diff options
author | rubidium <rubidium@openttd.org> | 2007-08-31 17:38:29 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2007-08-31 17:38:29 +0000 |
commit | 3fa5559cfcdc79b463fcfb73b628db4345889608 (patch) | |
tree | af8512ffc646d8ea5570508919d0cb3826518ebd /src | |
parent | 1b9ea5468e9208075879c9e2dbb88f4095f85f41 (diff) | |
download | openttd-3fa5559cfcdc79b463fcfb73b628db4345889608.tar.xz |
(svn r11020) -Fix [FS#1174]: One could not give money when (s)he had too much money or rather: when casting the amount of money to an int32 becomes negative.
Diffstat (limited to 'src')
-rw-r--r-- | src/main_gui.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 0e0498283..cdd79c998 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -90,7 +90,7 @@ void HandleOnEditText(const char *str) #ifdef ENABLE_NETWORK case 3: { // Give money, you can only give money in excess of loan const Player *p = GetPlayer(_current_player); - Money money = min(p->player_money - p->current_loan, atoi(str) / _currency->rate); + Money money = min(p->player_money - p->current_loan, (Money)(atoi(str) / _currency->rate)); uint32 money_c = clamp(ClampToI32(money), 0, 20000000); // Clamp between 20 million and 0 |