diff options
author | KUDr <KUDr@openttd.org> | 2008-02-25 15:09:22 +0000 |
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committer | KUDr <KUDr@openttd.org> | 2008-02-25 15:09:22 +0000 |
commit | ff7e789f83ccd0d2caf71e54b73f290fdb6f2f0b (patch) | |
tree | dfcde58a820400b90b5897f28f90326ae4b54aca /src/yapf | |
parent | bde573d1e95cf3e7a8910e2accd1e9794503d94d (diff) | |
download | openttd-ff7e789f83ccd0d2caf71e54b73f290fdb6f2f0b.tar.xz |
(svn r12252) -Fix [FS#1801]: Broken FollowTrack_t related functions (thanks michi_cc).
-Fixed by removing FollowTrack_t structure and all related functions. Their purpose was to allow to call track followers from C code. They were:
1. never used
2. obsoleted by switching to C++
Diffstat (limited to 'src/yapf')
-rw-r--r-- | src/yapf/follow_track.cpp | 47 | ||||
-rw-r--r-- | src/yapf/follow_track.hpp | 22 | ||||
-rw-r--r-- | src/yapf/yapf.h | 48 |
3 files changed, 21 insertions, 96 deletions
diff --git a/src/yapf/follow_track.cpp b/src/yapf/follow_track.cpp deleted file mode 100644 index ad2f0b724..000000000 --- a/src/yapf/follow_track.cpp +++ /dev/null @@ -1,47 +0,0 @@ -/* $Id$ */ - -#include "../stdafx.h" -#include "yapf.hpp" -#include "follow_track.hpp" - -void FollowTrackInit(FollowTrack_t *This, const Vehicle* v) -{ - CFollowTrackWater& F = *(CFollowTrackWater*) This; - F.Init(v, NULL); -} - -bool FollowTrackWater(FollowTrack_t *This, TileIndex old_tile, Trackdir old_td) -{ - CFollowTrackWater& F = *(CFollowTrackWater*) This; - return F.Follow(old_tile, old_td); -} - -bool FollowTrackRoad(FollowTrack_t *This, TileIndex old_tile, Trackdir old_td) -{ - CFollowTrackRoad& F = *(CFollowTrackRoad*) This; - return F.Follow(old_tile, old_td); -} - -bool FollowTrackRail(FollowTrack_t *This, TileIndex old_tile, Trackdir old_td) -{ - CFollowTrackRail& F = *(CFollowTrackRail*) This; - return F.Follow(old_tile, old_td); -} - -bool FollowTrackWaterNo90(FollowTrack_t *This, TileIndex old_tile, Trackdir old_td) -{ - CFollowTrackWaterNo90& F = *(CFollowTrackWaterNo90*) This; - return F.Follow(old_tile, old_td); -} - -bool FollowTrackRoadNo90(FollowTrack_t *This, TileIndex old_tile, Trackdir old_td) -{ - CFollowTrackRoadNo90& F = *(CFollowTrackRoadNo90*) This; - return F.Follow(old_tile, old_td); -} - -bool FollowTrackRailNo90(FollowTrack_t *This, TileIndex old_tile, Trackdir old_td) -{ - CFollowTrackRailNo90& F = *(CFollowTrackRailNo90*) This; - return F.Follow(old_tile, old_td); -} diff --git a/src/yapf/follow_track.hpp b/src/yapf/follow_track.hpp index 6987c24a4..afde47dd7 100644 --- a/src/yapf/follow_track.hpp +++ b/src/yapf/follow_track.hpp @@ -7,12 +7,32 @@ #include "yapf.hpp" + /** Track follower helper template class (can serve pathfinders and vehicle * controllers). See 6 different typedefs below for 3 different transport * types w/ of w/o 90-deg turns allowed */ template <TransportType Ttr_type_, bool T90deg_turns_allowed_ = true> -struct CFollowTrackT : public FollowTrack_t +struct CFollowTrackT { + enum ErrorCode { + EC_NONE, + EC_OWNER, + EC_RAIL_TYPE, + EC_90DEG, + EC_NO_WAY, + }; + + const Vehicle* m_veh; ///< moving vehicle + TileIndex m_old_tile; ///< the origin (vehicle moved from) before move + Trackdir m_old_td; ///< the trackdir (the vehicle was on) before move + TileIndex m_new_tile; ///< the new tile (the vehicle has entered) + TrackdirBits m_new_td_bits; ///< the new set of available trackdirs + DiagDirection m_exitdir; ///< exit direction (leaving the old tile) + bool m_is_tunnel; ///< last turn passed tunnel + bool m_is_bridge; ///< last turn passed bridge ramp + bool m_is_station; ///< last turn passed station + int m_tiles_skipped; ///< number of skipped tunnel or station tiles + ErrorCode m_err; CPerformanceTimer* m_pPerf; FORCEINLINE CFollowTrackT(const Vehicle* v = NULL, CPerformanceTimer* pPerf = NULL) diff --git a/src/yapf/yapf.h b/src/yapf/yapf.h index 632c55586..51ba06b92 100644 --- a/src/yapf/yapf.h +++ b/src/yapf/yapf.h @@ -73,54 +73,6 @@ extern int _aystar_stats_open_size; extern int _aystar_stats_closed_size; -/** Track followers. They should help whenever any new code will need to walk through - * tracks, road or water tiles (pathfinders, signal controllers, vehicle controllers). - * It is an attempt to introduce API that should simplify tasks listed above. - * If you will need to use it: - * 1. allocate/declare FollowTrack_t structure; - * 2. call FollowTrackInit() and provide vehicle (if relevant) - * 3. call one of 6 FollowTrackXxxx() APIs below - * 4. check return value (if true then continue else stop) - * 5. look at FollowTrack_t structure for the result - * 6. optionally repeat steps 3..5 - * 7. in case of troubles contact KUDr - */ - -/** Base struct for track followers. */ -struct FollowTrack_t -{ - enum ErrorCode { - EC_NONE, - EC_OWNER, - EC_RAIL_TYPE, - EC_90DEG, - EC_NO_WAY, - }; - - const Vehicle* m_veh; ///< moving vehicle - TileIndex m_old_tile; ///< the origin (vehicle moved from) before move - Trackdir m_old_td; ///< the trackdir (the vehicle was on) before move - TileIndex m_new_tile; ///< the new tile (the vehicle has entered) - TrackdirBits m_new_td_bits; ///< the new set of available trackdirs - DiagDirection m_exitdir; ///< exit direction (leaving the old tile) - bool m_is_tunnel; ///< last turn passed tunnel - bool m_is_bridge; ///< last turn passed bridge ramp - bool m_is_station; ///< last turn passed station - int m_tiles_skipped; ///< number of skipped tunnel or station tiles - ErrorCode m_err; -}; - -/** Initializes FollowTrack_t structure */ -void FollowTrackInit(FollowTrack_t *This, const Vehicle* v); - -/** Main track follower routines */ -bool FollowTrackWater (FollowTrack_t *This, TileIndex old_tile, Trackdir old_td); -bool FollowTrackRoad (FollowTrack_t *This, TileIndex old_tile, Trackdir old_td); -bool FollowTrackRail (FollowTrack_t *This, TileIndex old_tile, Trackdir old_td); -bool FollowTrackWaterNo90(FollowTrack_t *This, TileIndex old_tile, Trackdir old_td); -bool FollowTrackRoadNo90 (FollowTrack_t *This, TileIndex old_tile, Trackdir old_td); -bool FollowTrackRailNo90 (FollowTrack_t *This, TileIndex old_tile, Trackdir old_td); - /** Base tile length units */ enum { YAPF_TILE_LENGTH = 100, |