summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authoralberth <alberth@openttd.org>2010-02-27 12:12:01 +0000
committeralberth <alberth@openttd.org>2010-02-27 12:12:01 +0000
commit011ff40030944b31e7d447365d26395379023fd7 (patch)
treedabfc5254c7c0aa13f0bd2780ffeeb7609365cdc /src
parentb33264f30f598244f24fae9ed2aca7adc037f831 (diff)
downloadopenttd-011ff40030944b31e7d447365d26395379023fd7.tar.xz
(svn r19270) -Codechange: Forward CommandCost results through CreateNewIndustryHelper().
Diffstat (limited to 'src')
-rw-r--r--src/industry_cmd.cpp83
-rw-r--r--src/lang/english.txt1
2 files changed, 46 insertions, 38 deletions
diff --git a/src/industry_cmd.cpp b/src/industry_cmd.cpp
index f4eee73e3..d07c13508 100644
--- a/src/industry_cmd.cpp
+++ b/src/industry_cmd.cpp
@@ -1696,54 +1696,54 @@ static void DoCreateNewIndustry(Industry *i, TileIndex tile, int type, const Ind
* @param itspec_index the index of the itsepc to build/fund
* @param seed random seed (possibly) used by industries
* @param founder Founder of the industry
- * @return the pointer of the newly created industry, or NULL if it failed
+ * @param ip Pointer to store newly created industry.
+ * @return Succeeded or failed command.
+ *
+ * @post \c *ip contains the newly created industry if all checks are successful and the \a flags request actual creation, else it contains \c NULL afterwards.
*/
-static Industry *CreateNewIndustryHelper(TileIndex tile, IndustryType type, DoCommandFlag flags, const IndustrySpec *indspec, uint itspec_index, uint32 seed, Owner founder)
+static CommandCost CreateNewIndustryHelper(TileIndex tile, IndustryType type, DoCommandFlag flags, const IndustrySpec *indspec, uint itspec_index, uint32 seed, Owner founder, Industry **ip)
{
assert(itspec_index < indspec->num_table);
const IndustryTileTable *it = indspec->table[itspec_index];
bool custom_shape_check = false;
+ *ip = NULL;
+
CommandCost ret = CheckIfIndustryTilesAreFree(tile, it, itspec_index, type, &custom_shape_check);
- ret.SetGlobalErrorMessage();
- if (ret.Failed()) return NULL;
+ if (ret.Failed()) return ret;
if (HasBit(GetIndustrySpec(type)->callback_mask, CBM_IND_LOCATION)) {
ret = CheckIfCallBackAllowsCreation(tile, type, itspec_index, seed);
} else {
ret = _check_new_industry_procs[indspec->check_proc](tile);
}
- ret.SetGlobalErrorMessage();
- if (ret.Failed()) return NULL;
+ if (ret.Failed()) return ret;
+
+ if (!custom_shape_check && _settings_game.game_creation.land_generator == LG_TERRAGENESIS && _generating_world &&
+ !_ignore_restrictions && !CheckIfCanLevelIndustryPlatform(tile, DC_NO_WATER, it, type)) {
+ return_cmd_error(STR_ERROR_SITE_UNSUITABLE);
+ }
- if (!custom_shape_check && _settings_game.game_creation.land_generator == LG_TERRAGENESIS && _generating_world && !_ignore_restrictions && !CheckIfCanLevelIndustryPlatform(tile, DC_NO_WATER, it, type)) return NULL;
ret = CheckIfFarEnoughFromIndustry(tile, type);
- ret.SetGlobalErrorMessage();
- if (ret.Failed()) return NULL;
+ if (ret.Failed()) return ret;
const Town *t = NULL;
ret = FindTownForIndustry(tile, type, &t);
- ret.SetGlobalErrorMessage();
- if (ret.Failed()) return NULL;
+ if (ret.Failed()) return ret;
assert(t != NULL);
ret = CheckIfIndustryIsAllowed(tile, type, t);
- ret.SetGlobalErrorMessage();
- if (ret.Failed()) return NULL;
+ if (ret.Failed()) return ret;
- if (!Industry::CanAllocateItem()) return NULL;
+ if (!Industry::CanAllocateItem()) return_cmd_error(STR_ERROR_TOO_MANY_INDUSTRIES);
if (flags & DC_EXEC) {
- Industry *i = new Industry(tile);
+ *ip = new Industry(tile);
if (!custom_shape_check) CheckIfCanLevelIndustryPlatform(tile, DC_NO_WATER | DC_EXEC, it, type);
- DoCreateNewIndustry(i, tile, type, it, itspec_index, t, OWNER_NONE, founder);
-
- return i;
+ DoCreateNewIndustry(*ip, tile, type, it, itspec_index, t, OWNER_NONE, founder);
}
- /* We need to return a non-NULL pointer to tell we have created an industry.
- * However, we haven't created a real one (no DC_EXEC), so return a fake one. */
- return (Industry *)-1;
+ return CommandCost();
}
/** Build/Fund an industry
@@ -1772,7 +1772,7 @@ CommandCost CmdBuildIndustry(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
return CMD_ERROR;
}
- const Industry *ind = NULL;
+ Industry *ind = NULL;
if (_game_mode != GM_EDITOR && _settings_game.construction.raw_industry_construction == 2 && indspec->IsRawIndustry()) {
if (flags & DC_EXEC) {
/* Prospected industries are build as OWNER_TOWN to not e.g. be build on owned land of the founder */
@@ -1787,10 +1787,9 @@ CommandCost CmdBuildIndustry(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
* because parameter evaluation order is not guaranteed in the c++ standard
*/
tile = RandomTile();
- ind = CreateNewIndustryHelper(tile, it, flags, indspec, RandomRange(indspec->num_table), p2, founder);
- if (ind != NULL) {
- break;
- }
+ CommandCost ret = CreateNewIndustryHelper(tile, it, flags, indspec, RandomRange(indspec->num_table), p2, founder, &ind);
+ ret.SetGlobalErrorMessage();
+ if (ret.Succeeded()) break;
}
}
_current_company = founder;
@@ -1810,20 +1809,24 @@ CommandCost CmdBuildIndustry(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
ret.SetGlobalErrorMessage();
} while (ret.Failed());
- ind = CreateNewIndustryHelper(tile, it, flags, indspec, num, p2, _current_company);
- if (ind == NULL) return CMD_ERROR;
+ ret = CreateNewIndustryHelper(tile, it, flags, indspec, num, p2, _current_company, &ind);
+ ret.SetGlobalErrorMessage();
+ if (ret.Failed()) return ret;
}
- if ((flags & DC_EXEC) && _game_mode != GM_EDITOR && ind != NULL) {
- SetDParam(0, indspec->name);
- if (indspec->new_industry_text > STR_LAST_STRINGID) {
- SetDParam(1, STR_TOWN_NAME);
- SetDParam(2, ind->town->index);
- } else {
- SetDParam(1, ind->town->index);
+ if (flags & DC_EXEC) {
+ assert(ind != NULL);
+ if (_game_mode != GM_EDITOR) {
+ SetDParam(0, indspec->name);
+ if (indspec->new_industry_text > STR_LAST_STRINGID) {
+ SetDParam(1, STR_TOWN_NAME);
+ SetDParam(2, ind->town->index);
+ } else {
+ SetDParam(1, ind->town->index);
+ }
+ AddIndustryNewsItem(indspec->new_industry_text, NS_INDUSTRY_OPEN, ind->index);
+ AI::BroadcastNewEvent(new AIEventIndustryOpen(ind->index));
}
- AddIndustryNewsItem(indspec->new_industry_text, NS_INDUSTRY_OPEN, ind->index);
- AI::BroadcastNewEvent(new AIEventIndustryOpen(ind->index));
}
return CommandCost(EXPENSES_OTHER, indspec->GetConstructionCost());
@@ -1835,7 +1838,11 @@ static Industry *CreateNewIndustry(TileIndex tile, IndustryType type)
const IndustrySpec *indspec = GetIndustrySpec(type);
uint32 seed = Random();
- return CreateNewIndustryHelper(tile, type, DC_EXEC, indspec, RandomRange(indspec->num_table), seed, OWNER_NONE);
+ Industry *i = NULL;
+ CommandCost ret = CreateNewIndustryHelper(tile, type, DC_EXEC, indspec, RandomRange(indspec->num_table), seed, OWNER_NONE, &i);
+ assert(i != NULL || ret.Failed());
+ ret.SetGlobalErrorMessage();
+ return i;
}
/**
diff --git a/src/lang/english.txt b/src/lang/english.txt
index cd1a90a34..b85de29f6 100644
--- a/src/lang/english.txt
+++ b/src/lang/english.txt
@@ -3380,6 +3380,7 @@ STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Road wor
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Can't delete this town...{}A station or depot is referring to the town or a town owned tile can't be removed
# Industry related errors
+STR_ERROR_TOO_MANY_INDUSTRIES :{WHITE}Too many industries
STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Can't generate industries...
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Can't build {STRING} here...
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Can't construct this industry type here...