diff options
author | frosch <frosch@openttd.org> | 2010-10-16 15:36:13 +0000 |
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committer | frosch <frosch@openttd.org> | 2010-10-16 15:36:13 +0000 |
commit | 01be182880f0392e6890b3a8ce4da67ef67d4a14 (patch) | |
tree | f8281fe2ab6cfface65f5adb8fc51d7afff977f1 /src | |
parent | 3866d8e2d1d7066645285209ae5ece26d6994ffb (diff) | |
download | openttd-01be182880f0392e6890b3a8ce4da67ef67d4a14.tar.xz |
(svn r20945) -Codechange: Add helper function to draw single pillar sprites. (based on patch by uni657)
Diffstat (limited to 'src')
-rw-r--r-- | src/tunnelbridge_cmd.cpp | 20 |
1 files changed, 17 insertions, 3 deletions
diff --git a/src/tunnelbridge_cmd.cpp b/src/tunnelbridge_cmd.cpp index 1ae0541f8..190f7b91e 100644 --- a/src/tunnelbridge_cmd.cpp +++ b/src/tunnelbridge_cmd.cpp @@ -825,6 +825,21 @@ static CommandCost ClearTile_TunnelBridge(TileIndex tile, DoCommandFlag flags) } /** + * Draw a single pillar sprite. + * @param psid Pillarsprite + * @param x Pillar X + * @param y Pillar Y + * @param z Pillar Z + * @param w Bounding box size in X direction + * @param h Bounding box size in Y direction + */ +static inline void DrawPillar(const PalSpriteID *psid, int x, int y, int z, int w, int h) +{ + static const int PILLAR_Z_OFFSET = TILE_HEIGHT - BRIDGE_Z_START; ///< Start offset of pillar wrt. bridge (downwards) + AddSortableSpriteToDraw(psid->sprite, psid->pal, x, y, w, h, BB_HEIGHT_UNDER_BRIDGE - PILLAR_Z_OFFSET, z, IsTransparencySet(TO_BRIDGES), 0, 0, -PILLAR_Z_OFFSET); +} + +/** * Draws the pillars under high bridges. * * @param psid Image and palette of a bridge pillar. @@ -840,7 +855,6 @@ static void DrawBridgePillars(const PalSpriteID *psid, const TileInfo *ti, Axis /* Do not draw bridge pillars if they are invisible */ if (IsInvisibilitySet(TO_BRIDGES)) return; - static const int PILLAR_Z_OFFSET = TILE_HEIGHT - BRIDGE_Z_START; ///< Start offset of pillar wrt. bridge (downwards) static const int bounding_box_size[2] = {16, 2}; ///< bounding box size of pillars along bridge direction static const int back_pillar_offset[2] = { 0, 9}; ///< sprite position offset of back facing pillar @@ -877,12 +891,12 @@ static void DrawBridgePillars(const PalSpriteID *psid, const TileInfo *ti, Axis for (int cur_z = z_bridge; cur_z >= front_height || cur_z >= back_height; cur_z -= TILE_HEIGHT) { /* Draw front facing pillar */ if (cur_z >= front_height) { - AddSortableSpriteToDraw(image, psid->pal, x, y, w, h, BB_HEIGHT_UNDER_BRIDGE - PILLAR_Z_OFFSET, cur_z, IsTransparencySet(TO_BRIDGES), 0, 0, -PILLAR_Z_OFFSET); + DrawPillar(psid, x, y, cur_z, w, h); } /* Draw back facing pillar, but not the highest part directly under the bridge-floor */ if (drawfarpillar && cur_z >= back_height && cur_z < z_bridge - (int)TILE_HEIGHT) { - AddSortableSpriteToDraw(image, psid->pal, x_back, y_back, w, h, BB_HEIGHT_UNDER_BRIDGE - PILLAR_Z_OFFSET, cur_z, IsTransparencySet(TO_BRIDGES), 0, 0, -PILLAR_Z_OFFSET); + DrawPillar(psid, x_back, y_back, cur_z, w, h); } } } |