diff options
author | frosch <frosch@openttd.org> | 2011-05-28 09:45:12 +0000 |
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committer | frosch <frosch@openttd.org> | 2011-05-28 09:45:12 +0000 |
commit | 71822b6f1bdddca8f3f9bc4d4a4e633ceca1e555 (patch) | |
tree | 32e7d7cd030cf87eb4b07d22616f030c4ce44d50 /src | |
parent | 7c21083227dd4309d4a7886e4043fe3f7d44204f (diff) | |
download | openttd-71822b6f1bdddca8f3f9bc4d4a4e633ceca1e555.tar.xz |
(svn r22505) -Add: Separate EffectVehicleTypes for broken aircraft and smoke at copper ore mine, to make them distinguishable from each other and from smoke due to disasters. (only affects newly spawned effects)
Diffstat (limited to 'src')
-rw-r--r-- | src/aircraft_cmd.cpp | 2 | ||||
-rw-r--r-- | src/disaster_cmd.cpp | 2 | ||||
-rw-r--r-- | src/effectvehicle.cpp | 8 | ||||
-rw-r--r-- | src/effectvehicle_func.h | 4 | ||||
-rw-r--r-- | src/industry_cmd.cpp | 2 |
5 files changed, 12 insertions, 6 deletions
diff --git a/src/aircraft_cmd.cpp b/src/aircraft_cmd.cpp index a330280be..ae80ae7f9 100644 --- a/src/aircraft_cmd.cpp +++ b/src/aircraft_cmd.cpp @@ -1062,7 +1062,7 @@ static void HandleAircraftSmoke(Aircraft *v) smoke_pos[v->direction].x, smoke_pos[v->direction].y, 2, - EV_SMOKE + EV_BREAKDOWN_SMOKE_AIRCRAFT ); } } diff --git a/src/disaster_cmd.cpp b/src/disaster_cmd.cpp index 9c4accc94..155b7c9c2 100644 --- a/src/disaster_cmd.cpp +++ b/src/disaster_cmd.cpp @@ -210,7 +210,7 @@ static bool DisasterTick_Zeppeliner(DisasterVehicle *v) v->age = 0; } - if (GB(v->tick_counter, 0, 3) == 0) CreateEffectVehicleRel(v, 0, -17, 2, EV_SMOKE); + if (GB(v->tick_counter, 0, 3) == 0) CreateEffectVehicleRel(v, 0, -17, 2, EV_CRASH_SMOKE); } else if (v->current_order.GetDestination() == 0) { if (IsValidTile(v->tile) && IsAirportTile(v->tile)) { diff --git a/src/effectvehicle.cpp b/src/effectvehicle.cpp index fbada6702..186a6d787 100644 --- a/src/effectvehicle.cpp +++ b/src/effectvehicle.cpp @@ -537,12 +537,14 @@ static EffectInitProc * const _effect_init_procs[] = { SteamSmokeInit, // EV_STEAM_SMOKE DieselSmokeInit, // EV_DIESEL_SMOKE ElectricSparkInit, // EV_ELECTRIC_SPARK - SmokeInit, // EV_SMOKE + SmokeInit, // EV_CRASH_SMOKE ExplosionLargeInit, // EV_EXPLOSION_LARGE BreakdownSmokeInit, // EV_BREAKDOWN_SMOKE ExplosionSmallInit, // EV_EXPLOSION_SMALL BulldozerInit, // EV_BULLDOZER BubbleInit, // EV_BUBBLE + SmokeInit, // EV_BREAKDOWN_SMOKE_AIRCRAFT + SmokeInit, // EV_COPPER_MINE_SMOKE }; assert_compile(lengthof(_effect_init_procs) == EV_END); @@ -552,12 +554,14 @@ static EffectTickProc * const _effect_tick_procs[] = { SteamSmokeTick, // EV_STEAM_SMOKE DieselSmokeTick, // EV_DIESEL_SMOKE ElectricSparkTick, // EV_ELECTRIC_SPARK - SmokeTick, // EV_SMOKE + SmokeTick, // EV_CRASH_SMOKE ExplosionLargeTick, // EV_EXPLOSION_LARGE BreakdownSmokeTick, // EV_BREAKDOWN_SMOKE ExplosionSmallTick, // EV_EXPLOSION_SMALL BulldozerTick, // EV_BULLDOZER BubbleTick, // EV_BUBBLE + SmokeTick, // EV_BREAKDOWN_SMOKE_AIRCRAFT + SmokeTick, // EV_COPPER_MINE_SMOKE }; assert_compile(lengthof(_effect_tick_procs) == EV_END); diff --git a/src/effectvehicle_func.h b/src/effectvehicle_func.h index 1a346775f..5c1d7b99f 100644 --- a/src/effectvehicle_func.h +++ b/src/effectvehicle_func.h @@ -20,12 +20,14 @@ enum EffectVehicleType { EV_STEAM_SMOKE = 1, ///< Smoke of steam engines. EV_DIESEL_SMOKE = 2, ///< Smoke of diesel engines. EV_ELECTRIC_SPARK = 3, ///< Sparcs of electric engines. - EV_SMOKE = 4, ///< Smoke of broken aircraft, copper mine and disasters. + EV_CRASH_SMOKE = 4, ///< Smoke of disasters. EV_EXPLOSION_LARGE = 5, ///< Various explosions. EV_BREAKDOWN_SMOKE = 6, ///< Smoke of broken vehicles except aircraft. EV_EXPLOSION_SMALL = 7, ///< Various explosions. EV_BULLDOZER = 8, ///< Bulldozer at roadworks. EV_BUBBLE = 9, ///< Bubble of bubble generator (industry). + EV_BREAKDOWN_SMOKE_AIRCRAFT = 10, ///< Smoke of broken aircraft. + EV_COPPER_MINE_SMOKE = 11, ///< Smoke at copper mine. EV_END }; diff --git a/src/industry_cmd.cpp b/src/industry_cmd.cpp index dde262085..d80652faa 100644 --- a/src/industry_cmd.cpp +++ b/src/industry_cmd.cpp @@ -862,7 +862,7 @@ static void TileLoop_Industry(TileIndex tile) break; case GFX_COPPER_MINE_CHIMNEY: - CreateEffectVehicleAbove(TileX(tile) * TILE_SIZE + 6, TileY(tile) * TILE_SIZE + 6, 43, EV_SMOKE); + CreateEffectVehicleAbove(TileX(tile) * TILE_SIZE + 6, TileY(tile) * TILE_SIZE + 6, 43, EV_COPPER_MINE_SMOKE); break; |