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author | Tyler Trahan <tyler@tylertrahan.com> | 2021-03-14 06:16:14 -0400 |
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committer | GitHub <noreply@github.com> | 2021-03-14 11:16:14 +0100 |
commit | 41baf8778b990ed49331df31a48bdfb53fda5d3f (patch) | |
tree | 57644079b477e9d4372771a5f3f6f49f75cb4bd9 /src | |
parent | c25847787e984d265a9195f27d704f302971fddc (diff) | |
download | openttd-41baf8778b990ed49331df31a48bdfb53fda5d3f.tar.xz |
Doc: Clarify comment that SND_05_TRAIN_THROUGH_TUNNEL is only for steam engines (#8858)
Diffstat (limited to 'src')
-rw-r--r-- | src/sound_type.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/sound_type.h b/src/sound_type.h index c4a96d861..e8d4b7bec 100644 --- a/src/sound_type.h +++ b/src/sound_type.h @@ -39,7 +39,7 @@ enum SoundFx { SND_02_CONSTRUCTION_WATER = 0, ///< 0 == 0x00 Construction: water infrastructure SND_03_FACTORY, ///< 1 == 0x01 Industry producing: factory: whistle SND_04_DEPARTURE_STEAM, ///< 2 == 0x02 Station departure: steam engine - SND_05_TRAIN_THROUGH_TUNNEL, ///< 3 == 0x03 Train enters tunnel + SND_05_TRAIN_THROUGH_TUNNEL, ///< 3 == 0x03 Train enters tunnel: steam engine SND_06_DEPARTURE_CARGO_SHIP, ///< 4 == 0x04 Station departure: cargo ships SND_07_DEPARTURE_FERRY, ///< 5 == 0x05 Station departure: passenger ships SND_08_TAKEOFF_PROPELLER, ///< 6 == 0x06 Takeoff: propeller plane (non-toyland) |