From 41baf8778b990ed49331df31a48bdfb53fda5d3f Mon Sep 17 00:00:00 2001 From: Tyler Trahan Date: Sun, 14 Mar 2021 06:16:14 -0400 Subject: Doc: Clarify comment that SND_05_TRAIN_THROUGH_TUNNEL is only for steam engines (#8858) --- src/sound_type.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/sound_type.h b/src/sound_type.h index c4a96d861..e8d4b7bec 100644 --- a/src/sound_type.h +++ b/src/sound_type.h @@ -39,7 +39,7 @@ enum SoundFx { SND_02_CONSTRUCTION_WATER = 0, ///< 0 == 0x00 Construction: water infrastructure SND_03_FACTORY, ///< 1 == 0x01 Industry producing: factory: whistle SND_04_DEPARTURE_STEAM, ///< 2 == 0x02 Station departure: steam engine - SND_05_TRAIN_THROUGH_TUNNEL, ///< 3 == 0x03 Train enters tunnel + SND_05_TRAIN_THROUGH_TUNNEL, ///< 3 == 0x03 Train enters tunnel: steam engine SND_06_DEPARTURE_CARGO_SHIP, ///< 4 == 0x04 Station departure: cargo ships SND_07_DEPARTURE_FERRY, ///< 5 == 0x05 Station departure: passenger ships SND_08_TAKEOFF_PROPELLER, ///< 6 == 0x06 Takeoff: propeller plane (non-toyland) -- cgit v1.2.3-70-g09d2