottom; - if (!HASBIT(_display_opt, DO_SHOW_SIGNS)) + if (!HasBit(_display_opt, DO_SHOW_SIGNS)) return; left = dpi->left; @@ -1278,7 +1278,7 @@ static void ViewportAddWaypoints(DrawPixelInfo *dpi) const Waypoint *wp; int left, top, right, bottom; - if (!HASBIT(_display_opt, DO_WAYPOINTS)) + if (!HasBit(_display_opt, DO_WAYPOINTS)) return; left = dpi->left; @@ -1818,7 +1818,7 @@ static bool CheckClickOnTown(const ViewPort *vp, int x, int y) { const Town *t; - if (!HASBIT(_display_opt, DO_SHOW_TOWN_NAMES)) return false; + if (!HasBit(_display_opt, DO_SHOW_TOWN_NAMES)) return false; switch (vp->zoom) { case ZOOM_LVL_NORMAL: @@ -1876,7 +1876,7 @@ static bool CheckClickOnStation(const ViewPort *vp, int x, int y) { const Station *st; - if (!HASBIT(_display_opt, DO_SHOW_STATION_NAMES)) return false; + if (!HasBit(_display_opt, DO_SHOW_STATION_NAMES)) return false; switch (vp->zoom) { case ZOOM_LVL_NORMAL: @@ -1934,7 +1934,7 @@ static bool CheckClickOnSign(const ViewPort *vp, int x, int y) { const Sign *si; - if (!HASBIT(_display_opt, DO_SHOW_SIGNS) || _current_player == PLAYER_SPECTATOR) return false; + if (!HasBit(_display_opt, DO_SHOW_SIGNS) || _current_player == PLAYER_SPECTATOR) return false; switch (vp->zoom) { case ZOOM_LVL_NORMAL: @@ -1992,7 +1992,7 @@ static bool CheckClickOnWaypoint(const ViewPort *vp, int x, int y) { const Waypoint *wp; - if (!HASBIT(_display_opt, DO_WAYPOINTS)) return false; + if (!HasBit(_display_opt, DO_WAYPOINTS)) return false; switch (vp->zoom) { case ZOOM_LVL_NORMAL: diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp index ce6329ca0..f91682449 100644 --- a/src/water_cmd.cpp +++ b/src/water_cmd.cpp @@ -240,7 +240,7 @@ CommandCost CmdBuildCanal(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) if (p1 >= MapSize()) return CMD_ERROR; /* Outside of the editor you can only build canals, not oceans */ - if (HASBIT(p2, 0) && _game_mode != GM_EDITOR) return CMD_ERROR; + if (HasBit(p2, 0) && _game_mode != GM_EDITOR) return CMD_ERROR; x = TileX(tile); y = TileY(tile); @@ -265,14 +265,14 @@ CommandCost CmdBuildCanal(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) } /* can't make water of water! */ - if (IsTileType(tile, MP_WATER) && (!IsTileOwner(tile, OWNER_WATER) || HASBIT(p2, 0))) continue; + if (IsTileType(tile, MP_WATER) && (!IsTileOwner(tile, OWNER_WATER) || HasBit(p2, 0))) continue; ret = DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR); if (CmdFailed(ret)) return ret; cost.AddCost(ret); if (flags & DC_EXEC) { - if (TileHeight(tile) == 0 && HASBIT(p2, 0)) { + if (TileHeight(tile) == 0 && HasBit(p2, 0)) { MakeWater(tile); } else { MakeCanal(tile, _current_player); diff --git a/src/water_map.h b/src/water_map.h index b1c8f4c16..fe1aab9e5 100644 --- a/src/water_map.h +++ b/src/water_map.h @@ -67,7 +67,7 @@ static inline bool IsWaterTile(TileIndex t) static inline TileIndex GetOtherShipDepotTile(TileIndex t) { - return t + (HASBIT(_m[t].m5, 0) ? -1 : 1) * (HASBIT(_m[t].m5, 1) ? TileDiffXY(0, 1) : TileDiffXY(1, 0)); + return t + (HasBit(_m[t].m5, 0) ? -1 : 1) * (HasBit(_m[t].m5, 1) ? TileDiffXY(0, 1) : TileDiffXY(1, 0)); } static inline TileIndex IsShipDepot(TileIndex t) diff --git a/src/widget.cpp b/src/widget.cpp index 0fe09ac1a..6e9c73b7f 100644 --- a/src/widget.cpp +++ b/src/widget.cpp @@ -496,12 +496,12 @@ static int GetDropdownItem(const Window *w) return - 1; item = y / 10; - if (item >= WP(w,dropdown_d).num_items || (HASBIT(WP(w,dropdown_d).disabled_state, item) && !HASBIT(WP(w,dropdown_d).hidden_state, item)) || WP(w,dropdown_d).items[item] == 0) + if (item >= WP(w,dropdown_d).num_items || (HasBit(WP(w,dropdown_d).disabled_state, item) && !HasBit(WP(w,dropdown_d).hidden_state, item)) || WP(w,dropdown_d).items[item] == 0) return - 1; /* Skip hidden items -- +1 for each hidden item before the clicked item. */ for (counter = 0; item >= counter; ++counter) - if (HASBIT(WP(w,dropdown_d).hidden_state, counter)) item++; + if (HasBit(WP(w,dropdown_d).hidden_state, counter)) item++; return item; } @@ -525,14 +525,14 @@ static void DropdownMenuWndProc(Window *w, WindowEvent *e) height = w->widget[0].bottom - 3; for (i = 0; WP(w,dropdown_d).items[i] != INVALID_STRING_ID; i++, sel--) { - if (HASBIT(WP(w,dropdown_d).hidden_state, i)) continue; + if (HasBit(WP(w,dropdown_d).hidden_state, i)) continue; if (y >= 0 && y <= height) { if (WP(w,dropdown_d).items[i] != STR_NULL) { if (sel == 0) GfxFillRect(x + 1, y, x + width, y + 9, 0); DrawStringTruncated(x + 2, y, WP(w,dropdown_d).items[i], sel == 0 ? TC_WHITE : TC_BLACK, x + width); - if (HASBIT(WP(w,dropdown_d).disabled_state, i)) { + if (HasBit(WP(w,dropdown_d).disabled_state, i)) { GfxFillRect(x, y, x + width, y + 9, (1 << PALETTE_MODIFIER_GREYOUT) | _colour_gradient[_dropdown_menu_widgets[0].color][5] ); @@ -630,7 +630,7 @@ void ShowDropDownMenu(Window *w, const StringID *strings, int selected, int butt uint j; for (j = 0; strings[j] != INVALID_STRING_ID; j++) { - if (HASBIT(hidden_mask, j)) i--; + if (HasBit(hidden_mask, j)) i--; } } diff --git a/src/win32.cpp b/src/win32.cpp index 14ae640f1..c0479f64a 100644 --- a/src/win32.cpp +++ b/src/win32.cpp @@ -951,7 +951,7 @@ int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLi #if !defined(WINCE) /* Check if a win9x user started the win32 version */ - if (HASBIT(GetVersion(), 31)) error("This version of OpenTTD doesn't run on windows 95/98/ME.\nPlease download the win9x binary and try again."); + if (HasBit(GetVersion(), 31)) error("This version of OpenTTD doesn't run on windows 95/98/ME.\nPlease download the win9x binary and try again."); #endif /* For UNICODE we need to convert the commandline to char* _AND_ diff --git a/src/window.cpp b/src/window.cpp index 1bea74183..3f6ac8471 100644 --- a/src/window.cpp +++ b/src/window.cpp @@ -1908,7 +1908,7 @@ int GetMenuItemIndex(const Window *w, int x, int y) y /= 10; if (y < WP(w, const menu_d).item_count && - !HASBIT(WP(w, const menu_d).disabled_items, y)) { + !HasBit(WP(w, const menu_d).disabled_items, y)) { return y; } } diff --git a/src/window.h b/src/window.h index 7dcb1fc6d..00cf40b98 100644 --- a/src/window.h +++ b/src/window.h @@ -645,7 +645,7 @@ static inline void EnableWindowWidget(Window *w, byte widget_index) static inline bool IsWindowWidgetDisabled(const Window *w, byte widget_index) { assert(widget_index < w->widget_count); - return HASBIT(w->widget[widget_index].display_flags, WIDG_DISABLED); + return HasBit(w->widget[widget_index].display_flags, WIDG_DISABLED); } /** @@ -691,7 +691,7 @@ static inline void ShowWindowWidget(Window *w, byte widget_index) static inline bool IsWindowWidgetHidden(const Window *w, byte widget_index) { assert(widget_index < w->widget_count); - return HASBIT(w->widget[widget_index].display_flags, WIDG_HIDDEN); + return HasBit(w->widget[widget_index].display_flags, WIDG_HIDDEN); } /** @@ -746,7 +746,7 @@ static inline void RaiseWindowWidget(Window *w, byte widget_index) static inline bool IsWindowWidgetLowered(const Window *w, byte widget_index) { assert(widget_index < w->widget_count); - return HASBIT(w->widget[widget_index].display_flags, WIDG_LOWERED); + return HasBit(w->widget[widget_index].display_flags, WIDG_LOWERED); } void InitWindowSystem(); diff --git a/src/yapf/follow_track.hpp b/src/yapf/follow_track.hpp index bc2f72eed..75fff5109 100644 --- a/src/yapf/follow_track.hpp +++ b/src/yapf/follow_track.hpp @@ -197,7 +197,7 @@ protected: // rail transport is possible only on compatible rail types if (IsRailTT()) { RailType rail_type = GetTileRailType(m_new_tile); - if (!HASBIT(m_veh->u.rail.compatible_railtypes, rail_type)) { + if (!HasBit(m_veh->u.rail.compatible_railtypes, rail_type)) { // incompatible rail type m_err = EC_RAIL_TYPE; return false; diff --git a/src/yapf/yapf_destrail.hpp b/src/yapf/yapf_destrail.hpp index 3a65ba8cc..157c3b6d2 100644 --- a/src/yapf/yapf_destrail.hpp +++ b/src/yapf/yapf_destrail.hpp @@ -18,7 +18,7 @@ public: bool IsCompatibleRailType(RailType rt) { - return HASBIT(m_compatible_railtypes, rt); + return HasBit(m_compatible_railtypes, rt); } }; |