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author | michi_cc <michi_cc@openttd.org> | 2013-08-05 20:37:02 +0000 |
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committer | michi_cc <michi_cc@openttd.org> | 2013-08-05 20:37:02 +0000 |
commit | 13873d2534208ddc4596a9354d23d1e4940339ac (patch) | |
tree | c0145e41d56780536e4a15f26eaad1249fe3132c /src | |
parent | b96ef5c758ccb25e2ad780ea06c78c8b39df8ca8 (diff) | |
download | openttd-13873d2534208ddc4596a9354d23d1e4940339ac.tar.xz |
(svn r25678) -Codechange: Notify the video driver when an edit box lost (global) focus so it can abort any current input composition.
Diffstat (limited to 'src')
-rw-r--r-- | src/console_gui.cpp | 6 | ||||
-rw-r--r-- | src/osk_gui.cpp | 2 | ||||
-rw-r--r-- | src/video/video_driver.hpp | 5 | ||||
-rw-r--r-- | src/window.cpp | 17 | ||||
-rw-r--r-- | src/window_gui.h | 5 |
5 files changed, 30 insertions, 5 deletions
diff --git a/src/console_gui.cpp b/src/console_gui.cpp index dc9a0cb79..ce23952d2 100644 --- a/src/console_gui.cpp +++ b/src/console_gui.cpp @@ -21,6 +21,7 @@ #include "settings_type.h" #include "console_func.h" #include "rev.h" +#include "video/video_driver.hpp" #include "widgets/console_widget.h" @@ -311,6 +312,11 @@ struct IConsoleWindow : Window { this->Scroll(-wheel); } + + virtual void OnFocusLost() + { + _video_driver->EditBoxLostFocus(); + } }; int IConsoleWindow::scroll = 0; diff --git a/src/osk_gui.cpp b/src/osk_gui.cpp index 5dafdef11..2516c4dbf 100644 --- a/src/osk_gui.cpp +++ b/src/osk_gui.cpp @@ -16,6 +16,7 @@ #include "window_func.h" #include "gfx_func.h" #include "querystring_gui.h" +#include "video/video_driver.hpp" #include "widgets/osk_widget.h" @@ -205,6 +206,7 @@ struct OskWindow : public Window { virtual void OnFocusLost() { + _video_driver->EditBoxLostFocus(); delete this; } }; diff --git a/src/video/video_driver.hpp b/src/video/video_driver.hpp index 306fe2803..d8249b1f7 100644 --- a/src/video/video_driver.hpp +++ b/src/video/video_driver.hpp @@ -73,6 +73,11 @@ public: { return true; } + + /** + * An edit box lost the input focus. Abort character compositing if necessary. + */ + virtual void EditBoxLostFocus() {} }; /** Base of the factory for the video drivers. */ diff --git a/src/window.cpp b/src/window.cpp index 93a84812c..1ef8afa44 100644 --- a/src/window.cpp +++ b/src/window.cpp @@ -35,6 +35,7 @@ #include "statusbar_gui.h" #include "error.h" #include "game/game.hpp" +#include "video/video_driver.hpp" /** Values for _settings_client.gui.auto_scrolling */ enum ViewportAutoscrolling { @@ -366,6 +367,8 @@ bool EditBoxInGlobalFocus() void Window::UnfocusFocusedWidget() { if (this->nested_focus != NULL) { + if (this->nested_focus->type == WWT_EDITBOX) _video_driver->EditBoxLostFocus(); + /* Repaint the widget that lost focus. A focused edit box may else leave the caret on the screen. */ this->nested_focus->SetDirty(this); this->nested_focus = NULL; @@ -388,12 +391,21 @@ bool Window::SetFocusedWidget(int widget_index) /* Repaint the widget that lost focus. A focused edit box may else leave the caret on the screen. */ this->nested_focus->SetDirty(this); + if (this->nested_focus->type == WWT_EDITBOX) _video_driver->EditBoxLostFocus(); } this->nested_focus = this->GetWidget<NWidgetCore>(widget_index); return true; } /** + * Called when window looses focus + */ +void Window::OnFocusLost() +{ + if (this->nested_focus != NULL && this->nested_focus->type == WWT_EDITBOX) _video_driver->EditBoxLostFocus(); +} + +/** * Sets the enabled/disabled status of a list of widgets. * By default, widgets are enabled. * On certain conditions, they have to be disabled. @@ -953,7 +965,10 @@ Window::~Window() if (_last_scroll_window == this) _last_scroll_window = NULL; /* Make sure we don't try to access this window as the focused window when it doesn't exist anymore. */ - if (_focused_window == this) _focused_window = NULL; + if (_focused_window == this) { + this->OnFocusLost(); + _focused_window = NULL; + } this->DeleteChildWindows(); diff --git a/src/window_gui.h b/src/window_gui.h index ce9c062c6..ade8a3f1d 100644 --- a/src/window_gui.h +++ b/src/window_gui.h @@ -582,10 +582,7 @@ public: */ virtual void OnFocus() {} - /** - * Called when window looses focus - */ - virtual void OnFocusLost() {} + virtual void OnFocusLost(); /** * A key has been pressed. |