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authortron <tron@openttd.org>2007-01-26 07:50:34 +0000
committertron <tron@openttd.org>2007-01-26 07:50:34 +0000
commit044f395b7b847bb9d1646caa475358966ef51833 (patch)
tree66ed373af40079ec10a0ef1dfb6cdde897d5db18 /src
parent783902838e4d3b45e595536d9d95bc02c686f6e9 (diff)
downloadopenttd-044f395b7b847bb9d1646caa475358966ef51833.tar.xz
(svn r8410) -Fix
-Fix: Fix an out of bounds array access when assigning the engine type in the _engine array This usually hits the _engine_name_strings array and causes an invalid StringID, though it depends on the compiler which data structure gets placed after the _engines array. Most probably this was exposed by removing railtype from Engine, which changed the size of this struct.
Diffstat (limited to 'src')
-rw-r--r--src/engine.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/engine.cpp b/src/engine.cpp
index 9c30e0cbf..10a35b9a0 100644
--- a/src/engine.cpp
+++ b/src/engine.cpp
@@ -113,7 +113,6 @@ void AddTypeToEngines(void)
do e->type = VEH_Road; while (++e < &_engines[SHIP_ENGINES_INDEX]);
do e->type = VEH_Ship; while (++e < &_engines[AIRCRAFT_ENGINES_INDEX]);
do e->type = VEH_Aircraft; while (++e < &_engines[TOTAL_NUM_ENGINES]);
- do e->type = VEH_Special; while (++e < endof(_engines));
}
void StartupEngines(void)