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authorTyler Trahan <tyler@tylertrahan.com>2021-03-14 06:16:14 -0400
committerGitHub <noreply@github.com>2021-03-14 11:16:14 +0100
commit41baf8778b990ed49331df31a48bdfb53fda5d3f (patch)
tree57644079b477e9d4372771a5f3f6f49f75cb4bd9 /src
parentc25847787e984d265a9195f27d704f302971fddc (diff)
downloadopenttd-41baf8778b990ed49331df31a48bdfb53fda5d3f.tar.xz
Doc: Clarify comment that SND_05_TRAIN_THROUGH_TUNNEL is only for steam engines (#8858)
Diffstat (limited to 'src')
-rw-r--r--src/sound_type.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/sound_type.h b/src/sound_type.h
index c4a96d861..e8d4b7bec 100644
--- a/src/sound_type.h
+++ b/src/sound_type.h
@@ -39,7 +39,7 @@ enum SoundFx {
SND_02_CONSTRUCTION_WATER = 0, ///< 0 == 0x00 Construction: water infrastructure
SND_03_FACTORY, ///< 1 == 0x01 Industry producing: factory: whistle
SND_04_DEPARTURE_STEAM, ///< 2 == 0x02 Station departure: steam engine
- SND_05_TRAIN_THROUGH_TUNNEL, ///< 3 == 0x03 Train enters tunnel
+ SND_05_TRAIN_THROUGH_TUNNEL, ///< 3 == 0x03 Train enters tunnel: steam engine
SND_06_DEPARTURE_CARGO_SHIP, ///< 4 == 0x04 Station departure: cargo ships
SND_07_DEPARTURE_FERRY, ///< 5 == 0x05 Station departure: passenger ships
SND_08_TAKEOFF_PROPELLER, ///< 6 == 0x06 Takeoff: propeller plane (non-toyland)